Diary of Hans Stahl:” We thought that all greenskins are killed after we destroyed their last settlement but we were wrong. They attacked an army in the Grey Mountains, which was on their way to Araby. The greenskins attacked us with a big army of Stone Giants. This giants were capable of getting through the armour of our Panzers. I always said that greenskins can’t learn or use tactics but this tribe did. The other Generals agreed that the Kaiser should not know about this attack… it would just worry him. I hope this was the last greenskins we fought.”
Great battle, but i think you should use infantry as a firepower support for your tank and armored car and Zeppelin as well, because most of them had great HP but too slow and almost useless again hordes of enemies. Watching tanks and Zeppelins blow up while no friendly cover is too waste for their potential
I think it may have resulted in less casualties if there were machine gun nests at the front and better barricades so the Orks wouldn’t get through to easily 🤔 perhaps have the armor vehicles have more free rein to mow down the green skins while keeping them from reaching the front lines. Hail Kaiser
The only thing(and its more of a personal thing) i wish for its this German faction should not use any type of magic, it will make them more unique,its like all faction use magic but this faction belive they are better than babarian magic user. Again, its only a personal thing
Personally, I think this mod would be better if they - Removed all voicelines relating to warhammer lore (characters, gods, places), but kept the ones that vaguely refered to an empire. - Balanced their long ranged firepower with a total lack of magic save for fire-based and lightning-like attacks from wacky steampunk units. - Made them redcoats with pith helmets instead of germans with stalhelms - Made their armored vehicles more akin to british steampunk than german. This would all fit their accents more. Any complaints about this can simply addressed by saying this mod shouldn't even be taken seriously to begin with.
Diary of Hans Stahl:” We thought that all greenskins are killed after we destroyed their last settlement but we were wrong. They attacked an army in the Grey Mountains, which was on their way to Araby. The greenskins attacked us with a big army of Stone Giants. This giants were capable of getting through the armour of our Panzers. I always said that greenskins can’t learn or use tactics but this tribe did. The other Generals agreed that the Kaiser should not know about this attack… it would just worry him. I hope this was the last greenskins we fought.”
the power of combining modern science with magic is awesome, magic bullets are really cool
Great battle, but i think you should use infantry as a firepower support for your tank and armored car and Zeppelin as well, because most of them had great HP but too slow and almost useless again hordes of enemies. Watching tanks and Zeppelins blow up while no friendly cover is too waste for their potential
I think it may have resulted in less casualties if there were machine gun nests at the front and better barricades so the Orks wouldn’t get through to easily 🤔 perhaps have the armor vehicles have more free rein to mow down the green skins while keeping them from reaching the front lines.
Hail Kaiser
The only thing(and its more of a personal thing) i wish for its this German faction should not use any type of magic, it will make them more unique,its like all faction use magic but this faction belive they are better than babarian magic user. Again, its only a personal thing
its not magic, its advanced german engineering ;)
@@royagam5799 you do have a valid point
long live the kaiser !!!!!!
FOR THE KAISER
👍👍👍
Another cool vid, I gotta ask thou, what are the specs of your PC?
@Therone Almadin I'm using a 4090 laptop right now.
for a minute i thought the germans would lose, until the tanks came back from wherever
Personally, I think this mod would be better if they
- Removed all voicelines relating to warhammer lore (characters, gods, places), but kept the ones that vaguely refered to an empire.
- Balanced their long ranged firepower with a total lack of magic save for fire-based and lightning-like attacks from wacky steampunk units.
- Made them redcoats with pith helmets instead of germans with stalhelms
- Made their armored vehicles more akin to british steampunk than german.
This would all fit their accents more. Any complaints about this can simply addressed by saying this mod shouldn't even be taken seriously to begin with.
GERMAN IMPERIAL ARMY cavalary?
Gracias por el video saludos 😅😅
why not replace magic with all sort of wunderwaffe and occult things? could fit the faction better
Does this mod create an entire playable faction or is it just units?
Wait, is that a thundergun?
You read that right. They are Battle Wizards.
also chemical warfare