Komentáře •

  • @MarphitimusBlackimus
    @MarphitimusBlackimus Před 3 lety +183

    Happy 5 years of 100,000 Revenants! And to this very day, the WAD remains undefeated in any UV Max speedrun: dsdarchive.com/wads/100krevs
    Zero-Master? Looper? And the rest of Doom's speedrunners? All cower before the might of 100k Revs! How's _that_ for a Doom challenge deemed impossible!

    • @trslim6032
      @trslim6032 Před 3 lety +16

      maybe decino...

    • @douglasthompson1724
      @douglasthompson1724 Před 3 lety +5

      Truly, there is no greater glory than beating 100,000 Revenants.

    • @psyxypher3881
      @psyxypher3881 Před 2 lety +1

      @@cobriobri2139 ...Loses?

    • @RealNovgorod
      @RealNovgorod Před 2 lety +1

      They're not immune to infighting, that's lame.

    • @MDLuffy1234YT
      @MDLuffy1234YT Před rokem +4

      All you have to do is start the WAD in second gear and all of the revenants simultaneously do that weird bug in early versions of Doom that essentially makes an enemy target and infight with themselves.

  • @ujustgotpwned2008
    @ujustgotpwned2008 Před 4 lety +600

    "Our missiles will blot out the sun"
    "Then we will punch in the shade".

  • @pikebishop_jamesbond
    @pikebishop_jamesbond Před 6 lety +142

    I love how elaborate the design of the opening room is. It hints at a really sophisticated techbase, a masterpiece of Doom mapping with sound enemy placement, an elegant layout and intuitive level progression.
    Then you get FIREBLU1 skies and a sh*t-ton of Revenants.

  • @comicallylargesheep8350
    @comicallylargesheep8350 Před 4 lety +309

    “AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA”
    Music to my ears

    • @bokbliner
      @bokbliner Před 3 měsíci

      Serious sam player are already Familliar with AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

  • @somerandomguyontheinternet4935

    4:38 that's an arch ville, I want a refund

  • @H4mmerfall
    @H4mmerfall Před 8 lety +492

    Did you hear that? It was as if a thousand revnants suddenly cried out in terror and were suddenly silenced...

  • @randomenvelope
    @randomenvelope Před 8 lety +1396

    You know what would have made this map much better? More revenants

  • @geweldigaum
    @geweldigaum Před 6 lety +72

    0:40 this is what I want to do at concerts when my favorite band comes on and I want to get close to the stage

  • @Takeshi357
    @Takeshi357 Před 8 lety +851

    *sips coffee*
    *nods sagely*
    That's a lot of revenants.

    • @aannurag
      @aannurag Před 3 lety +2

      The precise feeling and emotion of playing plutonia for the first time

    • @wtfsalommy3250
      @wtfsalommy3250 Před 2 lety

      I cackle cause im brewing me coffee on the stove rn and watch Decino while uploading that liquid gold 💪

  • @wabbit234
    @wabbit234 Před 8 lety +268

    These skeletons appear to be very agitated.

    • @lecobra418
      @lecobra418 Před 8 lety +1

      +Nathan Fisher Take this cookie.

    • @UTubeSL
      @UTubeSL Před 8 lety +1

      +Nathan Fisher HA!! That made me laugh a lot. Thank you.

    • @ypoora1
      @ypoora1 Před 8 lety

      thank mr skeltal

    • @TheBigDaddyPrototype
      @TheBigDaddyPrototype Před 7 lety

      The pizza is aggressive.

    • @BennyDYT1
      @BennyDYT1 Před 7 lety +14

      I think anyone would be if some random space guy came to them and start fisting their anus with light speed.

  • @evilspoons
    @evilspoons Před 6 lety +61

    I realized about two minutes in the music is a MIDI version of Chris de Burgh's "Don't Pay the Ferryman".

    • @thedoomnegotiator9693
      @thedoomnegotiator9693 Před 3 lety +1

      I'm surprised you made that out through all the screaming

    • @Metal-Josh
      @Metal-Josh Před 3 lety +2

      I heard it right away, I'm thinking, "'don't pay the ferryman', ....why?"

    • @JamieBainbridge
      @JamieBainbridge Před 3 lety +2

      Don't even fix a price.

    • @danem2215
      @danem2215 Před 3 měsíci

      I kept getting hung up on that one part that sounds like ABBA's Does Your Mother Know and figured it was some kind of custom midi.

  • @rodrigopinto6799
    @rodrigopinto6799 Před 4 lety +49

    0:42 holy sh*t, i almost die of a heart attack

  • @getsufuma2597
    @getsufuma2597 Před 8 lety +290

    0:42 Jesus Christ how horrifying

  • @ricardoshillyshally3000
    @ricardoshillyshally3000 Před 7 lety +384

    Those things went apeshit as soon as they saw Doomguy.

  • @undead.rising
    @undead.rising Před 3 lety +36

    Friends: "What do you watch on CZcams?"
    Me: "It's complicated."

  • @sernoddicusthegallant6986
    @sernoddicusthegallant6986 Před 4 lety +215

    You: "100,000 Revenants"
    Me (an intellectual): "No thanks, one plutonia is enough"

    • @garrettk7166
      @garrettk7166 Před 4 lety +18

      Ah yes, Plutonia. The land of Revenants and Revenants.

    • @noneoftheabove4571
      @noneoftheabove4571 Před 4 lety +10

      Revetonia.

    • @Danielwarlock1
      @Danielwarlock1 Před 3 lety +7

      Scythe 2 also...
      "Hey a monster trap!"
      "Let me guess"
      "AAAAAAAAAAAAAAAAAAAAAAA"

    • @andripipols2147
      @andripipols2147 Před 3 lety

      No thanks, One sunlust Is enough

    • @nopasaran3561
      @nopasaran3561 Před 3 lety

      @@noneoftheabove4571 Why did I even laugh out loud, literally, at this.

  • @RioGascar
    @RioGascar Před 8 lety +840

    To be fair, any modern game with cutting edge graphics would have a meltdown trying to process all this. Luckily sprites are low usage...but 3d models would kill any console.

    • @luciano9755
      @luciano9755 Před 8 lety +83

      And people bash Snapmap for not making this possible. Ridiculous expectations are ridiculous. Maybe in 15 years.

    • @MrChitakifsy
      @MrChitakifsy Před 8 lety +110

      Well 100K Revenants is a bit overkill for new doom but the 12 monster on screen limit is pretty ridiculous.

    • @Hunne2303
      @Hunne2303 Před 8 lety +73

      the issue is "12 visible spawns at one time/64 spawns total" not counting in any triggered spawns...no one demands 100k midpoly chars to be running around smoothly, but even that could be done with some black coding wizardry, hence you´ll never be able to see them all at once and such...
      it´s just...c´mon...12/64 is so last millenium

    • @ikagura
      @ikagura Před 7 lety +4

      Doom 4 sourceport when?

    • @SoldierOfFate
      @SoldierOfFate Před 5 lety +54

      Serious Sam 3 would like to object to that. The Serious engine, even in its modern day incarnation, is designed to handle hundreds of enemies at once.

  • @darcgibson5099
    @darcgibson5099 Před 8 lety +143

    So 99,000 killed each other then...

  • @Mimerneos
    @Mimerneos Před 4 lety +89

    It makes you realize just how optimized this game was

    • @boden_staendig
      @boden_staendig Před 4 lety +24

      It's a source port, but not all source ports are equal. Some won't run this map at all or at 1 fps at best while others, like the port used here, will show no issues.
      EDIT: OK, so I've tried this in PrBoom+, and it was barely playable which, combined with the fact the author of this video has so far refused to answer any question regarding his setup, lets me think that he probably used some supercomputer he wasn't even allowed to use. Or something like that. Or he used a 64-core Threadripper with a multithreaded Doom port that's capable of using as many threads as possible.

    • @AParticularlyConcernedCitizen
      @AParticularlyConcernedCitizen Před 3 lety +7

      @@boden_staendig Runs fine in ZDoom

    • @AParticularlyConcernedCitizen
      @AParticularlyConcernedCitizen Před 3 lety +3

      @@L0RE853 I don't alter anything. Turn off dynamic lighting and any texture filtering cause you're playing Doom, and that's about it. If you really can't run it, turn down your resolution and set it to software rendering mode.

    • @isawadelapradera6490
      @isawadelapradera6490 Před 2 lety +2

      @@AParticularlyConcernedCitizen not BAD advice, but I doubt texture filtering is the issue. Nuts.wad has historically been a framerate killer regardless of setup because of (very) inefficient actor logic.

  • @matek1704
    @matek1704 Před 4 lety +13

    1:58 The fastest hand in the hell.

  • @OfficialXAF
    @OfficialXAF Před 8 lety +670

    4:17 i see an arch-vile. i demand this video be called "100,000 Revenants probably some Arch-Viles"

    • @MarphitimusBlackimus
      @MarphitimusBlackimus Před 8 lety +179

      +Crum D The Arch-Viles are being spawned by the 880 Pain Elementals which are barely visible in this video thanks to CZcams's bit rate shenanigans. Hence, this map technically features infinite Arch-Viles.

    • @luckystardoomnjeraxivyurie5415
      @luckystardoomnjeraxivyurie5415 Před 8 lety +112

      +MarphitimusBlackimus Pain Elementals that can spawn Arch-Viles....... my life couldn't get any worse.

    • @SkullSyker
      @SkullSyker Před 8 lety +50

      +luckystardoom fan That's literally the worst thing ever. I can't think of anything worse than that.

    • @luckystardoomnjeraxivyurie5415
      @luckystardoomnjeraxivyurie5415 Před 8 lety +28

      +WOOTinator how about......... Pain Elementals that can spawn Arch-Viles and Cyberdemons (said Arch-Viles that can resurrect Cyberdemons)

    • @SkullSyker
      @SkullSyker Před 8 lety +27

      luckystardoom fan Pls. Stop. That'll just give me nightmares.

  • @ArrangedKarma
    @ArrangedKarma Před 8 lety +75

    I love the constant look of surprise on doom guys face at bottom there :P

    • @nathiopental
      @nathiopental Před 8 lety +7

      +ArrangedKarma he's got that O face

    • @ArrangedKarma
      @ArrangedKarma Před 8 lety +20

      +nathiopental Ye, and to be fair, its understandable.
      I mean, if was suddenly forced to into an arena with over 100,000 skeleton monsters with rocket launchers, and was only allowed to use my fists, which were somehow going faster than a fucking jackhammer, I'd probably make that face too :P

  • @camfg8908
    @camfg8908 Před 6 lety +9

    Well, this just shows how big number 100,000 actually already is. When you get that much of something in front of you.

  • @herbderbler1585
    @herbderbler1585 Před 6 lety +16

    I hear Bender's voice coming from Doomguy after stepping through the teleporter:
    "Aw, I'm boned."

  • @matsomo
    @matsomo Před 8 lety +316

    lol 90% of them died of friendly fire

    • @user-sp9om6ff3g
      @user-sp9om6ff3g Před 7 lety +68

      99,9 % you mean

    • @BrainSeepsOut
      @BrainSeepsOut Před 6 lety +76

      And that's glorious. The engine was simulating every single revenant reacting to each other's friendly fire and the player at the same time. When you have gigabytes of RAM and can stress the limits of an engine written for Intel 486 processors, that's when the magic happens.

    • @EnjoyCocaColaLight
      @EnjoyCocaColaLight Před 6 lety +5

      More like 99%

    • @000Krim
      @000Krim Před 6 lety +3

      milinm yes

    • @novaseer
      @novaseer Před 6 lety +4

      Doom was targeted to the 386, actually.

  • @Zelousmarineinspace
    @Zelousmarineinspace Před 8 lety +1724

    Sooooo.... Your thoughts on Doom 4?

    • @MarphitimusBlackimus
      @MarphitimusBlackimus Před 8 lety +885

      +Zelousmarineinspace Doom 4's got a fever, and the only prescription is more Revenants.

    • @usslibertyincident
      @usslibertyincident Před 8 lety +25

      +MarphitimusBlackimus and a better game (or at least a better beta)

    • @usslibertyincident
      @usslibertyincident Před 8 lety +33

      The Boss Stage1 fierce boners

    • @Zelousmarineinspace
      @Zelousmarineinspace Před 8 lety +23

      +MarphitimusBlackimus
      I need this prescription then: I need more Revenants in my life.
      On a more serious note, you can play as Revenants in the beta, and they are a lot more common than you think, but not THIS quite common

    • @matthewzakrzewski1797
      @matthewzakrzewski1797 Před 8 lety +4

      not gud

  • @phill80
    @phill80 Před 6 lety +6

    Never thought that in my 37 years on this planet, i'd hear 'Chris de Burgh - Don't pay the Ferryman' as Doom music.

  • @boinamedrex_69
    @boinamedrex_69 Před 3 lety +2

    I don't think my Windows 7 could stand such a massive amount of spoopy, scary skeletons.

  • @Felipemelazzi
    @Felipemelazzi Před 8 lety +70

    This is silly. This is stupid. I'm downloading it right now.

  • @Sandalssss
    @Sandalssss Před 8 lety +60

    That initial Revenant scream!

  • @JR28.
    @JR28. Před 2 lety +2

    The sound they made when he punched one of them jumpscared the crap out of me

  • @garrettk7166
    @garrettk7166 Před 4 lety +1

    I never knew how much i needed this in my life. This spoke to me on a deep level.

  • @dezukan
    @dezukan Před 8 lety +901

    YOU ARE ABOUT TO ENTER
    THE B💀NE Z💀NE

  • @dukenukem8381
    @dukenukem8381 Před 8 lety +790

    LOOKS EASY FOR ME

    • @cawo619
      @cawo619 Před 8 lety +63

      +DUKE NUKEM what are you gonna use the mighty boot?

    • @xenobob2773
      @xenobob2773 Před 8 lety +80

      +DUKE NUKEM Use a Serious Bomb!. No, wait...you're not.... nvm.

    • @Delibrium
      @Delibrium Před 8 lety +38

      +DUKE NUKEM but releasing a new game that's doesn't take ages to complete only to be a piling heap of pigcop shit does?

    • @jclocks2157
      @jclocks2157 Před 8 lety +18

      One could say... it's easy as one two three.

    • @DouglasQuaid999
      @DouglasQuaid999 Před 7 lety +31

      Wrong, Gearbox sissified you now. Get bent, Duke.

  • @denstrap-9891
    @denstrap-9891 Před 6 lety +8

    0:45
    Amazes by epicness.

  • @tiporial
    @tiporial Před 5 lety +4

    i enjoy this map

  • @ViGsT
    @ViGsT Před 8 lety +196

    Knee-deep in the dead...

  • @G0nzA10895
    @G0nzA10895 Před 8 lety +147

    Rest in peace bit-rate, you'll be missed

  • @arturkonstanciak6339
    @arturkonstanciak6339 Před 6 lety

    Look how smooth does it work!

  • @G33kCulture
    @G33kCulture Před 6 lety +6

    I would love to see a top down view when all this starts. The wave of instantly dead would be a sight to see.

  • @SoldierOfFate
    @SoldierOfFate Před 8 lety +339

    Hey, it's Plutonia 1 all over again!

    • @AustinJFerret
      @AustinJFerret Před 5 lety +6

      Or archviles.
      Edit: I take that back, there's totally an archvile dying at 4:38

    • @Mothbean
      @Mothbean Před 5 lety

      @@AustinJFerret There's also a couple of them at 4:36

    • @egorence2149
      @egorence2149 Před 5 lety

      also no archviles
      Edit:wait they exist

    • @jerrytucker857
      @jerrytucker857 Před 5 lety

      @Manek Iridius lol

    • @SmokerFace12
      @SmokerFace12 Před 5 lety +1

      Was about to type 'plutonia 3 looks nice' then saw your comment 😆

  • @brunocar02
    @brunocar02 Před 8 lety +28

    The map everyone that played the DOOM beta wanted

    • @innsj6369
      @innsj6369 Před 6 lety +1

      brunocar Probably would have set fire to 1993 PCs.

  • @djiqs
    @djiqs Před 3 lety +2

    Came for the revenants stayed for the chris deburgh

  • @Lord_Deimos
    @Lord_Deimos Před 6 lety +4

    This escalated faster than a saloon fight.

  • @djdexcat
    @djdexcat Před 8 lety +51

    Special thanks to Cray Incorporated for providing the computer used to run this map.

  • @glacier4286
    @glacier4286 Před 8 lety +17

    0:41 "Consecutive Normal Punches!"

  • @ogksknkrv6738
    @ogksknkrv6738 Před 6 lety +11

    SCREAMER/EARRAPE WARNING @ 0:42

    • @btf_flotsam478
      @btf_flotsam478 Před 3 lety +1

      Dude, that's an invitation, thanks for the timestamp.

  • @blingusringus2429
    @blingusringus2429 Před 4 lety +1

    I love that doom guy face expressed existential shock during the first half of the fight

  • @TunsaMcHaggis
    @TunsaMcHaggis Před 8 lety +66

    MAXIMUM DOOT

  • @imascatmanworld
    @imascatmanworld Před 8 lety +53

    I appreciate the Jackson 5. Good work.

  • @markus-hermannkoch1740
    @markus-hermannkoch1740 Před 3 lety +2

    '... and dancing bones that jabbered and a-moaned on the water!' Revenants: 'ROAR!!' 🤟

  • @damiendavenport8899
    @damiendavenport8899 Před 7 lety

    That sound will be ingrained into my memories forever

  • @AgsmaJustAgsma
    @AgsmaJustAgsma Před 8 lety +159

    Why do the revenant growls overlapping sound like AOL dial-up?

    • @StephenBa91
      @StephenBa91 Před 8 lety +46

      +Agsma, Just Agsma Dial-up worked by tunneling through Hell portals. If you cut a phone cable open back then and looked inside, it would look like you were teleporting in Doom 3.

    • @Inquisitor6321
      @Inquisitor6321 Před 8 lety +8

      +Agsma, Just Agsma Basically what he did was make it so that the revenants can cause in-fighting with themselves. Every time one kills another it "activates" again. and what you are hearing is 100s of "activation" sounds happening nearly at the same time.

    • @DTSephiroth
      @DTSephiroth Před 6 lety +1

      They don't call it AOHell for nothing.

  • @viliussmproductions
    @viliussmproductions Před 7 lety +25

    Doom II: Bullet Hell on Earth

  • @Casino354
    @Casino354 Před rokem

    the infighting just makes the experience so much better

  • @ElPayasoMalo
    @ElPayasoMalo Před 4 lety +4

    And we end with... The Jackson Five. Terrifying.

  • @SuperShotgun300
    @SuperShotgun300 Před 8 lety +47

    Jesus Christ, how AGITATING

  • @CarolusMagnus2501
    @CarolusMagnus2501 Před 8 lety +76

    6/10 not enough revenants- IGN

  • @facundolarrubia4561
    @facundolarrubia4561 Před 6 lety

    Great work men

  • @Buttonmasher50
    @Buttonmasher50 Před 6 lety

    Going back and rewatching this after almost a year, I have to say it reminds me quite a lot of Space Harrier. In a good way. Nice choice for the textures.

  • @EmoryM
    @EmoryM Před 8 lety +69

    Amazing engine, no modern game could support 10k.

    • @Wooxie
      @Wooxie Před 8 lety +14

      +EmoryM Doom has no physics, no shadows, uses sprites as models and very basic hitboxes.
      processing shadows for 100k moving targets is more than any gfx card can handle so modern engines has no need for that many units.

    • @EmoryM
      @EmoryM Před 8 lety +3

      +Wooxie Can a modern engine handle 100k particles on the CPU?

    • @riks081
      @riks081 Před 6 lety

      EmoryM try 100k

    • @orangestapler8729
      @orangestapler8729 Před 6 lety +2

      +EmoryM With OpenGL I can draw around 2 million triangles per frame, and that's just on a GTX970 which is getting outdated now. A particle can be made out of two triangles (to form a rectangle/square), so my guess is it could handle at least a million particles at a reasonable frame rate.

  • @ArcturusMinsk
    @ArcturusMinsk Před 8 lety +36

    is this the true ending to dark souls 3?

    • @Darknessblade4me
      @Darknessblade4me Před 8 lety

      +incarnedine it´s bonetown. like the tomb of the giants bomb times 100000

  • @SKAR__FOX
    @SKAR__FOX Před 6 lety +1

    Doom guys face when it starts kicking off though! Amazing haha

  • @medexamtoolsdotcom
    @medexamtoolsdotcom Před 6 lety

    What an amazing map. And you also turned the doomguy into the most terrifying boxer of all time. As if he wasn't already probably capable of defeating all the current militaries on Earth singlehandedly, now he can punch 10 times a second, each one with more energy than a bazooka missile. Getting into a fistfight with this version of the doomguy would be like being at ground zero of an exploding nuke.

  • @Pan_Z
    @Pan_Z Před 8 lety +20

    The face Doom guy has... I swear he's coming in his pants as he does this

  • @McD_James
    @McD_James Před 8 lety +37

    Needs more Revenants.

  • @Sicktoid
    @Sicktoid Před rokem +1

    Not gonna lie, when I saw that punching speed, I laughed out loud. Also, gotta love that fire blue sky box 🤌

  • @cashgrabgaming
    @cashgrabgaming Před 3 lety +1

    A thing of pure beauty.

  • @JSTM2000
    @JSTM2000 Před 8 lety +28

    I'm impressed the engine supports this many enemies without slowdown, if only modern games could do that.

    • @Chinelin
      @Chinelin Před 8 lety +6

      +JSTM2000 prboom engine is awesome for that, best engine for slaughter wads

    • @johnathonbeaumont8643
      @johnathonbeaumont8643 Před 7 lety +1

      JSTM2000 You might have to wait 20+ years for that. But then they woudn't be modern by then, right?

    • @EnjoyCocaColaLight
      @EnjoyCocaColaLight Před 6 lety

      Close but no cigar.
      They are dormant until 'awoken' (done by visual detection or audible detection. Once detected they always know where you are.
      If they hit one another, they may enrage and begin shooting back (at the guy who hit them).

  • @Quadraxis14
    @Quadraxis14 Před 8 lety +58

    Don't pay the ferryman! Don't even fix a priiiiiice!

    • @riks081
      @riks081 Před 6 lety +2

      Quadraxis14 he never made it to the other side...

    • @phillipmele8533
      @phillipmele8533 Před 3 lety

      There were even dancing bones that jabbered and ambled on the water!
      (Seriously the floor is a water texture, what a killer touch!)

  • @jozinek876
    @jozinek876 Před 6 lety +1

    I love how ABC by Jackson 5 in MIDI played at the end ;)

  • @glassofwater281
    @glassofwater281 Před 5 lety

    This is strangely satisfying

  • @MegaEvo
    @MegaEvo Před 8 lety +38

    Thanks, now i need a beast computer.
    11/10 would crash my computer again.

  • @SlySuavity
    @SlySuavity Před 8 lety +59

    Who needs ears, anyway? Those are so overrated.

  • @average_doom_enjoyer4872
    @average_doom_enjoyer4872 Před 3 lety +1

    At one moment, I thought the screen was triplicated

  • @spartandraws7012
    @spartandraws7012 Před 4 lety +2

    doomguy ascends to a level even further beyond

  • @SeekerLancer
    @SeekerLancer Před 8 lety +15

    Thanks to this the 12 demon limit of SnapMap has just pissed me off more.

  • @OrcishSlacker
    @OrcishSlacker Před 8 lety +7

    This is basically a remake of The Plutonia Experiment, distilling it into it's core concept: Revenants.

  • @racckoon6127
    @racckoon6127 Před 4 lety +1

    Imagine theres just a single archvile in there, its invincible. And it's just bringing back the revenants.

    • @masonnero9038
      @masonnero9038 Před 4 lety

      Imagine a thousand archviles with 50k revanents for each of them

  • @KOTYAR0
    @KOTYAR0 Před 6 lety

    That background is goddamn beatiful in its own right

  • @nullsmack
    @nullsmack Před 8 lety +63

    Probably most died to infighting.

    • @ST1TCH916
      @ST1TCH916 Před 6 lety

      Andy Belarus look up "Nuts Doom 2

  • @pedrobelle5623
    @pedrobelle5623 Před 8 lety +37

    ORAORAORAORAORAORAORAORAORAORAORAORAORAORAORAORAORA!

  • @_kishken_1595
    @_kishken_1595 Před 3 lety

    That is the most terrifying sound I’ve heard all week

  • @Salmonator2000
    @Salmonator2000 Před 2 lety

    The Fireblue skybox is just the icing on this bonemeal cake

  • @ColoqueNombreAqui
    @ColoqueNombreAqui Před 8 lety +104

    100.000? too few, we demand 100.000.000.000.000 >:(

  • @HairyHog77
    @HairyHog77 Před 8 lety +14

    Literal sea of corpses.

  • @LokisDivinity
    @LokisDivinity Před 3 lety +2

    So I basically just sat for 4 minutes straight watching you fist 100,000 revenants......
    That's awesome. Best 4 minutes of my life would definitely recommend

  • @Jc-587
    @Jc-587 Před 6 lety

    Imagine waking in a seemingly endless room filled with eldtritch demons cackling and dying one by one and every step you take forward they stare at you following your every move even though they are dead

  • @Kem1kal13
    @Kem1kal13 Před 8 lety +5

    This is beautiful. Like a nostalgic hellish choir screaming in my ears. Nice touch with the Chris De Burgh midi

  • @Optimus6128
    @Optimus6128 Před 8 lety +28

    It's only classic Doom that can display so many enemies at once. One would say, hey it's just billboards, but I am also thinking about game logic, AI, collision detection, it's amazing this runs well (yet try this with Brutal Doom and it's gonna crawl well below 1fps). I get it, modern games and Doom 4 for example have high detail polygon models, but I am kinda missing even 1/100th of those hordes of monsters in most FPS games. Maybe Serious Sam or Painkiller are closer to what Doom was in terms of enemy numbers.

    • @ShinoSarna
      @ShinoSarna Před 8 lety +3

      +Optimus6128 Also, without monster infighting that map would take too much time to complete in any other game.

    • @the_grand_secgend2134
      @the_grand_secgend2134 Před 8 lety

      Yet Serious Sam games have a lot more enemies than DooM.

    • @ShinoSarna
      @ShinoSarna Před 8 lety

      The_Grand_Secgend I don't think Serious Sam could display 10,000 enemies at once. Plus, SS was strongly inspired by Doom in the first place.

    • @the_grand_secgend2134
      @the_grand_secgend2134 Před 8 lety

      shinburner Well. SS games use 3D models, not the simple sprites.
      Yes, DooM was a major inspiration for SS - just like it was for many other shooters.
      Anyway, I was talking about the games themselves, not mods.
      Tobakilacion Grow up.

    • @ShinoSarna
      @ShinoSarna Před 8 lety +1

      The_Grand_Secgend Well, I'm sure that computers at the time weren't able to display too many of those enemies at once, those mods started getting popular as PC hardware got better.

  • @StormerSage
    @StormerSage Před 4 lety +4

    I thought the loud part would be from when all the missiles you've been kiting around all level finally exploded. It happened a lot faster than that.

  • @hunter111mmm
    @hunter111mmm Před 5 lety

    a work of art

  • @DougVandegrift
    @DougVandegrift Před 8 lety +18

    Chris De Burgh music in Doom Lol! I love it

    • @riks081
      @riks081 Před 6 lety

      Best choice of song for that map considering the end.

    • @oerothecookiemonster1519
      @oerothecookiemonster1519 Před 6 lety

      Rik S what's the name of that song

    • @MannamedMiyuki
      @MannamedMiyuki Před 5 lety

      "Don't Pay The Ferry Man." While I agree that Chris De Burgh does make some good Doom songs, I woulda thought "Light A Fire" would have been a better choice.

  • @ryxtan
    @ryxtan Před 8 lety +20

    MY
    FUCKING
    EARS

  • @csabour9
    @csabour9 Před 6 lety

    Looks like heaven!

  • @MultiBjG
    @MultiBjG Před 2 lety

    No Easy way out midi.
    Didn't know I needed this.

  • @daxican
    @daxican Před 8 lety +6

    I love doom Guy's face right now. He looks so determined.

  • @lieutenantyoshi5704
    @lieutenantyoshi5704 Před 8 lety +6

    99,000 Revenants
    Fighting under in the hellish sky
    Panic bells, it's red alert
    There's something here from somewhere else
    The war machine springs to life
    Doom Guy opens up one eager eye
    Focusing it on the Revenants screaming high
    Where 99.000 Revenants are going to die.

    • @TheRogueWolf
      @TheRogueWolf Před 8 lety +3

      The Doom Marine springs to life
      Opens up one eager eye
      Focusing it on those guys
      As ten million fireballs go by

  • @nosiidda501
    @nosiidda501 Před 4 lety

    The type of shit I decide to watch at 3 A.M. Priceless!

  • @VenetinOfficial
    @VenetinOfficial Před 6 lety

    the fact Slayer/Doomguy's face goes from "raep" to "oshit" is fucking icing on the cake