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HUGE Story Spoilers! Dragon Age: The Veilguard
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- čas přidán 19. 08. 2024
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Game Informer just dropped massive story spoilers concerning the plot of Dragon Age: The Veilguard and it's big...it also makes me unsure about the premise of the game so join me in a discussion of this major info drop!
Article Link
gameinformer.m...
Solas locked himself in the fade so he doesn't have to experience another "chase the blighted magister" story. He went "Nope. Here's my magical dagger. Wake me up in a thousand years when EAware is gone. In uthenera whatever. 🖖"
There is so much plot convinience involved already:
Solas conviniently not telling Varric what he is actually doing, he makes it even sound like he is indeed in the process of tearing down the veil
Rook conviniently getting his blood mixed up in the veil
We/Solas conviniently screwing up the ritual exactly in that way that solas switches places with the other evanuris. (Tbh that feels kind of like slapstick, you can even see Solas stumbling into the rift in the gameplay reveal)
This really feels poorly written.
And where are Solas' people? Why is he alone? We were told that he has a whole operation going and now at the finale of his plan he is chilling alone?
And don't get me started on how that's not the story the ending of Inquisition/Trespasser promised us.
Bioware halt...
I guess this could explain why the title is changed from Dreadwolf to The Veilguard. Solas isn’t even a villain anymore and I hate that. The trespasser DLC had me so hype for this game. But it continues to decrease with the more news we get
Come on, we’ve know for years that two Evanuris would be the REAL villains.
Image, waiting 10 frigging years after being hyped up, then you get a NOPE. Idiots.
“Anymore” he was never the villain unless they made a completely different story and scratched it
@@GarethOfByzantium terrible writing decision. solas is by far a more compelling character with better build up
its possible that solas will be freed near the end and become the final boss.
I have gone and rewatched the trailer. Soooo...Varric makes is very clear what he thinks Solas is doing... and Solas answers "The Veil must be torn down blah blah..." instead of telling him that it's not the case.
That's just stupid. They have literally made the trailer the way we think Solas is fulfilling his promise. Just to pull the "actually" card and subvert the expectations in the dumbest way possible
Isn't that what they do with most movie franchises now? Star wars, star trek, doctor who, lotro, etc.....the list goes on and on
It's vaguely reminiscent of that scene in The Pink Panther where one guy asks another guy if his dog bites, is told no, and then when he gets bitten trying to pet the dog, the other guy says, "that's not my dog!"
Not necessarily. He could be strengthening the prison BEFORE undertaking the other objective, knowing that if he doesn't, it could easily screw his plans up.
We don’t know he wasn’t tearing down the veil at the same time.
@@GarethOfByzantium. And you are a good example of a fanboy that will eat any kind of trash.
Bioware aims their lame, lazy and disappointing games to targets like yourself, congratulations.
Enjoy this one, because Bioware is definitely not surviving after this pile of trash called Veilguard releases.
WTH? This sounds exactly like INQUISITION ...
Also a random nobody called Rook interrupts an Elven God's decades/centuries long planned Ritual - by knocking off a few statues... Really?
Wow... Great job Solas / Bioware ...
I think it's lazy writhing honestly. They don't know what to do with solas. so what do they do. Let's seal him the whole game until the end.
Solas wins, the Veil comes down the world changes and we have to deal with the fallout.
I don't think so. It's more like giving Solas some breathing space to potentially change his mind, because he'll most likely be able to view what your character does. Your actions and interactions will possibly stand a chance of modifying his plans and we'll only know, at the very end, whether that's for the better.
It'll also be a major way to account for Inquisitors who had romanced him.
This story of traveling between the fade and real world sounds strikingly familiar, almost as if it has been done before. The first thing that comes to mind is the popular video game series, Legacy of Kain. In this game, the protagonist, Kain, is able to shift between the physical and spiritual realms in order to fix his past mistakes and restore balance to the world. The parallel between this story and Legacy of Kain is uncanny, with both featuring a hero who must navigate between two worlds to rectify their errors and save the day. It's interesting to note that there are other games out there with similar concepts, showing that this idea of traveling between realms is a captivating and timeless one. Whether it's through gameplay or storytelling, the idea of fixing one's mistakes through interdimensional travel never seems to get old. Overall, this story's resemblance to Legacy of Kain.
@@Xenomorphine. BS , bad and lazy writing.
However, after Inquisition's mediocre story, it doesn't surprise me.
Not just that, but preventing the (ex-)Inquisitor from being the one to convince him to stand down or to stop him by any means. Also, the taint, evanuris, and old gods have been squished into one storyline so BioWare doesn't have to write for three separate plot lines.
Inquisition was a bait and switch too with the Mage-Templar war plot line
At least Corypheus was set up in the DLC and was the main antagonist. This whole thing is such a turn off.
@@raynortownly7098 Well Solas did warn about the evanus at the end of the trespasser DLC. I always expected them to show up in this game but not like this.
yeah but not that much! actually the mage-templar thing was a thing since the origins! if you played as a circle mage then the tower got freedom over the templars! in the 2nd game eventually in the lands the mages rebelling and eventually lead to the revolution war... and in the 3rd game you got it.
btw canonly the origins just an arthur king story and you are probably merlin :S
@@gipsymelody1268 okay and?! elven gods were a thing since Origins too Idek why you felt the need to reply when you literally agree with me it being a bait and switch we had books dealing and leading to the Mage-Templar War the initial trailer was heavy on it so acting like BioWare wasn’t making it a big deal going into Inquisition is weird to me 🤷🏽♂️
@@vvss5201 yeah I agree 😁 I just talked about actually the mage Templar war came from the first game
Ahhh the good old comedy of errors. "I thought you were doing x"
"You don't even know what you did"
Speak to each other already, for f***'s sake!
Nope, the story must be the stupidest thing since Suicide Squad, its the law.
My feeling:
The story was probably always going to be some sort of 'Solas as visible villain, the Elven gods as actual villains'. I think the difference is that back when it was about 'heists', you were hunting Solas and undoing his work all around the world, and the scene that we get in the prologue now was probably a midgame break. It feels like they did away with that part, starting the story right where Solas becomes an ally - I also imagine the Lighthouse was akin to Skyhold in that it was a second base of operations after this event. Long story short, to me it feels that they chopped off the first half of the story, and expanded the rest to the full game.
The first half was really the main hook DAI left on.
So it was all just a wacky miscommunication that would have been solved in less than a minute if Solas simply told someone what he was doing? Let the hijinks ensue with some wacky sitcom music in the background. SMDH. 10 years for that?
He did tell them, he wants to take down the veil permanently.
He could have just told Varric on the spot what he was doing, yes.
@@Ashbrash1998 But that isn't what he was doing in that ritual (based on the summary spellandsheild gave in his video). All he had to say was don't interrupt or else you will unleash some pissed of ancient immortal evil mages - I'm not taking the veil down right now.
Why would he, though? He has no reason to. He assumed they had no way to stop him.
Plus, the prison thing could just be step one and the rest was about to occur after.
I doubt, why would he reinforce a prison in fade just to tear it apart the next day (I don't remember where, but Solas mentioned that with tearing the veil, he would release evenurus and try to stop them) . think he couldn't tear it down just yet, and simply by reinforcing their prison, he attempted to buy himself some time @@Xenomorphine
I cant believe Morrigan & Leliana are not in this. Morrigan is a great character, why toss her aside? i dont get it
OK. This just confirmed for me all the fears about the potential of bad writing. This is NOT the way to introduce a plot in a game!
I would bet anything that Solas and the elves being the bad guys for trying to retake their world was deemed as problematic so Solas and his elves will be depicted as misunderstood heroes.
*Insert nerdy "Well, technically" meme* That is the case, Fen'harel was more or less a DA elven version of Loki. He was the deceiver, the trickster god who was seemingly on the low end of the pantheon of elven gods. When the 'good' gods and the 'not so good/evil' gods started to fight, Solas, known by his godhood name, Fen'harel, allied with both sides unbeknownst to either side, he then created the Veil, trapping both sides behind it, severing the immeasurable amounts of magic from the mortal world and sealing it and the gods in what is known as the Fade. This 'severing' also cut short elves' immortality as well which they had due to the incredible amount of magic in the world that was no gone. Humans, elves and qunari mages, people who, for whatever reason, have a connection to the Fade can somehow tap into the magic locked away in the Fade, but to a drastically reduced scale as the ancient elves; at the same time, when they are asleep and can venture into the Fade itself, their magic is strengthened.
To your original main point however, it definitely is a cop-out that Solas is rather sidelined to a potential 'counselor' instead of being the main antagonist as was originally conceived and portrayed in Dreadwolf.
@@GiovanniZaluchihe isn’t a potential counselor he is literally inside rooks head, they are literally intertwined across the fade.
@@arlaux Those people who romanced Solas are gonna be jealous then.
@@GiovanniZaluchi Probably, I will never understand them personally. I find him to be sweet sometimes but… he does look exactly like an egg would if it were an elf. I’m more of a Lucanis or Fenris enjoyer.
I'll go a step further. The fact that Solas can't communincate that he was trying to seal these Gods. To me is just... silly.. why would he blow up Bianca over this ? He isn't tearing down the veil ! He's trying to seal these threats ! It's just face palm worthy at this point... i don't know. The main antagonist getting side lined in his own game.. amazing writing.
Reeks of writers who couldnt handle focusing on the established villain, Solas, so they instead pivoted to their own new creations they can write however they want. Real shame
If this is the entirety of the premise then yeah I definitely agree that it's a weak start to the story. It could be good if they use it well to build up Solas' development and possibly let him manipulate our character into furthering his plans rather than just making him a good guy all of a sudden when he was originally a conflicted antagonist who sees no other way.
Also, if they're going to introduce the Evenuris like this, they need to give us more information on their past as well as give us more interactions with them as opposed to what happened with Corypheus who started very mysterious and intimidating in Legacy as an unknown entity like the Architect but then became a joke as Inquisition progressed...
Honestly though, I would've prefered the story to be focused on Solas building up to his ritual to tear the Veil, learning more about the ancient world, the corruption/wars of the Evenuris, and how the Veil's destruction will destroy the current world. The failure of Solas' ritual to strengthen the Evenuris' prison might've been a good mid-story heel turn that we cause due to our shadow war with Solas but as the starting point it's a very odd decision when they had a strong premise already lined up.
My best guess is that they knew it was somewhat predictable what the next game would be like due to how Trespasser ended so they decided to try subverting our expectations by going this route which I think is a huge mistake, but I guess we'll see where it ends up.
While I am interested on how they'll execute the shift away from Solas to the Evanuris, I don't see how this changes the premise at all. Solas was always planning on dealing with the Evanuris and tearing down the Veil, his plan is the same and pretty sure it's still the same even after he's been sealed. Solas told us in Trespasser that the Evanuris were evil and that they had to be dealt with when he tore down the veil, this was the ritual. Moving the Evanuris to a new prison and tearing down the veil seem linked and Solas was probably gonna tear down the veil right after if Rook didn't stop him.
Solas' plans are still the same, stop the Evanuris, tear down the Veil, he is just now unable to do so. Since he can't tear down the veil being trapped in the fade, he is now going move forward in stopping the Evanuris and the best/only way to do so is to assist Rook, the only person he can speak to in the fade.
The only voice of reason in all this whining room, thank you!
Peoples just take some little piece of plot and think it is the case, but it is just a piece. I am still interested in how this plot is going on, even more maybe, cause I don't see how to build up this story with so complex Solas being just evil bastard all the way, we need this complexity like "I'll help you u to destroy the gods so u can unintentionally help me to destroy the veil" or smth like that, I don't know the lore so good, but I see potential even in this plot
Did you not play Trespasser? If you didn't, then I applaud you for avoiding that piece of garbage. But at the end it is said that the Inquisitor will either prove Solas doesn't need to destroy the world, or else stop him by any means necessary. Not only is it not the (ex-)Inquisitor who confronts Solas, but Solas himself has now been removed as a threat.
@@BelieveIt1051 trespasser has been some of the best work bioware has done. Bioware already confirmed that you will recreate the inquisitor and that they will be involved in the story. We only know the first hour, so Solas still being an antagonist and the Inquisitor confronting Solas is still a very real possibility
@@sveipr6516 Seriously? Trespasser was trash, front to back. And it's the tipping point for when the story started to turn bad. This new installment is the result.
The Inquisitor coming into the story at the mid-point or the end makes no difference. The major events have already unfolded. It's too late now.
Confronting Solas ABOUT WHAT?! About his attitude? About his beliefs? Solas is no longer a threat according to the recent story developments!
@@BelieveIt1051 Nothing about Solas' story has been wrapped up yet. The Inquisitor has every opportunity to confront him about EVERYTHING.
Solas has only been temporarily removed from the situation. Do you really think Bioware is handwaiving him off and not going to conclude his story? While the main threat right now is the Evanuris, Solas is still playing a major part in the plot and could even return as the villain after the Evanuris as his plans are still the same we just interrupted him, Bioware already CONFIRMED that the Inquisitor and Solas will have a confrontation, so we know he will still appear later in game since we've only seen the first hourish.
This seems pretty lame. Having two generic bad guys take over for Solas isn't interesting. Solas was a good sympathetic villain, his actions are extreme enough to get most reasonable people to oppose him while also being completely understandable.
They want their old characters to get the romance with a good Solas. This all seems to be made to exonerate Solas.
@@buddylord3020. Very lame if you ask me.
Everything DATV has shown screams lazy and mediocre loudly.
It also means it will be difficult to have alternative endings like colluding or even taking over where Solas failed.
It's worse than I feared. Trespasser set up the Dreadwolf to be a really interesting antagonist, and instead we get a couple of cut-and-paste powerful baddies and the Dreadwolf sidelined for the duration. Ugh.
Honestly it sounds like a rework of Inquisition's story
More like a rehash. They haven’t changed enough for it to be a rework.
@@Agent789_0 Fair, and to think I was waiting like 20 years for this
I know you want the game to be good, but the red flags are many to be ignored at this point.
@@SeventhheavenDK I want the game to be good yes but I'm not holding high expectations from bioware since andromada.
I am getting vibes that they simply went bioware needs a sure win, so let's just rehash the story from our most successful game (in terms of units sold) in the series.
So they sloppily sidelined solas and what is better than one darkspawn magister -- I mean evanuris -- two of them.
But a pale imitation of what has been done before is what happens when a company chases away the previous talented team of writers and installs less experienced drones (who probably don't cost as much & can be easily steam rolled).
So the story of the forth game is the exact same story of the third game. Genius.
Except, you see, there are now two big bads instead of just one! It's completely different! Dragon Age is saved!
Or, rather, I get to save $70.
Is the game not supposed to have a villain? @@AretaicGames
@@Code-Red424 Dreadwolf was set up to be more interesting than an obviously evil villain: a sympathetic and conflicted antagonist, one whose reasons for action make sense, from a certain point of view, and who in any case regrets the necessity of what he thinks he has to do - but who has the power and the motivation to bring about the end of the world. Instead, we get two generic evil gods. *Yawn*
Why did they kick Solas out of the plot and immediately replace him with two elven gods no one gives a shit about?
And who gives a shit about Solas? Or any char from DAI, maybe except Dorian, he at least had a character.
The actor has often said that people interested in Solas will be pleased with this. I suspect this means he'll be unable to carry out his original plans, but that, due to the fade connection, he can frequently be interacted and consulted with.
@Xenomorphine I’m hoping this is true and not just him talking in PR speak.
@@Vera-yu9eh. None of the companions in Inquisition was worth it. Not even Dorian, he was just a mere walking stereotype.
You might not have payed as close attention to the lore throughout the games as you thought you had if you think the elven gods are irrelevant. I recommend “Ghil’hanan is sus” as a good video on CZcams to see all the foreshadowing throughout the series.
Just how does making our Rook able to enter the fade and be connected to it is special when we have veil jumpers in the game? 😅
This. Especially when the HOF did it twice, Hawke did it, the Inquisitor did it... Hells the astounding thing at this point is that anyone in the general populace of Thedas had managed to AVOID falling into the Fade 😅
HOF & Hawke never entered the Fade physically. It's clear their bodies were still in the waking world. (Unless you're talking about when Hawke tags along with the Inquisitor.)
I mean, being able to access the fade and having your literal soul bound to it for eternity sounds like two vastly different things to me lol. It'll more than likely allow Rook to do some special interactions with the Fade itself. 🤷🏻♀
@@BboyEasySteps That will depend on if Rook get some special powers from being bound yo the Veil, but as of now, we don't know and to be honest I'm not especially impressed with the direction they are taking with the story.
@@Irku13 There was the quest with Connor, and there was the quest at the Mage tower!
In DA:2 there was the quest to wake someone... um... Night Terrors I think... though that one may have been more like a Harrowing now I think about it, astral travel maybe? Not sure, I've only played DA:2 through a couple times and it was many, many years ago.
Inquisition had the very start of the game, and also the quest with the giant spider among other things.
There's always a Fade Walk.
It's not a spoiler of you don't consider DAV cannon 😃
So let me get this straight. They've decided to change the plot and rewamp the story several months ago just to retkon trespasser dlc and make solas look like a dumbass. Great job
No they didn’t! The story was ALWAYS going to be like this! The Evanuris were teased as the main villains YEARS ago!
@@GarethOfByzantiumSource plz?
According to GameInformer is all about those diverse "stabbs himself in the stomach" companions, dontyaknow.
I mean, Solas was always a dumbass for me (most of the companions in Inquisition were), so it doesn't surprise me.
It disappoints me, but it's unsurprising.
@@alexavier1696 There are plenty of videos on CZcams that go through the codex and dialogue hints throughout all 3 games unless you want to replay them yourself. One really good video is “Ghil’hanan is sus”.
This seems like too much of a repeat of inquisition in premise
Not that it’s a bad thing. Delivery(execution) is what matters. I’m worried the game will be filled to the brim with the “message”
Red flag
to be fair it is technically a continuation of inquisition
Came to say that exact same thing!
At least in Inquisition, the one's doing the ritual is an actual bad guy, and you technically saved the day by interrupting a bigger disaster.
This one just sounds like a YA novel/movie where it can be solved with Solas saying what he's doing "The Veil is a sickness that needs to be healed! Oh, btw I'm reinforcing the prison of evil gods, so please don't interrupt me, thanks"
This is them chickening out of the original premise. I had 0 expectation for this game after how bad the previous 2 bioware games were, and they still managed to find a way to disappoint me........
This is so awful, lol. "Oh you cocked it up!" So we got:
Hawke - fucking up is their personality (and I didn't mind it back then)
Inquisitor - wrong time wrong place and also in a way fucked up
and now Rook, joining the list of protagonists who drive the plot by stumbling into it.
Inquisitor doesn't really apply. They heard the divine crying for help and interrupted the ritual
The ritual was right beside the privy...
In Origins, destiny (via Duncan) stumbles into your life and you take up his mantle
In Inquisition, you skip your life intro, the "ostagar" equivalent sucks fat cock, and you don't even know what you are or why you're doing it.
This looks EXACTLY like the inquisition setup.
Bad trailer, bad gameplay, bad story
. . .
BioWare is fucked.
Soo... Solas, who is an eons old primordial god that the previous game spent its entire runtime cooking up into the ultimate mastermind... gets his plan foiled by some random dude knocking over a few statues?
Then better yet, that entire "psyke, it was all me!" reveal that Inquisition lead up to immediately gets overturned back to a "nah just kidding its all them, im not actually the big bad" plot ffs
Was the Dread Wolf just a meme?
Modern day story dont ya know. Worst time to be alive.
Inquisition was no different We casually come into a ritual and have a ball roll into your hand it's no different lol games need a start
Whelp it looks like this game is going to be a flop. There's so many negative changes, less companions in party, less active abilities to use, less open world, and androgynous companions. I was really holding out hope for this game but at this point, it feels like all the franchises that I fell in love with as a child are getting destroyed before my eyes.
It pains me to agree with you.
Cry me a river
It not being open world is one of the few good changes, but yeah everything else is a downgrade.
@@thels5217I hate say it but BioWare dropped the ball on this I don’t understand this direction this doesn’t make sense in the trespasser DLC solas would just look at you and you would turn to stone it like they took the wind out of his sails the need to drop a demo it the only way to fix this now
Weird to go smaller party, four is barely a group already. Three is just a few chodes hanging out. Five is a nice sweet spot between four and six.
The same thing happened with Inquisition, the story of the mage revolution was so interesting and it was such a minor thing in Inquisition. The beginning of DAV is incredibly similar to that of Inquisition as well. The plotline from what they've spoiled so far is incredibly similar to that of Inquisition too... the difference is the story in Inquisition makes some sense at least. "I am a mage!" I still can't get over that line in the gameplay trailer, this looks like "my face is tired" all over again... 😭
So it does look as if they've completely removed Flemmeth's, aka Mythal's, pivotal role in all this, as well as Morrigan's importance since she was supposed to play as the 'Inheritor'. As for this premise, they've effectively neutered Solas and confined him to a backseat. Our expectations have been subverted so that the DEI approved gaggle of representation cardboard characters can save the day. That and it's much easier to spin off Inquisition than follow through with the larger story... I really, really hope EA shuts down Bioware after this flops.
I Feel Like this would have been a better mid game plot.
1. You start off fighting to stop Solas from tearing down the Veil
2. The Battle results in the release of the evlen gods
3.Then team with Solas to stop them
Still Bland but better then hey I F**ked up another ritual and got power in the beginning
Can’t say i was too excited for this game before.
Significantly less now that some contrived story hook was made that seems to be based on violating the player’s expectations above all other story concerns.
Just because your audience knows what the plot is either through deduction or outright having been told so doesn’t mean that story is bad or a failure. I’m pretty sick of the “gotcha” style of story telling.
Just like the ending of game of thrones and as of recent the boys, idiots write these stuff.
This premise is supremely dumb and really has me worried about the integrity of the writing for the rest of the game. There are so many other ways of starting a game off but this? Not a good start...
Not good at all. 😔
It all depends on the execution. I’m willing to wait until I can judge that.
I knew it. I just knew those were the old elven gods coming out of the Fade at the end of the trailer. And I also guessed that this would force Solas to be an ally again to some extent. Concept itself isn't bad but I'm questioning the execution. Solas, just say something, for crying out loud! Varric did go there to talk, after all!
I’m still so mad that it seems characters like Morrigan and Sandel won’t be returning. Their stories aren’t finished and there’s so many questions that were supposed to be answered in this game. Morrigan was supposed to literally be the “inheritor” and her child is, depending on your choices, the soul of an old god. Like what happens to that plot line? Shit nothing?
Why are you mad about what 'seems' to be? Just wait 'til you find out for sure. No use being angry over something you can't do anything about.
I really liked the buildup with Trespasser and Solas, but to end up with him becoming your "advisor" and getting shoved to the side is exactly what I had hoped NOT to happen. I guess now we know why the title got changed. :-|
You’ll need to remember that today’s bioware is not the same bioware that crafted the masterpieces of the past. It’s like some dei crazed ghoul wearing the skin of a dead biowares face.
God, I hope this game fails. I hate seeing what this franchise is becoming. I just want it to die so I don't have to see it twisted into this hideous abomination.
You could just choose to stop consuming Media involving it. That is an option.
@@PlanetaryPluto Play old games
As the franchise is already dead since Inquisition, I rather enjoy watching how nice they drive own agenda against the wall. There are a lot of good games, so this uglification and lack of talent will die in the next few years. And then someone will throw away all this bullsh.. and continue the story from the end of part 2.
@@PlanetaryPluto. Just play the only good Dragon Age game.
Dragon Age Origins .
This is literally the same premise as the beginning to Inquisition
wait hold on... I'm 4:52 into the video. That's the Inquisition starting plot. Or very close to it.
I finished, read some comments, apparently I'm not the only one thinking this.
Solas will come out the Veil at the end.
It honestly sounds like a very DA-themed plot device to occur. It's often about unintended consequences and someone/something being misled from one life path to doing something else.
Suspect that Solas still intended to do what was earlier spoken about, but that he needed to do this other thing before attempting that.
I've liked the franchise since Origins. Origins is by far my favorite, though I did appreciate DA2 and Inquisition for what they were. That said, I want to like this game, but the more information I find out about it, the less I want to play it.
The entire article is written in such a tone that tells me that Dragon Age as a franchise is fucking dead. Not only was there no plan, but the frame idea for what Dreadwolf was gonna be has been tossed out the window for this strange "power of community" idea. Origins had a desperate mad dash to the finish line once you had all the allies assembled after dealing with their own crisis. DA2 was just a struggle to survive with the divide and paranoia. Inquisition even had a story of people recovering from a war between mages and templars, now an ancient evil has come back to rebuild the world of old. Veilguard has clear identity crisis that for some reason, the developers think that the core being the companions vs the entire storyline is gonna leave this game with a lukewarm story and either reconned lore or terrible additions added on. I'm done, if I get the itch. I'll just play Origins and watch Veilguard cutscenes on youtube.
I’m starting to feel like disbanding or keeping the inquisition doesn’t matter 💀
But if the choice DO matter…then I hope that keeping the inquisition will save sum lives including Solas and if you disbanded…Solas & whoever is fawk.
I don’t mind the chosen one narrative, if it’s done correctly.
The problem i have is that, it’s basically a rehash of inquisition.
They should’ve kept Solas as the big bad, he is a pretty interesting foil, considering his relationship to players.
And in the potential sequel introduced some of the evanuris.
Varric: Hey Solas, what you got there ?
Solas: *Silence*
Harding: He´s trying to tear down the veil. We´ve got to stop the ritual !
*Rook stops the ritual*
Solas: What have you done ?
You know, this is on Solas, not on Rook. If only he said what he was doing, none of this would have happenned.
solas is one of the most powerfull beings in this world. you can even see that varric is not a thread to solas
solas could stop the whole group in seconds. but he just dont
This sounds like they wrote themselves into a corner with solas and now hes been stage hooked out of the plot. So even if rook stops the evanuris, the initial conflict remains unresolved.
It's an absolute nothing plot. Something that mass effect 2 had. This does not bode well at all.
Yeep, fells like ME2 all over again. Except that game, was still written by good Bioware and was only the second title, we really wanted more, there was no direct cliffhanger from one and no 10 year wait.
I don't think Rook is to blame to me just based off the opening scene from what Bioware showed us it's Varric & Harding's fault, even based off the comics/short stories Varric & Harding's kept alluding to Solas removing the veil. Granted yes that IS Solas's plan so I can see how they led us (Rook) to that conclusion, thus far the writers seem to know how to pull us in.
This sounds way too 'safe' a premise to me. May be Bioware thought they needed this not to flop and went back to the last game they didn't tank and made an Inquisition 2.0. Still hoping for the best!
I am 95% sure I do not like the sounds of this plot; not the way that i would have written this story to go.
Hmmmm spoilers time to get spoiled
Its fine. I dont see or have any issued with it. What matters more is the execution.
Inquisition's base starting point is that this random person gets sent to spy on events of a mage, templar coming together, and stumbles instead upon a cataclysmic event and just happens to be in the wrong place at the wrong time. Causing them to get marked by an ancient magical device that literally rolls into the palm of their hand.
So dont worry much about the starting point for Veilguard. Stay keyed in on its unfolding.
With all it's failures DAI was epic, so i'm expecting the same from DATV
As long as it finishes strong, I don't mind how it starts.
By the sound of this. This game can potentially become the worst story in the franchise.
Okay, after the name change and watching the gameplay trailer I made a story prediction to myself. That being, Varric and Solus are essentially killed off right after the trailer by a new big bad, and the rest of the game is us fighting against this new evil…
Sounds like I wasn’t far off the mark… *sigh* I really do detest these modern day story “writers”. They can never just tell their own stories, instead they have to co-opt someone else’s story, twist it completely out of shape and brush aside everything better writers have created before them to so the world fits the story they want to tell.
It’s going to be simplistic, black and white with no moral complexity, and absolutely stuffed full of modern day politics from only a single point of view. The complete antithesis of what a Dragon Age game should be…
Yep, IMO the game is DOA. RIP Dragon Age, and very likely RIP BioWare as a company not long after. (Though to be fair, it’s been dead a while and this will just be the animated corpse finally running out of that “BioWare magic” and keeling over into an undignified lump)
The more I hear about dragon Age Veil guard the less confidence I have in the game being any good.
The problem is this isn't pushing the lore of the game world forward. DaO and da 2 pushed the lore forwards substantially. Why aren't we digging into the story of the old gods and andraste and the maker? They are conviniently keeping out the fundamental conflict between the tevinter version of the maker and the andraste worshippers version of the maker. Like the substory of the ashes of andraste, the intelligent darkspawn etc were so much more interesting
Yet another story that can only be possible because everyone thinks and acts like a bumbling idiot (that is the justification many fans are using to explain how Solas didn't think of those shaky statues that could easily disrupt his ritual), i was also very sure they would sideline Solas and probably make him an unlikely ally, not to mention how similar it all starts to feels like Inquisition, at that point just let us play as the Inquisitor again...
maybe the premise sucks and the rest of the game doesn't, but so far this doesn't inspire confidence.
Oh I can absolutely see how one link in a conduit chain can destroy a ritual... what I CAN"T swallow is someone as old and powerful as Solas making the mistake of using a magical fire hose held together with gaffa tape! He'd surely use some of that endless supply of magic he has to FIX THE PILLAR before starting the ritual!! I mean commanding stone is basic earth magic!!
So if he isnt taking down the veil, but trying to strengthen the prison of the Evanuris, then why are there demons popping out of the fade everywhere? I mean, thats what made everyone think Solas is destroying the veil.
Also, why didnt Solas explain what he is doing to Varric? This already looks like real bad writing to me. I feel its gonna be very mediocre compared to the previous games.
No he was taking it down to so he can try to reconnect his people with their immortality
So basically… it’s Varric and the inquisitors fault for making Rook butt in on Solas planned genocide? I can’t really fault them interfering on the veil being torn down… but it sounds stupid… this is a problem with involving legacy characters so much, eventually you silly them
Solas could have just told them what he was really doing.
I never felt solas was very strong as an antagonist to begin with. I remember when I had my friend play the three games and they said "this is just Emet-Selch but bad"
Maybe the “Trespasser” DLC was named that as a warning for the new writers and devs for the game instead of the Dreadwolf themselves.
Expecting a good story after Inqusition and all you know about the team is very, very optimistic.
It honestly sounds like the story was changed very recently, maybe within the last year or a couple of last years. Though I could be wrong The title they went with for years was "Dread Wolf". BioWare has kept development of this game hushed aside from developer departures and a few snippets.
I would have liked for Solas to be the main villain but, not surprised with the change.
You didn't keep up with the development of da4 huh? It was rebooted and scraped several times. Of course, the story was changed along the way.
It was written by Dan and Dave
I'm not the biggest fan of Solas being the ''good guy'' again. Kinda beats the Tresspasser build up into the dirt.
Not impressed with what I'm hearing. I might have to wait for your review before I put my money down for this.
I think baldy will still be a big bad at the end. He is not gonna stop his plans. We just gotta fight others gods first. He gets free then we should be strong enough to fight the dread wolf.
Solas should remain antagonist. Evanuris could still be villains as well. Solas is simply much more compelling from the character standpoint due to not being evil for evils sake. Hell he is a hero of his own story. Making him into a forced ally this way is just really meh. Rook place in the story could be the same, hell Solas could still be an advisor of sorts despite being antagonist faction....
I kinda expected something like this when I saw the gameplay trailer but I'm not sure if I like this. It feels sitcom like and could have been avoided with 3 or 4 lines of proper dialogue/communications.
Bioware had already spoiled a lot with its gameplay demo: They revealed the main plot of the game in a single demo.
We already knew that the two entities in the fade were the evanuris, this had been spoiled through older teasers.
Between the profiles of the companions not very interesting to me, the gameplay and the spoilers, the change of tone, this game had little chance of interesting me.
As for Game Informer's revelations, it's a crude retcon of the universe: you can't physically enter the Fade. People can only enter through dreams, and only mages using lyrium and ritual can remain "awake" while sleeping.
Inquisition invoked the anchor which was a very powerful artifact which allowed one to control the rifts and enter the Fade physically, but it was the only exception and it was already a rather gross departure and a big fuck to the universe previously established. Even Tevinter mages such as Corypheus used a massive blood ritual to tear the veil and physically enter it, with horrific results.
Attempting to physically enter the Fade leads to immediate death.
For Veilguard, it's worse: Rook would be "linked" to the Fade because of Solas' ritual which reinforced the prisons? That does not make any sense. But why Rook specifically? All team members should be affected as well. This is really bad fan fiction writing.
The fact that Solas becomes a sort of advisor is also bad fan fiction and bad fan service for the small community that produces fan art.
No sorry, that doesn't sound like a good story...
I’ll be honest - i hate this premise. Bad writing - Miscommunication is a terrible YA trope…and it’s bad even there.
Just to play devil’s advocate, everything they have for the story so far has been hinted at in all 3 previous games. I don’t know if a lot of people read through the codex entries throughout the series, especially the ones pertaining to elven lore or listened closely to the final confrontation in Trespasser…this was all foreshadowed. It’s all about the execution from here on out.
Things being mentioned in the lore does not make them foreshadowed. There is absolutely no foreshadowing of "Inquisition agents will mess up so bad that Solas can't fix his own prison and two elven gods get released."
@@janbenes3165 That’s not at all what I was referring to. That’s part of the execution. I’m talking from a lore perspective. Solas mentioned that he had plans for the elven gods he imprisoned when he inevitably tore down the Veil, this is mentioned in Trespasser. That ritual to reinforce their prison is what he was referring to. We also get a lot of conflicting information about the elven gods that hints that they were more sinister and antagonistic than the Dalish believed. Trespasser only confirmed that and Veilguard will hopefully do them justice as villains.
Also, the definition of foreshadowing - an indication of something that will happen in the future, often used as a literary device to hint at or allude to future plot developments.
@@gvirusqueen3559 You have said "everything they have for the story so far has been hinted at in all 3 previous games" so I ask again... Where is it foreshadowed that Solas' ritual will be interrupted and the gods will be released? Solas saying that he has plans for the gods and then his plans being blown up is not foreshadowing, but misdirection or subverting expectations. At best you can say that "the appearance of the old god was foreshadowed," but that's it. I don't get why you felt the need to bring up a dictionary definition.
@@janbenes3165 I feel like you’re being disingenuous in your response, like you’re purposely missing the point I’m making. I’m talking about the lore specifically, not the circumstances under which the plot unfolds in Veilguard, that’s execution - which whether it’s done well or not is debatable but that’s not what I’m referring to. I don’t know how else I can phrase that to make you understand if you choose not to.
And I did it because you challenged my use of the term when my usage of it fits the definition.
@@gvirusqueen3559. It's still bad writing, period.
Fascinating! The more information they release, the less interested I am. I was trying to find anything positive about this entry-anything at all-but at this point, I think that getting over the obsession and love for the world-building of Thedas is the best path to take. Maybe once it's in sale for $5, I'll consider paying for it.
Yep, much like ME:3 for me. I adored 1, then I saw the bright side of two, by ME:3 I was falling out of love and by Andromeda I was completely over it. I'm basically there now with this instalment of DA. I'll either buy from a Steam sale or watch a full clear vid for the Solas closure, then wave goodbye to the series. Bioware is not the only RPG titan on the block anymore. We have options.
Ugh. More reconning. I'm so sad. So, so sad. Honestly, I'm glad I know now. At this point I'll be buying it on sale in a year's time and playing on god mode to get closure for Solas and Varrick before I bid a permanent goodbye to the series I love. I just can't deal with the plot holes, constant genre changes, reconning and gaslighting. I'm just about done, and it breaks my fucking heart. I loved Origins so much.
The way this is playing out, it feels very much like ME:3. Some poor writer saw the sticky notes and colours all over a bare-bones story board after the OG writers left, and essentially did a "telephone game" on the plot. And now they're desperately trying to convince us that this is how it was meant to be all along. I'm not convinced. Not even a little.
A few lore channels had this basic theory about the truth behind the ritual. The specifics of which elf gods are different. Not the most unpredictable writing. The Solas trapped part is a story place holder, so he can used later. IMO Morrigan is the most important character right now though.
Morrigan? How so her?
@@spellandshield Flemeth/Mythal seems one step ahead of Solas, and I imagine Morrigan being the new vessel of Mythal. Also the DA Witch hunt DLC ending, and Morrigan's son with the OGB soul in Inquisition hint about a "great change" and Morrigan being important. Possibly the end of the series with the "Dragon Age" transitioning to the next in world time period "Age".
was already on the fence about playing this, but now I wont at least until reviewers i trust have a few months with the game. this now finally makees me believe that bioware is stupid enough to do what i feared with mass effect
Wow... the lowest form of comedy is used as the basis of this whole story?
My god that's bad, so astoundingly bad!
I'm not a big fan of Solas not being the villain. Sometimes defying expectations, sucks.
welp it's time to go back playing Dragon Age Origins, Inquisition and other games that are better than this crap game.
You think Inquisition is a good game? Why’s that? I’m genuinely curious, because I think it’s the worst. Not counting Veilguard
I loved DAO, DA2 and I loved the eff out of Inquisition. Inquisition was trying to respond to the open world genre craze when it was released. I can't tell what Bioware is responding too in this iteration?
I'm sorry but the premise here is identical to the start of origins and inquisition. Only your character because of reasons can save the relm/world. This is setting up to be the same thing. Yeah definitely lame, why I honestly like Hawk the most as a protagonist, but no different than what the other 2 games started as. Disappointing sure, but don't think this is so drastically different from DAO and DAI.
@@thels5217 I can understand you loving Inquisition for the open world aspect but me personally I think it has the weakest story and gameplay Corypheus is a complete joke and all the lore and characters retcons Jesus
@@vvss5201 Inquisition was fawking good 😂it was just the open world having nothing.
they really should not made a 4th character! inquisitor should continue cause the end of the 3rd game really suggestad that!
also would be phenomenal if you just the 3 heroes assemble! :S
It's the same thing they did with inquisition 🤦🏿♂️ inquisitor gets the mark by interrupting corypheus' ritual, then explosion, oh no you have the mark and have to fix things
Now with the veilguard, you interrupt the wrong ritual because you didn't wait for varric, now you're fade-touched and need to put the Jack's back in their boxes 😑
This sounds like a modern day Disney movie, and look how their content is going, if I remember right all their movies flopped last year. Hollywood and the "West" in general have a massive lack in creativity and imagination
Just like the last game, the major plot thread set up from the last game is handwaved away within the first hour or so. This does not bode well. A shame, I used to love this franchise, but I don't have very high hopes for this one. Bioware simply doesn't have the right people to create this kind of game any more.
Yeah no Corypheous was set up in a DLC, just like Solas and actually was the main villain, pretty much till the end of the main game.
@@raynortownly7098 I was talking about the Mage/Templar war, which barely has anything to do with Inquisition.
@@janus1124 It has to do. You get to side with one group and the other is enslaved/ manipulated by the main bad guy. It isnt the focus, but it isnt hand-waved either./
@@raynortownly7098 The whole complexity of the situation is handwaved away. It was set up as a morally complex situation between oppressed, but potentially extremely dangerous, mages fighting for their freedom against their jailers/guardians/oppressive abusers in the form of the Templars, who have gone beyond the mandate granted to them by the Chantry. But that line was dropped immediately, you pick one side and fight against the other not because you don't agree with their situation or sympathize with the other more, but because one of them is under the control of a world ending threat. All the depth and complexity was washed away by throwing in a moustache twirling villain like Corypheus.
@@janus1124 It wasnt ideal agreed, but from what ive read from DAVG, im already really nostalgic for that level of writing.
Your video was incredibly relatable, and it made me feel understood and less alone in my experiences.
To me it feels like they have pivoted Solas's story, like they were too afraid to have him be the antagonist who does a truly awful thing and just sidelined him to the misunderstood good guy all along. I don't know. I am willing to look past some issues I don't like (the combat, the simplifies mechanics, the grindy fetch quests) but if the story is bungled and unsatisfactory I will ultimately fall out of love with dragon age for good.
Dragon Age has a problem continuing plot lines. Sounds like this game will follow that trend.
They completely destroyed Dragon Age...
Bioware still can't pin down something in Dragon Age that was a given in Mass Effect. In ME, throughout all 3 games, you are the same character. You are standing up against the same ultimate baddies each game; you recruit, befriend, and romance mostly the same characters who you get to know very intimately across 3 games and you are ultimately building up your character's role in the narrative as the great decider of world shaping choices across the trilogy and justifying it (very well, I might add).
In DA, you always play a new character every game, and that has some benefits, but in my opinion, it is detrimental to the overarching series narrative that they wanted to tell as a whole. It's a quantity over quality thing. If you introduce a new player character each game, with new friends and enemies and love interests, but still have the same connecting story or plot threads tied to the previous one, it begs the question, why continue that plot in the first place? I'm not nearly invested in stopping Solas playing as this rando picked up in a tavern as I would be as his best friend, or his lover, or his rival that regrets never stopping him when they had the chance. I think they know this, and that's why they are quickly doing away with him rather then keeping him as the big baddie they set him up to be 9 years ago.
Either start from scratch with a completely seperate plot in this world, or let us continue as the previous hero where we left off. Trying to do both erodes the quality of both, rather than enhances it. I almost wish they had stuck to their original idea of making Hawke the DA Shepard, becoming the Inquisitor in DAI. Would feel less like it happens all the time in Thedas where powerful organizations are formed and they pick a random meathead to lead them whom neither they nor the player knows anything about because the last hero that the world was depending on to save them decided to go on vacation while all these terrible things are happening in the world.
Never heard that Hawke was supposed to be 'the Shepard' of DA, or that s/he was supposed to be the Inquisitor originally. It honestly would have been a good idea to simply follow them, and then meet up with whichever Warden survives Origins plus its DLC.
Ok, so i expected it to be bad. So why does it still hurt.
It's like inquisition, you enter the ritual and fuck it up.
What I don't understand is why Solas tells you that the Veil has to be fixed in the intro if he is just trying to imprison the elven gods.
I don't know, we shall wait to see more.
Except the main villain of that game was set up in the previous, they didnt just discard him.
@@raynortownly7098 True. But I would rather have a Villain who is not as boring as Coripheus.
Man, you got one of the first magisters who entered the Golden City and they didn't do anything with him.
@@jonanderetxebarria9944 Debatable. But i can guarantee they are going to do even less with Solas. Sinse hes basically discarded in the intro to spend the whole game in a time out in the fade. And you get to fight generic evil elven gods number 2-8, or whatever.
@@raynortownly7098 Well, the Archdemon was just a generic evil monster trying to destroy the world. What made him interesting is the lore behind it.
I don't know if you know this, but there is an almost confirmed theory that the old gods are the evanuris (the dalish intro in Origins already hints the blight being connected to the ancient elves). If they continue this road the story could be quite good.
Although you are right, discarding Solas after the cliffhanger of Tresspasser is pretty dissapointing. But, we also knew that the Evanuris would appear in DA4.
Thanks Bioware. Thanks for ruining potential for one of the best and most compelling antagonists in modern RPG History. with potential to be one of the best and most memorable for this. Thank you.
Guy's tbh this game could have been epic but its too unstable they are trying to play it safe unfortunately.
Let's seeing the what finally product look like...
I would have loved a bit more of a chess match between Solas and rook. Maybe Solas is trapped but still pulling strings from the fade side of the veil. The Gods would actually be pawns in his plan even if they knew what he was up to. Then he could still be in the "lighthouse" but the interactions would be far more interesting as you can have conversations trying to convince eachother, taunt eachother, and decive eachother. There could have been a late game narrative branch where you win him over, maybe even begrudgingly by ruining his plans in someway, or where he becomes a final boss of some kind. Either way i like my idea a bit better 😂
This is just Inquisition with extra(or less) steps.
I knew that the elven gods would have been a major part of the plot at one point, but I still would have liked if they did not had to share let alone steal the antagonist position from Solas outright.
Its such lazy writing. So solas could have told us to stay away and we could have skipped this game
Um... I'm not sure it was stated in the article that Solas was only reinforcing the seals on the evanuris or moving them to different, more secure prisons. If that were the only thing Solas was doing, then yes he should have simply turned around and told Varric that's all he was doing. But in any case it is likely that Solas was going to tear down the veil at the end of this ritual anyway. So yes, we did have to stop him here. Other than that, I agree that the storyline is poorly written and makes no sense. It also goes against everything the Inquisitor said and did in Trespasser, which makes that DLC entirely pointless.
That was only a part of what he was doing he was also trying to make the elves immortal again and tear it down further while keeping them sealed away
@@Silenthitman44 That's what I wrote, yes.