Evil Dead Regeneration - Cheat Engine Table (PCSX2 1.7)

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  • čas přidán 14. 01. 2023
  • Use weapons early and allow the usage of Evil Ash much sooner.
    Game Serial Number: SLUS-21048 (NTSC-U/C)
    Table will only work with the PCSX2 1.7 Nightly Builds (And Future Builds)
    Download: drive.google.com/file/d/18h5o...
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Komentáře • 11

  • @cerfiedbruhmoment
    @cerfiedbruhmoment Před 6 měsíci

    hey,
    im kinda of confused of how do i use these cheat engine. it told me that i use (CTRL + A) to script. But i find it Auto.
    and also im little raging over here cause, i don't know where is EEmem is. i know the PS2mem as a symbol, its just frustrated to where to put as EEmem.
    other than just posting the description, can you please post the video? i'm in lack of confused and headache at the same time just doing the cheat engine. thank you.

    • @Reds_
      @Reds_  Před 6 měsíci

      You don't have to script anything yourself. You just make the register symbol active at the bottom of the table and the rest of the script hacks will work.
      You can see in this video on how to activate them.

    • @cerfiedbruhmoment
      @cerfiedbruhmoment Před 6 měsíci

      how to do that exactly?@@Reds_

  • @DensityOis
    @DensityOis Před 11 měsíci +1

    Can You Make Tutorial How To Use Code CE for PCSX2 v1.7 Because I Have Code for PCSX2 v1.6 but It Doesn't Work for PCSX2 v1.7.
    I Have Code in Samurai Warriors 2 v1.6.0 but My Code Doesn't Work for PCSX2 v1.7.
    Code Works for PCSX2 v1.6.0 or lower Version but I Can't Use For v1.7
    Thanks for Your CT It Helps Me A lot.

    • @Reds_
      @Reds_  Před 11 měsíci

      I used this to learn how to convert.
      forums.pcsx2.net/Thread-PCSX2-1-7-Cheat-Engine-Script-Compatibility

    • @DensityOis
      @DensityOis Před 11 měsíci

      @@Reds_ can you make video tutorial how to convert?
      bcs, i try hard to but i don't understand.
      if you can make video tutorial it help me alot.

    • @Reds_
      @Reds_  Před 11 měsíci

      @@DensityOis All you have to do is assign EEmem as a pointer to the offset. 1.7 doesn't have static memory anymore like 1.6 and previous versions.
      For example, Let's say the address is 2068BDC4 on PCSX2 1.6. Double click on the address and check the pointer option. Copy and paste your address in the offset box, remove the 20 and prefix it with 0x (2068BDC4 would be 0x68BDC4)
      Should look something like this in the end. ibb.co/NYL0dyd

    • @DensityOis
      @DensityOis Před 11 měsíci

      @@Reds_ Okay, Thanks for your advice.
      i will try this method.

  • @beanalalramma
    @beanalalramma Před rokem

    does this work in PC?

  • @luisangelarchundia8657
    @luisangelarchundia8657 Před 7 měsíci

    For android plis eathersx2