EVERY For Honor NERF and BUFFS that need to happen in Year 8

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  • čas přidán 6. 07. 2024
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    / @solidsol69
    0:00 (intro)
    2:01 (orocheat)
    4:42 (cheatnobi)
    8:50 (afeera)
    12:04 (ocelotl)
    14:45 (shaolin)
    18:11 (varagian whatever)
    21:41 (hito)
    23:40 (berz)
    24:07 (medjay)
    26:29 (MIGHTY GLORIOUS BP)
    27:52 (JJ)
    29:32 (nobushit)
    33:17 (shugoki)
    35:27 ( my boi cent need buff)
    39:07 (aramusha)
    40:01 (kyoshin)
    41:09 (pirate)
    41:15 (valky)
    41:19 (warlord)
    42:56 (warmonger)
    44:05 (gryphon)
    44:25 (kensei)
    44:57 (LB)
    46:22 (tiandi)
    46:27 (zhanhu)
    46:32 (raider)
    47:07 (JORM)
    47:27 ( GLAD to watch sol videos IATOR)
    48:52 (HL/warden)
    49:32 (conq)
    50:54 ( PK)
    51:59 (nuxia)
    53:12 (shaman)
    Artist: / lebeauviolette
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  • Hry

Komentáře • 291

  • @GNF_cao
    @GNF_cao Před 2 měsíci +30

    00:00 - 2:01 (intro)
    2:01 - 4:42 (orocheat)
    4:42 - 8:50 (cheatnobi)
    8:50 - 12:04 (afeera)
    12:04 - 14:45 (ocelotl)
    14:45 - 18:11 (shaolin)
    18:11 - 21:40 (varagian whatever)
    21:41 - 23:40 (hito)
    23:40 - 24:07 (berz)
    24:07 - 26:30 (medjay)
    26:29 - 27:52 (MIGHTY GLORIOUS BP)
    27:52 - 29:32 (JJ)
    29:32 - 33:15 (nobushit)
    33:17 - 35:26 (shugoki)
    35:27 - 39:07 ( my boi cent need buff)
    39:07 - 40:01 (aramusha)
    40:01 - 41:09 (kyoshin)
    41:09 - 41:19 (pirate)
    41:15 - 41:29 (valky)
    41:19 - 42:56 (warlord)
    42:56 - 44:04 (warmonger)
    44:05 - 44:25 (gryphon)
    44:25 - 44:56 (kensei)
    44:57 - 46:21 (LB)
    46:22 - 46:27 (tiandi)
    46:27 - 46:31 (zhanhu)
    46:32 - 47:06 (raider)
    47:07 - 47:27 (JORM)
    47:27 - 48:51 ( GLAD to watch sol videos IATOR)
    48:52 - 49:31 (HL/warden)
    49:32 - 50:54 (conq)
    50:54 - 51:59 ( PK)
    51:59 - 53:10 (nuxia)
    53:12 - 55:02 (shaman)
    Outro
    Love you sol ❤❤

  • @kelpia
    @kelpia Před 2 měsíci +79

    personally im not hoping for too much just the simple stuff: remove shinobi, orochi, afeera, ocelotl and shaolin from the game and I think we're sorted really

    • @wyattjames6828
      @wyattjames6828 Před 2 měsíci +7

      Let’s just make Ocelotl more fun instead…I’m part Purépecha and seeing him makes me happy, but otherwise…SPEAK UP KING 🗣️🗣️🗣️🔥🔥🔥

    • @networkinfected1651
      @networkinfected1651 Před 2 měsíci

      just parry 💀

    • @lt5336
      @lt5336 Před 2 měsíci +2

      What about warmonger ?

    • @juiceboxbzrk
      @juiceboxbzrk Před 2 měsíci +4

      *cough, highlander

    • @zzFlare
      @zzFlare Před 2 měsíci

      @@lt5336 cope

  • @cursedcatt2052
    @cursedcatt2052 Před 2 měsíci +80

    Shaolin's sweep also needs to not chain on whiff and be GB vulnerable

    • @rastanamag59
      @rastanamag59 Před 2 měsíci +2

      It isn't? I could swear ive guardbroken him on sweep whiffs before

    • @kristopherrice1465
      @kristopherrice1465 Před 2 měsíci +5

      @@rastanamag59 I think you can if he doesn’t throw an attack after whiff

    • @Norigam1
      @Norigam1 Před 2 měsíci +9

      @@rastanamag59 Its not punishable. Those shalins didnt do the heavy afterward which makes it gb vulnerable but if they do the heavy they cant be gbed plus they can feint the heavy if you go for a parry

    • @manudem
      @manudem Před 2 měsíci +18

      every bash on wiff should be punishable with gb imo. Like how the used to be before black prior, so they can't follow up with anything.

    • @kristopherrice1465
      @kristopherrice1465 Před 2 měsíci +2

      @@manudem to be fair every bash is punishable via dodge attack except conq, but he’s gb vulnerable anyway on whiff. Shugoki can just chuck a hyper armor heavy on whiff which is crazy. Blanket changes are never good for a game as intricate as for honor. But I do agree that most bashes should be punishable on whiff via GB

  • @jackbaker2348
    @jackbaker2348 Před 2 měsíci +55

    I would additionally make it so Kyoshin’s full guard drains his stamina over time to discourage babysit banking with him. Not only does his full guard pin for a ridiculous amount of time but it has a health sway of like 38 (or close to that) with his T1 and T2 feats active. He’s also actively flinging his sword around in the animation and it would make sense since he’s actually moving the whole time he’s in the stance.

    • @SolidSol69
      @SolidSol69  Před 2 měsíci +4

      I was gana mention the t1 but forgot i think 😊

    • @mesicniavenger7256
      @mesicniavenger7256 Před 2 měsíci +2

      Counter kyoshin as warmonger

    • @carsonhorton9827
      @carsonhorton9827 Před 2 měsíci

      @@mesicniavenger7256I’m assuming you’re talking about her dodge attack, but any half decent kyoshin is gonna know if it’s unblockable property.

    • @mesicniavenger7256
      @mesicniavenger7256 Před 2 měsíci

      @@carsonhorton9827 wrong

    • @mesicniavenger7256
      @mesicniavenger7256 Před 2 měsíci

      @@carsonhorton9827 i had strategy as warmonger Main against all full blockers except Guard beacuse her stupid block stun

  • @strikeforce1500
    @strikeforce1500 Před 2 měsíci +12

    Devs fixing/reworking feats?, lmao. Yeah, that happens once every time the planets allign and its a 50% chance for *one* feat to get changed 💀
    The only change I would ask universally is no dogde attack into ddoge attack

  • @wealthybone2990
    @wealthybone2990 Před 2 měsíci +18

    Didn't expect to see a buff and nerf list but I'm fine with it because it def needs it.

  • @NobuyukiVII
    @NobuyukiVII Před 2 měsíci +65

    Wake up babe, Soild Sol just posted 🗣🗣🗣

    • @donsimons9810
      @donsimons9810 Před 2 měsíci

      no! bad commenter. Use your brain. No autopilot. Bad.

  • @kristopherrice1465
    @kristopherrice1465 Před 2 měsíci +5

    I wonder how different team fighting would be if the indicators differed depending on how you’re being attacked. Basically make external attacks a different color indicator, so players can tell when they’re being externaled, and respond accordingly. It’s annoying fighting team fights and a JJ and a orochi external you to no end. But I doubt it would really change anything, but would help explain some of the confusion that can occur during a team fight

    • @Dusttrax117
      @Dusttrax117 Před 2 měsíci +2

      Somehow this is a good idea, not necessarily a needed one in my opinion but really good theoretically 😊

  • @1999worldjacob
    @1999worldjacob Před 2 měsíci +5

    It would be cool to see aramusha get a buff to the recovery of his chain finished. You can already dodge the entire soft feint mixup at the same timing, but being able to dodge the heavy finisher and get a free guardbreak is really bad

  • @technoboyo5143
    @technoboyo5143 Před 2 měsíci +23

    My poor conqueror, I miss when people would always try and light parry you, but you just keep throwing heavies and they keep eating them. Flail uppercut hit hard and I miss the soft feint bash from the heavy even though it felt like it cost 1/3 of the stamina bar. Though I understand the reasoning behind his heavy crushing counter was super safe and almost like an option select and had to be removed, I wish the they kept it for the charged heavy at least. I think the full guard change where it made coming out of full guard have this weird delay hurt the whole point of being able to feint with the full guard in the first place cause now what's the point? Outside of gank scenarios, just feint regularly and react accordingly . 1st rework conq was a ton of fun if you were creative with his rather basic moveset (if you didnt play him like a turtle) and old release conq was a hilarious mess of an overpowered character that recieved nerf after nerf, but that's a different story entirely. Conq now just feels incredibly bland and lazy. No one wants to fight constant unblockables, and I particularly find it gets boring fast and not at all rewarding for unblockable after unblockable mixup. Also the speeding up of his heavies causing his overall animation to look janky is terrible. Not to mention the decision to keep the same side light super slow because its part of the "identity" is such a dumb decision that everytime i see a conq do it i just feel pity. I much prefer 1st rework conq and I still look back on the clips I've had with him just to remind myself of the good old days. He still had glaring issues like the inability to actually roll catch people, and that was annoying but I would much rather have the zone or something reworked into an undodgeable cause his zone is arguable worse than pointless now since you can't even spam it like you could. I feel as if ubisoft really just gave up on this character and conq will just be this forever waste of 44 reps

    • @manudem
      @manudem Před 2 měsíci +2

      1st rework conq was such a gem

    • @Dusttrax117
      @Dusttrax117 Před 2 měsíci +1

      Oh bro, I feel you. My conq also feels like exactly the same 44reps wasted.
      😢

    • @smokedjoweed
      @smokedjoweed Před 2 měsíci

      Stopped playing after they dicked him so many times

    • @strikeforce1500
      @strikeforce1500 Před 2 měsíci +1

      Conq and LB are the most half a.ssed reworks imo. At least they seem to be trying this time with HL

    • @Direwoof
      @Direwoof Před měsícem

      I still do good on conqueeror, people don't know the matchup at all, law bro I get smashed by characters that are just so much faster than me.

  • @1999worldjacob
    @1999worldjacob Před 2 měsíci +7

    Dodge cancels on dodge attacks are one of the most unhealthy parts of this game. So obnoxious to have an oro, zerk, or pirate unlock dodge attacking behind you. It’s unpunishable most of the time

    • @brody8857
      @brody8857 Před 2 měsíci +1

      makes full block characters more useful

  • @theinsane833
    @theinsane833 Před 2 měsíci +2

    Hito needs a opener, opener idea, her dodge forward is chargeable if she press dodge forward a heavy comes out like normal but it’s armored like Jorms dodge forward so people can’t interrupt it, but if she holds it she misses her hit and does a another vertical 360 into a 28 or 26 damage unblockable that can be fainted also armored, but it gb venerable on read. So if you think it’s coming you can GB it like neutral charge heavies but if the Hito doesn’t charge it you eat her normal dodge heavy damage

  • @suji4540
    @suji4540 Před 2 měsíci +6

    I just want to break down why the traps are still fundamentally flawed. Despite the possible 22dmg from neutral which can be scary. So is also eating 24 to 25 dmg from the opponent heavy, because say they go for a light parry or even a miss parry window, they are still rewarded for it, and you end up locked in their chain mix-up. Making traps unreactable was never truly the cure towards what the traps needed. Although it did help in a way to make traps likely connect. With Nuxia, she is a very high skill curve because you always need to make the correct offensive reads yourself in your own mix-up when playing her. Otherwise, the repercussions can get pretty bad given her low health pool. She just suffers from very bad matchups, such as stam bullies like Centurion, hyper armor chars like Zerk. If Nuxia had a normal opener bash, dodge cancel recoveries on whiffed traps. And also, if traps were to be fixed, it's rather simple. It would need to catch red indicator in the same direction whereas also the trap is being thrown. Along with potentially a dmg nerf from 22 to 18dmg on traps and other parts of her kit, she would no longer be struggling as harshly in terms of everything being a harsh gamble in her kit. The miss parry window rewarding opponents on trap input has been the most problematic issue that traps have had for years.

    • @CrimsonEve539
      @CrimsonEve539 Před 2 měsíci +2

      I've noticed that too. The unreactable trap changes only made a dent in what they can truly be. Most players are so unaware about that because it's so obvious that they don't play her enough to recognize those problems with her. And your way of fixing the traps fully is quite possibly the simplest solution to fixing them. It's just a matter of "when" you know?

    • @GankGuardian
      @GankGuardian Před 2 měsíci +1

      @@CrimsonEve539 I know the problem with her is her trap only works when you make a perfect read which will never work on most players even if they never fought
      a nuxia im rep 50 with her and it’s still so annoying when you read someone and they just throw a heave a little to soon because they messed up on there parry or accidentally move their guard like it’s just so dumb making the frames faster literally didn’t do 💩 they need to rework it and make it actually work

    • @shalashaskaseven4841
      @shalashaskaseven4841 Před 2 měsíci

      Except that’s heavy heavy feint to gb as well. A light parry/early parry is just going to smack your face for 24 damage. Does that mean heavies or even unblockable offense is flawed?
      They work just fine. Bad parry/light is punished by throwing the heavy, just like a feint to gb mix up. The only thing I would add is dodge cancel to heavies, but that’s not even necessary.

  • @maxvitor7023
    @maxvitor7023 Před 2 měsíci +1

    The interesting thing about the Shotrikens is that you actually can make them semi-consistently hit 3~4 times. Throw them at any character with soft feints or good forward momentum and they will hit multiple times.
    Gbs are the best targets since that is when you will see 80 damage notifications on your screen.

  • @Tucj-zh1dy
    @Tucj-zh1dy Před měsícem +2

    Hate it when people label shit with "need to happen" as if their opinion is the only good one.

  • @sgtdipaolo
    @sgtdipaolo Před 2 měsíci

    dunno if it'd be a good idea, but I'd like to see common feats be able to be shared between heroes (obviously not unique ones, like Gryphon's or Warmongers) of a faction (Knights get Knight feats, Vikings get Vikings, etc); for instance, I like the idea of a Warmonger that has Speed Revive from Conq, Inspire from Warden, Protected Revive from Lawbringer, and Healing Banner or Morale Booster for a sort of support/paladin build. Feel like that'd allow for some diversity in feat loadouts at the very least, although that'd require some more balancing.

  • @orionsiegrist9959
    @orionsiegrist9959 Před 2 měsíci +3

    I’ll never understand people thinking jorm is good where he is. The only thing good about him is his feats. His damage is laughably low, he has no chase capability, has little to no hyper armor on the attacks that he should have it on and his moveset is super basic and predictable. I love jorm but and I thought before his rework that he could use a something because of how terrible he was but this doesn’t feel like a buff. They removed everything that gave his offense pressure and halved his damage and expect people like me to be happy. Ubi is just flat out incompetent with this game.

  • @PFPRoco
    @PFPRoco Před 2 měsíci

    Honestly with the current LB rework I wonder if Impale on Heavy parry would feel better. 20 damage opener heavy after the 1 damage impale splat plus the little light follow up tap that gets affected by wallsplat DR, so it would only come out to like 21 or 22 on the wallsplat. Seems fair for a "parry master" designed kind of character. So no need for a special new move, and plus a decent rollcatcher and I'd say my boy in full plate armor is golden

  • @captain9304
    @captain9304 Před 2 měsíci +2

    I think that Shaolin should get his unblockable heavy back after the kick, also the sweep shouldnt be the chain reset, he should just be able to end every chain just like his infinite chain. All qi stance moves should be starts of chains and should be able to chain into a heavy or light. The sweep revert back to being its own seperate move, but just keep the punish and keep it feintable.

  • @Osman1c57
    @Osman1c57 Před 2 měsíci +2

    cents 22 damage heavy parry punish is only with haymaker and is a bit longer. His wall parry punish is also quite long and does a lot of damage only with haymaker. Afeera has this punish regardless.

  • @pedroromarhernandez6554
    @pedroromarhernandez6554 Před 2 měsíci +3

    I do think some small total stamina Nerf would balance out some opresive Heros. Tho maybe It kills the whole opresive point

  • @havelthejock3761
    @havelthejock3761 Před 2 měsíci +1

    i feel like the deal with nobushi and other characters that have dodge cancels is that they should follow some kind of formula. like if the dodge cancel counters dodge attacking and punishes the opponent for trying it, the dodge cancel should be gb vulnerable to balance that out.

  • @Brizzle427
    @Brizzle427 Před 2 měsíci +11

    I want feat-less dominion game mode

  • @ManNether
    @ManNether Před 2 měsíci +2

    Nerfing PIRATE? I get it that she shouldn't dodge cancel dodge attacks but she definitely needs a buff on her offence...

    • @Alex_S-99
      @Alex_S-99 Před 2 měsíci

      Don't worry bro found it funny that he put orochi on freaking first place S tier too.
      This guy sometimes don't know what he's saying.
      But unfortunately it's the reason why we see nerfs where it shouldn't be and more unbalances in the game in general.

    • @ManNether
      @ManNether Před 2 měsíci

      Well tbf in dominion he's S due to his ganking, safety and teamfighting pressure, but by himself very mediocre

    • @Alex_S-99
      @Alex_S-99 Před 2 měsíci

      @@ManNether highest in dominion would be A but not S and without any doubts NEVER FIRST PLACE.

  • @El_Malanga02
    @El_Malanga02 Před 2 měsíci +1

    Ocelotl is a character that simply can’t be nerfed or they will completely destroy him. Obviously his ganks will be nerfed with the new tg if it goes through (hopefully) but to nerf his moveset would require a rework. They can nerf some aspects of the moveset if they make hunters stance useful as a type of hidden stance or something like that because if they just nerf his moveset more he’s gonna be even more boring than people say he is.

  • @xtonev
    @xtonev Před 2 měsíci +1

    Idea on oathbreaker: make it so its passive and YOU get more revenge time and its reload time is 60-90 seconds

  • @JaJatheJetplane
    @JaJatheJetplane Před 2 měsíci +4

    For honor alot of the time feels like who has just got the better moveset. Best characters in the game really feel like they can do everything and can you can die really quickly when the character has dodge cancels or finishers with displacement properties. Cause I've played this game for years and when my reaction time is good then its not too bad of a problem but when I can't react to them then it can be very miserable experience especially when fighting groups who are working together.

    • @djangomatador9442
      @djangomatador9442 Před 2 měsíci +1

      Exactly, sometimes you lose not because you got outplayed but because the opponent have a better hero

  • @KozakDio
    @KozakDio Před 2 měsíci +1

    I'm a gryphon main and I was looking for the timestamp for grypphon nerf/buff but I don't think he did gryphon in the video, can someone timestamp it if it is there? I can't seem to find it

  • @mattrogers557
    @mattrogers557 Před 2 měsíci

    As a kensii main I would say the best way to buff him is to rework his second top heavy in chain (not finisher) its a useless move that actually hurts keneii to use it because every option is fully reachable and its a free parry. Either A: remove it entirely and just do a finisher on every in chain top heavy (boring) or B let the second top heavy have a pommel strike as well with he same options as from neutral. also change the hyper armor lights into undodgeable but keep heavies hyper armor.

  • @skylerjohnson5297
    @skylerjohnson5297 Před 2 měsíci +1

    The only thing id give warmonger is a bash speed increase just like warden. It would give her a good opener, and her chain ends after anyway👌👌

  • @theguy9041
    @theguy9041 Před 2 měsíci +3

    I just want Conq to get a buff on his forward dodge bash. Maybe a roll catcher would be nice, too, but let's not get ahead of ourselves.

    • @juiceboxbzrk
      @juiceboxbzrk Před 2 měsíci +3

      By default everyone should have a roll catcher

    • @Forkontheleft
      @Forkontheleft Před 2 měsíci +3

      I want my superior heavies back

  • @viktorhansen7989
    @viktorhansen7989 Před měsícem

    I've noticed that gryphons' heavies have really bad tracking. Most of the time when I let my heavy fly and my opponent dodges in the same direction it will not connect unless they do so very late. having played zhanhu a bit i can tell his heavies catch DAs way more consistently.

  • @aguspuig6615
    @aguspuig6615 Před měsícem +2

    Ngl coming back after about a year, and the game sort of feels actually well balanced, its crazy

    • @Tucj-zh1dy
      @Tucj-zh1dy Před měsícem

      Ya but people don't stop whining about shit sooo

  • @RagnarWarteeth
    @RagnarWarteeth Před 2 měsíci

    I’d also like to add (I recently started playing again after a break at 700+ reps) revenge tag system is kinda bs too. When your ganked to near death and your teammate finally shows up to help and your revenge build up stops. Revenge is in its weakest state at a time when ganking is at its finest.

  • @brodyestes2376
    @brodyestes2376 Před 2 měsíci

    Imma be honest. I know we just got a warden rehash, but I really wish they would add the ability to shoulder bash off a parry. its something really small and as a warden main I really think it would go a long way in spicing him up even further

  • @1999worldjacob
    @1999worldjacob Před 2 měsíci +3

    Ocelotl shouldn’t have a chain 400ms light after a whiffed bash. They removed the ability to whiff after a whiffed chain bash on jorm why does Ocelotl get to keep his??

    • @1999worldjacob
      @1999worldjacob Před 2 měsíci +1

      Warden, and LB have no ability to counter ocelotl because of this.

  • @greensmiet6996
    @greensmiet6996 Před 2 měsíci +1

    My boi Lawbringer, so much could be done for him. More hyperarmor (he literally has the thickest armor in the game), roll catcher, a light light heavy combo, chargeable shove that could be cancelled, the list goes on and on... But he gets nothing

  • @filipporoversi9833
    @filipporoversi9833 Před 2 měsíci

    i would change the left bash heavy for afeera in a shield bash from the side (somewhat like valks light finishers), dealing 1 damage and wallsplatting like usual

  • @Culebrunch
    @Culebrunch Před 2 měsíci +4

    Does ANYONE know what that piano song is called that you can hear most clearly in the zerker section?? I have been losing my mind trying to find it all this time!

    • @HigherDarkness
      @HigherDarkness Před 2 měsíci +1

      He made it!

    • @Culebrunch
      @Culebrunch Před 2 měsíci +1

      He WHAT???

    • @Culebrunch
      @Culebrunch Před 2 měsíci +1

      Well, what's it called tho? I've heard others use it before, and I'd really like to listen to it myself

    • @HigherDarkness
      @HigherDarkness Před 2 měsíci +1

      @@Culebrunch I would like to the name myself as well! In the description it says Piano made by SolidSol.

    • @Culebrunch
      @Culebrunch Před 2 měsíci +1

      I did my own research and it's apparently a SoundCloud thing he himself has directly linked before via the account, but the account doesn't exist anymore

  • @gamebroy668
    @gamebroy668 Před 2 měsíci

    I dont think a TG for feats is necessary. so long as the obvious trash ones are buffed and broken ones are nerfed or removed. for example warmongers covid, orochis first 2 feats, BPs revenge nullifier. its so easy to just change some numbers for them but they just wont do it, cause no money in it

  • @ItsDobbie
    @ItsDobbie Před 2 měsíci +2

    I don’t even play this game anymore, but I needed something to fall asleep to, so thanks.

  • @lempereurtetard8170
    @lempereurtetard8170 Před 2 měsíci +1

    For me, Lawbringer mainly need a light light heavy combo, and ESPECIALY a fucking rollcatcher. Like it's so annoying to see people run away at the second you get your revenge or if they are low life

    • @Sir_ShadowZ__
      @Sir_ShadowZ__ Před 2 měsíci

      Just use it to your advantage, the fact you can use revenge is an insanely good stall tool. Just make sure you stay close enough to stay locked onto someone so you don't lose it.

  • @blueberry4209
    @blueberry4209 Před 2 měsíci +4

    They should give Pk a rocket launcher

  • @dragon_hunter2937
    @dragon_hunter2937 Před 2 měsíci +2

    Personally nobushi is way too strong with that double dmg with bleed, no character can so quickly kill you with 3 attacks; light bleed into kick into light with bleed with un dogeable heavy can take all your hp worst part is on council (ps4) light are still difficult to parry let alone block also back step can literally dodge anything even gb

  • @Bash_Minimal
    @Bash_Minimal Před 2 měsíci +1

    22:53 Hito needs all of the excess tracking taken off of her chain heavies and loaded onto her forward dodge heavy. I consistently get caught by endless myriad when I attempt to roll out of a gank. Making the read to stop throwing heby and use the dedicated roll catch should be mandatory.

    • @zzFlare
      @zzFlare Před 2 měsíci +2

      yes, the tracking is way too strong, i could be like 8ft away from her axe and still catch the hit its rediculus

    • @SolidSol69
      @SolidSol69  Před 2 měsíci +1

      I laughed so hard reading this but i agree

    • @bladestar-ol6zx
      @bladestar-ol6zx Před 6 dny

      Hito’s side heavies might aswell be undodgable too

  • @SirJoffry
    @SirJoffry Před 2 měsíci

    Berserker needs less hyper armor. Im a newer player so I'm not super good, but I dont think I've seen a single shugoki win a hyper armor fight with a berserker. It just never seems to stop coming and, it's cool to make assassins strong vs tanks. A big slow lug would need to win a trade-off, but if the big slow lug can't stop the speedy boi with a thwak to the face, the big slow lug can't win. Whole point of assassins is they dodge well. They don't need so much hyper armor.

  • @1999worldjacob
    @1999worldjacob Před 2 měsíci

    Hopefully he mentions how much weaker berserker tier 3 throwing axe is compared to the rest of the tier 3 available to other characters. Longbow for example

  • @Sir_ShadowZ__
    @Sir_ShadowZ__ Před 2 měsíci

    Can we make it a fact for all characters that if you cant continue a chain off a missed bash. I despise how only certain heroes missing a bash is a free gb yet for others you cant punish bashes at all.

  • @juiceboxbzrk
    @juiceboxbzrk Před 2 měsíci +1

    What if they just sped up hitos heavies and reverted the hyper armor

  • @thesilentsizzlers2698
    @thesilentsizzlers2698 Před 2 měsíci +1

    I feel like Zhanhu only needs better dodge cancel recoveries. Why in the world does Orochi have better dodges than a “dodge specialist”? Just saying, I think a slight tweak to when he could dodge recover would be great

  • @angryskycraper
    @angryskycraper Před 2 měsíci +1

    yeah shaman bite deals a lot of damage but cmon it's so hard to land it in teamfights, if we're gonna nerf the dmg teammates need to not be able to interrupt it...

    • @AkyyxD
      @AkyyxD Před 2 měsíci

      its interruptable by teammates as well

    • @angryskycraper
      @angryskycraper Před 2 měsíci

      @@AkyyxD yeah that's what I implied x)

    • @AkyyxD
      @AkyyxD Před 2 měsíci

      @@angryskycraper mb

    • @angryskycraper
      @angryskycraper Před 2 měsíci

      @@AkyyxD no worries all good :)

  • @RagnarWarteeth
    @RagnarWarteeth Před 2 měsíci

    I’d like to bring to light Ms Guards assist perks are bs. Rapid Refresh being the legendary and only her tier 4 has a non passive option.

  • @mald1225
    @mald1225 Před měsícem

    For Shinobi's ranged attack... Make it blockable, and then blocking actually counts as a light parry.

  • @rainb0wmatrix605
    @rainb0wmatrix605 Před měsícem

    I feel like orochis storm rush should be counted as a light parry it’s damn near unreactable and he can spam it that has made me quit some matches for sure

  • @ThatsTuff888
    @ThatsTuff888 Před měsícem

    I hate how lack luster you went with Kensei cause the power creep on him is crazy he needs significantly more than what was said in this video

  • @devirex2393
    @devirex2393 Před 2 měsíci

    I'm just saying, I would like the impale back. But i think he needs a slight damage buff. There are so many character that somehow do more damage than his unblockable. Nobushi does 30 damage with an undodgeable yet lawbringer just does a measly 21

  • @hunterlindberg4723
    @hunterlindberg4723 Před 2 měsíci

    Would love if you threw in quick video examples while you talked. Would help me understand some points better.

  • @wedged2hare437
    @wedged2hare437 Před 2 měsíci

    Me personally, I would also make the shinobi right and left sickle shit UB instead of UD

  • @RagnarWarteeth
    @RagnarWarteeth Před 2 měsíci

    One last thing. The new meta seems to be if your team starts losing just quit out. I’d like to see (especially in breach) the player lose 1 rep on the character he was using to stop this bs.

  • @Rafael_Queiroga
    @Rafael_Queiroga Před 2 měsíci +1

    JC Frenette had to be punched in the face until he gave up on staying alive.
    I can't believe he gets paid to do this balancing...

  • @Norigam1
    @Norigam1 Před 2 měsíci

    I think Shinobi is one of the best designed charectors in the game atm. He feels very unique and he's not too op he's very gb vulnerable on correct reads and requires a good player for him to be effective. He has great animations, low damage (excluding his 29 damage sickle rain), punishable where he needs to be, and doesn't have a near unpunishable spam like orochi. Worst designed charecotr atm is definiently orochi and he should only have undogable on the top storm rush, his damage is way too high, and I hate needing to make two reads after he kicks. and he has way to many dodge recoveries.

    • @GankGuardian
      @GankGuardian Před 2 měsíci

      I agree and I main both rep 80 on orochi been maining him since the beta and I’ll tell you rn I switched to only using shinobi orochi is in a very boring spot rn and I’ve been with him on all his ups and downs same with shinobi

    • @djangomatador9442
      @djangomatador9442 Před 2 měsíci

      ​@@GankGuardianif you play these characters you better know that you are trash

  • @yopoxikeweapescai9066
    @yopoxikeweapescai9066 Před 2 měsíci +3

    Bro droping vids just in time for lunch

  • @Specs_Viper
    @Specs_Viper Před 2 měsíci +3

    I agree with most of the things you said. But look I have one thing that Ubisoft Should do...........just Delete the game and save our mental health issues.😉

  • @Ghilliez
    @Ghilliez Před 2 měsíci +2

    Warmongers dodge heavy should not do 24 damage, that’s outright stupid and cheesy

    • @zzFlare
      @zzFlare Před 2 měsíci +1

      warmonger is fine, its only the feats that are bad for the game

    • @djangomatador9442
      @djangomatador9442 Před 2 měsíci +1

      ​@@zzFlareyou are wrong

    • @shalashaskaseven4841
      @shalashaskaseven4841 Před 2 měsíci

      It’s a unblockable that’s super slow and gb vulnerable.
      Of all extended dodges it’s also middle of the pack. JJ is 22 with a light soft feint, tiandi is 25 with a dodge soft feint.

  • @MesiahOTHill
    @MesiahOTHill Před 2 měsíci +1

    Lawbringer need big buffs bro is c tier at best I’ve been playing him for 7 years, I play every character in the game, everyone I’ve talked to says lawbringer is straight booty after what they did to him

    • @bootysalad
      @bootysalad Před 2 měsíci +1

      I love landing a light parry but it doesn't kill and wastes enough time for me to be killed by someone else or light spammed by the same person who had 1 sliver of health

    • @Sir_ShadowZ__
      @Sir_ShadowZ__ Před 2 měsíci

      I love getting a parry in ganks and my only reliable punish there is to do the zone but it's so slow anyone gets a free bash or heavy and it's full damage.

  • @zacharyhansen8250
    @zacharyhansen8250 Před 2 měsíci

    I think oathbreaker is fundamentally broken by design and BP just needs a new feat to replace it.

  • @NobleAK
    @NobleAK Před 2 měsíci

    W nier music for city ruins at 19:00😤😤😤

  • @Gamerwithtaste
    @Gamerwithtaste Před 2 měsíci +3

    I don't think making Shinobi die instantly whenever his (previously available) ranged heavies are parried is a good idea.
    I would suggest making the fall from the parry deal 15 - 30 damage, depending on how punishing you really want it to be.
    The issue was that he wasn't always pulled within range to punish after the parry. Most of the time you couldn't punish him anyway because his teammate was around. This would make the parry not only a parry, but a punish as well.
    I feel like the ranged guard-break needs tweaks, too, but as a rep 70 Shinobi before the changes, I really want him to have it back.

    • @SolidSol69
      @SolidSol69  Před 2 měsíci +1

      Damage while falling is solid idea but ranged gb should not come back. It is too strong when used out of sight unless they decrease range significantly then its possible.

    • @Gamerwithtaste
      @Gamerwithtaste Před 2 měsíci

      @SolidSol69 Yeah, I was thinking a range decrease, but a significant one could defeat the purpose of having one at all. Maybe they could provide a better audio/visual cue for when it happens?
      Idk. If they do bring it back, they definitely need to be careful about it.
      They could add damage on fall for ranged gb tech, too. Not sure if that would be enough, but they could do it.

  • @mesicniavenger7256
    @mesicniavenger7256 Před 2 měsíci +1

    guard needs nerf on her full shield beacuse many players hiding behind that and then they think they are best, shinobi and jormungandr and lawbringer diserve return to normal move specially lawbringer diserve return to normal but crying comunity ask for rework..... orochi needs be faster or have as only one react guard, berserker players diserve remove hyperarmor from lights, and thats all i would do if i control ubisoft

  • @RomanMina
    @RomanMina Před 2 měsíci

    10:22 doesn't warmonger get like 30 dmg on a heavy parry when there is a wall?

    • @skylerjohnson5297
      @skylerjohnson5297 Před 2 měsíci

      Yes, but it doesn't chain into anything. She is at frame plus tho

  • @UpperRobin29
    @UpperRobin29 Před 2 měsíci

    If it were up to me, Just remove recovery cancels all together.

    • @GNF_cao
      @GNF_cao Před 2 měsíci

      True remove all cancel from the game like dodge recovry and full block recovry

  • @369Hdz
    @369Hdz Před 2 měsíci +5

    For nobushi mains 29:32

    • @Dyetai
      @Dyetai Před 2 měsíci +1

      Thanks man respect

  • @evanworthington82
    @evanworthington82 Před 2 měsíci

    As a BP main I think that oathbreaker should just remove shields that are from feats, perks, or the map. I absolutly love removing a teir 4 shield feat during a teamfight. Don't let revenge be viewed as a shield for this feat.

    • @GankGuardian
      @GankGuardian Před 2 měsíci

      That would be a very good Change but then it would be very situational and not really worth running i think they should just remove it and give him a different feat like they did with rock steady

    • @Sir_ShadowZ__
      @Sir_ShadowZ__ Před 2 měsíci

      Maybe give him the passive that increases defense depending on how much health he has left.

  • @Crestfallen_Warrior
    @Crestfallen_Warrior Před 2 měsíci +1

    Oh, I just want them to nerf I hate and buff everything I like. Or maybe just give me 10% more damage specifically on every character to balance out my lack in skill. I think that would be fair.

  • @daddypoochie
    @daddypoochie Před 2 měsíci +2

    youtubers like you, and the devs of for honor deserve way more praise. Y’all make well thought out, high quality content for an 8 year old game. It’s fucking amazing

  • @kohlslowski
    @kohlslowski Před měsícem

    Can we talk about the hitbox in this game, i mean the dodge attacks (WARMONGER AND JJ!?!?!?)

  • @JetstreamDragon31
    @JetstreamDragon31 Před 2 měsíci

    Actually, 24/7 Heavy Hitos are very open for GB's

  • @ibib2449
    @ibib2449 Před 2 měsíci +1

    Damn what a great list of sensible changes which would be healthy for the game, surely ubi wont take 3 years to implement any of them :)

    • @theguy9041
      @theguy9041 Před 2 měsíci

      Assuming they'd even add them to begin with is generous.

  • @jacobmurphy8537
    @jacobmurphy8537 Před 2 měsíci

    no way this aint jus syntac ona for honor second channel 😭

  • @noahlockard7101
    @noahlockard7101 Před 2 měsíci +2

    Shaolin absolutely does not need an unblockable he already had 2 fientable bashes.
    His dodge attack isnt the problem. Its his chain offense that is almost entirely feintable with safe follow ups on the fientable whiff on sweep. A sweep which catches dodges more often than not.
    The character is tuned up even without feats.

  • @hamptongold5404
    @hamptongold5404 Před 2 měsíci

    Ahhh my opinion on for honor nerfs and buffs has come out 🙏🏻

  • @kylerredmond5949
    @kylerredmond5949 Před 2 měsíci +1

    I would argue that jorm needs a buff to jotun salve by 1 or 2 hp, oos unblockable flings, return his armored slams

  • @labodge7322
    @labodge7322 Před 2 měsíci

    damage has benn neerfed enough as it is pls lets the hero weapens do the damage their are supposed to do. the healing of vg is fine to me since it is finallya feat that actually heals compare the micro heals other caracteres have i would buff the healing feats of some carcteres. hito heaby on red was gone we had good days then they brought it back for some reason but i'll say as a mid tier player it is fine to parry her heavy when we try for real. Oath breaker got to go fo real. the sifu jj zone is a punish so i feel it fine to be unblokable but slower like 560 ms. Hum nobu doge attacks and cobra is not that hard to parry it is reactable but she should not be gooing back when doing it and i agree bleed should not applie on revenge. The only thing i tought cent needed is a nerf to pogio and tha s it but i see your thinking. Hey leave my juggernaut it only good tier two feat for my lb pls don't take it away. i'll be real am glad for corruption blast cause it one of the few way to counter the gank meta. it is realistic that gryffon get gb afther kick miss he exposes himself so no i keep it as an gb oppotunity. Kensei does not need buff if they doge it the kensei should be adapthing in my opinion.They made lawbringer whole personality down the drain musha bp and vg are now a better punisher than the caractere that is supposed to be punish the carctere i would even put the impale on heavy and his damage were fine to me beacause his weapon is meant to cleave his ennemys the same way with scotland claymore.

  • @duncanwells0088
    @duncanwells0088 Před měsícem

    Shaolin dodge attack is my get out of jail free card no one can block it only people that ever get out of it are just dodging

  • @bassambashier7969
    @bassambashier7969 Před 2 měsíci +1

    Warmonger corruption doesn't need nerf 😂😂
    Even tier 1 Win's team fights

    • @SolidSol69
      @SolidSol69  Před 2 měsíci

      I did say to nerf the aoe perchance!

    • @bassambashier7969
      @bassambashier7969 Před 2 měsíci

      @@SolidSol69
      Didn't expect a reply 😅
      I mean the tier 1 needs to be nerfed hitting anyone in a team fight is not hard so its basically nuxia tier 4
      Not really balanced
      And thanks for replying 🥰

  • @ilmri
    @ilmri Před 2 měsíci

    Hey @SolidSol for bp remedy+last stand+bastion or remedy+bastion+rising dawn

  • @bobe2497
    @bobe2497 Před 2 měsíci +1

    love you father sol

  • @Paladin-119
    @Paladin-119 Před 2 měsíci

    I just want more anti tools for cent

  • @bryanandersonmt
    @bryanandersonmt Před 2 měsíci

    Not a buff or nerf, but i wish they would slightly rework Warmonger and BP to help with the flow of their moveset. They're good but just... Boring to play

  • @aussieviking8963
    @aussieviking8963 Před 2 měsíci

    I think the my need to change kensei unblock able feat

  • @roguerex292
    @roguerex292 Před měsícem

    Just make gryphon dodge forward heavy unblockable. I promise I won’t use it that much 😇. My fashion is to drippy to not have a unblockable

  • @Commanderneptune0
    @Commanderneptune0 Před 2 měsíci

    Shamen and nux are not c teir their one of the best characters in the game at current moment shamen never has to give her turn she does a lot of dmg and her soft faints are 400 ms and can be done on every side she heals whenever she hits you when your bleeding and her bite does 35 dmg and heals and gives stam back her bite is guaranteed if she throws you or lights parrys you and she has damn near inf stam nux isn't as bad but shes good her traps are unreactable her chain heavys have good tracking and dmg and has 400 ms lights those alone make her strong because of risk and reward if she wins mind game she will always get at least 20 dmg or more on you while the most you can get on her is a light or a dodge attack but she recovers fast enough to block it most of the time

  • @vikingr4910
    @vikingr4910 Před 2 měsíci

    Warlord and raider need love

  • @notnoodle1918
    @notnoodle1918 Před 2 měsíci +1

    around the 12 minute mark is that clannad?!

    • @SolidSol69
      @SolidSol69  Před 2 měsíci +1

      yesh he he hope you enjoyed

    • @notnoodle1918
      @notnoodle1918 Před 2 měsíci

      ​@@SolidSol69WHAAAAAAT, also thanks for the renewed depression 🥲

  • @robzilla8084
    @robzilla8084 Před 2 měsíci +1

    They need to bring back old Shinobis pull..

    • @GankGuardian
      @GankGuardian Před 2 měsíci

      He’s fine were he is I think it would be a better idea to give that mechanic to the new samurai we’re getting and have him be an assassin since we haven’t gotten a new one since year 2

    • @robzilla8084
      @robzilla8084 Před 2 měsíci

      @@GankGuardian they already gave it to someone else so..

    • @GankGuardian
      @GankGuardian Před 2 měsíci

      @@robzilla8084 I mean actually in the kit not just a feat

    • @robzilla8084
      @robzilla8084 Před 2 měsíci

      @@GankGuardian another chain weapon would be cool.

  • @ONIGIRIKINGU
    @ONIGIRIKINGU Před 2 měsíci +2

    Buff varangian. Nerf hitokiri, shinobi, orochi, shugoki, kyoshin, aramusha, kensei, shaolin and jj

    • @GankGuardian
      @GankGuardian Před 2 měsíci

      Your trolling lets buff the most broken braindead character in the game and nerf shinobi who is one of her best counters who actually requires skill of course average virgin guard carry😂

    • @GankGuardian
      @GankGuardian Před 2 měsíci

      Sorry you can’t react on red to every character

    • @ONIGIRIKINGU
      @ONIGIRIKINGU Před 2 měsíci +2

      @@GankGuardian oh newbie so mad. Lol shinobi requires skill lol. Copium

    • @GankGuardian
      @GankGuardian Před 2 měsíci

      @@ONIGIRIKINGU you use virg your the newbie here😂 sorry bashes are hard to react to nerd maybe learn to make reads

    • @GankGuardian
      @GankGuardian Před 2 měsíci

      @@ONIGIRIKINGU orochi, shoalin and jj I can sympathize with tho orochi with prob be the next nerf

  • @tehtanooki6429
    @tehtanooki6429 Před 26 dny

    I chose Valk because there is no problems with her. ❤

  • @angelguardianpeace-lf6fl
    @angelguardianpeace-lf6fl Před 2 měsíci +1

    I just want occolatal deleted from the game. Edit nerf vg so her full guard can't break zone attacks

  • @irishbearsfan12
    @irishbearsfan12 Před 2 měsíci

    If only the DEVs would watch your vids 😢😢

  • @declancain2988
    @declancain2988 Před 2 měsíci +1

    Two words. WARDEN BUFF and I mean a real one this time holy shit.

    • @kristopherrice1465
      @kristopherrice1465 Před 2 měsíci +1

      He’s one of the best duelist in the game. There really aren’t any team fight changes they can make to him that wouldn’t make him OP in duels imo. If he had all sides CC’s he would be really really strong.

    • @declancain2988
      @declancain2988 Před 2 měsíci +1

      @@kristopherrice1465 side CC's could just be a light counter doing little damage but tbh i would care if he never gets side CC's. But nonetheless warden is faing into abscurity due to being handcuffed to his shoulder yeah it is good but we need more than chicken and rice. For someone who has a longsword which is supposed to be a maneuverable sword(irl) he feels more weighed down that ppl like Highlander who has a claymore(which isn't a big clunky weapon dont get me wrong) in my personal opinion Warden should have a follow up undodgable to counter dodge lights(or heavys). Warden is good I main him and prolly wont stop but I cant ignore the glaring fact that someone like Orochi gets buffs that just make him a god while Warden mains have to sweat their ass off just to nail a coffen for one dude his lights are slow, his zone is slow and very readable, his shoulder is highly punishable, and he has no real chain that doesn't force you to be a reacting god in game. He needs a rework

    • @WildGreenGoblin
      @WildGreenGoblin Před 2 měsíci

      @@declancain2988📖

    • @noahlockard7101
      @noahlockard7101 Před 2 měsíci

      He will get indirectly improved from the hit stun changes. Skill will play alot more into defense

    • @declancain2988
      @declancain2988 Před 2 měsíci

      @@WildGreenGoblin Breh yeah read still even if you make proper reads there are so many things other ppl can do to counter that warden cant deal with. I am not saying that warden has to be a god but I am saying he has to at least be viable and I am not the only one saying this.