I did realize that this was a thing for captain, which made it possible to do a SBA Loop for Luci fight without needing cap to ever SBA and instead distribute to other characters.
It’s certainly worth playing around with. I got my first Flight over Fight sigil the other day and went whole hog on a dodge test… and noticed that between the all the dodge sigils and this effect I hadn’t really noticed (but it makes so much sense) that you *could* keep your team invincible and protect yourself using the dodges. I managed to protect a team of unleveled, ungeared, and unmastered characters to victory over Id. Is it an OP build? No. Is it something interesting when casually running with friends? Yes.
In general the Captain is rly Interesting. I think the most important is to have fun on playing the game even when the Charakter you choosed dont have the best DPS in game. Also, maybe im wrong but the Charakter Sigil is telling you to get CDR on Arts level up so xD idk 06:21 Paused. Sigil name: Fearless Drive. if you are not talking about this effect i have no clue whats going on XD. To be fair the dmg is rly impressive. i was able to get nearly the same dmg with Id on a minmaxed setup. i do think both need a slightly buff.
i intentionally unequipped the sigil at the beginning of the video to show that the reduction was happening without drive! i ended up equipping it around 6:21 to show that drive stacked with the hidden mechanic i think on the dummy, the damage outputs for all of the characters is quite different, but ive seen numbers that suggest that in "actual content", all of the characters are quite close!
If this is a thing, could you skip all the Arts duration masteries so you can reset to Arts I as quickly as possible so you can rebuild to Arts IV multiple times and maximize the skill cooldown?
i did think about that, but there are too many beneficial effects locked behind the arts duration upgrades in the tree ....as it turns out, you can just set your fps to 30 and enjoy a shorter arts CD. i found out last night that 30 fps has both a BETTER refund (2x as good), and a shorter arts duration compared to 60 and 120 fps...
The real Captain tech is canceling your kick into Decimate which makes every decimate hit deal the damage of the strongest single targeting ability, the kick (Overhead Smash?) and Captain becomes one of the top three damage dealers in the game (Behind Percival who does a similar mechanic and Vaseraga who does insane damage). Your current damage is honestly abysmal. Even the lowest damage dealers should be doing about 30 million. Vaseraga does 46 Million at max gear with optimal cancels. Captain with the Decimate trick does 39 million and Percival is around 42 million. Everyone else sitting around 35 million. Not that any of that matters, as every fight really stops scaling after about 20 million damage and you'll end the encounters so fast they no longer become a challenge. Or just cheese everything with Ferrys SBA. I mean we're at a point where a Vane/Lancelot can solo Neo Bahamut with no AI. Once geared there is no challenge in this game. The only excitement is getting the gear.
i did end up covering that tech in a different video! i have seen the 39m parse, which can actually go higher, but that parse depends on the player having an impossibly good build - to the point where any captain who “has” the build, either has 1 in 10 million luck or modded it into their game (no shame in that) a lot of the parses for many characters that are floating around are hard to gauge due to how important a 10 crit 7cap 5cap wrightstone and a strong supp V+ is to effectively cap. some players who have been nonstop farming since release and havent seen either of those drops, which is why i was “proud” of this lower damage parse. i have since managed to push 30m as of yesterday by spending a few hours optimizing my combo! the mechanic i covered in the video is integral to labbing the captain and being more comfortable with their rotations, which is why i dedicated a video to her!
You forget he’s not using pure dps build? Those you’ve seen were all using glass canon and others dps sigils, my rackam can deal 70M in a min but only for bahamut does that mean he’s really that good? My id can deal 25M in a min does that means he’s bad? People only see the dmg of Dummies like wth
. . . You did read her sigil right? The one that specifically says "reduces cooldown of all skills when increasing art levels" PRETTY sure that's what your "fearless drive" sigil adds.
yep! i actively equip that sigil around 3:56. i intentionally removed it at the beginning of the video to show the CDR is happening without that sigil affecting it
The deeper we delve into the game's mechanics, the more blurred the line between bugs and features becomes.
If it is not fixed, it is a feature
I slept HARD on the cap for the first chunk of hours I played. Finally decided to power her/him up and WHAT A BEAST.
I did realize that this was a thing for captain, which made it possible to do a SBA Loop for Luci fight without needing cap to ever SBA and instead distribute to other characters.
These in depth guides are crazy 😂 i dont even think about all this shit when I play but I guess its just cos Im bad lol
It’s certainly worth playing around with. I got my first Flight over Fight sigil the other day and went whole hog on a dodge test… and noticed that between the all the dodge sigils and this effect I hadn’t really noticed (but it makes so much sense) that you *could* keep your team invincible and protect yourself using the dodges.
I managed to protect a team of unleveled, ungeared, and unmastered characters to victory over Id. Is it an OP build? No. Is it something interesting when casually running with friends? Yes.
it is super cool! especially if your friends enjoy playing fights out and dont mind having a pseudo god mode to make their gameplay a little smoother
In general the Captain is rly Interesting. I think the most important is to have fun on playing the game even when the Charakter you choosed dont have the best DPS in game. Also, maybe im wrong but the Charakter Sigil is telling you to get CDR on Arts level up so xD idk 06:21 Paused. Sigil name: Fearless Drive. if you are not talking about this effect i have no clue whats going on XD.
To be fair the dmg is rly impressive. i was able to get nearly the same dmg with Id on a minmaxed setup. i do think both need a slightly buff.
i intentionally unequipped the sigil at the beginning of the video to show that the reduction was happening without drive! i ended up equipping it around 6:21 to show that drive stacked with the hidden mechanic
i think on the dummy, the damage outputs for all of the characters is quite different, but ive seen numbers that suggest that in "actual content", all of the characters are quite close!
@@myaaniflakesalright then its hugh :D ty for responding ♥
Good job dude , wish u played katalina so u can spew all nonsense in their character channel in video form!
i saw the monster of a guide that the katalina mains made… pretty impressive stuff
If this is a thing, could you skip all the Arts duration masteries so you can reset to Arts I as quickly as possible so you can rebuild to Arts IV multiple times and maximize the skill cooldown?
i did think about that, but there are too many beneficial effects locked behind the arts duration upgrades in the tree
....as it turns out, you can just set your fps to 30 and enjoy a shorter arts CD. i found out last night that 30 fps has both a BETTER refund (2x as good), and a shorter arts duration compared to 60 and 120 fps...
The real Captain tech is canceling your kick into Decimate which makes every decimate hit deal the damage of the strongest single targeting ability, the kick (Overhead Smash?) and Captain becomes one of the top three damage dealers in the game (Behind Percival who does a similar mechanic and Vaseraga who does insane damage).
Your current damage is honestly abysmal. Even the lowest damage dealers should be doing about 30 million. Vaseraga does 46 Million at max gear with optimal cancels. Captain with the Decimate trick does 39 million and Percival is around 42 million. Everyone else sitting around 35 million.
Not that any of that matters, as every fight really stops scaling after about 20 million damage and you'll end the encounters so fast they no longer become a challenge. Or just cheese everything with Ferrys SBA. I mean we're at a point where a Vane/Lancelot can solo Neo Bahamut with no AI. Once geared there is no challenge in this game. The only excitement is getting the gear.
i did end up covering that tech in a different video! i have seen the 39m parse, which can actually go higher, but that parse depends on the player having an impossibly good build - to the point where any captain who “has” the build, either has 1 in 10 million luck or modded it into their game (no shame in that)
a lot of the parses for many characters that are floating around are hard to gauge due to how important a 10 crit 7cap 5cap wrightstone and a strong supp V+ is to effectively cap. some players who have been nonstop farming since release and havent seen either of those drops, which is why i was “proud” of this lower damage parse. i have since managed to push 30m as of yesterday by spending a few hours optimizing my combo!
the mechanic i covered in the video is integral to labbing the captain and being more comfortable with their rotations, which is why i dedicated a video to her!
Ur numbers are off for everyone
@@ticien1doesn't matter sandbag numbers go up everyday but his whole wall of text is absolutely true
@@ticien1 Prove it.
You forget he’s not using pure dps build? Those you’ve seen were all using glass canon and others dps sigils, my rackam can deal 70M in a min but only for bahamut does that mean he’s really that good? My id can deal 25M in a min does that means he’s bad? People only see the dmg of Dummies like wth
blep blep
blep
Ur using the sigil, that is what causes it?
its unequipped until around 3:56! the sigil stacks with the hidden mechanic and makes captain reset her skills even faster
@@myaaniflakes I wonder if they had to code the cooldown reduction as an inherent part of the Arts Level mechanic in order for the sigil to work.
@@Shin_Lona maybe! the refunds do work a bit differently, but i wouldnt be surprised if that was the case
. . . You did read her sigil right? The one that specifically says "reduces cooldown of all skills when increasing art levels"
PRETTY sure that's what your "fearless drive" sigil adds.
yep! i actively equip that sigil around 3:56. i intentionally removed it at the beginning of the video to show the CDR is happening without that sigil affecting it