Kinda bummed how everyone seems so underwhelmed with Enoch’s lead. I think that team is really cool and an offensive powerhouse, not that we need more of those 😂 I get it’s probably going to suck on defense. But what doesn’t suck on defense these days? Lol Reva gets beat by Phoenix for christs sake. Was excited to hear all of your takes on what you’re doing with Enoch and then you basically all said he sucks I was like damn.. well alright then 😂 Edit: same with the rolo comment. Somehow this got posted on another video. No idea how that happened lol -- also remember this was before we got to use Enoch in GAC. But I don’t think much has changed in peoples over-all opinion of him
Sana rolo is not cron dependent. Ahnaldt has been doing it in GAC without using a DC at all. I imagine in your neck of the woods it would help to not timeout. The only necessary parts are rolo lead and sana but the only trick is you need to take a turn with everyone still alive so having a fast character to kick it off could be important. And all characters besides sana have to be non-scoundrel rebels, because that’s who sana gives the suspicion debuff too which is what’s causing the tm loop. Crex is needed for the aoe daze against reactive teams like jabba like dagger stated. I personally think it’s bugged. The way it reads to me is that whenever a character is debuffed that specific character gains 30% tm. Instead what’s happening is each time any character is debuffed all characters are gaining 30% team for each character so you’re getting 120% tm (30% for each non-scoundrel rebel) each turn so you’ve got your perfect loop, once you take a turn. And you can full auto it doesn’t need to be auto-basic Edit: i thought I posted this forever ago but somehow it ended up on a comment on a CZcams short lol so that’s why some things might seem outdated or obvious at this point when they didn’t seem that way in the video
Oh wow, this got linked in a Short? I haven't been making Shorts so I wonder if CZcams is doing it themselves? Regardless, thanks for the tips on ROLO/Sana!
@@tassenixgaming no it wasn’t even your short that’s what was weird it some other random short that this comment posted to instead of this one lol super weird
The commentary at 50:30 is wrong - he TMRs at start of turn and whenever he's damaged. The taunt he's on about is HIS team gaining TM. If i recall rightly you did baseball bat Nest a couple times unnecessarily which removes TM.
Good stuff. Thanks to all of you for sharing your insights.
Glad you enjoyed and thanks for watching!
Kinda bummed how everyone seems so underwhelmed with Enoch’s lead. I think that team is really cool and an offensive powerhouse, not that we need more of those 😂 I get it’s probably going to suck on defense. But what doesn’t suck on defense these days? Lol Reva gets beat by Phoenix for christs sake. Was excited to hear all of your takes on what you’re doing with Enoch and then you basically all said he sucks I was like damn.. well alright then 😂
Edit: same with the rolo comment. Somehow this got posted on another video. No idea how that happened lol -- also remember this was before we got to use Enoch in GAC. But I don’t think much has changed in peoples over-all opinion of him
I'll say that Enoch was on my DTMG team which did get some holds this season, though I largely credit that to Night Trooper and his cron.
Sana rolo is not cron dependent. Ahnaldt has been doing it in GAC without using a DC at all. I imagine in your neck of the woods it would help to not timeout. The only necessary parts are rolo lead and sana but the only trick is you need to take a turn with everyone still alive so having a fast character to kick it off could be important. And all characters besides sana have to be non-scoundrel rebels, because that’s who sana gives the suspicion debuff too which is what’s causing the tm loop. Crex is needed for the aoe daze against reactive teams like jabba like dagger stated. I personally think it’s bugged. The way it reads to me is that whenever a character is debuffed that specific character gains 30% tm. Instead what’s happening is each time any character is debuffed all characters are gaining 30% team for each character so you’re getting 120% tm (30% for each non-scoundrel rebel) each turn so you’ve got your perfect loop, once you take a turn. And you can full auto it doesn’t need to be auto-basic
Edit: i thought I posted this forever ago but somehow it ended up on a comment on a CZcams short lol so that’s why some things might seem outdated or obvious at this point when they didn’t seem that way in the video
Oh wow, this got linked in a Short? I haven't been making Shorts so I wonder if CZcams is doing it themselves? Regardless, thanks for the tips on ROLO/Sana!
@@tassenixgaming no it wasn’t even your short that’s what was weird it some other random short that this comment posted to instead of this one lol super weird
The commentary at 50:30 is wrong - he TMRs at start of turn and whenever he's damaged. The taunt he's on about is HIS team gaining TM. If i recall rightly you did baseball bat Nest a couple times unnecessarily which removes TM.
I certainly did no favors to myself there, yeah. Shame on you Dagger!
You're 100% right Flare! I was thinking about the tm gain on his special not the tmr on his unique, good catch!
Did you only have two real matches this week? You only posted two
@@zimmy3302 Yeah I wasn't able to stream Round 1, sorry!
@@tassenixgaming boooo
first
It's cheating when you're part of the show.
@@tassenixgamingboo this man!