UNREAL ENGINE 4 | METAL GEAR (MGS: VR MISSIONS) REMAKE TUTORIAL (PART #2)
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- čas přidán 11. 09. 2024
- Part #2 of our series where we recreate the core mechanics of Metal Gear in Unreal Engine 4!
Want part #1? HEAD HERE: • Video
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Want to check out some more of our work?: "SUPER DISTRO - Super-Hard 2D Platformer" is now available on Steam! Be sure to check out the launch trailer!
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@LazyCookie - Your comment isn't showing up for some reason; But if that's the case don't worry about the Camera boom and just add the mesh in manually. If you duplicated the player character; It should be all in there.
Could you upload again the first part? please. Greetings
Hello first Part was deleted.
Hey man, just wanted to drop by again and say thanks for the tutorials! Congratulation on the grant as well :).
I'm following along because I want to make a homage to "Tenchu" and it requires stealth slightly similar to metal gear solid (and I want to improve my knowledge base). May I request a future tutorial on something focused on Tenchu?
Anyway keep up the good work :). Hope your subscribers grow exponentially.
+RedMetalGaming P.S These videos are surprisingly entertaining - even if you're not making a game - according to my girlfriend.
+RedMetalGaming - A tenchu-type tutorial (In book form) is already in the pipeline :) It's quite a requested feature! Thanks for the lovely feedback and stuff! :) I might be able to throw in some of the Technu-style stealth stuff in this tutorial series; But we'll have to wait and see :)
In the end, This will be a game. Obviously heavily inspired by MGS but at the end of it; We'll have a playable game that you'll be able to expand upon and build your own MGS-style game! ;)
Sweet, I'm glad to see I'm not the only Ninja Stealth Action fan :). Seriously your work is inspiring and I actually get super excited to read up on your books after work.
(Off Topic) Did you happen to win that contest from Linus Tech Tips?
Thanks man! I didn't win sadly but there's always next time :)
How can I put this into the Enemy? I'm trying to figure it out, but to no avail :( Do you go over this in another video?
Working on a re-write (eta one day in the next 10 years) that will cover this.
Hi, I'm following along with these tutorials and I when I tested the "ohnoImDead" event instead of crumpling in a ragdoll, the enemy fell through the world. Does it matter I am using 4.10?
+Noon13 Never mind, I found it!
+Noon13 - Yeah it's one of the quirks of 4.10. We'll be updating the project for 4.10 soon and getting A.I done! I think it was you who emailed? Sorry I haven't had time to reply, Been so super-busy, but yeah - We'll be having a "Updating the project to 4.10" episode soon.