This headset tries to do EVERYTHING

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  • čas přidán 29. 08. 2024

Komentáře • 431

  • @smith2924
    @smith2924 Před 8 měsíci +312

    You’re exactly the type of person these companies need to be using for R&D. Props to them for reaching out. Thanks for all the great content.

    • @SINfromPL
      @SINfromPL Před 8 měsíci +5

      what a ridicolous fanboy statement. brad is like many of us, JUST USING THE PRODUCT. it doesnt take a genius to know whats wrong with stuff. if actual developers/r&d needs a youtuber, they need to find a different job LMAO!

    • @Superwazop
      @Superwazop Před 8 měsíci +31

      ⁠@@SINfromPL​​⁠​⁠​⁠​⁠​⁠​⁠​⁠it’s obvious that Bradley knows a bit more than most users in terms of user experience and hardware. It’s this exact “the consumer knows nothing” that leads to bad product to begin with

    • @SINfromPL
      @SINfromPL Před 8 měsíci +5

      @@Superwazop somnium creators claim themselves to be 'enthusiasts'. brad might know more than 'most users', but the average user who is deep and long into VR can tell the exact same thing. one does not even have to try somnium to know it's worthless.

    • @paulct91
      @paulct91 Před 8 měsíci +1

      ​@@SINfromPL"Average" doesn't equal that, just casual.

    • @SINfromPL
      @SINfromPL Před 8 měsíci +4

      @@paulct91 to my knowledge bradley did not contribute even once in vr software development. he is nothing more than a consumer. a consumer who is addicted to vrchat and barely even tests anything else. he built his following among burned out pcvr elitists who are butthurt that Meta is the leader, Quest is the most popular headset ever, and they are just looking for valve to save vr, when in reality they have zero real interest in vr. even in this video he doesnt reveal anything groundbreaking in terms of knowledge. lens distortion? chromatic abberation? screen door effect? these things are common knowledge for anyone who has been taking vr seriously the past few years.

  • @t3hb1gr1gProductions
    @t3hb1gr1gProductions Před 8 měsíci +39

    Having controls on the headset is definitely useful, particularly for functionality you deliberately don't want to activate accidentally.
    The "only a few people notice it" approach is absolutely terrible for building any kind of tech, let alone XR. People don't notice anything and can't tell unless deliberately looking for it, especially from a brief, highly multi-sensory experience. It's how we got early LCD TV's with massive latency, and how we still have expensive HMD's with massive lens distortion that the software doesn't adequately address.

    • @SINfromPL
      @SINfromPL Před 8 měsíci +3

      most people even if they would notice anything, are too afraid to say anything bad.

    • @foldionepapyrus3441
      @foldionepapyrus3441 Před 8 měsíci +1

      Well you can't work on making something better if most people don't notice or can't really describe what is getting to them so you didn't know there was a solvable problem for anybody yet.
      And in the case of VR type stuff you have to get used to some quirks anyway - the god rays, distortion, illegible text outside of a small sweetspot, visible pixels, the weight, tracking issues (etc) are all part of the experience to some extent - boundaries are being pushed and not everything can be as perfect as you would like in all situations. It may well be that wear this headset for a few hours and even though you did once notice you have adapted enough that now you are moving your eyes and head in a way that doesn't really trigger that uncomfortable feeling automatically, or just that by having a slightly different shaped head that bad distortion is not really in the FOV you use - if it can be improved that is obviously great, but expecting any single VR platform to be perfect at every category when they are trying to interface so completely with the wild variation of humanity. Which is one of the things that makes this headset sound interesting to me - the promise of more openness means that any of the bits that don't suit you may well be very easy to customise.

  • @Reelix
    @Reelix Před 8 měsíci +41

    $1900 for the ENTRY LEVEL version?!?!
    Holy hells! At that price point, your level of criticism was a glowing review o_O

  • @rodneyabrett
    @rodneyabrett Před 8 měsíci +119

    For that price, we deserve to be picky about the small things that make the experience even slightly uncomfortable

    • @toututu2993
      @toututu2993 Před 8 měsíci +4

      Tell that to smartphone makers lol

    • @smallbutdeadly931
      @smallbutdeadly931 Před 8 měsíci

      Man I wish I could afford a $2k smartphone...

    • @toututu2993
      @toututu2993 Před 8 měsíci

      @@smallbutdeadly931 Believe me. You don't miss out much other than less money in your bank. A $150 phone is good enough of what you need because gaming on mobile phone is trash. If you need good camera just buy an actual camera!

    • @evolicious
      @evolicious Před 8 měsíci +2

      @@smallbutdeadly931 Make payments, just like everyone else on the planet does.

    • @-TriP-
      @-TriP- Před 8 měsíci +13

      @@evolicious or just get a mid-range phone for a couple of hundred like a sensible person instead of locking yourself into a contract for an overpriced piece of kit that was designed to be obsolete in a couple of years.

  • @kevinbrook7033
    @kevinbrook7033 Před 8 měsíci +35

    Great video Brad, very in depth. Hope the Somnium team don't regret inviting you too much. If they figured Brad certification could be obtained as easily as THX certification, or that Brad would be, like the man from Delmonte, and raise a thumb to say yes, they unfortunately got a rude awakening. Instead they got an ultra polite and softly spoken Gordon Ramsey.
    Fingers crossed they fix the issues. I get the feeling that those who like the Pimax Crystal and Aero (simmers) will still like and see a lot of value in this HMD and it's good to see a European produced, purely PCVR focused high-end headset on the scene.

    • @ArturTechTales
      @ArturTechTales Před 8 měsíci +8

      We, of course will polish and fix a lot of issues which were mentioned to us. Majority of issues will go away with mass production and factory grade calibrations / inspections.

    • @SINfromPL
      @SINfromPL Před 8 měsíci +3

      ​@@ArturTechTalesah yes mass production will fix everything, when you can't even have a proper demo unit lmao

    • @franklydoodle350
      @franklydoodle350 Před 8 měsíci +2

      @@SINfromPL Demo units are often hand-crafted. Brad was brought in to user test before they move to mass production. If they brought him in after they finalized the design, he would have no use being there since they can't really go back on the design. You have to understand that companies smaller than Meta don't have the kinds of resources to spend a shit ton of funding on creating a multiple custom mass-production-ready units at factory quality when prototyping (most of the calibration issues are really really hard to deal with unless units are calibrated with expensive factory equipment saved for mass production). However the timeline does seem very rushed so we'll see if they can hold their end of the deal up with the date they promised consumers.

    • @SargonDragon
      @SargonDragon Před 8 měsíci +3

      I am very encouraged by this company being willing to have Brad try out their prototype and rip it to pieces publicly. I was not previously interested in the the VR1, but I'm becoming interested now. And it's because of stuff like this.
      I've been running a Pimax 8KX for years and recently bought a Crystal and ultimately returned it (after a month of headaches with Pimax support). I have a love/hate relationship with Pimax. They make the most powerful consumer VR gear on the market, but they do not stand behind their products. And I don't mean just their support, but how Pimax operates at every level. Working with Pimax is always a gamble about how things are going to go, and there's pretty much always some level of jury rigging and working-around jank involved.
      I'm seeing signs that Somnium intends to make something that's kind of like what Pimax does, but with a company behind it that actually cares about supporting their customers and getting them a product that really works without having to go through BS. I am absolutely willing to pay a higher price for that if it means never having to work with Pimax support again.
      Offer a product that does what Pimax does, but without the jankiness of both the product and company, and I will buy it. Take. My. Money.
      But then again, Somnium may just turn out to be another Pimax.

    • @foldionepapyrus3441
      @foldionepapyrus3441 Před 8 měsíci

      @@SargonDragon Very much my thinking as well. I've nearly upgraded from my OG vive many times towards a Pimax, but one look at the mess they seem to be support wise put me off. Varjo seems like it might be a better competitor and worth considering - didn't take long to find quite a bit of detail on their OpenXR support etc, but with Somnium so close to production and Valve no doubt on the horizon too I'm waiting to see who is worthy and which product is most suited my desired uses.
      Which as I prefer Linux for all things probably pushes towards Valve as they seem all in on Linux support these days. However if your headset supports OpenXR and is open enough in the implementation of everything that I believe I can get it working without 'official' Linux support I'd take the risk if it is better in some other way. Worst case scenario I have to actually use that Windoze license from time to time when I want to do VR, annoying but not the end of the world if the VR experience is better.

  • @AidanofVT
    @AidanofVT Před 8 měsíci +21

    $2000 would be a good price for the high-end model. $2000 for the BASE model seems pretty questionable, because it is the pile of features on the top-end model which actually distinguishes it from its competition. It seems like a reasonable guess that the top-end model will be $3000, and possibly more. The $2000 - $3000 price range puts it into competition with actual commercial-grade headsets, not to mention the long--heralded Index 2. Heck, if the top-end model is expensive enough, some people might wait to see if it's possible to jailbreak an Apple Vision Pro for use as a pure HMD. Basically: this headset is exciting as long as it doesn't have any serious competition. The more expensive it is, the less unique of a product it is.

    • @dtrjones
      @dtrjones Před 8 měsíci +2

      💯 this. Given the competition, this is a tough sell. I heard the price when I saw the VR Flight Sim Guy interview with this company and at first I thought the base model was $899 and didn't think anything of it, I miss-heard the value. When I realised it was $1899 that makes all of the criticism Bradley has provided very valid and concerning. On top of that, I'm loathed to go back to what appears to be a front heavy bulky headset. For the price, honestly this has to be perfect and it's a long way from that.

    • @artursychov
      @artursychov Před 8 měsíci +2

      @@dtrjones It is not a long way to fix those issues. Again, some might think it is, but there will be a lot of tweaking and testing happening in the last 3 months.

  • @artursychov
    @artursychov Před 8 měsíci +47

    Somnium Space - trust us, we are NOT masochists! 😀 Thanks for coming Brad! It was great to finally meet in person!

    • @Billdz184
      @Billdz184 Před 8 měsíci +8

      Why $Cube not found in larger platforms?

    • @Billdz184
      @Billdz184 Před 8 měsíci +10

      Just answer this question. You are blocking all the people who ask you about the coin. I don’t know why!!!

    • @jamesgunn9594
      @jamesgunn9594 Před 8 měsíci +1

      Brad's autism is stopping him from enjoying vr but instead hyper focusing on hardware detail. Poor Brad's not even tried praydog or Luke Ross's dozens of mods yet due to his strong autism.

    • @shiftednrifted
      @shiftednrifted Před 8 měsíci

      ​@@Billdz184blickity blocked. Why you care about crypto anyways bruh?

    • @johnlukins3809
      @johnlukins3809 Před 8 měsíci +11

      I bought $100,000 of their crypto and it dropped to $4,000 in a matter of MONTHS. I try to reach the Somnium team but they keep blocking me.
      We should sue them for stealing so many MILLIONS of peoples' money and then making this garbage outdated headset that NO ONE wants.

  • @simracingjunky9679
    @simracingjunky9679 Před 8 měsíci +41

    I want micro-oled, pancake lens, inside out tracking, wireless, display port connection, bigger fov then Q3, 2.5k or more per eye, steam vr compatibility and eye tracking in one headset. I'm willing to pay a lot for it. It seems to me that the VR1 doesn't have much more going for it then the Crystal and Aero for way more $$. Bigscreen is heading in the right direction IMO.

    • @Automan9
      @Automan9 Před 8 měsíci +6

      Amen on all that. And get foveated rendering and encoding into the mainstream. Annoying how the lowest fruit keeps getting ignored, not everyone has 5090ti money

    • @Fiztex553
      @Fiztex553 Před 8 měsíci +10

      OLED is not compatible with pancake lens technology, it's just the physics of polarisation. You lose >80% of light in pancakes (each reflection loses 50%, so 75%+material and coating scattering) and OLED won't be bright enough. Even very bright LCD gives 80-100 nits with pancakes, and with OLED you'd have 40 nits as a result. So, you can wait, of course, but it won't happen even in 5 years - TVs manufacturers are only now trying to sell a tech with a quantum dot layer boosting OLED brightness (QD OLED), so if that works commercially it will then take at least 6 years to see that tech in higher density displays. BSB has micro-OLED kind of working with ok brightness, but has lots of other issues as result of high magnification optics since bigger micro-OLED displays are not available.

    • @bullshitdepartment
      @bullshitdepartment Před 8 měsíci +3

      @@Automan9 and dlss/fsr in all the VR games

    • @Automan9
      @Automan9 Před 8 měsíci +6

      @@Fiztex553 the question is, do you need more than OK brightness ? Honestly i feel its overrated. Its bad enough ive got a display stuck to my eyes, i dont want to burn my retinas either. On Quest Pro my baseline is a third of max brightness, and 4/5 when I wanna treat myself or say im flying at night. When im in third of max, my eyes eaaasily adjust and it becomes normal very quickly. Not ideal, but workable.
      TLDR im willing to sacrifice some brighteness for OLED Pancake

    • @paulct91
      @paulct91 Před 8 měsíci +2

      Yeah, me too! I just want a truly better HMD but, with inside-out, MR cameras, controllers (included), and limited to only Valve Lighthouse tech.
      (Too many Lighthouses died on me already...)

  • @chris.mc3b
    @chris.mc3b Před 8 měsíci +15

    i wish u made more videos :)

  • @King_Ddraig
    @King_Ddraig Před 8 měsíci +9

    the BASE model is 1899 euros!? that's insane for what it is based on your description, it genuinely feels like it'd be better to just buy a pimax crystal with steam tracking plate and still be about the same price with better FOV, I was hoping base would be closer in price to the big screens 1000 price, I don't think i'll be getting a somnium, which sucks because that was genuinely the headset i was most excited for as an upgrade, feels like I might just be getting the vive pro 2 to replace my original vive at this rate

    • @user-yy8ln9rg4s
      @user-yy8ln9rg4s Před 8 měsíci +1

      It’s made in Europe, that alone is quite expensive

    • @Relseg
      @Relseg Před 7 měsíci

      I just went for a Quest 3 and started the long wait for something like the Deckard. The Somnium to me seems just like an European Pimax, they may claim this or that, but we'll see when it actually releases.

    • @lassmirandadennsiewillja3943
      @lassmirandadennsiewillja3943 Před 7 měsíci

      @@rtn6518me too but i would never buy a vive HMD so please dont be sad that i wont take your advice here. quest lifecycle is way to short

  • @varph_
    @varph_ Před 8 měsíci +6

    That "off the shelf" headstrap literally is a Quest 3 headstrap, I had that very model on my Quest to fill the gap while I waited for the Kiwi strap.

  • @ocarinaholder5270
    @ocarinaholder5270 Před 8 měsíci +15

    It's honestly hard to be excited about brick vr now that something like the beyond exists for me haha. I hope companies try to move on from vr bricks sooner than later.

    • @iamboringvideos6832
      @iamboringvideos6832 Před 8 měsíci +4

      i dont think they really can without massive sacrfices

    • @Julie-ns8vm
      @Julie-ns8vm Před 8 měsíci

      ​@@iamboringvideos6832the sacrifices are worth it though. Most people who've spent a longer time in vr will probably agree. Comfort and usability is just so important. Features come later, if a majority of people can't even spend more than 30min using an hmd. Compromises do have value as well though, and there's a place for many kinds of hmds, depending on the people buying them. Standalone, mixed reality, social vr features, or maximum comfort are things everyone would probably like for their headset, but most headsets that try to do it all, fall short heavily in certain areas.

  • @kaecatlady
    @kaecatlady Před 8 měsíci +12

    Brad, Somnium had you come BECAUSE they knew you'd neither be overly dazzled or inclined to hold back on any criticisms. While everyone wants to hear the good things about their products and creations, only those who are genuinely serious about creating the best product they can want to hear nothing BUT good things. The fact that Somnium had the balls to have you along tells me they'll continue to work at improving their HMD, if not quickly enough for their current launch date, then as tome goes on--and that's a good thing.
    Thanks for this discussion; as usual, your insights on VR in general are always fascinating and informative

    • @SINfromPL
      @SINfromPL Před 8 měsíci +1

      blablabla, imagine making a demo for youtubers with glarring issues that "can be fixed" but havent been for years. stop shilling.

    • @artursychov
      @artursychov Před 8 měsíci +4

      Thank you for kind words. Of course we will fix all the issues and majority of them will be gone with factory level calibrations and inspections + updated warping with latest tested lenses.

    • @SINfromPL
      @SINfromPL Před 8 měsíci +1

      ​@@artursychovrather than putting out even more empty promises, maybe tell us how does one develop MR apps for this brick

    • @SargonDragon
      @SargonDragon Před 8 měsíci

      I doubt that Somnium had any illusions that Brad wasn't going to rip up their prototypes. It's a risky move because the public doesn't understand the concept of prototypes, and they will automatically assume the same problems will be present in production units. Which could happen, but I do get the impression that the whole point was to get that harsh feedback so they'd know what to work on.
      I think the critical moment will be when they have Brad come a second time, and we see whether Brad is impressed with them having actually fixed the issues he pointed out or not.

  • @smallbutdeadly931
    @smallbutdeadly931 Před 8 měsíci +7

    After getting my Beyond, I doubt I could ever go back to these bricks these companies seem to love pumping out

    • @RidgeXR_2
      @RidgeXR_2 Před 8 měsíci +1

      Oh hey small but deadly
      Yeah me too

    • @thelelanatorlol3978
      @thelelanatorlol3978 Před 8 měsíci +5

      The beyond is a solid step back. It's not small form factor, it's feature gutted. It's like saying a meat pie is small form factor because you removed all the filling and smushed the pastry into a small ball. Technically it's smaller but not really since its just a ball of pastry now.

    • @RidgeXR_2
      @RidgeXR_2 Před 8 měsíci

      @@thelelanatorlol3978 It has the features I want. It has a really nice mic, it has a good set of displays, it has some pretty dang nice audio once I plug my IEMs in, and it works with all my existing gear. They stripped back all the features I never use, which makes me immensely happy.

    • @smallbutdeadly931
      @smallbutdeadly931 Před 8 měsíci +6

      Sometimes less is more.
      I do not have any VR games that could benefit from eye tracking. I don't need to share my VR headset with anyone. I don't care that there is no passthrough, and that there is still a cable tethering me to my PC. I don't need inside-out tracking when my setup is stationary.
      I like the Beyond because they cut out all the extra (unnecessary) fat and made a headset that does one thing well, and that comfort for PCVR gaming.

    • @RidgeXR_2
      @RidgeXR_2 Před 8 měsíci

      @@rtn6518 Yep, but in the ones where it matters, it's a massive step forward.

  • @CognosSquare
    @CognosSquare Před 8 měsíci +29

    I am a simple man. I like Bradley to rant about VR.

    • @jamesgunn9594
      @jamesgunn9594 Před 8 měsíci

      Brad's autism is stopping him from enjoying vr but instead hyper focusing on hardware detail. Poor Brad's not even tried praydog or Luke Ross's dozens of mods yet due to his strong autism.

    • @toututu2993
      @toututu2993 Před 8 měsíci

      Better to rant about everything in this world where we do something countlessly wrong

    • @nicknorthcutt7680
      @nicknorthcutt7680 Před 6 měsíci

      Same here 😅

  • @michaelcarson8375
    @michaelcarson8375 Před 8 měsíci +38

    The price of this HMD is nuts because of the basic issues it has TODAY, it needs maybe 2 more years of R&D.
    It's been a while... It can be concerning when there's a gap between videos, but in this case there was travel involved. The great thing about your ability to review VR is that you already know what works and you can relay that to the HMD developers. Open platform don't always work, OSVR died. I think mostly due to the HMDs not being of quality, I had one that died 3 months after I used it.

    • @SINfromPL
      @SINfromPL Před 8 měsíci +6

      If HMD developers needs feedback from youtubers, then there are two options:
      1. they just make high paper specs DESIGNED to lure people who have more money than sense (vr flight sim guy)
      2. they actually dont know what they are doing and just riding off hype words like OPEN, MADE IN EU, when in reality 99% of shit is not open sourced, and most parts are made in China anyway. It's just assembled in Europe.

    • @Joric78
      @Joric78 Před 8 měsíci +5

      @@SINfromPL "feedback from youtubers" is more marketing than development. That's the role of social media "Influencers". I did get the feeling that the headset isn't on schedule though, due to the lack of strap options. So perhaps it's not too late for them to take criticism on board and fix some issues (at least software issues such as barrel distortion correction). Bradley preempting a "rebuttal" press release would indicate that's not what they intend to do though.

    • @toututu2993
      @toututu2993 Před 8 měsíci +2

      ​​@@Joric78 The way corporations treat famous youtubers the only human alive that is reliable is laughable

    • @foldionepapyrus3441
      @foldionepapyrus3441 Před 8 měsíci +1

      Compared to other high end headsets it isn't sounding crazy to me. You can spend a great deal more on a headset now and you seem to get generally less potential with perhaps slightly more polish than this prototype apparently had. The world of higher end VR hardware is not cheap, and really the perception it should be is rather more twisted by Meta (etc) pushing hardware out subsidised by their other business and the ability to make enough of them to get lower production cost per unit. And none of the flaws he pointed too seem that challenging to me, I'd probably want to use my own headphones with VR anyway, the headstrap are one of the first things a user is likely to change/modify for more comfort as no matter how adjustable 'one size fits all' is never as comfortable, and the visual issues are likely more calibration than hardware.

    • @SINfromPL
      @SINfromPL Před 8 měsíci +3

      @@foldionepapyrus3441 stop shilling. How is somnium any different than htc vive that came out in 2016 with stations and controllers for 800? In 2024, with natural progress in resolution, suddenly we have to spend 2.5x as much for the headset alone? It's not high end at all, stop joking

  • @RabbitConfirmed
    @RabbitConfirmed Před 8 měsíci +27

    Ever since the Quest 3 and most importantly the Bigscreen Beyond came out this year, I never want to go back to bulky headsets like that.
    Alle developers should aim at making their headset as small as the Bigscreen Beyond.
    For me the Beyond is the only headset in years that made me genuinelly excited about VR again.

    • @PapaClay115
      @PapaClay115 Před 8 měsíci +4

      Yeah the size really does affect how much I’d use my quest 2. Like a brick on your face and sometimes me and my friends would skip vr sessions on go to flatscreen because it felt like a chore, quest 3 was a huge upgrade for me and I can only imagine the big screen beyond would be crazy

    • @paulct91
      @paulct91 Před 8 měsíci +5

      Be more creative, you can't always smush features into tiny spaces, why do you think the HMDs you mentioned are so feature lacking...? The "I" or "most" people don't want that is nonsense... this HMD in particular is now directly competing in the same $1,000 HMD space just like Varjo Aero, Pimax Crystal, Big Screen Beyond, and others...

    • @SINfromPL
      @SINfromPL Před 8 měsíci

      @@paulct91 be more creative, somnium is a giant headset and does not sport a single new feature, and modules like hand tracking arent even done by them. there is nothing innovative about somnium, and its all from sellers of virtual land for real money in their dead metaverse.

    • @RabbitConfirmed
      @RabbitConfirmed Před 8 měsíci +2

      @@paulct91 its just a matter of time

    • @lanata64
      @lanata64 Před 8 měsíci +1

      I primarily care about FOV and brightness (with a large dynamic range).
      These are the two things that pancake headsets especially suck at.

  • @RobertDodge
    @RobertDodge Před 8 měsíci +8

    The review / Impressions video I was looking forward to watching. Thank you again Brad So looking forward to trying the Apple Vision Pro in 2024 and definitely will buy one if you think its worth the money - also a Gen 1 AVP will surely hold its money maybe. Artful

  • @samgebhardt5135
    @samgebhardt5135 Před 8 měsíci +8

    generaly large headsets never bothered me until I used the Q3.. then was like "OHHHhhh.. " spoiled. Thanks for the deep dive. Interesting.

    • @RidgeXR_2
      @RidgeXR_2 Před 8 měsíci +3

      Once you use something like the beyond, it kinda kills even the Q3. That's one of my least favourite things about it. I can't use normal headsets anymore, they feel like cinder blocks.

  • @Cray-Z-303
    @Cray-Z-303 Před 8 měsíci +4

    I always like your dives into products more than most due to how you seem to approach VR in a whole, thanks for making the video and I do hope they (and other companies) value your journalistic integrity and invite you to do more things like this in the future.

  • @CraigMansfield
    @CraigMansfield Před 8 měsíci +37

    I think it's going to be really hard for anybody to compete with the big companies.

    • @SINfromPL
      @SINfromPL Před 8 měsíci +4

      always has been. there was never competition to Meta and never will be.

    • @paulct91
      @paulct91 Před 8 měsíci +1

      It doesn't seem like any 'real' companies are competing in the non-Quest pricing space... that is expected to be the next "IT" child.

    • @GaaraSama1983
      @GaaraSama1983 Před 8 měsíci +9

      @@SINfromPL Sooner or later Apple and Google will join the party big time. VR is just a stop gap to achieving AR glasses at some point competing or even replacing smartphones if done right. Why would you wanna use a 5-7" display device if you can have several virtual large screens with depth perception. Pair it with decent UX and people will buy it like hotcakes.

    • @SINfromPL
      @SINfromPL Před 8 měsíci +7

      @@GaaraSama1983 once we get to half a day battery time and regular glasses factor then we can start to worry. Not even Apple vision will replace the comfort of a single big 4k monitor. Work in today's headsets is a pure gimmick. And it's not like in 2 years we will get that magical lightweight headset.

    • @GaaraSama1983
      @GaaraSama1983 Před 8 měsíci +7

      @@SINfromPL I agree with that. Realistic timeline will be more like 10-15 years to reach comfortable 4k monitor experience. I also think that for a long time they gonna need to use an external unit to power the glasses. Can't bend physics and if you wanna achieve small glasses I don't see any other realistic solution from my amateurish baseline knowledge. Wouldn't mind a kind of powerbank unit in my pocket connected with one USB-C cable to drive the glasses.

  • @bluebell1
    @bluebell1 Před 8 měsíci +3

    This is why companies should have you test their HMD’s. You tell them what is necessary for a headset to be good. Thanks Brad! Hope you and your family have a Happy Healthy New Year!

    • @SINfromPL
      @SINfromPL Před 8 měsíci +1

      fck companies who needs a youtuber LMAO! who the hell do you think brad is. tons of people could give the very same feedback without having a 100k+ channel.

  • @DMan-ud6bt
    @DMan-ud6bt Před 8 měsíci +3

    25:43 - THIS!!!! All day long.
    Brad, I really appreciate your insight, not just into the VR1 but also into everything VR. You know what to look for and don't hold back.
    For me, I feel that a large FOV like the one offered by VR1, amazing off-ear audio like Valve's, and dynamic foveated rendering (eye tracked) are a must for any replacement for my Index.
    Of course the price has to make sense too, and that's the thing that's really causing me to doubt if the VR1 can be my next HMD.

  • @BOLL7708
    @BOLL7708 Před 8 měsíci +4

    Aspherical eh, eye tracking eh, lighthouse eh, LCD with uLED backlight eh, optical issue eh, no audio eh, thanks for coverage Bread, looking forward to cheese.

    • @ArturTechTales
      @ArturTechTales Před 8 měsíci +1

      Too bad to read this coming from you. But appreciate this opinion.

    • @BOLL7708
      @BOLL7708 Před 8 měsíci +2

      @@ArturTechTales lol I was super tired and half awake on the couch, typing this in on my dying smartphone, I just made a stupid comment to give Brad engagement 🤣 I just tried to summarize the video, so sorry about that 😋

    • @ArturTechTales
      @ArturTechTales Před 8 měsíci

      @@BOLL7708 No problem :)

  • @RenjiB
    @RenjiB Před 8 měsíci +33

    Love the number of headsets hitting the market. So many to choose from based on the customer's needs. 😄

    • @shiftednrifted
      @shiftednrifted Před 8 měsíci +1

      None of them both wireless and lighthouse tracked unfortunately

    • @jamesgunn9594
      @jamesgunn9594 Před 8 měsíci +1

      Brad's autism is stopping him from enjoying vr but instead hyper focusing on hardware detail. Poor Brad's not even tried praydog or Luke Ross's dozens of mods yet due to his strong autism.

    • @smith2924
      @smith2924 Před 8 měsíci +2

      Same, excited to see where we are in a few years.

    • @CalebTrees
      @CalebTrees Před 8 měsíci +2

      cant wait for visor to come out

    • @lassmirandadennsiewillja3943
      @lassmirandadennsiewillja3943 Před 8 měsíci +2

      and no software as always

  • @speedvr829
    @speedvr829 Před 8 měsíci +10

    Very different preview compared to flight sim guy.
    If MRTV where in the room, this would be THE best headset ever created as it stands.
    I hope they invite you back.

    • @SINfromPL
      @SINfromPL Před 8 měsíci +3

      Mrtv was invited, but couldn't make it on time. Yeah, if he was there, we would have 8 hours worth of videos how awesome this is, especially for pcvr enthusiasts like him who aren't capable of playing anything at all lmao. He is just a giant billboard for vr lenses, straps, travel cases, hp reverb, pimax, and whoever sends him anything for free

    • @SINfromPL
      @SINfromPL Před 8 měsíci +4

      And yeah vr flight sim is also just a shill. He hasn't noticed anything wrong with the headset lmao! Also a giant billboard and affiliate program shill. These people always hang out with each other and invite to their channels and stuff. Circlejerk community

    • @OdyBeRidin
      @OdyBeRidin Před 8 měsíci +2

      "If MRTV where in the room, this would be THE best headset ever created as it stands." no shit! I used to trust his reviews back in the Pimax 5K days but that ship has sailed....

    • @SINfromPL
      @SINfromPL Před 8 měsíci +4

      ​@@OdyBeRidinhe was never ever trustworthy

    • @able_archer_
      @able_archer_ Před 8 měsíci

      MRTV is a laughing stock since before the 'fantastic' HP G2 he used to shill.
      His deep involvement with Pimax is all the proof anyone needs how trustworthy he is.

  • @Cinnabuns2009
    @Cinnabuns2009 Před 8 měsíci +2

    If they're QD mini led then they're likely VA panels so... some VA ghosting is likely present as well.
    With 4 buttons on the top... seems cool but odd. They should make them smaller and put them on the side. A lot of people mount mics or small fans to the top of their HMD and with buttons there you have a lot less mount area.

  • @Fiztex553
    @Fiztex553 Před 8 měsíci +1

    To be realistic, it's starting at 1900 EUR + VAT + 2-3 SteamVR lighthouses which results in more than $3000 (this is even without controllers yet). This is quite bad for what it actually delivers compared to Quest 3 or even Crystal, but to be honest no surprise considering the business model (not subsidized, with

  • @seattime4075
    @seattime4075 Před 8 měsíci +6

    No perfect headset out there at the moment, but for the price the Quest 3 fits my needs at the moment, although I am saving up for a Big screen for the comfort.

  • @OdyBeRidin
    @OdyBeRidin Před 8 měsíci +5

    Not too keen about hearing about the blurry line issue, oy :(( Really hoping this headset would fill my need for a wider FOV headset. Steve "flight sim guy" interview said they have a hardware fix (at an extra cost) for the chromatic abberations. I love wide FOV and always used the "Small" mode with my old 8KX and I didnt mind the FOV on the Index. I had the XTAL 5K an 8K and the letterbox style image was off putting. I just know when Pimax's wide FOV 12K gets released its going to be plagued with issues and the public will basiclly be the test pilots for it. Looking forward to what you and the other testers final evaluation will be. I did sign up on their website for "pre orders". I really like your approach for reviewing these headsets, so many others , Im talking to you MRtv, get caught up in the moment and and forget how to properly critique the headset. Thank again Bradly for your content!!

    • @SINfromPL
      @SINfromPL Před 8 měsíci +3

      Mrtv like Flight guy are just advertisers.

    • @OdyBeRidin
      @OdyBeRidin Před 8 měsíci +1

      @@SINfromPL Flight Guy was pretty hard on the Beyond regarding Glare. He wasnt shilling IMO

    • @SINfromPL
      @SINfromPL Před 8 měsíci +3

      @@OdyBeRidin he was also really bad on quest 3 - he got six units and they all they imaginary issues - he really shat on Meta that they have do improve QC, yet he never shown a single photo or video of such issues. You would think that would be a content for his channel but no, we only got his testimony. Now he is in love with pimax, gets invited to somnium and gets his travel and stuff paid, yet in the comments says he wasn't paid to make video. All these guys are just super lame and have nothing interesting going on, they always interview each other, and immediately block anyone who dares to call bs out. He is already defending somnium. Ugly human.

    • @robertodolsak3566
      @robertodolsak3566 Před 8 měsíci +1

      Who are you...​@@SINfromPL

  • @SoggyMicrowaveNugget
    @SoggyMicrowaveNugget Před 8 měsíci +2

    Best wishes Brad, ty for always keeping me up to date on the latest VR hardware.

  • @badubies
    @badubies Před 8 měsíci +3

    I'm glad I bought a crystal instead of waiting for this

  • @chrisprelot7835
    @chrisprelot7835 Před 8 měsíci +5

    Thanks brad , you ARE the only influencer I trust and watch for a review product
    I hate CZcams and their strategies to count on influencer to promote their shitty product for getting views only
    You are not thanks again

  • @Janninatore
    @Janninatore Před 8 měsíci +2

    Seems like an interesting headset. But now that the first experiences are out it seems like the beyond will be the better choice considering size, weight, potential problems & especially price. I'll wait for the audio strap reviews and then probably buy one

  • @jpawhees
    @jpawhees Před 8 měsíci +1

    When It comes down to the microphones on HMD's. It's usually the acoustics of the headset that make it sound crappy. I suggest putting the microphone(s) more outwards, then pointing the hole towards the mouth could fix certain issues. It can also be the resonants of the HMD shell that can cause issues.
    When making the hole for the mic. The hole itself to be like for example 2 millimeters. Then countersinking the outside of the hole to about 5 millimeters in a cone shape to direct sound to the hole center entrance. Creating more sound capture area.
    But HMD makers need to invest in sound engineers to make it sound right.

    • @FieryMeltman
      @FieryMeltman Před 8 měsíci

      I've heard the Bigscreen Beyond has a really good mic

  • @ThePrimaFacie
    @ThePrimaFacie Před 8 měsíci +1

    Happy New Year to you too. Thinking that you could teach classes on this, maybe.

  • @spifflespoof6951
    @spifflespoof6951 Před 8 měsíci +1

    Very in-depth and thorough video, much appreciated.
    PS: Clean your room dude 😅😅

  • @johnl.7582
    @johnl.7582 Před 8 měsíci +2

    What do we, as humans, *need* from VR hardware? Humans are quite good at tolerating low fov , glare, dirty screen effects and heavy things attached to our heads, under certain circumstances. Consider Le Mans drivers for instance, or motorcyclists, or scuba divers, or anyone enjoying summer outdoors wearing sunglasses. Do scuba divers often complain about low fov? For many HMD "requirements", good enough is good enough. I don't mind the weight of a motorcycle helmet when riding a motorcycle, but I aint running a half marathon in one. Flight simming has the unique requirement of reading tiny text at a fixed distance. In the real world, outside of flying planes, when we want to read small text we just bring the text closer to our faces. It is therefore inevitable that for the foreseeable future we have different HMDs for different use cases. Maybe they will sell loads to flight simmers, although operating in Varjo's killzone is commercially brave, and Pimax seem to have sorted their crap out now. AR? If I had the budget for a VR1 wouldn't I just buy Apple?

  • @Thezuule1
    @Thezuule1 Před 8 měsíci +1

    1:18 Look at dem lenses right dere! Hoooowweeeee!

  • @JoTokutora
    @JoTokutora Před 4 měsíci

    @22:06 funny seeing Marek enter the room

  • @Threads_Of_Fate
    @Threads_Of_Fate Před 8 měsíci

    The Outer Wilds VR mod uses has the light tied to touching your head with you hands.
    It worked increadiably well so, and it was was really reliable unlike a lot of other body systems in VR.
    I totally understand the desire to have additional controls on the headset from that.

  • @racism_CEO
    @racism_CEO Před 8 měsíci +4

    9:50 barrel distortion is no joke, I had pico neo 3 once and it had worst distortion I've ever seen, borderline unusable

  • @dtrjones
    @dtrjones Před 8 měsíci +2

    Good review, thanks for putting your feelings out there on this one Bradley. I love my Quest 3, but given everything I've seen over the past few years, I think the industry has to start moving towards pancake and microOLED displays. Comfort and formfactor are the be-all and end-all for me for mass adoption even if the consiquences mean limited FoV and brightness in the short-term. A more mainstream Bigscreen Beyond would be great but obviously cost is as limiting factor for this. High-end headsets like these which don't compromise on anything to get the best picture quality have to perfect and this just isn't it for me at the moment, hopefully these issues can be addressed.

    • @foldionepapyrus3441
      @foldionepapyrus3441 Před 8 měsíci

      I don't think comfort and formfactor are the most important factors for VR adoption myself - though definitely important the quality of the image, tracking, FOV and framerates are up there, and I'd put all of them ahead of the others in importance. Nobody will want VR that tracks poorly, or has lower frame rates - those will make you feel ill, and the quality of the image and your field of view really matter - if you get a massively better experience on a 2d flat panel for nearly everything as it covers more of your FOV and has much better clarity there isn't much reason to want VR - it is a fun gimmick more than anything else (said as somebody who owns the original Vive and enjoys it still - but not going to use it for anything much beyond flying spaceships and even then the screen is often preferred as you can actually read any text...). So as long as it is not stupidly uncomfortable or bulky...
      I do think the image quality as reported for the current generations of more high quality headsets is getting close, maybe even there - no point in making them higher resolution than 99% of the human population can actually see, etc and while clarity across the entire FOV isn't ever reported to be that good it has clearly been getting better.

  • @Maebbie
    @Maebbie Před 8 měsíci +6

    it looks kind of too thick, i dont think i would want to return to such a brick after using an hmd with pancake lenses.

    • @SadlyItsBradley
      @SadlyItsBradley  Před 8 měsíci +8

      That’s kinda always my feelings, unfortunately

  • @JPWestmas
    @JPWestmas Před 8 měsíci +2

    The biggest issue with this headset appears to be the comfort. It looks front heavy and does not appear to have progressive style head mount.

  • @SongZee
    @SongZee Před 8 měsíci +2

    Noticed Brad picked up a pico 4 on his trip

  • @gogreengameon2146
    @gogreengameon2146 Před 8 měsíci +1

    Good luck to the Somnium product. It'll need it.

  • @Killswitch1411
    @Killswitch1411 Před 8 měsíci +4

    Will have to wait and see if the issues are corrected in time. For the price the HMD needs to be the best it can. As of now I'm waiting after the first release wave.

    • @SINfromPL
      @SINfromPL Před 8 měsíci +2

      If these issues could be corrected, they wouldnt launch it with dogshit demo of a headset. Its not getting fixed.

  • @CraigMansfield
    @CraigMansfield Před 8 měsíci +5

    £1900 without base stations, controllers or speakers? f off with that, like.

  • @74amazing
    @74amazing Před 8 měsíci +3

    This might me the longest HMD i have seen. Ever.

    • @paulct91
      @paulct91 Před 8 měsíci

      StarVR...? I that bigger?

  • @zackmac5917
    @zackmac5917 Před 6 měsíci +1

    Unfortunately I think as we go later into 2024, a headset of that size and weight with LCD for that price, is the way of the dodo.
    We might have a bit of an overlap right now, but come towards the end of 2024 going into 2025, all new high end headsets are going to be half the size pancake, high res micro-oled, MR functionality, and likely cheaper.....it's just hard to compete.
    This headset looks great if it released a year or two ago. Going up against the Varjo Aero. It would have probably thrived. But late 2024-2025 is going to be a tough sell amongst the other options that will be out there.
    Anyone who was getting into the game over the last year or two should have been thinking ahead a little regarding these issues. It was an obvious trajectory.

  • @CiCaruana
    @CiCaruana Před 8 měsíci +2

    Even outside of the elements that are straight up issues, the spec choices feel totally incongruent with the price they're trying to charge for even the base model.
    I hate that I say this so often when a new headset enters the market, especially given that I detest Facebook's stranglehold and understand the loss leader strategy isn't viable for most companies, but the VR1 just doesn't do nearly enough to try and justify its price or position in the industry.

  • @lesserlogic9977
    @lesserlogic9977 Před 8 měsíci +2

    Having adjustable inputs is kind of cool. Pass through is usually on the headset, and other dials etc

  • @xXYannuschXx
    @xXYannuschXx Před 8 měsíci +3

    Great to see that PCVR headsets are still being released, gives me hope for the industry.
    The only problem I see is that HDR and eye tracking need support from said industry and I dont think that without a big manufacturer setting a standard this will happen widespread.
    Heres to hoping that Valve does that with Deckard.

    • @SINfromPL
      @SINfromPL Před 8 měsíci +1

      Deckard was a Quest app all along, move on

    • @xXYannuschXx
      @xXYannuschXx Před 8 měsíci +1

      @@SINfromPL Low level bait.

    • @SINfromPL
      @SINfromPL Před 8 měsíci +1

      @@xXYannuschXx yup it's a bait, cause it doesnt align with your views. now tell me where did brad predict steamvr 2.0, steam deck oled, or steam link app for quest among his millions lines of code xD

    • @xXYannuschXx
      @xXYannuschXx Před 8 měsíci +1

      @@SINfromPL Thats not even bait, thats the entire fishing pole.

    • @SINfromPL
      @SINfromPL Před 8 měsíci +1

      @@xXYannuschXx no, it's always bait or trolling if someone says something opposite to what you believe, be honest to yourself

  • @rdatomica2230
    @rdatomica2230 Před 8 měsíci +1

    Ngl for people who play social vr, having programmable buttons on a hmd is awesome, you could put the headset on, open 3rd party maps like xs overlay or ovr by just pressing 2 buttons rather then having to open the steam vr menu, find it, open it ect, you could litterally just press a button or 2 and they would be open by the time you have loaded vr chat, or even for vr streamers or recorders, just press a button, start going live or start recording, again, not having to open up steam vr or overlays, i wish more hmd's had this feature, its a small think with a huge impact for alot of people

  • @P3d3r0s0
    @P3d3r0s0 Před 8 měsíci +1

    Thank you for this video, very in depth, all i wanted to hear/know. I hope they listen to your feedback and address all the issues, price included.

  • @jerbid_
    @jerbid_ Před 8 měsíci +3

    Many people are okay with walled gardens, but I'm not. I'm glad they're aiming to make this a relatively open device/platform, the VR space really needs more of it and I hope they follow through. The price is really steep though, but that's kinda how these kinds of things go (this is shown with Framework and Fairphone, too)

    • @ArturTechTales
      @ArturTechTales Před 8 měsíci +2

      Thank you. I can personally guarantee you that we will deliver a high quality device.

    • @SINfromPL
      @SINfromPL Před 8 měsíci +2

      ​@@ArturTechTalesi can personally confirm that you won't.

    • @jerbid_
      @jerbid_ Před 8 měsíci

      ​@@SINfromPLNah let him cook

  • @HlspwnsWorld
    @HlspwnsWorld Před 8 měsíci +2

    Hi Brad, thanks for your thoughts. I had only watched VR Flightsimguys coverage. Interesting he never mentioned anything about the display issues, but we are all different.
    I wear glasses but have better than 20/20 vision with them on, so I really value your opinion.
    I think the biggest elephant in the room is the price.
    The entry level, plus the as I call it steam eco system if you don’t already have it is a big ask.
    If valve don’t announce a new HMD, I’d argue how much of a better experience you would get from Sonium as compared to the Q3. From what I can tell it’s not worth the difference in price.

  • @joeycerella2945
    @joeycerella2945 Před 8 měsíci

    I can honestly say VR has cleared up my OCD with electronics I have returned so many VR headsets I have definitely came to the conclusion that all headsets just simply have minds of Their Own and they all do different weird things that's for sure.

  • @leonoliveira8652
    @leonoliveira8652 Před 7 měsíci +1

    Their site isn't even mentioning what OS this works on, and I just want to know if it's compatible with linux out of the box. :/

  • @HeadsetHistorian
    @HeadsetHistorian Před 8 měsíci +5

    A company inviting you to test their headset is a serious show of confidence, it really makes me take this headset much more seriously. The price is out of my range personally, but that isn't a comment on the price just my own personal finances. I really hope this headset does well and that they continue in the future. For a first product from a new comer (in terms of hardware), it's impressive. Not perfect, particularly things like the "open" marketing, but I think they are by far the most interesting new player in the hardware space and I really want them to succeed.

  • @athny4200
    @athny4200 Před 8 měsíci +6

    I feel kinda sad about the vr scene lately. Alot of companies with no experience seem to be jumping in while the ones with experience are sluggish in progression. Standalone holding onto mobile processors just isnt cutting it imo, at least rn. yet the main pushing in tech is that route while PCVR is being left behind. And while the new steam headset could be cool, I dont think its gonna change anything. At the end of the day, we all know that we buy new vr headsets to sit in front of mirrors or hangout on vrchat cause theres minimal games being made that even make use of the awesome features in vr.
    this headset just seems like another generic beta test for something that some other company would do better.

    • @werpu12
      @werpu12 Před 8 měsíci

      The last hope for PCVR is valve with Steam basically being the ecosystem, not sure how fast Valve will bring out a successor though!

    • @ViperVenoM13
      @ViperVenoM13 Před 8 měsíci +1

      I'm enjoying skyrim VR since 2019 it just got ESL support for mods, to me it's the best VR experience to date.

  • @lpoki8897
    @lpoki8897 Před 8 měsíci +3

    At 1900 bucks I'm gonna notice ALL the little flaws.
    There's a million little things that remind me that I'm in a VR headset playing a game, so I'd much rather see good Index/Quest competitors.
    Than all these OMGBBQPREMIUNDIAMONDPLUSULTRA headsets that cost an arm and a leg.

  • @DrR1pper
    @DrR1pper Před 6 měsíci

    Bradley, would you happen to know what the focal distance for the VR1 is? I recently got to try the Crystal and found it caused a very noticeable eye strain for me when sim racing that just is not there on any other VR headsets I’ve tried and owned and realised it was due to the use of 1m focal distance rather than the industry standard of 2m (give or take a little). I could feel the exact same fighting of the focus of my eyes trying to resolve the image in the far distance as I could when trying to resolve sub 1m distant objects on typical VR headsets (but something that was MUCH better on the Crystal which I suspect is why Pimax opted for the 1m focal distance).
    Many thanks in advance!

  • @Nobody-Nowhere
    @Nobody-Nowhere Před 8 měsíci +1

    You can see the screen door effect on Bigcreen because the lenses are not sharp enough. There is no relative difference between the gap sizes, the difference is that lenses cant resolve pixels that small as easily. So with bigscreen you get a slight optical diffusion effect. And this is kinda good, you want the lenses not to outresolve the panels, as if you have lenses like that.. you see the screen door effect.
    Also, lens coatings have nothing to do with CA, lens coatings are "anti-reflective" coatings. Only thing they affect is contrast, as there is less light bouncing inside the lenses.

    • @Fiztex553
      @Fiztex553 Před 8 měsíci +1

      There are actually some publications about antiCA coatings, but indeed never saw them in commercial products. CA is mostly affected by the material used, they need to use material with Abbe value >50.

    • @Nobody-Nowhere
      @Nobody-Nowhere Před 8 měsíci

      @@Fiztex553Or simply have two different materials that cancel out each other.. like in achromatic doublet/triples. That, or software. But for that to work well across the FOV, you need eye tracking.
      Pimax Crystal has not a working plugin using the Almalence tech, that uses eye tracking to dynamically correct CA.

  • @brianschwarm8267
    @brianschwarm8267 Před 8 měsíci +1

    I lost a bit of interest learning about aspheric lenses, I lost it completely at that price.

  • @jorno1994
    @jorno1994 Před 8 měsíci +2

    1900usd for base model headset only, no audio, no controllers, no base stations? they are out of their minds.

  • @RidgeXR_2
    @RidgeXR_2 Před 8 měsíci +2

    I had high hopes for this headset, here's hoping they delay it it a bit to improve upon its issues before release.

    • @artursychov
      @artursychov Před 8 měsíci +2

      All issues will be fixed upon release. If that means we need to slightly delay it we will, but we are confident that all named "issues" are easily fixable and we will improve every single part of headset in then ext 3 months until first deliveries.

    • @SINfromPL
      @SINfromPL Před 8 měsíci +1

      ​@@artursychov"issues"? More like it will be "fixed"

  • @shodah8070
    @shodah8070 Před 8 měsíci +1

    What a lad!

  • @cgott42
    @cgott42 Před 8 měsíci +2

    Does eye tracking allow you to "click" via blinking (useful for those with physical disabilities to allow them to use VR)?

    • @SadlyItsBradley
      @SadlyItsBradley  Před 8 měsíci +4

      That would be something someone would have to design themselves in an application. Or an input layer on top of everything else

    • @paulct91
      @paulct91 Před 8 měsíci +1

      Possibly, though if a game supports eye-tracking directly you may need to disable the game's support to use a accessibility eye-tracking software with those games or applications.

  • @sheep7255
    @sheep7255 Před 8 měsíci +3

    Why do you, as a big nerd, question the other nerds who aren't able to interact with the nerdy stuff as much as you can. Of course we will listen to your rants, because they sound well thought put together, and also because you have a strangely somewhat soothing voice.

  • @NotSureBrawndo
    @NotSureBrawndo Před 8 měsíci +2

    I'm getting Pimax vibes.

  • @zig131
    @zig131 Před 8 měsíci +1

    19:20 Looks like eyebrow, nose and upper face tracking will be out of the equation if that is all that the cameras can see :(
    Might as well go to the Inseye photodiode-based eye tracking route at that point.

  • @SequoiaAlexander
    @SequoiaAlexander Před 8 měsíci +1

    Lol “sensor size is 1 by 2.3 inches” I wish! (I know you mean 1/2.3 inches)

  • @keyboard6639
    @keyboard6639 Před 8 měsíci +2

    I love you so much! ❤❤❤❤

  • @SolipSauce
    @SolipSauce Před 8 měsíci

    Pico spotted! I wonder if that's hinting to anything.

  • @frozenmoment63
    @frozenmoment63 Před 8 měsíci +3

    The pimax crystal becomes suddenly cheap for 1300 with sound and tracking..

  • @justmekph145
    @justmekph145 Před 8 měsíci +2

    ok guess im gonna get the big screen vr headset afterall lol

    • @C6v1999
      @C6v1999 Před 8 měsíci +1

      I was going to buy one of those until I researched the BSB glare issue. For some it is fine and for some it is really bothersome.

    • @RidgeXR_2
      @RidgeXR_2 Před 8 měsíci +2

      Glare depends entirely on how far the lenses are from your eyes. Once I got my gasket dialed in, the glare is almost completely gone.

  • @rv7768
    @rv7768 Před 4 měsíci

    Hey Brad, I think Arthur is going to invite you to the event but the catch is he is taking money on preorders before you and other you tubers get to voice your opinion if they successfully fixed what they promised before taking money

  • @gaurlglmistrz
    @gaurlglmistrz Před 8 měsíci +1

    Great video, thanks! I recetly got the Aero, but was considering somnium.. We'll see how it goes. Fingers crossed! But personally I'm glad, I wouldn't pay that much just for bigger FOV without ET.

  • @beni2am
    @beni2am Před 8 měsíci +2

    Interested if the software you mentioned has support for linux

  • @smashallpots1428
    @smashallpots1428 Před 8 měsíci +12

    you know whats weirder about me watching all these videos on vr i havent used vr in over a year and a half

    • @SadlyItsBradley
      @SadlyItsBradley  Před 8 měsíci +4

      holy based

    • @Yeove
      @Yeove Před 8 měsíci +7

      That's the same with me.
      I love the concept of VR and all the potentional use cases. Like in educational content and interactibility.
      But all the developers are still stuck in the mindset of designing things in 2D.
      Why the hell are standard tutorials in VR still flat walls of text popping up in front of my face?
      Give me a 1:1 scale avatar of another person showing me how to play the game instead.
      Show me a floating version of an item and point out what things do what.
      Rip off those pieces and hand them to me, then have me reassemble it.
      Show me a 3D visulization of complex math equations, and let me adjust parameters in real time with floating sliders.

    • @smashallpots1428
      @smashallpots1428 Před 8 měsíci

      I really love vr tech and seeing the future tech coming and all that jazz I just no longer love my vr tech
      So when I replaced my main drive and started from scratch I just never bothered setting it back up so even if I have a spur of the moment desire to play vr something I never feel like doing it enough to set it back up

    • @GaaraSama1983
      @GaaraSama1983 Před 8 měsíci +1

      I use VR regularly but kinda only Quest standalone. Like Yeove wrote I love the concept of VR but also think that the potential is not even slightly tackled. I treat it more like a mobile game console at this point cause the real deal needs at least PCVR level of performance to achieve it. You need a decent baseline in visuals but also physics, interaction, creativity, 'thinking' in 3D, ...
      Even back then when I started with CV1 I had this strange tingle in the back of my head after a few days. Like don't get me wrong the honeymoon phase of VR is one of the strongest core memories of my life but somehow I had this feeling "this is not it, something still lacks". I was like I want more, I want it even better. There is so much potential and I want some geniuses to blew my mind with something I can't even imagine being possible with this technology.

    • @Joric78
      @Joric78 Před 8 měsíci +1

      @@Yeove Just the effort required versus the reward (and budget plays into that of course). Think of the time for coding and testing animated tutorials in the game engine versus just writing a text box to pop up. Same reason the smaller teams will use text boxes instead of voice acting. You'll probably have to wait until it can be done cost effectively with automated (AI) tools.

  • @Isaax
    @Isaax Před 8 měsíci +1

    Hahahaha we're never going to get the Deckard, let alone a PCVR headset that comes close to it

  • @MaxFerney
    @MaxFerney Před 7 měsíci

    I think the button inputs are awesome, changing perspective to scifi and games, often there's controls on a communications headset. I hope we get more features akin to the programmable buttons on headsets in the future! (I still miss my index menu button)

  • @tomdchi12
    @tomdchi12 Před 8 měsíci +2

    I wish them the best of luck. Maybe they’ll do well in enterprise.

  • @Green0Photon
    @Green0Photon Před 8 měsíci +23

    Especially with how expensive it is, I won't purchase it without approval from Brad

  • @smashallpots1428
    @smashallpots1428 Před 8 měsíci +1

    damn my guess was close i was a 100 bucks under on the price

    • @x32i77
      @x32i77 Před 8 měsíci

      It will change for sure 😊

  • @JaytheJaskonian
    @JaytheJaskonian Před 8 měsíci +1

    So the main reason I'm looking forward to the VR1 is a specific combination of issues that other headsets have that are unique to me. #1, I HATE the glare that's present on pretty much all headsets nowadays. Go to pretty much any HMD review from the past couple years and all of them will say "there's this glare that's present but it's not really bad and you stop noticing it after a while so it's fine" but with me specifically, that glare never stops being noticeable and its presence totally ruins my experience. So the only HMD's I'm willing to buy from here on out are ones with Aspheric lenses, because they pretty much eliminate glare from the equation. Even the Bigscreen Beyond, a headset that people all over are praising for its pancake lenses, is still prone to glare as mentioned in almost every Bigscreen Beyond review I've watched. So, Aspheric lense setups like the Aero and VR1 are ideal for me.
    "Why not buy the Aero then? It's cheaper and from a more well known company." Well, the #2 issue would be my graphics card. I have a 6950XT because the 7000 series cards have horrible issues in VR, and I refuse to ever use an Nvidia card again. Since the Aero straight up doesn't work on AMD cards, the VR1 is pretty much my only option for a high resolution, high FOV, high refresh rate, eye tracked foveated rendering, Aspheric lense, functional on AMD cards, base station tracked headset for the time being.

    • @SINfromPL
      @SINfromPL Před 8 měsíci +2

      you hate nvidia, yet looking forward to somnium. man, what a combo!

    • @Leynad778
      @Leynad778 Před 8 měsíci +1

      AMD sucks for VR, RTX rocks, so it's a no-brainer.

    • @JaytheJaskonian
      @JaytheJaskonian Před 8 měsíci

      @@SINfromPL never said I hate nvidia, they make great cards. For anyone else, I'd highly recommend getting an nvidia card over an AMD card. Their performance is just solidly and consistently way ahead of anything that AMD has to offer.

  • @RickLaBanca
    @RickLaBanca Před 8 měsíci +2

    They’ll sell maybe a dozen at that price.

    • @SINfromPL
      @SINfromPL Před 8 měsíci

      Nah, dozen youtubers will get it for free and noone will actually purchase it

  • @blackcobra8849
    @blackcobra8849 Před 8 měsíci +5

    Great video Bradley and I think your opinions are technically valid. I would spend $2000 dollars on a headset. Base on your recommendation. Happy New Year.

    • @paulct91
      @paulct91 Před 8 měsíci +1

      I just want a widest fov, HyperVision 240, and "Retina" resolution to really see without seeing the pixels.... I just that.

  • @zeekjones1
    @zeekjones1 Před 8 měsíci +1

    I like the idea of modular HMDs, could buy upgrade modules over time.
    _Just like PC upgrades._
    They need a good base model, and to get the software right.

  • @charlesdoesmore5488
    @charlesdoesmore5488 Před 8 měsíci

    Just left Prague a day ago...

  • @rv7768
    @rv7768 Před 8 měsíci +1

    Hey Brad, Another very honest and appreciated video. There are so many things I would like to ask your opinion on this headset . Does the pimax crystal optics suffer from those lines you see in the vr1?

    • @SadlyItsBradley
      @SadlyItsBradley  Před 8 měsíci +2

      I don’t remember these lines. But I remember during CES 2023, there was a “focus issue” similar to what the line represented to some people in Somnium. But that was fixed in the final model… for some people. I heard there was an optics lottery 🫠

    • @ArturTechTales
      @ArturTechTales Před 8 měsíci +2

      Those lines will not be there after factory calibration / production starts. These are defects coming from imperfect lenses from smaller batches + warping which was done for perfect lenses.

    • @rv7768
      @rv7768 Před 8 měsíci +1

      I sure hope you get a chance to test the vr1 after they resolve the issues with the optics. Thank you@@SadlyItsBradley

    • @SINfromPL
      @SINfromPL Před 8 měsíci

      ​@@ArturTechTalesreally couldn't get even one headset right for your big reveal? All you're saying is constant "it's not working yet, but we're working on it!"

    • @NikolaosTsarmpopoulos
      @NikolaosTsarmpopoulos Před 7 měsíci

      ​​​​@@SadlyItsBradley I've had my Valve Index HMD replaced twice because of "optics lottery" - from pre-orders. I could not believe it, how different the image looked like, from different HMDs of the same model, received within weeks. Valve's support was top notch, throughout, inside and outside of warranty period, which is why I hope they do release a next-gen VR solution. Trusted and respected.

  • @buenasondas1147
    @buenasondas1147 Před 8 měsíci +1

    I'm just really tired of bulky aspheric lense devices dominating the top end. Aside from the nit challenge with pancakes, the pancake visual and comfort experience just craps all over aspherics and continued headsets with gigantism kill excitement for casuals.
    P.S. I owned a Crystal and mailed it back. Kept my Quest 3 and will wait for the first company to release a good $2,000 pancake/3.5k per eye + microOLED Vision Pro knockoff.

    • @buenasondas1147
      @buenasondas1147 Před 8 měsíci

      @adrenalinejunkie3828 the Apple HMD has pancakes and it'll be the first high end device that more than 7 flight Sim enthusiasts buy. As a former Pimax Crystal owner, the distortions were bad and I'd choose pancakes any day. I highly doubt aspherics will make up any more than 20% of high end headsets in a decade

    • @buenasondas1147
      @buenasondas1147 Před 8 měsíci

      @@adrenalinejunkie3828 also, my only experience with pancakes is with Meta. I've also heard the BSB ones suck

    • @SINfromPL
      @SINfromPL Před 7 měsíci

      ​@@adrenalinejunkie3828 lmao

  • @kangjames2492
    @kangjames2492 Před 8 měsíci +1

    This is making the awesome pimax crystal the option to go for. The price will be out of bounds by the time everything is add that is standard on the crystal.

  • @lassmirandadennsiewillja3943
    @lassmirandadennsiewillja3943 Před 8 měsíci +1

    i hope it arrives in time like the pimax 12k qled lol

    • @paulct91
      @paulct91 Před 8 měsíci +1

      Actually unlike Pimax they already have a release window I think for February 2024.... I'm still waiting for Pimax's 12K QLED personally to have a release announced...

    • @lassmirandadennsiewillja3943
      @lassmirandadennsiewillja3943 Před 7 měsíci

      @@paulct91now at ces they showcased a prototype i think. i will still take a lot of time

  • @TikkaQrow
    @TikkaQrow Před 7 měsíci +1

    $1800 is a lot for a device marketed to the DIY community...
    It's always a hallmark of the DIY community to eck out affordability from any project

  • @MakubexGB
    @MakubexGB Před 8 měsíci +1

    How much weight do you think using aspheric lenses adds vs pancake with all other things being equal? It just seems like, unfortunately, every HMD using aspheric is also trying to include every feature possible. I wonder, if a bare bones HMD like the Big Screen Beyond switched to aspheric without adding any other feature, how much weight and bulk would it add?
    I love the optics of aspheric and I hate the glare of pancake lenses but comfort is important to me.

    • @RidgeXR_2
      @RidgeXR_2 Před 8 měsíci +3

      Beyond can't just switch to aspheric unfortunately. The displays are too small, pancake is a necessity.

    • @MakubexGB
      @MakubexGB Před 8 měsíci

      @@RidgeXR_2 I get that but what I mean is if they re-did the HMD to accommodate aspheric lenses then how much more weight and bulk would it actually add?

    • @SadlyItsBradley
      @SadlyItsBradley  Před 8 měsíci +2

      It’s less about the weight, but more about the center of gravity. However I have noticed that aspheric hmds also push out high-grams designs these days too. But trust me when I say, as time goes on, people won’t care much about the grams, but centrifugal force that the hmd pushes on the user

    • @MakubexGB
      @MakubexGB Před 8 měsíci

      I agree. The further out from your face, the more torque. That's what I mean by bulk. I am curious, how much more bulk would changing an HMD from pancake to aspheric add? If you can, maybe you can ask one of these VR companies at some point?

    • @RidgeXR_2
      @RidgeXR_2 Před 8 měsíci

      @@MakubexGB They would have to rebuild the whole headset from the ground up to use LCD, be a whole different formfactor, all of it. They would have had to build a VR1. It would add at least 500g.

  • @RicardoCrumbleton
    @RicardoCrumbleton Před 8 měsíci +1

    2k for a brick with no pancake and no audio. What demo is the headset for??

    • @SINfromPL
      @SINfromPL Před 8 měsíci +5

      It's for youtubers to make a new video rather than covering new Quest 3 accessories with affiliate links

    • @victormaniaci2104
      @victormaniaci2104 Před 8 měsíci +1

      @@SINfromPL That got a belly laugh from me.

  • @truhunk1
    @truhunk1 Před 8 měsíci +5

    All headset batteries should be removed from the headset and placed in the rear if the strap.

    • @victormaniaci2104
      @victormaniaci2104 Před 8 měsíci +1

      There is no battery in the Somnium

    • @truhunk1
      @truhunk1 Před 8 měsíci +1

      @@victormaniaci2104 Oh, I see. OK, all "other" headsets.

    • @whitygoose
      @whitygoose Před 8 měsíci

      @@victormaniaci2104wait its not wireless?

    • @victormaniaci2104
      @victormaniaci2104 Před 8 měsíci +1

      @@whitygoose Nope, the Somnium VR1 is a cabled only headset. Nofio may build a wireless module for them down the road.