Doom 2 MAP20 (Gotcha!) UV Fast

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  • čas přidán 26. 02. 2023
  • Sourceport: DSDA-Doom v0.25.2cl2
    Doom Speed Demo Archive: dsdarchive.com
    365 attempts, beating an old record of 2003 from Method in 4m01s.
    I forgot how Doom 2 level design is chaotic! Some weird secondary areas and choices (for example, why is that BFG not a secret and why do you have to shoot at the red wall through the window to reveal it?).
    Anyways, one main concern is taking down the cyberdemon. With fast monsters, it literally obliterates the mastermind without taking too much damage. Rockets do the trick and you can even use the cyberdemon to kill the baron behind the door. Lost souls can be extremely annoying at the BFG area, I often died while waiting for the platform to raise. The last room is quite troublesome and I wanted to save as many BFG shots as possible to deal with it.
    I don't know how faster this could be, especially considering that Looper has an amazing UV Max demo in 2m28s! Though in their demo, the cyberdemon almost dies from the mastermind, that's one huge difference... Hey, in any case, free index :)
  • Hry

Komentáře • 32

  • @childeroland1142
    @childeroland1142 Před rokem +12

    0:41 cyber's always trying to ruin speedrunning careers

    • @bfgandorf
      @bfgandorf  Před rokem

      Ahah don't worry, it bullied me quite much :p

  • @megasphere308
    @megasphere308 Před rokem +20

    Hey bud, nice strats ! That rocket fired through the torch hurt my brain, even if I know it's harmless :)

  • @billabobyt
    @billabobyt Před rokem +9

    It's pretty common for the cyberdemon to die to the mastermind in UV-max because it gets stunlocked. But in UV-fast since it's constantly shooting the spider doesn't stand a chance lol

  • @alexvillarreal3947
    @alexvillarreal3947 Před rokem +4

    you are an experienced Doom player... good

  • @ThiagoNunesRS
    @ThiagoNunesRS Před rokem +2

    365 attempts?!?!?! Holly crap!!!

  • @waltz9230
    @waltz9230 Před 5 měsíci +6

    For some reason DSDA-Doom feels really weird compared to something like GZDoom or even Chocolate Doom. It feels really “elastic”, like the movement is completely off, instead of being responsive it feels elastic and with input-lag, like it takes time for doomguy to start moving and change directions (giving it the sluggish “elastic” feel) and same thing with the mouse movement, it’s just off. Have you encountered this issue at all? It makes it really hard for me to speedrun using this sourceport.

    • @CyberSZ
      @CyberSZ Před 4 měsíci +2

      í guess you turned vsync on?

    • @waltz9230
      @waltz9230 Před 4 měsíci +3

      @@CyberSZ No. It was much dumber than that. I’m on Linux and I was using Wayland instead of X11. Don’t worry if you don’t know what that is, basically I was an idiot.

  • @perseu74
    @perseu74 Před 3 měsíci

    Good job

  • @yoya8373
    @yoya8373 Před rokem +4

    Really well done! Is it any different than the UV max routing?

    • @bfgandorf
      @bfgandorf  Před rokem +4

      Thanks :) It's quite different than Looper's UV Max indeed, for example they don't even grab the rocket launcher!! The cyberdemon almost dies from infighting the mastermind and they just kill it later with one super shotgun shot. Overall it's more agressive since regular UV allows it, not really UV fast though!

  • @AndrinhoD
    @AndrinhoD Před 9 měsíci +1

    In this Map the following happened to me, both bosses; they killed each other!

  • @mahnaz9217
    @mahnaz9217 Před 9 měsíci

    This is very scary, how can you play this game?

  • @danielhero2132
    @danielhero2132 Před rokem +3

    0:53 ?????

    • @ThiagoNunesRS
      @ThiagoNunesRS Před rokem

      Depending on engine decorations are no clipping

    • @Qoko88
      @Qoko88 Před rokem +4

      And they are by default (they are only a few pixels high technically) so this is actually entirely valid.

  • @adamdavis5383
    @adamdavis5383 Před rokem +4

    Man you are going 90 miles per hour lol 😂

    • @bfgandorf
      @bfgandorf  Před rokem +1

      Doomguy is moving extremely fast yeah :) Good old FPS

  • @runawaycat4594
    @runawaycat4594 Před 7 měsíci

    2:58 LOL

    • @bfgandorf
      @bfgandorf  Před 7 měsíci +1

      Ah, yeah, nice telefrag :p

  • @vint.k1727
    @vint.k1727 Před 10 měsíci

    Infallible!

  • @adamdavis5383
    @adamdavis5383 Před rokem

    I hate those things shooting rockets they always take so much damage

  • @brentreid8228
    @brentreid8228 Před rokem +1

    Even with assistance the spider demon loss. What a waste of a good character design

  • @Chaingun
    @Chaingun Před rokem +1

    the only way to play doom is UV + fast monsters, those who don't are babies

    • @PartyCrasher04
      @PartyCrasher04 Před 6 měsíci

      I am baby, sunlust and stuff like okuplok are insane with fast monsters, tbh im not even good enough to beat sunlust maps on uv even HMP can be really tough at times those maps are brilliant in terms of design.

  • @viniciuslima.trinity
    @viniciuslima.trinity Před rokem

    fyi this is UVMAX

    • @bfgandorf
      @bfgandorf  Před rokem +5

      Not exactly, it's UV Fast, which is UV Max with fast monsters enabled

    • @SylvainProov
      @SylvainProov Před 10 měsíci

      Ok i was thinking the same « why he is shooting Cyber, it’s UV Fast » 😅 great run !

  • @user-uq7hj9do4x
    @user-uq7hj9do4x Před rokem

    👍👍👍👍👍👍👍👍👍👍