👉FUN / NOT FUN: Classic WoW Zones Edition: czcams.com/video/gnMUk1Yypno/video.html Level FAST in Dragonflight and Classic, make Easy Gold and a Whole LOT more: www.restedxp.com/ref/Nixxiom/ Check Out Our Merchandise: Nixxiom.myspreadshop.com/ Join Our Community Discord: discord.gg/EfKwBhHxG2 And Lastly, Consider Becoming a Channel Member to Earn Rewards: tinyurl.com/5n738rsb
Seconded, was about to leave a comment suggesting that. I love how Nixxiom focuses on the aesthetic and lore of these dungeons and raids as that's always been really important to me
I always liked ZG. Especially because it gave such a nice change of scenery with its lush jungle landscape from MC and BWL where everything is kinda dark and fiery.
Same! I love Uldaman, I think it just felt like an adventure back in the days since there's so many hidden things and bosses and I felt very accomplished when I killed the end boss for the first time since you didn't get there with every party.
I get why blizz removed it but lets not forget the "open dungeons" basically the mini-zone right before the actuall dungeon, like the big mine before the actuall deadmines or BRD, meant as a solo/open experience which the original Blizz team intentionally implemented to basically complete the "experience"
I dunno Buddy. Just for one example, I truly enjoyed ZG. The open air confrontations were a great change-up to all the dark and gloomy places and i think all the Bosses were quite unique and had great flavour with what they represented. Even the trash had some awesome abilities not seen elsewhere. Plus, Trolls are just pretty dang cool! Thanks for the listing though, I agree with many choices. :)
I remember my first dungeon fondly. It was deadmines. I was in 7th grade and taking a shit with my school laptop. Got invited without knowing what I was getting into and did the whole dungeon on the toilet. Oh the nostalgia.
AQ20-40 are both the most memorable raids for me back in vanilla. The hype around it and all the lore they prepared us with just made it such a beast to conquer.
I liked Uldaman! The sound that the staff makes when opening that door was super Tomb Raider esque. The tunnel part of the dungeon is kinda lame but the 2nd half once you get inside the ruins was pretty awesome imo :D BRD has so much rpg shoved into and no other dungeon in any game I've ever played is at nearly the same level. -Grim Guzzler with it's multiple ways to get through it from causing property damage from making a dwarf drunk, causing a riot, pickpocketing a key and the Phalanx boss was only available if you chose a specific one -collecting keys throughout the run and returning to the vault room for bonus money and boss -having ot be a ghost to see the ghost that gives you a quest -the shadowforge gate closing one pathway to create another -lighting the torches to open a giant pathway filled with flamethrowers and a giant lava golem standing at the end all menacing. Then opening that door past him is an impressive room with a throne room centerpiece -it actually FEEEELS like a city that you're invading and not just a hallway with all of its pathways that interconnect at different points SO MUCH RPG and im sure theres more that i cant think of off the top of my head
Great stuff, Nix. Only had 2 differences in opinion, For me Gnomer just isn't fun, and SM: Armory, Is! Smooth brain warrior, what can I say, the simplicity of walking through hordes of mobs to a boss makes me happy. No thought involved, Just carnage.
BRD and LBRS+UBRS are hands down the best RPG-style dungeons in the game. The horizontal scale of the volcanic caverns and machinations of the Dark Iron in BRD. The siege-designed layout of multiple layers, with overlaps and nooks and crannies for defenders to abuse in LBRS, being able to see the what other horrors and mysteries are locked away behind the starter gate, just above your head as you clear the lower parts, then getting to breach the door once you have the key item and face the true mustered might of Nefarian's and Blackhand's forces, traversing swindlingly high bridges overlooking the portions you cleared earlier... It's simply perfect.
No, just delete Retail. Come out with Classic with Mist of Panderia abilities & no flying & classes can only use homogenized abilities in pvp. Then most of WoW’s problems solved ❤️
Gnomeregan isn't fun, it's really hard because we try to go down the tram with those Dark Iron Dwarf Agents and we keep dying to them do to there being three of them and one zombie soldier gnome.
Molten Core WAS fun, yes there was a lot of trash but if you were not careful the trash were arguably as difficult as mini raid bosses and when your entire group is in mostly green/blue gear from quests and dungeons (especially before everyone were following prebis guides) it was a lot of fun. BUT after having ran through it almost weekly for the duration of Classic, eventually it just became another grind
I agree, but considering ppl ran molten core on their mains for 5 phases while ppl drop naxxramas 1 week into ulduar says alot about how screwed up with the power creep on loot coming from new raids.
MC has a cool look but it's a chore to get through. Every boss in there has 1 phase and only 1-2 abilities, except Ragnaros. It was a fun raid in vanilla, back before the loot update, because your gear was so bad it actually made the fights challenging
I really loved Uldaman. The mysteries of the Titans, Ironaya, ME GRIMLOK KING. The animal section is fun, the Dark Iron section is a standout fighting a Senator was cool.
Razorfen Kraul in two lines: -Guys, I need this pig Roogug for my warrior specific quest, we just have to go to the left for a second, it's literally here at the entrance -Uhhhh... Yeah... You know, we'll do it after the last boss, okay?
that usually doesn't happen because the warrior is the tank, so the hole party relies on them. So if the warrior demands to go for Roogug first, the rest of the party doesn't have another choice.
Fun fact: wailing caverns was the first ever dungeon designed by the wow dev team.. kinda explains why it’s kinda plain and suuuper long. Still fun tho I like it, it’s a classic and a glimpse into the earliest wow days.
I remember spending like 5 hours in maraudon, and then we finally got to princess and couldn’t kill her and someone’s lvl 60 rogue friend ended up coming and helped us lol 😂
This whole video really got me thinking. After playing classic wow since 2019 I never really considered the "fun" of what I was doing. I was always having fun, so when I wasn't having fun was the only time I noticed it. Like after a series of wipes or a particularly grueling grind for some damn bear ass that just wouldn't drop I knew that I wasn't having fun. But otherwise I was enjoying spending time in wow doing whatever, hell I did hundreds of runs in BRD to get hand of justice on my warrior, but I still think BRD is my all time fav dungeon. Now years later I think my mind has slipped more into thinking of doing things the "correct" or most efficient way, and in my head when you said Stockades were not fun I went: "But it's such a good grinding spot! It's where I'll be from level 22 to 28, it's great!" But giving it more thought I agree that it's kinda boring even just conceptually.
I was thinking you better not say Maraudon is not fun (because I know that's the public opinion) but thankfully you are a man of impeccable taste. Although I really did enjoy ZG and Uldaman.
my main disagreements are uldaman (it is such an iconic classic raid with more lore than some entire zones), sunken temple (lore is cool but its confusing layout is frustrating and theres a lot of up and down and grindy bits, like the statues or mininoss trolls), and AQ40 (bug lore is some of most fleshed out in the game, plus it had some very fun/unique fights for its time like twin emps, prophet, and of course the iconic cthun. and discounting that entire amazing raid just because you dont like bugs?) AQ20 is decent too but not nearly as memorable as AQ40, though the last boss is incredible...ly frustrating but very unique! i do love these and the content, please do more expansions!
Dire Maul Tribute was always my favorite run in vanilla. Not so much in Classic when people found ways to skip everything, but doing it "properly." Just the whole concept of being rewarded for finding a way to NOT rush through killing everything always appealed to me.
I practically lived in Blackrock Mountain during Classic. Every dungeon/raid in that zone was amazing (even MC). The reason people dont hold it in high reguards is because it was the first raid in wow and you had all the newbs that didnt know what they were doing and barely had the ability to work in groups of 5, much less 40 effectively. add in the fact that you had to have, what was it, 5? vials of water that had an hour CD and one time use unless you got the Eternal Quintessence which was a whole grind for the last Rep level needed to even get to Ragnaros. The part that made me laugh was when you said 'who doesnt like Stratholm ... well maybe the healers.' I mained a priest so that hit me personally xd. And don't get me started on Naxxramus. Where to begin? A boss that can 1 shot your best geared main raid tanks, a spider that incapacitated your entire raid regularly, the Safety Dance, 4 horses that require perfect coordination due to infinately stacking curses in such a wide radius, and once your past that a giant frost dragon that required a whole nother set of gear to even try to fight or you will be 1 shot. the many, many, many nights spent in there wiping to various bosses for varying reasons give me nightmares.
Idk if this ever happened on live, but on private servers, the funniest thing ever was in Gnomeragen when hunters would jump down at the beginning with the rest of the party without dismissing their pet, and it wouldn't be for a literal good 5 minutes before their pet showed back up with half the dungeon's mobs behind it.
9:32 Ah man, that *tiny* snippet from The Grind made me so happy that I am not the only one who remembers that. So great, fun and enjoyable. Still watch the Halloween special every few months.
Dire Maul, so agree with your comment, people just focus on it for loot and bufs, but man, the enverioment, the sense of being in the ruins of an ancient city full of monsters, the run to the Ogre king... and it was in my favorite zone, Feralas. The second best dungeon, BRD will be always the King.
Overall great wrap up, I would say the community would disagree with gnomer and sunken temple being fun (although great atmospherically) and with molten core being not fun. Though it is true that after 50 runs of the place it starts to drag on, you didn't grade any of the other dungeons based on running it 50 times. Delving into Molten Core the first time is an experience like no other as you fight these giant igneous creatures that you've been teased at throughout the entire game as well as the lore of the dark iron dwarves and what exactly it is they have been working on in the depths of blackrock mountain. Ragnaros exploding out of the depths and immediately killing his highest lieutenant. Absolutely amazing.
Haha oh man nothing like the hunter or ranged dps pulls. Nixxiom definitely doing more of the 'atmosphere' sorta comparisons because I spent a ton of time wiping in there and many other dungeons. I've enjoyed going back to run newbies through it!
I disagree on AQ20/40. I love it, was and is super fun. Treasure chests everywhere, a giant boss that needs you to fondle his crystals. Diving into what feels like an ant colony and wiping out an infestation. The very first boss was cool in 40 having him split into copies of himself or the Twin Emperors...yeah, absolutely cannot agree on them not being fun.
My biggest accomplishment was outhealing a 8 piece tier 2 holy priest on the sapphiron fight with high +healing and 3 piece tier 3 and sniping the top heals spot
Can you not do that manually? Sorry I don't play retail, but on our server we can walk in the entrance and do it all. Not sure if you are speaking of players or how the dungeons actually work.
I'm really happy that I started playing WoW in 2005 and got to experience these actual dungeons, and not the "run forward and AoE everything for exp" instances that started with WotLK.
ZG is really cool gameplay wise. It is a first catch-up raid in WoW, it allows mounts inside, it has ultra-rare mount drops, it introduces token gearing system, it is a starting point of a paradigm shift from 40 raiders to 20 raiders, and it has free choice of bosses killing order, not mentioning that all bosses except Hakkar are optional (killing Hakkar without killing priests is hard though)
don't agree with Uldaman and in particular Molten Core. If vanilla WoW was the first MMO you played in your life, it's imho impossible not to like MC because raiding MC meant to play the game with at least 39 other people and they were the real reason you enjoyed or didn'T enjoy any raid back in those days. The Raid and the loot was just the excuse for 40 people to show up and work together.
I love you Nixxiom but you're high if you're putting ZG next to AQ20 in terms of fun. ZG is set up so well. Clear all the bosses around the circle to weaken the boss in the middle and make him killable. ZG is great, sorry not sorry had to chuck my 2 cents in there.
I was pleasantly surprised when I seen Maraudon and Sunken Temple on this list being fun. Next to BRD I think they are one of the best crafted for sure. Long but I absolutely love the aesthetics and feel of both those dungeons.
All of these are some of my favorite and most memorable fantasy exploration experiences. Gotta love these long Classic dungeons with rich lore, non-standard structure and awe-inspiring setting.
As someone who hasn't played for a loooong time: Almost fully agree. I'm very sad that experiences like Blackrock Depths and Maraudon will never be recreated. The world is different now. Attention spans are just too short. :( I will never miss Stratholme though. I finally got the damn horse after running it to the point where statistically I should have gotten it three times.
I like how the Blackrock Orc in Stockades was for the longest time not a player Orc model but a very old Orc mofrk from the ALPHA of Wow. Some of the forest trolls in Ghostlands/eversong and a couple reskins of them as extra buff jungle trolls in Stranglethorn are also old Alpha models. I actually like that troll build brst and think it actually may have certain animations dating back to Warcraft 3.
For me, pretty much all of vanilla WOW was a blur. What dungeon are we in? No idea, just kill stuff and get phat lewtz. As for raids, we pretty much only undertook them two expansions later once we were a lot of levels OP. My guild was so bad, mostly drunkards and stoners. But we had hella fun, and IMO that's what gaming is all about. Awesome memories. Not played since 2012 but enjoyed this youtubes, so thanks for the trip down memory lane.
I agree with everything except for Uldaman. Uldaman is one of my favorite dungeons from classic wow, mainly due to nostaligia. I remember back in TBC days when i started to play this game, ive met couple guys which were in guild which i've joined and i stick with this guild for many years.
I feel it's slightly disingenuous that the deciding factor for Molten Core is that it's boring after x many runs though I do agree, molten bore is accurate after the 100th run, the first experience should be the deciding factor not the 100th as you wouldn't know if the other dungeons would be as boring if you did them as many times because there's no reason too
as someone who did do the bug farm i'll admit i did have a bit of ptsd after it going in to AQ40 despite that i do still love the raid and generally love all the vanilla raids overall, naxx is tho my least favorite it can be very fun and exciting in the start when you are going in for the first time but i feel like after running it for a while it starts to feel more like a chore to do it. my favorite raid overall is definetly BWL pretty chill raid to do imo :)
BRD was so good, it felt like an actual place, it is more detailed than even capital cities, it kinda overshadow the raids (though if they made it into a raid, it wouldnt feel as intimate as it is, it feeling like a infiltration is what make it so good), instead of a DnD dungeon, BRD felt like a whole module/short campaign
def looking forward to to other videos covering different expacs in this kinda style. though I would like to see some more analysis for each dungeon and raid
It's possible! Done well as long as it didn't feel like a slog. I love how they did all the time shenanigans in TBC and Wrath, but I could see how if don't improperly it would feel less like a good time and more like bigger Black Morass.
I only disagree with Zul'gurub, I love it to this day. Would love to see these video's with 4 catagories personally, to specify a bit more. Perfect, great, good, bad and terrible or something. Still great though
I like Uldaman. It's a nice dungeon diving into ancient history and on top it is also really, really good for gaining XP - the dungeon gives soooo many XP. The original versions of the classic dungeons where all better than the reworks some of them got. Scholomance, Sunken Temple, to a lesser degree even Shadowfang keep....all destroyed by the reworks. I strongly disagree about Zul'Gurub - a super fun raid. And I'm not alone with this opinion - at least on my servers here in Germany Zul'Gurub was extremely popular.
Brilliant video. But Blackwing Lair is the most NOT FUN thing among them all. The trash is unending, the bosses are, in order, a crimson dragon, a red dragon, a black dragon, a brown dragon, another black dragon, a multicolor dragon, and a big black dragon. Did i mention all the other mobs are dragons too? 0 lore, 0 storytelling and the mechanics are basically move all together and hide behind a wall for LOS.
I honestly dontunderstand how people can not like ZG. Like maybe thru the lense of doing it every 3 day reset you get tired of it, but the raid just looks beautiful, every boss has unique mechanics, amazing loot, mounts, lore, etc
Only thing I don't agree on is AQ40. I really enjoyed that. In particular C'thun, but I think the majority of the raid is awesome apart from the slime boss, that one sucks.
I just started playing wow again and the questing is so terrible I level up way to quick then mid questline I have to go to a different zone. I've basically just been doing random dungeons for fun.
have to disagree on the uldaman it was the first dungeon to introduce some big bosses with channeling and it felt epic doing so also so many questes therer
Yeah a lot of it depends on if we are going more in favor of atmosphere. In atmosphere? Uldaman is pretty cool. In gameplay? Get me out of there pls I get so lost! Then again I get lost in about every dungeon that has more than 1 path to go through it. But Uldaman and ST remind me of being in Tomb Raider.
👉FUN / NOT FUN: Classic WoW Zones Edition: czcams.com/video/gnMUk1Yypno/video.html
Level FAST in Dragonflight and Classic, make Easy Gold and a Whole LOT more: www.restedxp.com/ref/Nixxiom/
Check Out Our Merchandise: Nixxiom.myspreadshop.com/
Join Our Community Discord: discord.gg/EfKwBhHxG2
And Lastly, Consider Becoming a Channel Member to Earn Rewards: tinyurl.com/5n738rsb
While i dont agree with everything on this list, i would really love to see you do this for all the expansions
Seconded, was about to leave a comment suggesting that. I love how Nixxiom focuses on the aesthetic and lore of these dungeons and raids as that's always been really important to me
Yes!
Agreed
PLEASE
I have some differing views myself (am I weird for really liking Uldaman?) but would love to see the rest of the expansions
I always liked ZG. Especially because it gave such a nice change of scenery with its lush jungle landscape from MC and BWL where everything is kinda dark and fiery.
Uldaman is my favorite dungeon. I love the hidden secrets inside of the place, plus the lost vikings reside in there.
Same! I love Uldaman, I think it just felt like an adventure back in the days since there's so many hidden things and bosses and I felt very accomplished when I killed the end boss for the first time since you didn't get there with every party.
I remember back in vanilla when I saw the indiana jones room with the staff that opens the secret door / boss. Man that was epic! :D
But what is the deal with the little city-model thing? It still puzzles me
I was always bummed Gnomeregan looked like a giant warehouse instead of an actual former city.
Gnomes live in boxes. So why wouldn't they live in a giant warehouse
You don't want to go in and raid the Amazon warehouses?! But yeah I know what you mean.
What if that was the warehouse portion of the city.
I get why blizz removed it but lets not forget the "open dungeons" basically the mini-zone right before the actuall dungeon, like the big mine before the actuall deadmines or BRD, meant as a solo/open experience which the original Blizz team intentionally implemented to basically complete the "experience"
After playing classic, the dungeons feel incomplete without them
I dunno Buddy. Just for one example, I truly enjoyed ZG. The open air confrontations were a great change-up to all the dark and gloomy places and i think all the Bosses were quite unique and had great flavour with what they represented. Even the trash had some awesome abilities not seen elsewhere. Plus, Trolls are just pretty dang cool!
Thanks for the listing though, I agree with many choices. :)
agreed
Agreed
Yeah ZG was damn awesome, one of my favorites!
I remember my first dungeon fondly. It was deadmines. I was in 7th grade and taking a shit with my school laptop. Got invited without knowing what I was getting into and did the whole dungeon on the toilet. Oh the nostalgia.
The one time a wipe would be both bad and good
Make this into a series for all expacs!!
AQ20-40 are both the most memorable raids for me back in vanilla. The hype around it and all the lore they prepared us with just made it such a beast to conquer.
I liked Uldaman!
The sound that the staff makes when opening that door was super Tomb Raider esque. The tunnel part of the dungeon is kinda lame but the 2nd half once you get inside the ruins was pretty awesome imo :D
BRD has so much rpg shoved into and no other dungeon in any game I've ever played is at nearly the same level.
-Grim Guzzler with it's multiple ways to get through it from causing property damage from making a dwarf drunk, causing a riot, pickpocketing a key and the Phalanx boss was only available if you chose a specific one
-collecting keys throughout the run and returning to the vault room for bonus money and boss
-having ot be a ghost to see the ghost that gives you a quest
-the shadowforge gate closing one pathway to create another
-lighting the torches to open a giant pathway filled with flamethrowers and a giant lava golem standing at the end all menacing. Then opening that door past him is an impressive room with a throne room centerpiece
-it actually FEEEELS like a city that you're invading and not just a hallway with all of its pathways that interconnect at different points
SO MUCH RPG and im sure theres more that i cant think of off the top of my head
How can you not like ZG?
Right? zg is cozy with good loot and mounts
Great stuff, Nix. Only had 2 differences in opinion, For me Gnomer just isn't fun, and SM: Armory, Is! Smooth brain warrior, what can I say, the simplicity of walking through hordes of mobs to a boss makes me happy. No thought involved, Just carnage.
I've never heard anyone say Gnomeregan is fun
Who was the idiot to choose that as the raid for WoW Season of Discovery? That alone ruined that phase 🤦♂️😂
Naxx really was awesome, a true "bang your head against the wall many times and feel accomplished when you downed KT" type of raid
When I discovered dungeons I started playing in 2005, it was magical! Good memories.
BRD and LBRS+UBRS are hands down the best RPG-style dungeons in the game. The horizontal scale of the volcanic caverns and machinations of the Dark Iron in BRD. The siege-designed layout of multiple layers, with overlaps and nooks and crannies for defenders to abuse in LBRS, being able to see the what other horrors and mysteries are locked away behind the starter gate, just above your head as you clear the lower parts, then getting to breach the door once you have the key item and face the true mustered might of Nefarian's and Blackhand's forces, traversing swindlingly high bridges overlooking the portions you cleared earlier...
It's simply perfect.
So many of the old dungeons got an incredible huge nostalgic vibe for me. I hope so much they'll come out with classic timewalking.
No, just delete Retail. Come out with Classic with Mist of Panderia abilities & no flying & classes can only use homogenized abilities in pvp. Then most of WoW’s problems solved ❤️
Gnomeregan isn't fun, it's really hard because we try to go down the tram with those Dark Iron Dwarf Agents and we keep dying to them do to there being three of them and one zombie soldier gnome.
Agree, Gnomeregan is not fun
Agreed. The fact that it was an accomplishment on its own to have everyone from your original group finish the entire dungeon should say enough.
Gnomeregan sucks for one reason......gnomes
Molten Core WAS fun, yes there was a lot of trash but if you were not careful the trash were arguably as difficult as mini raid bosses and when your entire group is in mostly green/blue gear from quests and dungeons (especially before everyone were following prebis guides) it was a lot of fun. BUT after having ran through it almost weekly for the duration of Classic, eventually it just became another grind
I agree, but considering ppl ran molten core on their mains for 5 phases while ppl drop naxxramas 1 week into ulduar says alot about how screwed up with the power creep on loot coming from new raids.
Meh, bosses were too boring even by classic standards
MC has a cool look but it's a chore to get through. Every boss in there has 1 phase and only 1-2 abilities, except Ragnaros. It was a fun raid in vanilla, back before the loot update, because your gear was so bad it actually made the fights challenging
Classic has that atmosphere of what you think about a medieval fantasy world. I think they couldn't replicate it even in cataclysm
I really loved Uldaman. The mysteries of the Titans, Ironaya, ME GRIMLOK KING. The animal section is fun, the Dark Iron section is a standout fighting a Senator was cool.
The Black Rock Dungeons really looks like Quake levels. You can really see that John Staats started his level design career by making Quake maps.
ZG was such a breath of fresh air since MC/BWD are all inside deep a mountain.
Razorfen Kraul in two lines:
-Guys, I need this pig Roogug for my warrior specific quest, we just have to go to the left for a second, it's literally here at the entrance
-Uhhhh... Yeah... You know, we'll do it after the last boss, okay?
that usually doesn't happen because the warrior is the tank, so the hole party relies on them. So if the warrior demands to go for Roogug first, the rest of the party doesn't have another choice.
Fun fact: wailing caverns was the first ever dungeon designed by the wow dev team.. kinda explains why it’s kinda plain and suuuper long. Still fun tho I like it, it’s a classic and a glimpse into the earliest wow days.
wow classic with the homies is fun no matter the dungeon
I did wailing caverns one time, and then told myself never again.
I can't believe you forgot the main reason why people did molten core......
Thunderfury, Blessed Blade of the Windseeker
Did you just say Thunderfury, Blessed Blade of the Windseeker?
@@luvhair255 no, I did not say Thunderfury, Blessed Blade of the Windseeker.
I remember spending like 5 hours in maraudon, and then we finally got to princess and couldn’t kill her and someone’s lvl 60 rogue friend ended up coming and helped us lol 😂
This whole video really got me thinking. After playing classic wow since 2019 I never really considered the "fun" of what I was doing. I was always having fun, so when I wasn't having fun was the only time I noticed it. Like after a series of wipes or a particularly grueling grind for some damn bear ass that just wouldn't drop I knew that I wasn't having fun. But otherwise I was enjoying spending time in wow doing whatever, hell I did hundreds of runs in BRD to get hand of justice on my warrior, but I still think BRD is my all time fav dungeon. Now years later I think my mind has slipped more into thinking of doing things the "correct" or most efficient way, and in my head when you said Stockades were not fun I went: "But it's such a good grinding spot! It's where I'll be from level 22 to 28, it's great!" But giving it more thought I agree that it's kinda boring even just conceptually.
I was thinking you better not say Maraudon is not fun (because I know that's the public opinion) but thankfully you are a man of impeccable taste.
Although I really did enjoy ZG and Uldaman.
my main disagreements are uldaman (it is such an iconic classic raid with more lore than some entire zones), sunken temple (lore is cool but its confusing layout is frustrating and theres a lot of up and down and grindy bits, like the statues or mininoss trolls), and AQ40 (bug lore is some of most fleshed out in the game, plus it had some very fun/unique fights for its time like twin emps, prophet, and of course the iconic cthun. and discounting that entire amazing raid just because you dont like bugs?)
AQ20 is decent too but not nearly as memorable as AQ40, though the last boss is incredible...ly frustrating but very unique!
i do love these and the content, please do more expansions!
ZG was always a great time for me. Such a nice change of scenery from the underground depressing raids.
would love to see this same format for zones + dungeons/raids for the expansions
Dire Maul Tribute was always my favorite run in vanilla. Not so much in Classic when people found ways to skip everything, but doing it "properly." Just the whole concept of being rewarded for finding a way to NOT rush through killing everything always appealed to me.
I practically lived in Blackrock Mountain during Classic. Every dungeon/raid in that zone was amazing (even MC). The reason people dont hold it in high reguards is because it was the first raid in wow and you had all the newbs that didnt know what they were doing and barely had the ability to work in groups of 5, much less 40 effectively. add in the fact that you had to have, what was it, 5? vials of water that had an hour CD and one time use unless you got the Eternal Quintessence which was a whole grind for the last Rep level needed to even get to Ragnaros.
The part that made me laugh was when you said 'who doesnt like Stratholm ... well maybe the healers.' I mained a priest so that hit me personally xd. And don't get me started on Naxxramus. Where to begin? A boss that can 1 shot your best geared main raid tanks, a spider that incapacitated your entire raid regularly, the Safety Dance, 4 horses that require perfect coordination due to infinately stacking curses in such a wide radius, and once your past that a giant frost dragon that required a whole nother set of gear to even try to fight or you will be 1 shot. the many, many, many nights spent in there wiping to various bosses for varying reasons give me nightmares.
Idk if this ever happened on live, but on private servers, the funniest thing ever was in Gnomeragen when hunters would jump down at the beginning with the rest of the party without dismissing their pet, and it wouldn't be for a literal good 5 minutes before their pet showed back up with half the dungeon's mobs behind it.
A friend keeps telling me his friend ince saw someone MC an enemy off the edge for the same effect in reverse
9:32 Ah man, that *tiny* snippet from The Grind made me so happy that I am not the only one who remembers that. So great, fun and enjoyable. Still watch the Halloween special every few months.
Dire Maul, so agree with your comment, people just focus on it for loot and bufs, but man, the enverioment, the sense of being in the ruins of an ancient city full of monsters, the run to the Ogre king... and it was in my favorite zone, Feralas. The second best dungeon, BRD will be always the King.
From worst to best:
DM N < DM E < DM W
i pride myself on knowing gnomer like the back of my hand and the amount of groups i took through there when i was leveling different characters
Yeah I enjoyed way more the dungeons than the raids, maybe because the small scale allowed for better interaction with people
The kratos meme at the very beginning was perfect lol
I love Wailing Caverns. Honestly wish more dungeons had its intricate layout and weren't so linear(referring to post vanilla dungeons)
Overall great wrap up, I would say the community would disagree with gnomer and sunken temple being fun (although great atmospherically) and with molten core being not fun. Though it is true that after 50 runs of the place it starts to drag on, you didn't grade any of the other dungeons based on running it 50 times. Delving into Molten Core the first time is an experience like no other as you fight these giant igneous creatures that you've been teased at throughout the entire game as well as the lore of the dark iron dwarves and what exactly it is they have been working on in the depths of blackrock mountain. Ragnaros exploding out of the depths and immediately killing his highest lieutenant. Absolutely amazing.
3:56To this day, I'm still haunted by the grunts of the hunter pet that attacked the boss and we suddenly faced all the church visitors. Yes "fun".
Haha oh man nothing like the hunter or ranged dps pulls. Nixxiom definitely doing more of the 'atmosphere' sorta comparisons because I spent a ton of time wiping in there and many other dungeons. I've enjoyed going back to run newbies through it!
I disagree on AQ20/40. I love it, was and is super fun. Treasure chests everywhere, a giant boss that needs you to fondle his crystals. Diving into what feels like an ant colony and wiping out an infestation.
The very first boss was cool in 40 having him split into copies of himself or the Twin Emperors...yeah, absolutely cannot agree on them not being fun.
My biggest accomplishment was outhealing a 8 piece tier 2 holy priest on the sapphiron fight with high +healing and 3 piece tier 3 and sniping the top heals spot
I miss the classic Shadowfang Keep. I paid for my riding and mounts with how much I got for skinning worgen.
Blackrock depths is my favorite and I wish they’d disable the skips so I could actually run it as intended
Can you not do that manually? Sorry I don't play retail, but on our server we can walk in the entrance and do it all. Not sure if you are speaking of players or how the dungeons actually work.
@@luvhair255 you can walk in and do it manually but getting a group together to actually do it is impossible
@@probionekenobi1978 I see :(
I'm really happy that I started playing WoW in 2005 and got to experience these actual dungeons, and not the "run forward and AoE everything for exp" instances that started with WotLK.
Both AQ's had some of the most memorable architecture and ost of all the vanilla raids.
Nixxiom:
"Taurens are some of the most chill people out there"
Taurens:
"THAT'S A FIFTHFTY MINUS DEE KAY PEE!"
ZG is really cool gameplay wise. It is a first catch-up raid in WoW, it allows mounts inside, it has ultra-rare mount drops, it introduces token gearing system, it is a starting point of a paradigm shift from 40 raiders to 20 raiders, and it has free choice of bosses killing order, not mentioning that all bosses except Hakkar are optional (killing Hakkar without killing priests is hard though)
don't agree with Uldaman and in particular Molten Core. If vanilla WoW was the first MMO you played in your life, it's imho impossible not to like MC because raiding MC meant to play the game with at least 39 other people and they were the real reason you enjoyed or didn'T enjoy any raid back in those days. The Raid and the loot was just the excuse for 40 people to show up and work together.
Have to say, I'm really loving this new series.
sunken temple was amazing man
I think that your list was spot-on! Although I wouldn't say Wailing Caverns is fun, its left side sure is memorable at the very least.
I love you Nixxiom but you're high if you're putting ZG next to AQ20 in terms of fun. ZG is set up so well. Clear all the bosses around the circle to weaken the boss in the middle and make him killable. ZG is great, sorry not sorry had to chuck my 2 cents in there.
Dungeon finder: exists
"lmao let's only do the final room of Blackrock Depths 900 times"
I love this series, would love to see you do the FUN / NOT FUN for zones and dungeons of other expansions too :)
Nixxiom definetly not good at this but fun to watch
Whaaaaat..Ulduman is one of my favorite classic dungeons, it's so cool!
I was pleasantly surprised when I seen Maraudon and Sunken Temple on this list being fun. Next to BRD I think they are one of the best crafted for sure. Long but I absolutely love the aesthetics and feel of both those dungeons.
Unfortunately these days the experience of them gets sacrificed to the go-go-go gods
All of these are some of my favorite and most memorable fantasy exploration experiences. Gotta love these long Classic dungeons with rich lore, non-standard structure and awe-inspiring setting.
Hard disagree on ZF, for the sheer number of times I've experienced a group wiping and disbanding on the basilisk boss. So much pain. 😭
As someone who hasn't played for a loooong time: Almost fully agree.
I'm very sad that experiences like Blackrock Depths and Maraudon will never be recreated. The world is different now. Attention spans are just too short. :(
I will never miss Stratholme though. I finally got the damn horse after running it to the point where statistically I should have gotten it three times.
I like how the Blackrock Orc in Stockades was for the longest time not a player Orc model but a very old Orc mofrk from the ALPHA of Wow. Some of the forest trolls in Ghostlands/eversong and a couple reskins of them as extra buff jungle trolls in Stranglethorn are also old Alpha models. I actually like that troll build brst and think it actually may have certain animations dating back to Warcraft 3.
For me, pretty much all of vanilla WOW was a blur. What dungeon are we in? No idea, just kill stuff and get phat lewtz. As for raids, we pretty much only undertook them two expansions later once we were a lot of levels OP. My guild was so bad, mostly drunkards and stoners. But we had hella fun, and IMO that's what gaming is all about. Awesome memories. Not played since 2012 but enjoyed this youtubes, so thanks for the trip down memory lane.
Wailing Caverns is the bane of my existence
healer here- Strath is my favorite dungeon, so yes atleast some of us do :)
Shadowfang Keep's last boss is scary af in hardcore
Nice nostalgia trip, but why have the 4 Scarlet Wings as separate entries, and not the same for Dire Maul?
I agree with everything except for Uldaman. Uldaman is one of my favorite dungeons from classic wow, mainly due to nostaligia. I remember back in TBC days when i started to play this game, ive met couple guys which were in guild which i've joined and i stick with this guild for many years.
I feel it's slightly disingenuous that the deciding factor for Molten Core is that it's boring after x many runs
though I do agree, molten bore is accurate after the 100th run, the first experience should be the deciding factor not the 100th
as you wouldn't know if the other dungeons would be as boring if you did them as many times because there's no reason too
Yeah, I enjoy MC far more than ZG or AQ20/40. Though I only hate aq40 for the cthun trash.
Yeah if we're going off that logic, imagine running mara over and over again despite it being "fun"
@@austin4910 yea, anything's monotonous after enough repetition
@@austin4910 I did hundreds of mara 1 pulls. Had a great time.
as someone who did do the bug farm i'll admit i did have a bit of ptsd after it going in to AQ40 despite that i do still love the raid and generally love all the vanilla raids overall, naxx is tho my least favorite it can be very fun and exciting in the start when you are going in for the first time but i feel like after running it for a while it starts to feel more like a chore to do it. my favorite raid overall is definetly BWL pretty chill raid to do imo :)
ZF is my favorite classic dungeon
BRD was so good, it felt like an actual place, it is more detailed than even capital cities, it kinda overshadow the raids (though if they made it into a raid, it wouldnt feel as intimate as it is, it feeling like a infiltration is what make it so good), instead of a DnD dungeon, BRD felt like a whole module/short campaign
That's a fair list I happen to like ZG cuz I like jungles. Hakkar. And the special mounts.
def looking forward to to other videos covering different expacs in this kinda style. though I would like to see some more analysis for each dungeon and raid
I seem to remember hearing somewhere years ago that Mauredon was originally going to be a raid.
Thinking about the size of all the boss areas, it's a viable theory. They all look like they were designed around 40 people needing to be there.
I think Stratholme could've made a really fun raid
It's possible! Done well as long as it didn't feel like a slog. I love how they did all the time shenanigans in TBC and Wrath, but I could see how if don't improperly it would feel less like a good time and more like bigger Black Morass.
agree with most things however i always loved how hillarious the raid would look in nature resi gear so aq40 is a + for me
ZG was awesome for noobs like me in vanilla who never got into MC and BWL.
I only disagree with Zul'gurub, I love it to this day.
Would love to see these video's with 4 catagories personally, to specify a bit more. Perfect, great, good, bad and terrible or something. Still great though
Bro TWD edit in gnomregan is actually deadly funny XD
cant wait for the burning crusade edition
I like Uldaman. It's a nice dungeon diving into ancient history and on top it is also really, really good for gaining XP - the dungeon gives soooo many XP.
The original versions of the classic dungeons where all better than the reworks some of them got. Scholomance, Sunken Temple, to a lesser degree even Shadowfang keep....all destroyed by the reworks.
I strongly disagree about Zul'Gurub - a super fun raid. And I'm not alone with this opinion - at least on my servers here in Germany Zul'Gurub was extremely popular.
Maraudon corpse runs when your only rezzer is a Druid and nobody else knows their way around inside or out: not fun.
I love LBRS a ton, for all the variety of enemies in thr Dark Horde and UBRS is nice too.
Brilliant video. But Blackwing Lair is the most NOT FUN thing among them all. The trash is unending, the bosses are, in order, a crimson dragon, a red dragon, a black dragon, a brown dragon, another black dragon, a multicolor dragon, and a big black dragon. Did i mention all the other mobs are dragons too? 0 lore, 0 storytelling and the mechanics are basically move all together and hide behind a wall for LOS.
This series is great
Suggestions for the next video?
@@NixxiomOnCZcamsburning crusade dungeons/raids
@@NixxiomOnCZcams Classes/Specs in Classic
@@NixxiomOnCZcams How about Classic Raid Bosses or Quest-Chains? :D
I was the only mage I knew that had the turtle polymorph out of ZG!
They don't make dungeons like they used to. I think after TBC, they switched up the formula and they got generic and boring.
Sunken Temple is AMAZING... With a map mod!
I honestly dontunderstand how people can not like ZG. Like maybe thru the lense of doing it every 3 day reset you get tired of it, but the raid just looks beautiful, every boss has unique mechanics, amazing loot, mounts, lore, etc
I agree on the stockades being a boring grindfest but it makes up for it with the quests and it's proximity. But yeah it's not a fun time!
Only thing I don't agree on is AQ40. I really enjoyed that. In particular C'thun, but I think the majority of the raid is awesome apart from the slime boss, that one sucks.
I would personally switch stormwind stockades and ragefire casm
I just started playing wow again and the questing is so terrible I level up way to quick then mid questline I have to go to a different zone. I've basically just been doing random dungeons for fun.
have to disagree on the uldaman it was the first dungeon to introduce some big bosses with channeling and it felt epic doing so also so many questes therer
Yeah a lot of it depends on if we are going more in favor of atmosphere. In atmosphere? Uldaman is pretty cool. In gameplay? Get me out of there pls I get so lost! Then again I get lost in about every dungeon that has more than 1 path to go through it. But Uldaman and ST remind me of being in Tomb Raider.