Commodore 64 AI Image Generator

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  • čas přidán 28. 04. 2024
  • Make creative retro game sprites on the Commodore 64 with generative AI.
    AI image generators are very popular these days, and the results are used in all sorts of creative projects. This made me wonder what it would have been like if image generators had existed during the early personal computer revolution in the 1980s. What would they have been like, and what would the images have been used for?
    See how I made it happen here: github.com/nickbild/c64_gen_ai
    #commodore #commodore64 #generativeai #ai #retrogaming #retrocomputing

Komentáře • 16

  • @sirtinley-knot2944
    @sirtinley-knot2944 Před 2 měsíci +6

    I love this! What a great project, never would have thought of doing this!

  • @scottbaeder37
    @scottbaeder37 Před 2 měsíci +2

    back when I was an MS student in the late 70's, I wrote a simplistic logic simulator in BASIC. While a bit impressed, the Professor said: " It should be faster at simulation" - OK, for a Z80 system, AND in BASIC, I thought it did rather well. KUDO's to you!

  • @8_Bit
    @8_Bit Před 2 měsíci +2

    Nice Berzerk Elephant Robot!

    • @bugjamdrm6747
      @bugjamdrm6747 Před 2 měsíci

      I also smell bits of bird DNA there 😊

  • @myvocals7316
    @myvocals7316 Před 2 měsíci

    This is SO COOL! Props!

  • @benhoughton00
    @benhoughton00 Před 2 měsíci

    I ask why but I think wow well-done

  • @hamiltonharper
    @hamiltonharper Před 2 měsíci +7

    A proud moment for humanity

  • @CopperSosiska12
    @CopperSosiska12 Před 2 měsíci

    Это попало в статью у меня в новостях. Необычно, что генерация изображения нейросетью работает на 8-битном процессоре в 1 МГц и 64 КБ ОЗУ.

  • @ZXSpectrumHotel
    @ZXSpectrumHotel Před 2 měsíci +2

    Where can I get the BASIC source code? Do you mind if I make a ZX Spectrum version?

  • @signorelephant
    @signorelephant Před 2 měsíci

    So was that an elephant man that was drawn?
    Are these random each time, or how many different sprites are available to be chosen? Is there a size limit 16x16, 8x8, etc? It looks like these could be 8x16 as well. I would think there would eventually be a limit to how many sprites could be generated using this algorithm with just one color.

  • @dougmcfarlane
    @dougmcfarlane Před 2 měsíci +1

    Only a resolution of 8x8? I thought C64 sprites are 16x16 (monochrome), or 8x16 stretched for colour (that was 40 years ago, so I may have forgot).
    What, no colour? :) But still, very cool. Port this to assembly to see a huge speed increase.

    • @bugjamdrm6747
      @bugjamdrm6747 Před 2 měsíci

      You forgot a bit indeed. 😊 24x21 hires and 12x21 multicolour it is. But I agree, a port to assembler would be interesting.

  • @djedi81
    @djedi81 Před 2 měsíci +8

    Impressive, but incredibly slow. I guess this explains why programmers back then took the shortcut and just used their imagination to doodle up a quick sprite.😆

  • @snuffysmith1960s
    @snuffysmith1960s Před 2 měsíci

    VICE - c64NG$T4-lyfe

  • @buoynscom
    @buoynscom Před 2 měsíci

    My favourite lines were
    10 POKE 53280,0 : POKE 53281,0
    20 PRINT CHR$(147)
    30 SYS 7