New VS Old Ending - Comparison | Portal with RTX

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  • čas přidán 9. 12. 2022
  • The Portal with RTX section was recorded with DLSS 3 at “Quality” setting with Frame Generation on and at the “Ultra” preset.
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Komentáře • 912

  • @vegalatt9774
    @vegalatt9774 Před rokem +3570

    The best thing about portal RTX is that we can appreciate how good the original portal is.

  • @just_martin8002
    @just_martin8002 Před rokem +2512

    1. Where has the fire gone
    2. Why the sky looks like...that
    3. Why the basement looks more spooky in the Original version lmao

    • @mlv18
      @mlv18 Před rokem +143

      There is no fire to see 4090

    • @Chipmunkboy
      @Chipmunkboy Před rokem +347

      the fire is in your pc now

    • @Beginnerss
      @Beginnerss Před rokem +99

      i guess the basement looks scarier because it is atmospheric lighting instead of actual lighting

    • @Atlas2137
      @Atlas2137 Před rokem +56

      also why is the ground not detailed as much as in orignial portal

    • @SneefyQuaffles
      @SneefyQuaffles Před rokem +120

      1. It doesn't make sense for a pile of metal to be on fire lol, its not like gladOS runs on oil (jokes aside its probably a performance thing or smth)
      2. They probably removed the sun because they're not actually outside, this is just another room in aperture
      3. You don't get as much control over raytraced light as you do baked in light, the objective of raytracing is to make the lighting realistic and that means a lot of the unrealistic lighting used for atmosphere in the original is lost with raytracing.
      this is why it's not being marketed as "portal: remastered" because it's just Nvidia using their technology in another game, they don't fully understand the art direction or the reasoning in certain decisions made by Valve, their objective was to raytrace portal and that's it, a lot of people wont like it because of that and thats fine, its free.

  • @snerttt
    @snerttt Před rokem +2513

    Really goes to show the importance of good asset design, it makes old games hold up perfectly.

    • @jaimebarros5893
      @jaimebarros5893 Před rokem +32

      Yes. 2007 Still Alive. I like 2007 with colors blue and white.

    • @SourceSpaghetti
      @SourceSpaghetti Před rokem +8

      Yet they fuck up the half life 2 console commands, Thanks valve!

    • @FinnLovesFP
      @FinnLovesFP Před rokem +44

      @@SourceSpaghetti Portal RTX was not developed by valve. This was done by Nvidia's Lightspeed Studios. Valve just gave approval for them to do make portal RTX.

    • @saricubra2867
      @saricubra2867 Před rokem +2

      You mean artstyle

    • @snerttt
      @snerttt Před rokem +2

      @@saricubra2867 Portal goes mostly for realism, there are tons of games that go for realism and just look garbage; so I accredited the detailed assets instead of the art style.

  • @aruce9
    @aruce9 Před rokem +1530

    I’d like to imagine that glados was powered by a 4090 and that’s why she blew up

    • @Rip-Rip-Rip
      @Rip-Rip-Rip  Před rokem +130

      LOL maybe her wires melted when the cores were destroyed

    • @giftedlicense3548
      @giftedlicense3548 Před rokem +28

      @@Rip-Rip-Rip the cores were parts of the dlss and once that was gone it exploded her lol

    • @ndvladu
      @ndvladu Před rokem +5

      @@giftedlicense3548 no they were the fans

    • @Lillylafrog
      @Lillylafrog Před rokem +2

      @@ndvladu when I first read this as fans as in people who like portal XD

    • @creepstergaming1322
      @creepstergaming1322 Před rokem +9

      She plugged in the wrong plug and has unforseen consequences

  • @isaaclai1636
    @isaaclai1636 Před rokem +917

    Most of the new graphics look like a genuinely faithful upgrade to the original 2007 game. Strange how this part looks so.. rough.

    • @BenoHourglass
      @BenoHourglass Před rokem +80

      Yeah, the ground gives the notion of it being overcast, but the sky doesn't reflect that.

    • @flintfrommother3gaming
      @flintfrommother3gaming Před rokem +27

      Unironically DirectX 8 limitations

    • @jacobeii
      @jacobeii Před rokem +25

      i assumed it was because the entire game takes place indoors so the way they made the lighting affects that

    • @SalihAhmad597
      @SalihAhmad597 Před rokem +12

      Cause they just slapped rtx on and called it a day

    • @FinnLovesFP
      @FinnLovesFP Před rokem +9

      @@flintfrommother3gaming according to settings, its actually in DX7. which can be forced onto the original portal, but ironically like RTX, it'd have crashing issues. What gave it away? when turning off assets, every glass panel is like a semi transparent white. and Metal Surfaces have no reflective properties, no cube maps, which the DX8 render aupported in the original, and the easiest bit, video options say DirectX 7.0. and sadly, this causes issues with many source mods. you can generally on paper get any portal source mod to work by editing the gameinfo parameters, but alot of stuff, especially blue portals tosses up a "Vertex shader lock". since some content requires the use of at least Shader model 1.0 / 1.1. which is only available on DirectX 8 and above. However portal prelude works mostly just fine.

  • @SmegmaEnjoyer_OFFICIAL
    @SmegmaEnjoyer_OFFICIAL Před rokem +679

    the original art direction got lost in translation somewhere along the way

    • @Pedrojerico
      @Pedrojerico Před rokem +57

      The problem many big remasters have. Unfortunately it seems neither de devs of the players care too much about it.

    • @StriK3FoRC3OwO
      @StriK3FoRC3OwO Před rokem +9

      do it yourself when they release the tool for it

    • @apierror
      @apierror Před rokem +70

      @@Pedrojerico This isn't a remaster. This is NVIDIA putting their RTX Remix tool into an existing game, without changing mostly anything. The Companion Collection is more of a remaster than this.

    • @slyseal2091
      @slyseal2091 Před rokem +15

      there is no art direction, the point is that handcrafted lighting is replaced with RTX.

    • @soggycatgirl
      @soggycatgirl Před rokem +8

      @@slyseal2091 Extreme realism *is* an art direction though.

  • @Dangeresque486
    @Dangeresque486 Před rokem +574

    I think too much was lost when updating the assets, RTX Remix could be used in a way that preserves the original style whilst also improving the visual fidelity, and it kinda does in the case of Portal, but it gets really messy, especially toward the end of the game, and at the very end there are too many mistakes to ignore, I look forward to seeing modders using RTX Remix to improve visuals without trying to make older games into graphical showpieces.

    • @mguymario
      @mguymario Před rokem +4

      You can trun off the updated assets if you want

    • @heydoeradio7298
      @heydoeradio7298 Před rokem +9

      Basically yeah let the modders handle it.
      They are much better at this then triple A devs... For some reason

    • @Cyynapse
      @Cyynapse Před rokem

      smth like RE4HD would do wonders

    • @305backup
      @305backup Před rokem

      @@mguymario its the rtx thats bad not the assets. The new assets are actually the one good thing

    • @mguymario
      @mguymario Před rokem

      @@305backup ok I just hope someone mods the assets into the original portal as I don't have a RTX card ATM

  • @CasepbX
    @CasepbX Před rokem +269

    I actually like the old version more.

    • @camdenstyle3813
      @camdenstyle3813 Před rokem +3

      Same

    • @NCC-0000
      @NCC-0000 Před rokem +3

      Yes

    • @MrSpaceAngel
      @MrSpaceAngel Před rokem +3

      Same here.

    • @LinkRammer
      @LinkRammer Před rokem +6

      I think everybody does. I'd gladly take 120fps on a low end laptop than 40fps on a $3000 gaming pc lol

    • @secretsaladsociety5164
      @secretsaladsociety5164 Před rokem +2

      @@LinkRammer I can run Portal RTX at around 90 FPS on a mid-range laptop. Not even close to $3000. From your contradictory logic, why invest in a 120+ Hz monitor when any old monitor will work?

  • @alexyowl
    @alexyowl Před rokem +253

    This shows, whatever technology you use, the final look and mood always achieved by a professional`s hand

    • @thechugg4372
      @thechugg4372 Před rokem +33

      Underrated comment, people will gush over how good raytracing is, but raytracing is not an artstyle, you wont get lasting visual appeal and design with realistic reflection your designers have no control over....

    • @DrSabot-A
      @DrSabot-A Před rokem +6

      I feel like this technology would work well if it were used from scratch, not for "conversion" mods like this. You can see in the warehouse scene that Valve intentionally made the room dark to hide the camera clipping through objects. Totally removed and lost in the RTX mod. Not to mention throughout the mod most of the chambers just look flushed and bleached.

  • @sorahatumna1095
    @sorahatumna1095 Před rokem +24

    I'm so glad they kept my favorite character Hoopy the Hoop in the RTX ending. So iconic!

  • @imarealwitch1154
    @imarealwitch1154 Před rokem +22

    - Make portal require thrice the power to run and still look like a game from two generations ago.
    Nvidia: - Challenge accepted.

    • @Awfulfeature
      @Awfulfeature Před rokem +1

      Bold of you to assume that was a challenge for Nvidia

  • @BeatCrazey
    @BeatCrazey Před rokem +59

    Really funny how everyone is pointing out the fire particle when the friggin' sun lighting is also missing in the RTX version (only the ambient/sky lighting remains).

    • @forgotten8936
      @forgotten8936 Před rokem +2

      Procedural(RTX) vs Cubemap(Original) is probably why

    • @ketaminepoptarts
      @ketaminepoptarts Před rokem

      @@forgotten8936 cubemaps are for reflections not lighting

    • @forgotten8936
      @forgotten8936 Před rokem +2

      @@ketaminepoptarts Pretty sure source engine uses cubemapped skyboxes

    • @Redbr34
      @Redbr34 Před rokem

      @@forgotten8936 Its called skybox for a reason. Also the sky in the final scene was replaced with a sky model. Because RTX didn't work with normal skybox

  • @tothedark5384
    @tothedark5384 Před rokem +356

    A great example of: just because the graphics are high quality doesn't mean the game looks good.

    • @josephleebob3828
      @josephleebob3828 Před rokem +13

      cringe pfp

    • @zakk3le598
      @zakk3le598 Před rokem +46

      @@josephleebob3828 Since you're going that route one look at your channel will tell anyone that your argument is invalid and that you're more cringe than most people can even begin to imagine.

    • @aurorafox1283
      @aurorafox1283 Před rokem +8

      @@zakk3le598 I second this

    • @samuraijackoff5354
      @samuraijackoff5354 Před rokem +4

      @@zakk3le598
      Damn man.

    • @lipzxnfvcx
      @lipzxnfvcx Před rokem +1

      @@zakk3le598 tf you mean? his channel is kinda based tho

  • @RocketPropelledGamer
    @RocketPropelledGamer Před rokem +9

    Man, I can't believe they ran out of budget so hard that they couldn't afford fire and needed to make the ground out of clay.

    • @i_garfed_on_the_carpet
      @i_garfed_on_the_carpet Před rokem +3

      I don’t think metal hoops get set on fire naturally that often

    • @RocketPropelledGamer
      @RocketPropelledGamer Před rokem +6

      @@i_garfed_on_the_carpet The hoop wasn't the only thing on fire, the fire not being there removes some of the spectacle and Aperture would absolutely invent super flammable metal to put into their metal hoops. There is zero regard to safety or the question of "why" at Aperture.
      Also, the ground is still made out of clay in RTX.

    • @paperclip6377
      @paperclip6377 Před 7 měsíci

      ​@@i_garfed_on_the_carpetcopium

    • @i_garfed_on_the_carpet
      @i_garfed_on_the_carpet Před 7 měsíci

      @@paperclip6377 the real copium is bending over backwards to explain why a metal hoop is on fire

  • @Lillylafrog
    @Lillylafrog Před rokem +216

    I was like huh, there wasn't fire in the original? And then I realized the better looking one WAS the original

    • @josephleebob3828
      @josephleebob3828 Před rokem +5

      cringe pfp

    • @FlamestoneDragon
      @FlamestoneDragon Před rokem +26

      @@josephleebob3828 Is that really necessary? I mean, I guess it's the internet. You'll see comments like this anywhere here.

    • @Lillylafrog
      @Lillylafrog Před rokem +8

      @@josephleebob3828 I know XD

    • @josephleebob3828
      @josephleebob3828 Před rokem +1

      @@FlamestoneDragon well not like we do everything bc its necessary , is funny memes necessary is games necessary if we used this logic before we would probably "work,sleep,eat" forever we wouldnt be here because youtube is for entertainment memes wouldnt be here bc they too entertainment isnt necessary either!

    • @josephleebob3828
      @josephleebob3828 Před rokem +1

      @@Lillylafrog ok

  • @DoctorTex
    @DoctorTex Před rokem +8

    The final shot just looks better when darker. Makes the cores' eyes pop more against the harsher darkness.

    • @sirizalot
      @sirizalot Před rokem +2

      Those aren't cores, though. They're edgeless safety cubes-turned lanterns.

  • @Mazorok
    @Mazorok Před rokem +56

    I was very surprised that they didn't fix the trees just cutting off on the sides in widescreen

    • @josephleebob3828
      @josephleebob3828 Před rokem

      wdym

    • @Mazorok
      @Mazorok Před rokem

      @@josephleebob3828 look at a different video of the portal 1 ending and you will see how in a 16:9 ratio the trees just cut off

    • @evdestroy4121
      @evdestroy4121 Před rokem +1

      @@Mazorok That's because in the original release you couldn't increase your fov past 75, so you were never meant to be able to see that area.

    • @Pluvillion
      @Pluvillion Před rokem +1

      @@evdestroy4121 - also, Portal, along with other early Source games, were designed with 4:3 resolution in mind. These games _did_ get their proper 16:9 adaptation (incl. P2) but it seems Valve have forgotten P1.

    • @evdestroy4121
      @evdestroy4121 Před rokem

      ​@@Pluvillion Actually that is incorrect (at least for HL2: EP2, TF2, and Portal 1). By the time The Orange Box was released the 360 and PS3 were already setting the standard of 16:9. All of the new games in TOB supported 16:9 on launch on PC, 360, and PS3.

  • @TreeOfGame
    @TreeOfGame Před rokem +63

    Yeah, I think what I mainly learned from that is Portal, without any mods or RTX, has aged perfectly.

  • @Fahimlol
    @Fahimlol Před rokem +114

    Portal RTX is so faithfull to the original! They both have the background tree cut off!

    • @Deliveredmean42
      @Deliveredmean42 Před rokem +2

      Well you can tell they did made some alterations in assets in mood ligthing tho.

    • @laatma985
      @laatma985 Před rokem

      Lmao, still bothers me too much

    • @funnyepic7054
      @funnyepic7054 Před rokem +4

      it wasn't a remaster they literally pasted new textures and lighting onto the old portal, its basically an overlay

    • @SonicMaster519
      @SonicMaster519 Před rokem +1

      @@funnyepic7054 I don’t think they ever stated it was a remaster

    • @funnyepic7054
      @funnyepic7054 Před rokem

      @@SonicMaster519 they said it was “so faithful to the original”

  • @QberBear
    @QberBear Před rokem +10

    No way they actually put an RTX where the fire would be 💀

  • @declangallagher1448
    @declangallagher1448 Před rokem +44

    Art Direction matters. How did the F up so badly with this, the original sets the atmosphere and looks much better.

    • @outrowed
      @outrowed Před rokem +4

      Its an advertisement for NVIDIA RTX Remix. They really didn't do a good job on this... but with the RTX Remix, I'm sure the community will make a better remaster than this.

    • @declangallagher1448
      @declangallagher1448 Před rokem +1

      @@outrowed I have a 4090 and played through Portal RTX with everything cranked. I wasn't impressed.

    • @npc_citizen9276
      @npc_citizen9276 Před rokem +8

      Its a fucking tech demo for rtx. They litteraly made everything use rtx to the max. What? The game should look like it has no rtx just for original art direction?

    • @cr1tikal_arc
      @cr1tikal_arc Před rokem +4

      @@npc_citizen9276 yeah, that doesn't change the fact that they should at least try to make it good. if they can't even demonstrate themselves that it can look good, why should anyone use it at all?

    • @UJustGotGamed
      @UJustGotGamed Před rokem +1

      @@cr1tikal_arc lol last i checked people have a brain, and, if they use RTX Remix, understand it has its upsides and downsides along with the fact that this has brand-new, custom-made materials just for the game.

  • @terrarianender
    @terrarianender Před rokem +4

    Portal with RTX turned out a lot better than I at first imagined it would, but this sequence... oooh, definitely not the highest point of the game.

  • @zaphero5518
    @zaphero5518 Před rokem +5

    Dang... thanks to patching with no options or mods, people have forgotten that this isn't the original ending of Portal. Portal 1 originally didn't end with Chell being dragged back in, it ended with her falling asleep on the surface for an ambiguous ending, she was free, but was she still alive? The cake candle was put out not to leave her in the dark but rather because she wasn't coming. In the time before Portal 2, Portal 1 was patched to add her being dragged off to change the ending explicitly to set up for the sequel. No one has ever made a mod to change it so that you can experience this all time great game as it was rather than as it changed to sequel... it's only preserved in old youtube videos.

  • @ValenteXD
    @ValenteXD Před rokem +51

    Just goes to show how easy it is to strip away a creator's vision and make it bare bones
    The thing is, in cinematics light doesn't need to be real it needs to evoke the right atmosphere
    Also the fire and smoke in the sky missing makes it feel empty

    • @9zetsu
      @9zetsu Před rokem +1

      Nvidia is reworking older games with RTX because they want to promote it. They want to justify using RTX cards for games. The point of this RTX rework is to demonstrate how it works. Artistic style might be lost in the process, but it doesn't matter.
      I think that RTX is a great technology it makes it easier to realistically light the scenes and it looks great. Lighting is a very complicated task to handle, but I'm glad that we're moving towards achieving its high quality.

  • @johnclark926
    @johnclark926 Před rokem +13

    They definitely goofed up with the ending pretty badly. Makes me think it was the absolute last thing they worked on before release.

  • @Uraqt_1337
    @Uraqt_1337 Před rokem +5

    The funny thing is that the floor on the surface, GLaDOS’ head, the usage of lighting, the fire and the sky look WAY better in the original. And without Ossy Flavol Portal RTX would not be absolutely okay, but a nightmare.

  • @zach3746
    @zach3746 Před rokem +14

    The original lighting looks way better.

    • @bonnie-ms7nd
      @bonnie-ms7nd Před rokem

      ur very bias

    • @zhon5311
      @zhon5311 Před rokem

      @bonnie nah I played it with a 3080ti and it doesn't impress me and I hardly notice it

  • @Duck0fDoom
    @Duck0fDoom Před rokem +27

    The cake room looks much better but the original is undoubtedly superior in regards to the other locations.

    • @legbender1584
      @legbender1584 Před rokem +1

      🤓🤓🤓

    • @Duck0fDoom
      @Duck0fDoom Před rokem +1

      @@legbender1584 eat paint

    • @Jone_V
      @Jone_V Před rokem +2

      @@Duck0fDoom they probably do already

    • @xrdbnk
      @xrdbnk Před rokem

      @@Duck0fDoom i’m assuming this is a recommendation given from personal experience

    • @Duck0fDoom
      @Duck0fDoom Před rokem

      @@xrdbnk you eat paint too

  • @xXDeiviDXx
    @xXDeiviDXx Před rokem +88

    I think since the game runs on dx8 mode for RTX Remix to work is why the fire particles don't show up

    • @BoofPack69
      @BoofPack69 Před rokem +12

      There are fire particles in the fire pit earlier in the game.

    • @RandomGreenKirb
      @RandomGreenKirb Před rokem +1

      funny considering rtx remix is supposed to be compatable with dx9

    • @SonicMaster519
      @SonicMaster519 Před rokem

      @@BoofPack69 Those aren’t particles, I’m pretty sure they’re just really fancy textures.

  • @gameo7
    @gameo7 Před rokem +4

    I had to go back a few times at the first few seconds to process how the original Portal looks so much better. It’s a shame that the RTX version doesn’t look that much better but it makes me appreciate how good the original looks to this day

  • @alkibot6284
    @alkibot6284 Před rokem +21

    There was a major issue I encountered that this doesn't have where the sky in the end had a dark void going into the distance, making the trees look even worse

    • @tomburridge2317
      @tomburridge2317 Před rokem +1

      I had that same dark sky and alpha blending issue. And then the game crashed so I didn't get to the cake.

    • @tubesami
      @tubesami Před rokem

      @@tomburridge2317 Mine crashed too. Played through GLaDOS fight again and then got the cake. Same issue with the sky (ultra performance DLSS on 2070 Super)

    • @karoll2137
      @karoll2137 Před rokem

      @@tubesami play on performance, ultra performance fu*ks the game

  • @lambdalabs7807
    @lambdalabs7807 Před rokem +7

    Other than the shadows looking a little off, I love the outside part, looks like a real photo
    The final cutscene, though…

  • @trev3d
    @trev3d Před rokem +18

    It's clear they didn't really spend too much time on the ending, and there's nothing wrong with that. They were likely focusing on updating the gameplay visuals.

  • @outrowed
    @outrowed Před rokem +11

    There is a RTX 4090 card on where the fire used to be.

    • @asuasuasu
      @asuasuasu Před rokem +1

      imagine if they removed the fire last minute because of this

    • @DudeStrange
      @DudeStrange Před rokem

      Just so the lack of fire will draw our eyes closer to the product placement.
      Whoever is in charge of their advertisement department deserves a raise and one way ticket to Hell 👿

    • @AceTheOcarinaMaker
      @AceTheOcarinaMaker Před rokem +1

      Just plug that 4090 in. You'll get your fire back. o3o

  • @SonicMaster519
    @SonicMaster519 Před rokem +7

    The scene with GLaDOS is pretty rough and the red gas shooting out of the pipes is too noticeable, but they absolutely nailed the cake. It look awesome.

  • @hatandhoodie_
    @hatandhoodie_ Před 10 měsíci +2

    I like how they updated GLaDOS' head to be white instead of grey, making it look more believably similar to Portal 2 GLaDOS.

  • @rattiom
    @rattiom Před rokem +24

    What happened to the fire? Also was it really necessary to place RTX 4090 product placement in the final scene of the game

    • @Deliveredmean42
      @Deliveredmean42 Před rokem +2

      Yeah this is really on the nose notgonna lie. And it's gonna look extra silly once the new cards replace them down the line.

  • @spyidr9340
    @spyidr9340 Před rokem +7

    I prefer the original because the fire around Glados makes it look like she's actually blown up and the whole camera falling and cake scene has way better colours and lighting than the RTX version

  • @Lousfw
    @Lousfw Před rokem +41

    without looks better.

  • @5MadMovieMakers
    @5MadMovieMakers Před rokem +8

    Could they not show the graphics card on fire

  • @the-guy-beyond-the-socket

    okay. now, when portal RTX came out, i can understand that valve did amazing work that can't be recreated even by this day.

  • @Drakull_Art
    @Drakull_Art Před rokem +5

    The only good thing that came out of RTX was the updated cores in the boss fight, they look great with portal 2 core models and each have a different eye design.

  • @antimewpropaganda9503
    @antimewpropaganda9503 Před rokem +1

    "What do we do about this area down here? It looks the same as the old version.."
    "Hmmm, make the fog blue!"

  • @confusioned2249
    @confusioned2249 Před rokem +2

    Why is no one mentioning how the ground in the RTX version straight up looks like one of those dev textures for platforms you see in practically every single dev log ?

  • @tommywilkinson33
    @tommywilkinson33 Před rokem +12

    I feel like this shows how games are so much more of an artistic project. Yeah, you could get super real to life graphics with physically accurate calculations, but ultimately with the right staging, composition, and lighting the developers can make the mood and theme of a game come across just as well or even better without all of that.

  • @greembopspimpledoo3150
    @greembopspimpledoo3150 Před rokem +17

    Never been a better example of how ZOMG RAY TRACING doesn’t automatically make a game look better

  • @rdyt0
    @rdyt0 Před rokem +1

    Original Portal: fire on the screen.
    Portal RTX: fire in your chassis.

  • @PurpleColonel
    @PurpleColonel Před rokem +2

    I'm glad they redid the parking lot with Minecraft concrete blocks

  • @elchigod
    @elchigod Před rokem +13

    I prefer the original because it brings more detail in the smallest things

  • @JourneyToTheSky
    @JourneyToTheSky Před rokem +3

    outside looks bad, basement looks amazing. Although the camera actually goes right through some of the shelves in the basement sequence, I suspect they made some of the assets a bit bigger and didn't modify the camera path to suit it.

  • @Juanbat836
    @Juanbat836 Před rokem +1

    I love how they removed the little cut off at the right of the trees and un-png’d the whole thing

  • @RiasatSalminSami
    @RiasatSalminSami Před rokem +2

    I like the sky, clouds, fire, road texture and light direction of the non RTX version.

  • @Sniffer194
    @Sniffer194 Před rokem +7

    it looked waaay better in the original version

    • @indian_crocodile
      @indian_crocodile Před rokem +2

      Go outside

    • @biqbagel
      @biqbagel Před rokem +1

      @@indian_crocodile ah yes because outside the sun is blocked out, concrete is the smoothest object in the world and fire doesnt exist.

    • @indian_crocodile
      @indian_crocodile Před rokem

      @@biqbagel metal cant be burned 🤣

    • @SonicMaster519
      @SonicMaster519 Před rokem

      I wouldn’t say waaaayyy better, but the original is a little better overall.

    • @Soda_Bobinski
      @Soda_Bobinski Před rokem

      @@indian_crocodile the scene looks objectively worse without fire from a game design perspective

  • @theNNX
    @theNNX Před rokem +61

    Portal without RTX looks more realistic than with

    • @kilroy987
      @kilroy987 Před rokem +7

      Artistic attempts to replicate lighting and provide atmosphere sometimes telegraph better than technically correct RTX. RTX is worth it if used well. Everyone horning over RTX needs to get over it.

    • @SonicMaster519
      @SonicMaster519 Před rokem

      Some scenes, yes. Most scenes, not really.

  • @Pequod-yv1iv
    @Pequod-yv1iv Před rokem +2

    They raytraced the atmosphere to oblivion

  • @Mart1n192
    @Mart1n192 Před rokem +1

    Pros: They improved the basement!
    Cons: They fucked up the outside...

  • @lucassalinas1165
    @lucassalinas1165 Před rokem +21

    I feel like the rtx version would have been perfect if they had just added the fire and made the basement darker

    • @Pacman009
      @Pacman009 Před rokem

      Metal cant burn though and also with RTX they have less control over the brightness

    • @ToothedKrux
      @ToothedKrux Před rokem +3

      @@Pacman009 well, metals like iron and alloys like steel can't burn on their own, that is true, but residue on it could. Plus, it seems they removed the fire entirely from the scene, which is odd...
      Also, I don't buy the "less control with brightness" excuse, they could have changed some parameters to make it less bright, especially since the obvious source of light is the global lighting. They could have dimmed that, or removed it entirely and added more local light sources.

    • @Pacman009
      @Pacman009 Před rokem

      @@ToothedKrux why tf would the metal have stuff on it.

    • @ToothedKrux
      @ToothedKrux Před rokem +1

      @@Pacman009 I'll give a few examples:
      1) if it's part of a pipe, it's obvious that it'll come in contact with the stuff it's piping, and some of it is most likely going to be left on it, especially when the pipe material is sticky
      2) if it's part of a moving system (e.g. a pneumatic system that raises and lowers platfotm), it's going to have grease on it, as otherwise the friction would wear down these parts easily, and industrial grease is pretty flammable
      3) the metal hoop could have gotten into contact with flammable liquid during the explosion, coating it mid-flight

    • @Pacman009
      @Pacman009 Před rokem

      @@ToothedKrux but glados is a electronic thing not a industrial pipe thing

  • @themusicboy9766
    @themusicboy9766 Před rokem +8

    They made it more gloomy

  • @goldenjakey49
    @goldenjakey49 Před rokem +1

    We all talk about how the fire is not there in the new version, but nobody talks about how GLaDOS’ head is literally CLIPPING THROUGH THE FLOOR AND ITS SO OBVIOUS it just looks a bit off-

  • @vinnywithay9909
    @vinnywithay9909 Před rokem +1

    I'm glad they left in hoopy the hoop, the most iconic character in the entire portal franchise

  • @ban4nazz315
    @ban4nazz315 Před rokem +8

    Portal RTX looks like it was just rendered with the most basic knowledge of Blender anyone could have. The scene with Glados even lacks the fire from the damages.

  • @TheCoolEevee
    @TheCoolEevee Před rokem +3

    I think the best looking one was the edited one for the thumbnail.

    • @Rip-Rip-Rip
      @Rip-Rip-Rip  Před rokem +1

      Hi! I didn’t edit the one for the thumbnail, I just flew over there in no clip to get the picture and it looked like that. :)

    • @TheCoolEevee
      @TheCoolEevee Před rokem +1

      @@Rip-Rip-Rip Huh. What, in RTX Portal? Strange, seems like it when you actually get to that point ingame, the lighting just changes. The one where you noclipped to looks way closer to the source material.

  • @dashhurry4363
    @dashhurry4363 Před rokem +2

    I just beat RTX yesterday, I was mighty impressed of the environment when I beat it

  • @ytm23ak
    @ytm23ak Před rokem +2

    Interesting kind of demonstrates how light source trickery that made the original games look good by brute force can make lighting with auto RTX a bit trickier to nail. This whole project is really awesome though!

  • @larrytherepairman6584
    @larrytherepairman6584 Před rokem +5

    rtx just looks worse and more gloomy
    especially the basement bit at the end

  • @NickEnlowe
    @NickEnlowe Před rokem +7

    The camera speeding past the behind-the-scenes pipes looks amazing in the RTX version. So far in the game I think it's an overall upgrade. But I admit the ending doesn't look quite as good overall. Maybe they will patch in a fix to re-add the fire and make the basement darker. The cake does look more realistic, though!

    • @SonicMaster519
      @SonicMaster519 Před rokem +1

      The cake looks so real! My jaw dropped when I saw it. I love this, I can’t wait to see what others will do with RTX Remix.

    • @TimeMasterOG
      @TimeMasterOG Před rokem

      wow the tech demo looks good with its stupid bloody gimmick (raytracing) - it took away from the atmosphere completely

  • @TheWorldOf...
    @TheWorldOf... Před rokem +2

    No Mod or "enhancement" can ever improve original Valve videogames. 🛐

  • @jeremyjw
    @jeremyjw Před rokem +2

    i thought you were talking about the original Portal ending .
    originally , at the end of Portal
    before Portal 2 was announced
    Chell didn't get dragged back into the facility .
    you'd have to install Portal from a CD
    and not get the it updated
    to see how it used to be

  • @Woot100
    @Woot100 Před rokem +3

    digging most of this, but i feel like the parking lot scene looks a little weird?? mostly the subtler fire [bad choice] and the weird ground texture [BAD choice]. nvidia already changed certain things before release after fan complaints, and they're currently working on bugfixes, maybe there'll be tweaks post-release.

  • @Anxiety_cx
    @Anxiety_cx Před rokem +3

    looks better without it

  • @LilyTheCuteKitty432
    @LilyTheCuteKitty432 Před rokem +1

    Okay, so the first part is literally typing "mat_fullbright 1" into the console, but the second part, dear God I'm in love.
    People are saying that this is a bad thing. They just want what valve usually makes.
    To me, it's more of a "Better graphics in a 2007 game? Yes please!" kind of situation. People don't appreciate that Valve and NVIDIA were trying to improve their game drastically. And to me, it worked. Even with a low framerate, the game feels amazing. It feels more immersive and real. We all love the story. We all love the game. Why is upgrading the graphics a bad thing?

  • @Dmitry0wl
    @Dmitry0wl Před rokem +2

    Portal with Rtx looks like Gold Ingot covered with cheap plastic bag

  • @mguymario
    @mguymario Před rokem +3

    Superised they keeped Glados' Portal 1 design since they updated the cores to look like something in between 1 and 2

    • @justinwalsworth6673
      @justinwalsworth6673 Před rokem +6

      They actually changed her design. The entire body was retextured and modeled to match her design in Portal 2 with a few pieces from the Portal model to maintain her original look before she rots away. The face is the same because this is how GLaDOS looked in Portal and pieces of the face fall off as she is brought back into the facility by the Party Protocol Assistant at the end of the game which is why in Portal 2 the face shell is exposed on the sides and front showing the moving black eyepiece.

  • @insid3493
    @insid3493 Před rokem +3

    I personally think the parking lot looks a lot better without RTX but the cake bit looks a lot better with the RTX

    • @kirbninja
      @kirbninja Před rokem +1

      Probably because they redone that model. There is more whipped cream under the (presumably) cherries.

  • @jod422
    @jod422 Před rokem +1

    From these comments it feels like the community is sort of misunderstanding what portal rtx is, it wasn’t supposed to capture the same feeing or magic of the original game, and it wasn’t meant to replace it. It was just a tech demo that shows how remix can be used on older games

  • @RoProReal
    @RoProReal Před rokem +1

    R.I.P fire 2007-2022

  • @quadrata8382
    @quadrata8382 Před rokem +4

    This is the Half-Life: Source of today.

    • @SonicMaster519
      @SonicMaster519 Před rokem

      Except HLS wasn’t really a showcase of awesome technology to come.

  • @watermelon5159
    @watermelon5159 Před rokem +3

    I have a feeling the way Source handles outside scenes may be the reason behind this but I'm not 100% certain. Seems super weird that this scene in particular looks this bad, while nothing else does.

    • @FinnLovesFP
      @FinnLovesFP Před rokem +1

      Basically. Similar things happen if you import Half-Life 2 maps in. Looks odd mostly because they probably thought they didn't need to put in the effort for the outside bit showing the sun given you only see the outside briefly.

    • @TheBreakingBenny
      @TheBreakingBenny Před rokem

      The curious thing is that Portal RTX includes all HL2 assets as well, when they could've put in the effort to axe those… But oh well, lazy just like Valve then! They probably didn't wanna license using Source 2 for this either.

  • @bfbfour5012
    @bfbfour5012 Před rokem +2

    In my opinion
    Without RTX it looks so much better

  • @jc11505
    @jc11505 Před rokem +1

    Look at what they've done to my boy!

  • @KlabauterManiac
    @KlabauterManiac Před rokem +4

    Original is better.

  • @Slickman2006
    @Slickman2006 Před rokem +3

    RTX is garbage in low light scenes.

  • @cdm966
    @cdm966 Před rokem +1

    I'm so glad that everyone is shitting on Portal RTX because it really just goes to show that technology isn't everything; Portal had such a strong visual design that modifying it at all almost makes it worse. You can't just slap Ray Traced lighting over it and call it a day because it's completely at odds with the visual design of the original game.

  • @pu55yEaterr
    @pu55yEaterr Před rokem +1

    the fire is gone, so does the cracks on the road

  • @Zorklis
    @Zorklis Před rokem +14

    All the comments saying without RTX looks more realistic don't pass the reality vibe, the new one looks great and the fire looks so ugly and it wouldn't burn in real life like that

    • @maxim07minecraftpropvp41
      @maxim07minecraftpropvp41 Před rokem +12

      removing the fire isn't a good solution buddy

    • @kabanfriends5764
      @kabanfriends5764 Před rokem +3

      i think the RTX one still plays the fire sound

    • @gdog8170
      @gdog8170 Před rokem +3

      fr the one on the left looked like a render while on the right looked worse

    • @maxim07minecraftpropvp41
      @maxim07minecraftpropvp41 Před rokem +6

      @@gdog8170 left looks like it was done in a hurry, there are no cracks in the road, but the paint looks all worn out and the sun light is not even falling properly to light it like on the right, cope with the fact nvidia f##ked it up

    • @sebrasebra
      @sebrasebra Před rokem

      It doesn’t convey the story as good as the first one. The fire just shows the amount of damage inflicted to the science lab. Also, the basement is very bright.

  • @eldkfwkd321
    @eldkfwkd321 Před rokem +3

    This is the same as the difference between Left 4 Dead and Back 4 Blood.

    • @npc_citizen9276
      @npc_citizen9276 Před rokem +5

      Hell nah. Back for blood was a fucking disaster. This is at least impressive.

    • @eldkfwkd321
      @eldkfwkd321 Před rokem +1

      @@npc_citizen9276 You goddamn right.

    • @spongebobfan78
      @spongebobfan78 Před rokem

      At least Portal RTX is free and is more like "some stuff that you could do with RTX Remix". Not an entirely new game that cost a lot.

    • @biqbagel
      @biqbagel Před rokem

      back 4 blood is actual trash and looks worse than l4d...

    • @SonicMaster519
      @SonicMaster519 Před rokem

      @@biqbagel being worse than L4D isn’t hard to do, that game is a masterpiece

  • @MrTefe
    @MrTefe Před rokem +1

    bro i showed this to my grandma and she thought that the RTX was real lmao

  • @mr.glenor893
    @mr.glenor893 Před rokem +1

    When I played it I still saw the rectangular trees

  • @mrcyanman5251
    @mrcyanman5251 Před rokem +3

    without looks better at the start tbh

  • @hohhan1978
    @hohhan1978 Před rokem +1

    "RTX on" meme but turned 180 degrees.

  • @Cxntrxl
    @Cxntrxl Před rokem +2

    Why does the ground look like they melted 3 dirty school erasers and called it cement

  • @98RudolphXmas
    @98RudolphXmas Před rokem +2

    I don‘t know it would be nice to see the game with modern and proper graphics that are up to date but this one feels I don‘t know life less for some reason especially at the beginning with the remains of GLaDOs laying around and that road Chell is laying on it all looks too perfect for the conditions of everything in that scene after what just happened. Also the basement scene is just weirdly light up so bloomy and more reddish that feels kind of weird. I think I‘ll stick to the original version as well.

  • @milkman-30
    @milkman-30 Před rokem +1

    the lighting, the fire, the ground, if they had transported better models and fire effects with the same lighting this could’ve looked so good. what a shame. the cake scene didn’t look too bad just a little bit weirdly bright.

  • @Martin-gw1br
    @Martin-gw1br Před rokem +1

    THE ROAD NEEDS MORE DIRT ITS SO CLEAN

  • @kingdingusmcbingus2668
    @kingdingusmcbingus2668 Před rokem +2

    they should've kept the fire, a 4090 on fire would have been very fitting considering the controversy around it's power cables, or maybe that's exactly why they removed it in the first place lmao

  • @EntireShadow
    @EntireShadow Před rokem +1

    This was a triumph

  • @Simplystimulating
    @Simplystimulating Před rokem +1

    Awesome

  • @MorbidMemes
    @MorbidMemes Před rokem +2

    Portal without RTX looks better than with RTX

  • @hollyblocky
    @hollyblocky Před rokem +1

    Things I've learned:
    1. Nvidia has no idea what outside is supposed to look like
    2. Nvidia has no idea what fire is
    3. Nvidia has no idea what cement looks like

  • @therealcroman
    @therealcroman Před rokem +1

    Without RTX looks significantly better in almost every instance.