Why I Don't Trust Ubisoft With Splinter Cell
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- čas přidán 26. 08. 2024
- There hasn't been a new Splinter Cell in almost seven years, but I'm at the point where I think that may be a blessing in disguise.
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Update: I’m happy to see the reception this video has gotten! It's performed way better than I ever expected it to. Agree with me or not, thanks for taking the time to listen to me. I’ve seen a couple sentiments being repeated in the comments so let me respond to some of them:
_Rainbow Six: Siege has great monetization. I’ve never paid for anything and it isn’t pay-to-win._
Well, I never said Siege was P2W. I think the R6 model doesn't seem so bad to long time heavily invested players who almost certainly have enough renown each new update to unlock everything they want. But for those trying to jump back in or start fresh like me, the tidal wave of knick-knacks and seeing there are 30+ Operators you’ll be going up against without knowing how they play or how to play against them, it's extremely difficult to get back into without paying or turning Siege into a second job since the renown prices are insanely high.
Plus, I’ve never been a fan of the idea that cosmetics don’t matter and are therefore ok to monetize the hell out of. Making your character(s) look cool/unique matters and is part of the experience. If it didn’t matter, why would they keep making and selling dozens of skins in every live service game? It’s because developers/publishers know they matter to players and therefore have value they can exploit.
_You're wrong about current day For Honor. You can’t just buy pieces of gear._
I’ll admit that my experience with For Honor is limited. I messed with the beta for it, but not only did it not grab me, but the shaky launch turned me off from buying it. My script and editing do make it seem like you could just buy OP gear pieces and that’s a mistake on my part. As I understand it, you can buy loot boxes with random gear (which IS still paying for gear), but you only get stuff appropriate to your level. The random stats a piece of gear had could still provide advantages, but they’ve since overhauled how gear works to correct that. So can you purchase individual gear pieces? No. But you CAN still buy gear and at launch it DID provide some advantage at least against those equal in level to you so my point isn’t entirely moot.
_Assassin’s Creed: Odyssey has fine progression. You don’t need to buy the time savers._
No, you don’t NEED to buy the XP boosters to progress, but I just don’t see how anyone could play that game and not realize how much of a grind it’s designed to be. It’s totally fine if you enjoy that grind because you’re really invested in the world and just love helping the people of ancient Greece. But if you’re not doing absolutely everything because most of the side content in that game is repetitive and not very interesting, you are absolutely level gated from the main story for big chunks of time. Everyone who’s bought the “time savers” agrees that the experience is dramatically improved if you have them. If all things were equal and the boosters weren’t there, I’d write off the slow progression as either a flawed design choice or one made to incentivise going off the beaten path. But since the boosters ARE available, the only conclusion I can draw is that the game itself has been compromised to make them more tempting. They wouldn’t be selling them if they didn’t want you to buy them
I'm not saying anything new with this extended rant, but this is a subject I've been wanting to vent about for awhile. With any luck, it wasn't entirely redundant.
First
THANK YOU! I sometimes think whoever is making the decisions at Ubisoft nowadays shouldn't be allowed the use of their thumbs.
Dont know if you heard about this latest Breakpoint problem but that alone should show that ubisoft is gonna start abandoning their old IPs that are niche like Breakpoint because they dont see the income. Their investors meeting was shit as well.
I think the new splinter cell(if it ever releases)should have even bigger levels and more levels or they could remaster splinter cell chaos theory
Micro Txs and 'Service models' have stolen the soul of the industry. You're completely right about the point of 'if Blacklist was released in 2020'.
This has been a thing for a while but to this day I still can't believe the absolute audacity of these developers and publishers to offer games as a 'service' while trying to squeeze money out of every aspect while delivering the same carbon copy bare minimum bullshit.
They're always unfinished, over priced and completely devoid of any genuine creative qualities. In 10 years every game will look like R6 Siege's Main Menu. I can't see it going away unfortunately.
They really shouldn't make another Splinter Cell game in the series. They'll never top the original Splinter Cell games, no matter how good the graphic qualities are etc. etc. You cant put a price on the genuine gaming experiences and memories that the older games hold.
Just picked up the HD trilogy on PS3 to attempt to platinum, that will do me for another 10 years! 👍
Excellent video, that's as personal as it is fair.
At this point, I'm wishing Ubisoft would re-enter the middle market. $30-40, gameplay focused single-player experiences that rekindle the joys of old school Clancy games without the sheer expense of big titles. Only problem is, I imagine post-launch support IS the middle-market to Ubisoft, in terms of production costs. Better to invest in heavily into a product which can then earn its launch profit (or more) yearly maintained with a fraction of the cost, rather than investing that same amount in a smaller project that'll come and go.
Me and my frienda are playing the original gear trilogy. ( I have play it in my teenager year, but not my friend and we want to play gears 4 and 5 on gamepass) I miss those type of game. I wish that the live servicd open world crash and burn so we can go back to do linear game.
What bothers me is that Ubisoft branded Seige as Rainbow 6 and Wildlands/Breakpoint as Ghost Recon, despite being incredibly different from the rest of those franchises. At least The Division was a new franchise, but I knew from the very second I saw those RPG level numbers and health bars above enemies exactly what it would turn into.
I hopr that the restructuration of Ubisoft give more place to make game and not live service. ( I know it's unrealistic, but a man can dream)
If you want a story, read a book, that's not what a game is for and they are usually implemented like shit and drag every to a screeching halt while you watch a movie inside your game.
It's a step back and not even the best way of telling a story. Which is why they generally just insert a movie into the game.
@@somik-i3x what's wrong with Open World games?
That is actually something wholly unique to video games and can't be replicated by any of the other mediums out there.
It is an insanely ambitious and immersive experience when done well.
Sure, it can be bland, boring, and completely unnecessary but it is certainly a step in the right direction for gaming in general.
One day we'll have lively and infinite world to explore dominated more by mechanics and themes than anything else. That day will be fucking amazing.
Craig: "you can't have brightly colored clothes and have stealth"
Me: cries in Far Cry Blood Dragon
to be fair everything there is brightly colored anyway
It goes beyond me why they havent yet made blood dragon 2
Or brought the first one to ps4
Blood Dragon has multiplayer based on the stealth genre? I can't see people hiding in such a crazy environment
@@RRRRRRRRR33 Exactly. Because they're hiding.
I’m glad there are others who acknowledge the state of Ubisoft nowadays properly
Haven't you noticed that they used isac from dead space on this game
Yep there's a reason why CDPR are overtaking them as the biggest European studio and they haven't even released Cyberpunk yet.
I've never actually had microtransaction problems in ubigames nowadays. It's as indolorous as cosmetics for me since crafting and grinding haven't felt boring so far.
It's 10/09/2020 (Ubi forward). I'm scared as hell...
Hell I don't trust Assassin's Creed with UbiSoft or the new Prince of Persia Remake the graphic looks like crap.
There was time when UbiSoft used to make amazing quality games with good story and great plot, level design, character sprites and design.
Now it's nothing more then microtransanctions!
“We’ll add in a premium currency called Echelon coins, and sell them in predetermined, inconvenient packs so you’re always forced to buy more than you need...”
*Somewhere at an Ubisoft Studio*
Developer: “Alright, who’s been leaking shit about the new Splinter Cell?!?”
the leaks turned out to be lambert is actually a transgender who kill sam fisher with a golf club
IKnowGunFu LMFAOOOOOO this comment is fucking hilarious
@@ididntmeantoshootthatvietn5012 This aged like fine wine
@@ididntmeantoshootthatvietn5012 Ummm...
@@ididntmeantoshootthatvietn5012 wtf is this last of us 2 reference?
Eric Johnson Voice: Default
Michael Ironside Voice: $9.99
don't say that... ubi might actually do that.
they will 100% do it
*DELET DIS*
The reason Michael Ironside wasn't in Blacklist was because he had throat cancer. Ubisoft didn't say because he didn't want them to.
Considering he came back to the roll in Wildlands, they better fucking not
"I wouldn't trust EA to bring back Burnout"
Why must truth hurt like this
burnout remaster on the switch is 50 as of right now, a game that came out in 2008
@@aransahebi7162 for switch your paying for the port and the portability of the console
@@thatcampingmann9543 are you really defending EA smh
@@aransahebi7162 no I'm just stating why older games cost more for switch smh
Higher chance of them pulling those games off than modern Ubisoft making a great Splinter Cell game though.
Splinter Cell: Future Espionage
Bringing the complete multiplayer experience to your console!
Engage in death defying 2-4 player infiltration missions.
Presenting a LINEAR open world map! Scale the Eiffel Tower!
Buy the Echelon Edition for the Spies vs. Mercs Season Pass!
Legendary Edition for all of this and more, for $180.00! ...also includes an authentic plastic mini drone replica ;D
Accurate haha. However, you forgot tacked on RPG mechanics, nonsense crafting, fetch quests for Lambert, Redding and Grim, plus intentionally grindy gameplay so Ubi can sell you timesavers!
@@SriMJ54 I wont even lie- as cheeky as I was being when I wrote this 2 years ago... I am starting to be afraid we wont even be getting _this_ . Sam Fisher DLCs are fine in Ghost Recon... but its turning into a cop out to avoid real Splinter Cell content.
I can’t remember who said it, but when you look at Ghost Recon: Breakpoint, it’s clear to see that game was developed with the sole intention of monetisation. As a big Assassin’s Creed fan, I don’t have high expectations for the next game. I also agree with everything you said about not wanting a new Splinter Cell. I’ve been saying this since GR: Wildlands, this isn’t the same Ubisoft, and it won’t be the same Splinter Cell.
It's time we moved on Assassin's creed lived a long life. It gave us hope, dreams ,enjoyment and sometimes frustrations. Prince of Persia was put in the shelf for Assassin's creed only for Ubisoft to fuck it up after a decade.
StepKickKing tbh I think origins and oddysey were good and I have hope for Valhalla but I’ve given up on every other Ubisoft franchise
Well , your comment didnt age well
@@user-cf9gh3nn5y valhalla was so much fun tho
@@dat1dudewhowatchesytvideos the game wasnt too bad, its just a shit AC game
100% agree with you.
Ubi was easily my favorite developer growing up, but not anymore... it's been basically a full decade since I could say that at this point.
So help me god, if there is a Splinter Cell reveal that shows an open world, or worse, a live-service, Ubisoft will finally feel that earthshattering backlash. Like EA with Battlefront, they miscalculated the care and the devotion of the fanbase and assumed all franchises could be turned into Madden/Fifa MUT.
R. Vered if they pull some shit like that I’m gladly trading in every Ubisoft game I own now lol, like wildlands was the last Ubisoft game I had a lot of fun with. Rainbow six siege went from a more grounded brand new type of experience into like some crazy shit where people literally can run Through walls and use controllable holograms, ghost recon is now like a dystopian clusterfuck, the division kept to its roots, but honestly I’m slowly starting to want a splinter cell game less and less. There is some clear conflict with the studios and probably with the company itself judging by the fact practically every breakpoint update is delayed now, shit that was supposed to come out in January isn’t coming out till spring, after March at least. It’s getting stupid
Be silent weakling
No, much worse, they'll turn it into an...
RPG
@@jasonsim5566 Well thats because B
GR: Breakpoint Bombed in sales and was thoroughly crucified by fans for overmonetizing the fucking game
You must know that battlefront II now has turned into an excellent game
I feel people sometimes forget that Ubisoft was once one of the chosen ones. They were the good guys, bringing balance to the game market. It's only recently that they joined in destroying it.
It's a common story. Companies get too corporate and profit oriented and then end up going down the same greed-driven road every other corporation does. Hell, back in the days of Atari, Activision used to be a good company too.
You were my brother ubisoft, i loved you
Really hope CD Project Red and Fromsoftware don't follow the same path.
It's the development of the Division that killed Ubisofts drive in gaming. That's the game where the concept of live service was born for them. This was back in the 2014 E3 reveal.
I feel like Ubisoft has been going down this road for more than a decade, so it doesn't seem recent at all to me.
I never thought I'd find a guy on CZcams with the same thinking as me and the same love for splinter cell
Watch dogs legion hasn’t even released yet and they already have fully fleshed out dlc. 🤦🏼♂️
Weird right? It's almost like they made content and cut it out to sell later
It hasn't released yet? All of those Ubisfort games blend together so much i was sure it had.
I'm not Ice Cube. It was supposed to launch on the 6th but it was delayed after Breakpoint flopped and Ubi panicked and delayed everything into holiday 2020/spring 2021
Drew Umm no they don’t. They only have character packs and that’s it. Don’t lie
@@Deivid-bn6yw Yeah. Which you have to pay for. That's DLC.
Critical Nobody:Ubisoft can't monetize splinter cell gameplay model
Ubisoft:You underestimate my power
Yeah I see how they could turn it into a open World RPG. I have some concepts for that myself that would work as a non ubisoft greedy cunt
Almost 3 years later and this video is still 100% on point.
A splinter cell game with the level design of the new hitman games, thats what i want.
I found the new ones way too boring.
Curiously still have more fun with contracts and especially with bloodmoney. Probably because it is way harder, has better and darker atmosphere and its iconic way better music by Jesper Kyd. And no every single character looks like 60 Kilos who never lifted anything in their life and Agent 47 not looking 30 years old like he now currently does after changing his looks full 3 times in the new trilogy with each Mappack, oh sorry each "new game" that they released.
Why would I wanna walk aimlessly through a south american shithole if the structured Hotel, Boatmission, Marriage, Casino Mission, Alps-Party and all the other smaller missions being so much cooler and atmospheric?
The only Mission that felt like the old games was the last one of the second new game in the Castle where you arrive per boat with other guests. And maybe the Thailand hotel. But otherwise naaah
Where you can actually survive full on combat
@@shepardren8006 its more realistic that one gunman gets very quickly owned by several trained gunmen. Its not like youre facing neighbor Bob in those games. Thats why ai think all those new games including hitman are wayyyy wayyy to easy. I couldnt just run and gun easily through hitman bloodmoney without tons of frustration
@@AbuHajarAlBugatti understandable. But.
But lol.
Hitman is restricted to using outfits that offer little to no protection.
His main thing is Disguise.
Using what he has in the world around him.
Sam is someone that goes in prepped for best and worst cased scenarios.
As well as going in and getting out like he wasn't there at all.
Hitman does the same thing
But their methods are different.
Does that mean sometimes things go over the top in missions. Yes.
Especially in the later titles.
And I don't have a problem with that. As long as the game play fits the story and vice versa.
@@shepardren8006 yes true but a kevlar vest does not stop a 7.62 calibre rifle round especially not fired from 10 metres away lol. I mean both games and generally games are just becoming too easy. No matter what Ubisoft title you look at. You know play as bullet sponges that can look holed like spongebob himself and still run around laughing
Silent Hunter is another Ubisoft series that doesn’t fit the model.
IDK about that look at World Of Warships.
(not saying WoWS is bad; just using it as an example of monetization, for better or worse)
I can see it now...
"Introducing Silent Hunter mobile. Sail the seas (timers), engage in battle (pay for ammo) and try survive (pay to speed up timers) to become the most feared!"
Driver franchise too. They bought that franchise and are just wasting it.
Anno series are also there.
Beyond Good and Evil game doesn’t fit that.
This has been the decade of beloved franchises being killed by greed. Mass Effect and Battlefront hit especially hard for me, but there's just too many to count. So yeah, I hope Splinter Cell doesn't get added to that list too.
Battlefront Is fantastic now, tough
Just have to hope this decade is the decade of redemption, starting with 343's Halo: Infinite.
If they're already greed they'll keep doing that for the rest of their potential series
Andromeda really killed any interest in Mass Effect which sucks. At least Battlefront 2 is good at least. To bad its the only thing Star Wars that isn't vomited out horse shit.
I thought Andromeda was cool. 7/10
We're going to lost Michael Ironside and then everyone is going to regret not having on more SC to give Sam a send off.
I really think they'd shame him with a new title. Ubi cannot make a game any other way than soulless open world live service game.
Well, there is a new rumor of an open-world Splinter Cell game, so you know, looking forward to seeing the exact reveal trailer you predicted years ahead.
When you mentioned that Ubisoft used to be one of your favorite developers/publishers, that when you saw their logo you knew you were in for a quality experience, I felt the exact same way. Splinter Cell, Prince of Persia, and the early couple of Assassin's Creed games are some of my all time favorites. Now, I can't even remember the last Ubisoft game I played. I think I played the first hour of both Watch Dogs and The Division, and realized I'm not into the types of games Ubi releases anymore. Haven't had the slightest interest the pick up one of their games since. I suppose they're making hand over fist anyways, so this sentiment probably means nothing to them.
We have countless indies that keep video games overall fresh and exciting, not all is lost. However I really do miss ambitious games supported by mid-large developers, games with a sizeable (NOT RIDICULOUS) budget and a sense of scale. Indies keep the creativity alive, but the (again, not ridiculous) scale and ambitious of older AAA or AA games is largely gone. There are some notable exceptions such as The Last Guardian and Hellblade, but as Raycevick once mentioned these games used to make up a healthy portion of any given publisher's portfolio. Used to.
When I think of this subject I compare it to films. Indie films are great, but I really miss epic films that are still crafted by artisans and have a sense of purpose. I don't mean to disrespect those working on big budget films today, the literal HUNDREDS of CG animators that work of any given modern blockbuster, but lets not pretend that Avengers: End Game stands anywhere near as ambitious, thoughtful, and technically impressive as the work of David Lean, Kubrick, or early Spielberg.
I recommend you Kingdom Come Deliverence, it was made with passion and good thougths. You actually - surprise - need to learn it mechanics to get why it is a brilliant RPG revolution, not just another Witcher clone like Ass Creed.
Same. KCD is brilliant.
I will say.. Ubisoft's only redeeming game as of recent has to be Watch Dogs 2. Picked it up at a bargain and was surprised at how good the story was.
100% agree, the current status of AAA gaming makes me very sad and very mad
“You either die a hero, or live to see yourself become the villain” -Harvey Dent
Splinter cell could not have another game for a while and be honorable, or fall into the void of Ubisoft games that have plagued recent years
well said.
You know for all the flak it rightfully received for a less than stellar launch, IO interactive are the only developers I have seen that have handled the online-only model well with Hitman and Hitman 2. Slowly drip feeding levels for the first game actually worked since it allowed players to fully explore them and Challenges are great side content because doing them is fun and timed contracts just breathed fresh life into the old levels. I would imagine Splinter Cell could work with a similar model but then you actually have to design the levels to be replayable which would contradict ubi's cookie-cutter philosophy these days.
I got my eye patche and wooden leg ready for Ubisoft upcoming releases
I agree with everything in this video, but as a quick aside: For Honor hasn't used gear-based stats in over a year now. Now gear scores only sum up to a list of set perks, of which everyone can only have a maximum of three. And the perks do not alter base stats like damage, revenge time, etc.
Just an update, as it no longer is pay-to-win but simply pay for cosmetics.
Well, it's about damn time. To have a pay-to-win feature in a supposed "triple A" game is basically suicidal at this stage. Why tarnish the image of the company even more, for nothing?
This video aged well after announcing Tom Clancy xd and assassin creed infinite
This should get millions of views
I don’t trust them either man... keep my good, clean Sam Fisher out of their grubby Ubisoft hands! Thanks for the shoutout, super sweet
I think they should sell the IP to a company of witch cares about the series
Or try to sell it to naughty dog please. 😢
@@danhdao7417 Oh no no i can deal with microtransactions , but not exclusivity
1:36 If you want the nostalgia to just smack you in the face, remember the old Ubisoft startup logo and jingle!
I get it. Ubisoft is just as bad as EA and Activision. All three of those companies once made amazing games and series, but now they only focus on milking every game for it’s money from the player base.
Considering Ubisoft's recent reaction to Division 2 and Breakpoint's relative disappointment, this may change and encourage a new Splinter Cell in the traditional style. I hope so, anyway.
I could see a "Hitman" style Splinter cell game in the future, have big levels with multiple objectives and ways to do things release in an episodic format
Yeah.
yeah totally, that would actually be awesome!
That wouldn't be the worst thing in the world, honestly. Biggest problem is they'd have to be willing to crank out the next level or two because as much as I love Splinter Cell, I'm not interested in playing the same map 600 times, squeezing blood from a stone. Plus, Splinter Cell doesn't really work in the same way as Hitman, considering Hitman is all about assassinations, meaning they can create many different scenarios for you to kill your target, adding to the replayability. Splinter Cell (with the exception of Conviction) has been more about infiltration and espionage. Sabotaging weapons and stealing documents. You're more encouraged NOT to hurt anybody more than anything else. Sure, Conviction and Blacklist changed the series to be more about stealth takedowns, but Blacklist still had bypassing enemies as a viable option, most of the time, and most of the objectives were, again, about espionage.
Tl;dr while an episodic Splinter Cell series in the vein of Hitman could work and isn't the worst idea I've ever seen, it'd take a lot of work to make it fun like Hitman was.
Nick Harding This is just giving me flashbacks of the atrocious nightmare of a game they almost made instead of the awesome Conviction we thankfully eventually got in its place: czcams.com/video/QPeWpTW2qGM/video.html
As long as the beginning is about the length of whichever Splinter Cell was the longest (or combine them all), plus all features from past ones (Pandora Tomorrow's swat turns better come back, I swear to god) and just give us it as drip-fed story after we complete the main part of it: that shall be enough to get me beaming from cheek to cheek.
And if they do DLC: it Better be to the level Capcom was cranking out for Monster Hunter World for Sam's side, and if they do Spies Vs Mercs for any DLC/season passes: follow Fighting games lead so that there's always something new and different about each Spy/Merc other than Health Pool (unless you melee) and weapons; they'll have something there, it'll be more what pleases both Single and Multi players and would keep the game relevant.
Plus if both are being worked on: maybe split them so they're separate (but if you buy one: you get the other free) and then you can segregate the DLC out unless it's weapons and uniforms like in Blacklist (I'm sure there are some who wish it were The Sims in customisation at times), in which case: you buy it for the main game and it also merges in the other too.
If Ubi can provide service and gameplay like that (one can only dream) and follows the community about as religiously as C&C Remastered is doing right now: you have yourself the ultimate money generator that does something mildly different from the dirty transactions being pumped out (the fact you gotta now say "it won't have Microtransactions" in the modern day gaming world already tells you we've hit a dark age that won't shake until we forget that embarrassment introduced by EA Sports into FIFA); the problem then is they have to put the work in, and if they're saying they want Sam back like people have been begging for (same with The Prince from Prince of Persia): they must get a community council started and go ahead with it.
I can imagine a shit ton of “timesavers” and cosmetics to make Sam Fisher’s pants look green or something
Now sam fisher is joining team rainbow 😂😂😂
Dude, another fine video. True words, spoken by a true gamer who wants to enjoy the game for what it is and NOT being a victim or allow any greedy corporate manager to take advantage of the love for the game/story. I don't know if you already have a video for Rainbow 6 (with the original team-based single-player shooter). I would sure like to hear what you have to say about that because I still don't understand why they killed it unless we take under consideration the monetization factor...
UBISOFT SHOULLD SELL SPLINTER CELL, THE WAY THAT "CORE" SOLD "TOMB RAIDER" TO CRYSTAL DYNAMICS, I MEAN, JUST SELL IT TO A COMPANY THAT'S WILLING TO REALLY PRODUCE A NEW SPLINTER CELL.
What company is that?
@@bartd2935 not only that, what good developer can they sell the ip to that won't turn it into a microtransaction mess? Naughty Dog is literally the only thing that comes to mind, only problem is they'll try to turn the game into a PS5 exclusive and ain't nobody got time for that shit. I want my new SC on PC too
@@bartd2935 Rockstar games
@@muhammedilyas4292 Linear games
Rockstar Games: We dont do that here.
Because apparently Rockstar has their fair share of problems.
@@muhammedilyas4292 How would they fit gold bars and shark card into Splinter Cell?
im still devastated how theyve treated breakpoint, i was so hyped for it, seeing how my squads gonna be deployed to another island to explore... nah
you get no squadmates, youre alone with a few drones, fucksake.
Atleast with the 3 AI companions, as dumb as they may be sometimes, it was comical and fun and the occasionally comments theyd give when you drive past a certain area would make the ride feel a bit alive, or humourus, the characters were quite funny most of times, atleast to me. Instead of giving them all a story or a meaning, they kill them all off....
The last real Ghost Recon was Advanced Warfighter 2, everything else was downhill from there
Yeah, even though the only way I could enjoy Wildlands was the permadeath mode, the ai squadmates were a nice addition compared to the emptiness of Breakpoint. Wildlands was fun, I completed it on the permadeath mode with the Ai teammates, made an all female 4 soldier deathsquad for the hell of it and it was pretty enjoyable
@@akshithnair578 future soldier wasn't to bad but I'd say it was definitely the fall of GR
@@Blackreaper95 future soldier was a good game in itself, but not a good ghost recon if you know what I mean
@@akshithnair578 I understand they changed the formula from GRAW to Future soldier, future soldier and division were very similar, GRAW 2 was my first ghost recon game. I was disappointed in everything after future soldier I liked FR for the weapons and concept but missed the old style of gameplay.
Dude, you just earned yourself a subscriber! Everything you said is so true.
I completely empathise with your fear of seeing such a beautifully nostalgic IP get minced through the money machine. I have a similar history with the series as you mentioned. Chaos Theory was a revelation to me as a teenager.
I do however disagree that Ubisoft are operating out of greed - AAA production companies are just that: companies. Games no longer make millions, they make BILLIONS of dollars. Ubisoft has investors, and Ubisoft has an obligation to ensure they make as much money as possible for those investors. It's not greed, it's just business. AAA game development is no longer a matter of passion or love for the IP. It's a matter of business.
So it's not that I don't TRUST Ubisoft with Sam Fisher and Splinter Cell, it's that the current economics of the gaming industry wouldn't allow for another good instalment.
I guess what I'm trying to say is that we need to adjust our expectations of AAA game developers. They're run by corporate entities, and the only passionate developers that work on these projects are most likely contractors, who don't want to push their own vision or agenda out of fear of being blacklisted as 'hard to work with'.
So yeah, it's corporatism with no regard for the consumer. Not much of a difference to me if I can be honest.
If the passion is lost and the goal isn't to provide an experience, then what's left for the customer to latch onto aside from busywork disguised as a game? You work a job and you get back home to get away from it all, only to end up having to grind/work for stuff in another place. I can't stand stuff like that. It's why I just can't buy AAA games anymore, they're not "games", they're just cashfarms now... It's sad that it's come to this as someone who grew up playing games.
Just makes it all feel pointless to me tbh
But yeah, if you want decent experiences, you just have to go to the indie side of things
It wouldn't be so sad that there hasn't been a new SC for 7 years if there was another developer/publisher already working on closing the (market) gap left by Ubisoft.
besorgter Burger I know! I wouldn’t even mind if someone else made a splinter cell-style game.
Seriously, why has no one capitalized on the demand for Splinter Cell by making a similar style game
@@Tearintime The same questions could apply to a lot of franchises that have a lot more demand than SC, not every style of gameplay can be brought back
@@Igneeka Where there's a will, there's a way. That style of gameplay has way too many fans for it to not be brought back
Honestly should've made a spin off game or something featuring Kestrel having conviction style gameplay. Got a feeling that would've been better received than Conviction, which was a damn good game and most of the hate towards it (and blacklist for that matter) was overblown and exaggerated. But there have been similar games like Styx: Shards of Darkness, and I'm sure there will be a new SC game soon with all the teasing Ubisoft did, including the CEO himself.
I feel the same but with Prince of Persia ... I want a new game ... but not from Ubisoft 2020
It would be MX of Persia with a gender fluid protagonist...
@@Grandmastergav86 😂😂
@@Grandmastergav86 dark prince would be his femine side lmao
Prince of Persia was sacrificed for Assassin's Creed.
Modern day Activision announces Tony Hawk Pro Skater Remastered and reboot. It’s only a matter of time till Ubisoft follows suit with Splinter Cell
Well said. I was literally fuming when you said you don't want another Splinter Cell. But you justified it and you are spot on. With Ubi's recent history they cannot be trusted to give Splinter Cell the next game it deserves.
The thing with Ubisoft is that they're only shifty scumbags about 50% of the time.
And I vaguely disagree. Ubisoft made Rainbow 6 Seige to be PVP, basically alienating it from the rest of the series. Ubisoft made Ghost Recon Wildlands to be Far Cry Bolivia, basically alienating it from the rest of the series. Ubisoft made GR Breakpoint to be a piece of shit, making it fall in line with their latest entries.
That's actually a good way of describing them. Only 50% of the time. Sometimes they are really nice and generous, donating to the Notre Dame burning and giving us free games.
@@cartoonjoseph1624 Yep. They also switched to open source Blender when it shifted over to version 2.8 for their... television department? Anyways they donated a bunch of money to the Blender Foundation and I think claim that any advancements they make they'll publicly share.
And then they'll make Assassins Creed a grindy slogfest and fill it to the brim with microtransactions. They're really hard to read.
See, I think deep down ubisoft is good, but they are just corrupted by greed. My theory being that they lost their touch after Far Cry 3 and didn't really know how to make money off their games anymore because, at that time, everyone agreed that every ubisoft game was the same, They experimented and realized the best way to make money is to add microtransactions, and when people didn't buy them, they essentially made the game harder to beat, therefore forcing them to buy microtransactions. If they had done what Arkane Studios did, which was add passion and effort into their games, all while making it good story-wise and gameplay-wise, they could pull off some major bank.
@@cartoonjoseph1624 Maybe. They do occasionally have some smaller "indie" titles like Grow Home and Child of Light, which get high marks, but I don't think they sold that well.
A problem with the game industry is that they keep trying to have this exponential growth that's just unrealistic.
"..everything that's supposed to keep me coming back ends up turning me away..." So true. Congrats on the channel man, been here since the 1st Splinter Cell one and you've kept me here since, well done brother.
The first splinter cell is awesome, really like how it feels palpable and something that feels close to reality
They release a new splinter cell game BUT:
- there is a very very short (or simple none) singleplayer.
- they added the multiplayer back in except its not mercs vs spies, its spies vs spies.
- the iconic Sam Fisher outfit is a " _legendary skin_ "
Funnily enough Double Agent V2's multi-player was spy vs spy
Last Ubisoft game I enjoyed was Blood Dragon 2013. Haven't bought anything from them for 2 years now.
Make Splinter Cell a single player focused game and bring back Michael Ironside and I might buy it.
Genome Soldat Well they brought him back for that wildlands mission, so probably gonna bring him back for whatever is next
Michael Ironside has health issues.
@@thecommentsuperhero8578 Which was why he didn't voice Sam in Blacklist, when people stupidly put 2 and 2 and got 5 with the motion capture "reason". He's better now
Its beyond me why they didnt made blood dragon 2 pr brought the first one for ps4
@@CHRISCAMPO-wq8bi he also didnt like sam in conviction thats why he left
The sad truth! Used to buy every Ubisoft title in the past. Grew up with Prince of Persia and Splinter Cell. I miss both franchises so much!
Yeah Prince of Persia loved the game it's a classic. You are forgetting Assassin's creed Ubisoft killed Price Of Persia for that only for it suffer the same fate.
I liked conviction and blacklist but i really do miss the old style my favorite ones was the first splinter cell and chaos theory i love all the old splinter cells but those are my two top favorites
If a big company would stop monetizing all their games, I would donate to them 100%
4:22 Not only that but For Honour is online only so the second it goes offline the game and season pass becomes useless and unplayable.
Well obviously since It's a multiplayer only game. The campaign was basically a glorified tutorial.
@@LaRavachole That's for adding literally nothing.
@@kclink1579 I get your point but what you said isn't exclusive to Ubisoft at all, literally any online game has a chance of getting shut down which turns its content useless, paid or not. So that's already expected and not really something that can be changed.
@@LaRavachole but its especially true for ubisoft, they shutdown their servers way too fast
@@BeHappyTo Beside games that were F2P, can you name any example? For their older games, most had a pretty good run. Hell, games like GR Future Soldier still has servers on the PC version and it has been released for a while now.
Damn, I miss 2007.
I can take you back in time lol
Yeah, we all do son
I absolutely loved this video
Couldn't have said it better myself, that's pretty much why I'm here. I've felt this way for a long time now and every time words fail me.
I don't know, the guards in Hitman don't seem to mind that I'm playing each level in an outfit literally called "clown suit".
But they comment on the Requiem suit. Other outfits have those basic reactions.
There was a point in time, when I enjoyed seeing the Ubisoft logo when booting up a game. That was 15 years ago.
Same.
I loved that too🤩 15 years ago
Ubisoft just trash now
Honestly I feel like most good games that have little to no micro transaction these days are normally the quote “smaller” game production companies like sucker punch with ghosts of Tsushima or the creators of no mans sky or even subnautica creators
You hit that on the nail. I just mentioned Ghost on the main chain as well. That's an old style of gaming. I bet they will find a way to destroy their success down the line due to greed.
Dude i 100% agree with what your saying. For a while ive been dying for the announcement of another splinter cell but just like everyone who watched this video agrees that ubisoft *cough every video game publisher* cant do it right. A few examples, in breakpoint a game i had high hopes for was destoryed, the same t-shirt in wildlands is now 10 bucks in game, there is legit a chart on redit of what everyone wants the game to be but it "attempts to create" but only ruins it. Same thing for Activision with black ops 4 but that speaks for its self. EA and battlefield 5, they didnt listen to their community but added more micro-transactions than ever and made it more enacurate than ever. I just hope that ubisoft actually listens to their community, learn from their mistakes and make a good game and maybe another splinter cell. (Without micro-transactions)
Was this my soul talking? Because what it said was exactly what I feel.
I was thinking the same thing.
@@ww2v2 Whats ur Uplay lets play SC Blacklist xD
When Ubisoft changed their logo in 2017, not only I disliked the logo itself but it gave me a very bad omen about the future of its games. Turns out, I was right.
You mean like how it looks like a poop emoji as seen from above?
They changed the logo because they flopped big time in those years so they shifter around everything for good and for *bad*
@@SianaGearz That's hilarious 😂
Should've stayed as a chromatic rainbow above their name, really should have done.
I know right, the gap in visual quality is so big it hurts.
4vector.com/i/free-vector-ubisoft-0_040881_ubisoft-0.png
100% true, completely agree with this video, I really miss good old day single player games
Good old single player computer games could have made a comeback during the age of COVID lockdowns when people were desperately looking for home entertainment. Didn't happen...massive fail!
Imagine if IO Interactive makes a Splinter Cell
agent 47 is now a splinter cell
Trends come and go, the legacy remains. If EA can squeeze out a single-player Star Wars game, then Ubisoft can do the same for Splinter Cell. Theoretically anyways….
I also miss the good old days when we got plenty of cool games from Ubisoft and other Publishers. The last Ubisoft game I played was actually Mario + Rabbids Kingdom Battle and it was really fun. Hoping for a sequel!
I honestly often forget Ubisoft even exists, mostly to maintain my sanity
Has anyone notified them of Tom Clancy's death yet btw?
Lol indeed, they keep milking that man's name, but most of their fanbase isn't old enough to even know who he was.
@@lucasphilip4822 yeah, it's actually creepy when you think about it
@@lucasphilip4822 just wannne know who is he? Doesnt he make books
@@jitsemoerenhout4005 used to.
If they mess up R6 even more or fuck up splinter cell/Echelon,Tom will dig himself out of his grave, screw off the heads of ubisoft share holders and shit in their bloody throats.
I want the original Spies vs mercs back
From Splinter Cell chaos theory.
Nowadays games reviewers such as yourself are so yang they don’t know or remember what gaming was like 20 years ago. The fact that you acknowledge such great franchises as Splinter Cell and Prince of Persia with emphasis on the older games is very appealing to me, so you just got yourself a new sub. Thank you for your work here.
You literally took the words out of my mouth for the most part. As much as I have enjoyed the adventures of Sam Fisher so far in both games and books, I knew there was no way that Ubisoft would do another Splinter Cell, BECAUSE of the fact that they can't find a way to make it more like Division, AC, Ghost Recon, Far Cry, etc. to fit their generic model for video games. There are definitely good ones they have put out in recent years like Division 2 and Far Cry 5 but they all blend in together somehow given how they operate. I think it's a damn blessing that we haven't and probably never will get another Splinter Cell, so we won't have to witness the franchise being tarnished by corporate bullshit.
They been teasing a new one for a while now so we most likely are getting a new one. I doubt they would ruin it after trying to win back people with Blacklist after conviction, which did get alot of exaggerated hate. But if it makes you feel better, with how Breakpoint and I think atleast one other game blew up in their faces, it pushed back games in development like Wactch Dogs Legion, so its safe to say Ubisoft had a wake up call, and this is coming from a fan btw, not someone whose been hating them for the most part the past 6-7 years or so.
I hope they do have a change of heart after announcing the delays. But like CN said in the video and I feel the same way, we'll wait and see. I do hope they pull a Capcom, listen to fans and give us quality games in the process.
I think HITMAN has given Ubisoft the formula they would need. If I had to imagine a Splinter Cell with modern Ubisoft it would the Splinter Cell experience in that structure.
Large maps with an episodic story expanded over months. Timed challenges on those maps that vary the experience. Blacklist was halfway there already.
They would probably do it like black list again, i cant see them changing too much about the game
So many people are out then. Conviction and blacklist for sure split the fanbase
@@cashuflakbreakdancer i liked the old splinter games and i like conviction and blacklist too
I've always want to see Splinter Cell under IO Interactive after seeing recent Hitman games
The formula is simple, really. Just bring back the Chaos Theory formula, more of that: Huge "sandbox" maps who follows the mission archetype, optional quick saves (with rewards for purists), the gameplay is very slow and methodical, revamp the enemy AI using current technology. That's it, finally a "stealth simulator", imagine that? Enemies who are not stupid enough to follow bottle noises (looking at you Last of Us 2). I know the concept of a special agent who uses darkness and modern gadgets to infiltrate is not really realistic (in fact, Hitman is the most grounded stealth series, considering how real life spies blends in with the environment). Basically Fisher is the modern world Ninja... but a ninja is a very romanticized historical figure + the crude technology in the sengoku jidai period can provide a realistic scenario were a trained assassin can infiltrate, kill, get away. Saying that, the market has a place for a really slow and methodical stealth game. Either with Splinter Cell or even a Tenchu game. And, naturally, you can bring the new features to multiplayer and apply all the predatory micro-transactions to it. As long is just cosmetics and no pay-to-win, for me that is tolerable.
In this state I 100% agree with you Sir, because I dont want an open world Splinter Cell installment with more micro transactions than there are stars in our universe. There will never be another old fashioned Splinter Cell game, lets be honest with ourselves.
Not unless someone else creates a spiritual successor.
even Michel Ancel is making open world games now
Splinter cell was Ubi’s best series and Sam is their best protagonist, change my mind.
Prince Of Persia
Punit Raj didn’t change my mind
@@beefychief3355 for that you have to open your mind first
Prince of persia SOT , WW & T2T WILL BE THE BEST GAMES FOR ME
Assassins creed 1, 2 , brotherhood, revelations ,3 will be in the 2nd spot
Splinter cell 2002, chaos theory and blacklist are my favourite stealth action games
Ill never get tired playing far cry 1 2 3 again and again
So i will not say a particular game or protagonist is the best but ubisoft sure did made all sorts of good games back in the day
Naah. The Sands of Time trilogy is flat-out superior than the Splinter Cell trilogy (and it is better than the Desmond AC games as well). As for best protagonist goes... Well, Fisher is a cool character, but it's more about his voice than the character traits so to speak. You can say similar things about Solid Snake, when the curtains are down and you notice how Snake is a blatant copy of 80s Kurt Russell, how much of a fraud Kojima is... most of the magic is gone. Fisher is very cheese just like Snake, but it's all about the voice man. Saying that, Fisher >> Prince, but none of them are truly great protagonist. In fact, Rayman is the best ubisoft protagonist by far imo. No "hollywood" influence, just a good old mascot. Fisher is a tryhard, Prince is bland, Ezio is also a tryhard, etc.. Rayman is legit, a very charismatic character.
Ubisoft is a disaster of a company. Talk about being handed a gift in regards to Tom Clancy letting you use his name, writing, story plots, and military expertise and run it in the ground for the sake of short-term profits. When Clancy was alive, Redstorm (now owned by shitty ubisoft) made classic games and they were all good. Rainbow Six Vegas two was the start of the quick decline for Ubisoft. Every Clancy game predating that was an absolute masterpiece. The campaigns were all fun. There was multiplayer and cooperative play.
Rainbow Six: Siege didn't even have a campaign and the multiplayer isn't horrendous but it's way too arcade-like, way more reminiscent of COD than traditional Rainbow Six. Ghost Recon is a complete joke and not even worth mentioning anymore.
r6s with zombies! WOW! fucking hell :( ubisoft just don't care and that's what makes me depressed
I really love the very first ghost recon (2001) it's so sad to see what is has become
Jordan S only Ubisoft games I still play is AC your never forced to buy the coins because you level up so quick there’s no point buying it but the division or ghost recon on the other hand...
@@Arglactable Rainbow Six 3 was soooo good man! I wish I could get another game like that. Hopefully some day.
Seriously! I wish I could bottle up the feeling up playing the original R6, and show it to Siege kids who have never played a game like that. Actually I would need one bottle for the campaign, and another one for the multiplayer because they were both absolutely incredible in their own right. I think R6 was the very first game I even played online. It was definitely the first one that got me hooked.
But screw the multiplayer - single player was amazing and there's been nothing else like it. I loved to go through the planning phase and pick apart the levels with fire teams and go-codes and breaches...
Why is this not a thing anymore? Why are there no games doing the real-time squad tactics thing. Like R6, Freedom Fighters (if anybody remembers that gem), Full Spectrum Warrior (not the best example), Brothers in Arms. I love games like that, and I miss them. Seems like we're always just getting the same games over and over now, while all of these great opportunities are being overlooked.
You have actually awakened an inner irritation for microtransactions. I thought only EA was bad, but Ubisoft is not far behind, which is really sad because they ruin potentially very good games
All I want is...
•splinter cell double agent’s multiplayer remade 🥺 it was so much fun
•Rainbow six back in Vegas
.... And I’ll take Prince of Persia for 500 pls
Eventually this stuff is going to stop working and people will get fed up with it. Either these triple AAA companies will adapt or go under
Spies vs. Mercs in Chaos Theory was amazing and people still play it, the mode should be a main feature in a new installment
People still play it? I thought Ubisoft has taken down the servers :O
@@ThaParamorph Private servers/LAN tunnel
@@FlavorTownResident ATTENTION OLD SCHOOL PS2 SPLINTER CELL ONLINE VETS: we're still playing Chaos Theory online regularly on ps2 (if you no longer own a ps2, you can use emulator on PC) and are looking for some more old school SCCT veterans. come join us on discord and we'll help you get setup!. servers are down, but we can still play via Xlink Kai.
discord.gg/2gQgMAg
They ruined it in Blacklist, it wasn't even developed as a serious stand alone multiplayer, just very restirictive and half-assed game mode.
@@xxxxxNormanSothxxxxx or just buy it on uplay for 10 bucks like a normal person
So... Ubisoft is like LJN remastered
damn man I gotta say I have also been a fan of splintercell since about pandora tomorrow and I absolutely agree with this statement. It kills me inside say it out loud but the truth is most of these companies have sadly turned into a monetize first build a good game second style of development . Whats even worse is most of that money doesn't even go to the developers themselves most of the time . Here's hoping one day we get the old ubisoft back but till then I don't want them anywhere near a new splinter cell game
Outstanding video, I agree with everything, but you forget one crucial element. The “CHINESE MARKET.”
Ubisoft will never produce any spy game
like the first Splinter Cell were Sam Fisher had to infiltrate the Chinese Embassy.
- [ ] When Ubisoft acquired Tom Clancy’s RedStorm, they wanted to break in to the US market which at the time was the largest video game market and they did become a very rich company in the process. Now China video game market is so large it surpass the US entire population.
I don’t trust Ubisoft because of it’s willingness to change anything about it’s games to appeal to China as offensive. By adhering to Chinese censorship.
It’s not uncommon for developers to change their game for its Chinese release, as things like gambling references and excessive gore aren’t allowed. What’s uncommon is a developer like Ubisoft adopting these changes for all versions of their games, not just a regionalized Chinese release.
Many years Ubisoft was free from China’s grip until Vivendi working for Tencent stage a hostile takeover of Ubisoft. Tencent presented itself as one of several investors that helped Ubisoft survive a hostile takeover from Vivendi, ignoring the fact Tencent own 20% of Vivendi.
The acquisition of Ubisoft shares by Tencent from Vivendi was China’s plan all along, to sensors Ubisoft games as a strategic partnership where Tencent would publish Ubisoft games in China.
Honestly, i'd be so happy if they just REMASTER them all, that can't be that hard can it🤷♂️
For real. There are many ‘old’ games that sound interesting, but have bad controls and aren’t optimized for modern systems.
I don’t want new graphics. I don’t want radically different gameplay. I just want a game made for the hardware of today.
Not like thief 4 tho. my god not like thief 4!
And add updated versions of spy's vs mercs
Imagine the original Splinter Cell game with HD graphics, remastered maps(and possibly new maps added), new moves from the later games, co-op added, and spys vs mercs. I wouldn’t even mind if they redesigned the maps a little to fit what would be Sam Fisher’s new move set.
Considering how good the Splinter Cell games look when running in a higher resolution on the XBox One Consoles I don't really need proper remasters. Sure, widescreen support a bit nicer looking lighting would be nice to have, but no deal breaker for me. The entire franchise is supported with the Backwards Compatibility, they support both versions of Double Agent and with the Original you even get the 3 DLC Maps that where released back in the day.
When Maxime Beland touched Splinter Cell and Ghost Recon, the games lost what made them great. It was sad to watch the games fall apart.
Feels good hearing Professor Layton music playing.
Apparently, Oculus signed a deal with Ubisoft back in July for a Splinter Cell VR game. I’m quite excited by that idea provided it ends up more on the Boneworks end of the spectrum mechanically, opposed to more shallow handholding VR games like Arizona Sunshine. The source of this information: www.theverge.com/platform/amp/2019/7/10/20688902/facebook-oculus-exclusive-splinter-cell-assassins-creed-vr-game-report
I'm literally playing Chaos Theory right now haha. Classics never die. I think Ubisoft puts out great games but they've made poor decisions lately.
Same the nostalgia man lol
I feel like a new game in this franchise would play alot like modern day hitman
The division music got me😭
0:58 We all agree with you.
Kc Link I don’t
Agreed
@@piefly4558 explain why
@noclip because I don’t agree
I'm right there with ya, brother!
back when ubisoft was making PoP and Splinter Cell, they were my fav devs too
Ubisoft was my favorite developer back in the day when Prince of persia the sands of time released the were still on one of my favourite when assassin's creed 2 released but they gradually dropped from my favourite game developers list.
They dont need a new splinter cell they need to remaster like padorra tommorow, chaos theory, and double agent because the online multiplayer was one of the best gaming experiences i ever had.
Splinter Cell 1, Pandora Tomorrow and Chaos Theory were my all-time favorite stealth action games. They did it right.
In fact, Chaos Theory still holds up as a good stealth action game and it's graphics have aged well.
I'm 50/50 on Double Agent. Both versions were decent and the story had potential, but it dropped off halfway through. But as a Stealth Action game, it held up and I enjoyed the levels (Shanghai being my favorite in design, feeling and OST)
Conviction was only a Splinter Cell game in name. It was a decent game but it was basically Assassin's Creed with a Splinter Cell skin. Also, the story was just bad.
I won't lie, I didn't bother with Black List because after Conviction and the removal of Sam Fisher and Ironside's iconic voice...it just didn't appeal to me.... and seeing the direction Ubisoft has gone with their latest games and how they've milked the hell out of the Assassin Creed series.... I'm in agreement that I don't trust them with a new Splinter Cell.
Honestly, blacklist is brilliant. You can ghost all the way through just like chaos theory. Ironside is an icon yeah but Eric does not do a bad job at all and personally I think too many people hate blacklist because it isn't pandora tomorrow or chaos theory
@@RamboSnoop 100% this. I was wary of Blacklist because of all the shitposting on the internet of people going at it as an Assault loadout, but the reality is the game is far from that. Even if you go full blown assault you still have to be stealthy otherwise you WILL lose. Blacklist is probably the most modern representation of Chaos Theory in my opinion. Everything you liked about Chaos Theory is available in Blacklist. Is it the perfect Splinter Cell game? No, I don't think so. But I had an absolute blast with it. As for Michael Ironside, Ubisoft actually wanted him to be the voice of Sam, but due to medical complications (cancer), Ironside declined to focus on his health and well-being. Ubisoft couldn't wait around for him to get better, so they just cast someone else.
If there ever is another Splinter Cell, I am hopeful that Ubisoft would try to play off of the structure of Blacklist. Rest assured, if there ever is another one. Ironside will return.
@@spartan456 Exactly, people love to rag on it just because you CAN go full assault, but imo when levels can be played completely stealthily or guns blazing, its a mark of good design
I don't trust Ubisoft with Assassin's Creed. AC Odyssey was one of the worst Ubisoft game ever. I would rather pay more for a game than buying a XP boost pack.
honestly Odyssey wasnt that bad.....It had greece as a map and it was fun but it wasnt a assassin creed gamr honestly if they wanted greece to be part of the AC word i would make a game like Ac3 but setting on 1821 in greece for the greek revolution.Now if that isnt a good setting i dont know what this is
After watching this video I can say this:
I watched E3 literally just for Splinter cell 3 years in a row and got that awful disappointment...and I agree that a new Splinter Cell woud be... different and don't think that in a good way...😬
I agree with not wanting a new splinter cell but I would absolutely love a remaster of chaos theory
The only way I see a decent Splinter Cell coming out is if Ubisoft scale down the production value in some way. Maybe a less-realistic cell-shaded graphics engine, or a shorter overall structure with some neat DLC thrown in later to expand the product. Could be sold for a solid $30 - $40 and make us somewhat happy. You make some valid points without shying away from putting your own ideas in the mix, respect!
Edit: Just realized Raycevick thinks similarly. Glad I'm not alone!
Echelon coins.. I don't know whether to cry or to laugh.
Oh no
Isn't it amazing when a studio releases a game with a genuinely immersive single player experience with no microtransactions and simply adds more levels through DLC, it's wildly successful, i.e. Control. Games don't have to be online open world shit to make money.
They butchered sam fisher in siege and I'm a sad boi
I kinda get what you’re saying about MGSV not having linear levels but it proved that it’s possible to make a really good open-world stealth game