ARCADE STICK BUTTON/LAYOUT GUIDE: Dragon Ball FighterZ

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  • čas přidán 28. 08. 2024
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Komentáře • 702

  • @GrizzV991
    @GrizzV991 Před 6 lety +56

    "i like pressing a lot of buttons in versus games, it makes me feel very good"
    Amen

  • @RandomBlackGamer
    @RandomBlackGamer Před 6 lety +561

    Glad the DBZ fandom is embracing the FGC movement with my boy Max leading the charge.

    • @MrTheil
      @MrTheil Před 6 lety +40

      RandomBlackGamer People like Max show the fun/bright side of the FGC

    • @IIIIKaiserIIII
      @IIIIKaiserIIII Před 6 lety +7

      I was just punishing people online for random airdashes. Feels so damn amazing. Max taught me lol.

    • @Phoenix-kv3ou
      @Phoenix-kv3ou Před 6 lety +8

      RandomBlackGamer Also glad the FGC is embracing DB

    • @M4TTYN
      @M4TTYN Před 6 lety +2

      i wouldn't say embrace per say imo they still gonna give *Guilty gear the bird* when Arch systems made that series and they freaking know that again this is how i feel on it the usual *oh meh gwad it's DBZ* at it the system in this is not to complex as GG i think *ain't play it my self i for sure will* from lil i seen max play it and him not "get it" well i get he busy af but yea any how how as i keep saying they give *Guilty gear* a chance other fighters overall *skullgirls (team behind it is so great btw) and so on they not too keen on*

    • @gumball2253
      @gumball2253 Před 6 lety

      budokai 3 was absolutely not better than marvel vs capcom 2

  • @ExceedSC2
    @ExceedSC2 Před 6 lety +36

    With the MvC3 style layout, when I go to hit H + S, I use my ring finger on H and thumb on S. To me it feels pretty natural, I just keep my index on L, middle on M, ring on H, and thumb on S, it feels like typing, each main button has a finger and I move the middle and ring fingers down to hit assists.

    • @K4UTION
      @K4UTION Před 6 lety

      Exceed exactly bro that’s why I chose it the MvC3 style just feels so natural to me

    • @Krystalmyth
      @Krystalmyth Před 6 lety

      I've never really been able to use my ring finger in much of anything. I use it to type but I'm not a touch typist, and still primarily use index and middle. My pinky and ring seem very dependant on each other and so moving my ring always feels like more effort than the dominant index and middle.

    • @CodenameAlejo
      @CodenameAlejo Před 4 lety

      Exactly, Marvel 3 beta layout all the way!

  • @neilpirelli9240
    @neilpirelli9240 Před 4 lety +30

    im old and i never heard of this game, it looks good

  • @Kingkreeps223
    @Kingkreeps223 Před 6 lety +178

    Just got my arcade stick and I was waiting for this

    • @PSVitaat2am
      @PSVitaat2am Před 6 lety +1

      It was made for this!

    • @Ipodtouchfan14
      @Ipodtouchfan14 Před 6 lety

      Where did you buy it? Im trying to buy a good one

    • @Kingkreeps223
      @Kingkreeps223 Před 6 lety

      Gamesandeverythingelse amazon

    • @nestorhidalgo4237
      @nestorhidalgo4237 Před 6 lety

      Which arcade stick you buy ?

    • @jaggerjack36
      @jaggerjack36 Před 6 lety

      I'm waiting for mine still. Gonna be here on Friday! I purchased the Mayflash F500 from Amazon. It was $90 and works with PS4, PS3, XBOX ONE, XBOX 360, PC and Android.

  • @Hambuga97
    @Hambuga97 Před 6 lety +129

    Only got a fighstick just cause it looks like a lot of fun. Its fun to re learn stuff youre used to. For me at least. So used to a pad i just want something to spice up my gameplay

  • @Woods234
    @Woods234 Před 6 lety +565

    Why I my watching this i don't have an arcade stick :v

    • @benjoleo
      @benjoleo Před 6 lety +167

      because deep down you really want an arcade stick

    • @tigerfang2099
      @tigerfang2099 Před 6 lety +10

      Benjoleo I watched it too and I don't have one but I suck with the stick I never could play arcades because of that I got used to play with consoles and the d-pad

    • @tbirddddd
      @tbirddddd Před 6 lety

      Long ago I was getting good at playing SFA3 on the PS1 with an arcade stick my friend gave me. About a month later that friend accidentally stepped on that controller and broke it. Controllers from then on. Arcades died out anyway!

    • @MeMoshRocks
      @MeMoshRocks Před 6 lety +3

      neither do I. Also I dont even play that game XD

    • @lolailo8834
      @lolailo8834 Před 6 lety +1

      No se we :v

  • @rw3404
    @rw3404 Před 3 lety +3

    Watched this video 3 years ago, and I swore to myself I'd get an Arcade Stick. Today, I finally scored a Mayflash F500 Elite. You were right about the muscle memory, but now I have the reflexes to actually guard. I can't wait to see how far this baby can take me

  • @HyperFreak89
    @HyperFreak89 Před 6 lety +74

    Can you talk about applying pressure when the opponent is guarding. Like when to use assists and what strings work best. Im sure its character dependent, but would be nice to have a general understanding. Keep up the great work Max! You make my days dood! Thanks again.

    • @Flamesaph
      @Flamesaph Před 6 lety

      Rafael Alvarez watch umvc3

    • @Fizzlegear
      @Fizzlegear Před 6 lety +1

      That is a great suggestion! I kept finding myself punished for just rushing in like an idiot because I got used to dealing with the bots in the story mode. I could see it helping allot of new players just to have something to look to as far as ideas because I know there's allot of options to choose from when it comes to when and how to go in.

  • @keemkr66
    @keemkr66 Před 6 lety +38

    max is the best CZcams channel

  • @PatVX1
    @PatVX1 Před 6 lety +46

    I'm a controller scrub. I have a fight stick, and I think it's REALLY awesome, I really love fight sticks, but if I'm playing for reals, I'm way better on controller because I never had access to arcades growing up and all I had was home consoles.
    Good stuff with these vids Max, I love watching them even though I don't really need them!

    • @senf3719
      @senf3719 Před 6 lety +1

      We don't even have any arcades where I live but I still play with a stick

    • @teddythodo3302
      @teddythodo3302 Před 6 lety +1

      Hey I’m in the same boat as you. But after playing with a typical dell keyboard like the one I’m typing on right now, I can never go back to a controller. The added bonus is that I have directional inputs now (wasd) and I’m using the Insert,Home,PageUp,Delete,End,Pagedown sectional chunk of buttons to represent perfectly a fightsticks layout. It’s really cool and it helps with everything. I have all my fingers engaged instead of my one thumb searching for every button on my controller.

    • @teddythodo3302
      @teddythodo3302 Před 6 lety

      PatVX1 oh and I forgot I’m using the keyboard on the Xbox one. You can get any adapter to allow the use of such peripheral. Saves money on a fight stick and you’re getting rid of the annoying joystick. Win win

    • @PatVX1
      @PatVX1 Před 6 lety

      Ah that's fair enough, I've tried using a keyboard for fighting games before but never really got into it seriously. The main issue for me was just that I was absolutely junk at trying to input quarter circle or half circle motions on a keyboard.

    • @teddythodo3302
      @teddythodo3302 Před 6 lety

      i thought it was hard too, but then I realized it's way less effort than a stick, or a d pad on a controller.. it's literally down foward or down back for the quarter circles for dbfz super easy.. only time a half circle is needed is when calling in the assist cancel supers mid-combo. you don't even have to string them together, it's singular presses. if you can type here "asd" and "dsa" thats the half circle motion. and "sa" & "sd" is the quarter circle motions.. its the easiest thing ever it's a joke thats why I'll never look back. I really think anyone struggling on a controller should give it a solid 1 hour of using it.

  • @marktheshark1799
    @marktheshark1799 Před 6 lety +4

    Really wished you got into the Dragonball series Max. The nostalgic feeling of my childhood resonates with this game so much I feel like youre missing out. Good vid btw

  • @SineDiego
    @SineDiego Před 6 lety +16

    I was under the impression for the longest time that stick users have an inherent advantage over controller users in fighting games. It didn't help that the few stick users I did know were always insistent that I NEED to get a stick if I want to get "serious" good at fighting games in general. It was only recently that I really learned that it was simple elitism, and that sticking with a controller is not a handicap at all. I guess what i'm trying to say is that hearing people like you saying "stick with what works for you and it'll help a lot" is super reassuring.

    • @penkunator
      @penkunator Před 6 lety +7

      While it is more about personal preference, the objective differences are still there. Consoles originally invented pads as a new type of controller that could be cheaply manufactured and easily packaged compared to traditional joystick + button setups. While they do have their own standards of build quality (because controllers breaking in use gives you a really bad reputation), in some aspects they don't simply compare to arcade quality buttons and joysticks.
      My personal gripe with pads (which I first felt when playing Flatout and Tekken 5 on PS2 after spending all my time on PCs and keyboards, ie. basically on a hitbox) is the fact that you have to do so much precision work with only your thumbs; you could imagine doing anything you usually do with your whole hand (like using a pen for writing, cleaning your teeth with a toothpick, painting a model kit with a brush) and then imagining doing all those things with only your thumbs (ie. taping the pen/toothpick/brush directly to your thumb).
      Spreading the buttons to one for each finger is another quite obvious advantage with anything that involves multi-button execution and if you want to accomplish that with a pad, you are forced to use shoulder buttons and/or spread the buttons between both hands. And on top of all that, the usual console pads are designed to be a size that works decently for any kind of user which means they aren't that comfortable for people with differently sized hands.
      This doesn't mean joysticks are objectively best either; joystick as a controller is really easy to grasp as a concept, but when it comes to optimal direction inputs you have to deal with all the travel distances and spring behaviour, making inputs like double-directions (ie. dash or run forward/back) harder compared to other options. Traditional fighting games have all digital controls and when considering that, hitbox is actually the most efficient tool clean inputs. While at first It's the hardest control concept to get familiar with, its input speed and precision is so superior to both joysticks and pads that many people consider it to be cheating.
      Personally I think the input method shouldn't matter at any level; if the game allows you to have that big of an advantage depending on the controller method, it's a badly or at least insufficiently designed as a fighting game. For example, Smash was originally designed as a party game and now people are complaining that some "system mechanics" which are pretty much glitches/bugs are too easy to perform on hitboxes when compared to the original GC controller. That sort of stuff actually happens in traditional fighting games too; the developers either remove them as unwanted bugs or integrate them more directly as real mechanics (eg. many stuff in GG like FD cancels, jump installs, and OTG bursts were originally bugs rather than features).

    • @UntimedFury
      @UntimedFury Před 6 lety +2

      To be more accurate, sticks WERE a lot better for a lot of older games that were designed for sticks. Even as recent as in Street Fighter 4, specific characters like Gen were kind of a nightmare on pad in comparison. It's not a universal, however, as most of the cast could still be played efficiently on pad. But still, just playing pad would just soft lock you out of specific characters in situations like that so that's why I guess some people insisted on stick for full coverage.
      It's definitely a preference thing in most modern titles, though.

    • @Hannigan501
      @Hannigan501 Před 6 lety +2

      Kenny Arruda considering that arcade sticks are much more ergonomically friendly than the controller, they do have qualities that are objectively better. If you want to avoid gamer thumb then you should probably get an arcade stick.

    • @kuukuudesigns1252
      @kuukuudesigns1252 Před 6 lety

      Kenny Arruda i can't play on controller for a while. It would start to hurt my hand

    • @postwarmage2839
      @postwarmage2839 Před 6 lety

      greentrigger lmfao gamer thumb ?

  • @Ty___824
    @Ty___824 Před 6 lety +2

    I use the Second method. I realized how comfortable it was for me when I was messing around with the settings. I didn't know it was actually a real default control setup for some game since I'm fairly new to stick. I only did it because it worked well for me when playing DBZ.
    Great video Max.

  • @InbournAnkleBiter
    @InbournAnkleBiter Před 6 lety +118

    I prefer the Type B Blazblue and Guilty Gear style. Most anime fighters use that so it works for me.

    • @saitam6665
      @saitam6665 Před 6 lety +1

      Techno Crown
      Yeah me too

    • @methuselahutu8856
      @methuselahutu8856 Před 6 lety +3

      Same, also I'm not moving my wrist around like I would for SF. Thumb is special, pointer finger is L, middle is M, ring is H, then for me personally pinky and hand is the two far left ones for assists that max despises.

    • @KiKoSkullKID
      @KiKoSkullKID Před 6 lety

      me too

    • @Mundus66
      @Mundus66 Před 6 lety

      Type A i guess you mean, since type B in BB is like Marvel and every other anime game except Guilty Gear.

    • @SasoSasori-
      @SasoSasori- Před 6 lety

      Same,

  • @LevelZeroToInfinity
    @LevelZeroToInfinity Před 6 lety +3

    Been using the second layout since back in Blazblue Calamity Trigger and other late 2000's air dashers. Has always stayed faithful with almost any fighting game I play, works really well for this game too. Also finally someone who hates shortcut buttons as much as I do! Definitely more satisfying to press the combinations manually.

    • @HangingFreud
      @HangingFreud Před 6 lety +2

      Nobody playing fighting games at competitive levels probably uses shortcuts unless they're hardcore pad players. On stick it's definitely more comfortable to just press two buttons since you have five fingers available for that.

  • @PSVitaat2am
    @PSVitaat2am Před 6 lety +185

    Don't get your stick sticky.

  • @VDVJakeTheDog
    @VDVJakeTheDog Před 6 lety

    Doing the "Guilty Gear - Layout", it's not that ambidextrous if you use your ring finger and your thumb, almost like hitting a chord/interval on piano. For people who want to utilize 4 fingers, it also helps to map it like this:
    L, M, H, S+H(R2 - Super Dash)
    S, A1, A2, (nothing)
    this way you can get used to the S+H motion using your thumb and ring finger, but also trigger it for fwd airdashes or late super dashes with your pinky. In my opinion and experience, it helps new players get into combos easier for a game like dbfz, where things are layed out a bit easier than with other cfgs!
    Keep up the good videos, appreciate you showing both layouts!

  • @Kirbystar121981
    @Kirbystar121981 Před 6 lety +6

    YO I LEGIT NEEDED THIS THANK YOU MAX

  • @Lunethzero
    @Lunethzero Před 6 lety +3

    Max giving the wisdom once again he is our King Kai

  • @thegmaster1000
    @thegmaster1000 Před 6 lety +1

    my preferred button layout is light on cross, medium on square, heavy on triangle, and special on circle. although i also dont have a problem using the L1 and L2 buttons lol

  • @timvanloo6
    @timvanloo6 Před 2 lety

    Saving this for I literally just bought an F500 Elite to play DBFZ for the first time on an arcade stick. I splurged some money into a hobby I am 100% gonna like.

  • @jeiku_balmung_iraisan
    @jeiku_balmung_iraisan Před 3 lety

    After years of putting it off and playing on pad, I finally got myself my first arcade stick and so far it’s an absolute blast, might give that MvC2 layout a go but so far doing manual rushes, dashes, vanish and even manual supers feels so satisfying on stick! I can see why folks like yourself swear by them, Shine On max! ^^

  • @anthonysantos3366
    @anthonysantos3366 Před 6 lety +1

    Thanks soo much! Im so glad I watched this. I just got my first fightstick today (Qanba Obsidian) and was having the assist problem with the furthest buttons. Your layout makes soooo much more sense. Cant wait to try it out.

  • @corydean4160
    @corydean4160 Před 6 lety +1

    That second layout is what I was using through both betas and since release, and it works great. One other positive is that to do default R2 supers, L2 might be inconvenient for lots of fast reaction moments, but as a hotkey for a super, L2 is an easy way to enter it quick.

  • @TheHarDeOne
    @TheHarDeOne Před 6 lety +4

    I've been playing DBFZ with a mix of MvC2 and BlazBlue style. I instantly knew I wanted the BlazBlue style of Light/Medium/Heavy on the top buttons and Ki on the X Button, but I don't like reaching for the Circle and R2 buttons for Assists so I throw them on L1 and L2. I'm also weird because I play with all four fingers of my right hand on all four attack buttons all the time (I don't use my thumb) so for me it's perfect, but for more traditional Stick players like Max it would be difficult to handle. As long as it works for me and I can build muscle memory from it, that's all that matters.

    • @pulguitadavid1608
      @pulguitadavid1608 Před 2 lety

      Do u do the iAd with the stick manually or do u use the macro of the SD?

    • @TheHarDeOne
      @TheHarDeOne Před 2 lety

      @@pulguitadavid1608 Originally when I made this comment, I had exclusively used traditional IAD with upforward-forward. But in the years since I made this comment, I've since gained a tradition of mapping a dash macro to O (or the MK button). In this case, that would be the Super Dash macro. This works since most Anime-style fighters are only three or four button fighters and include a way to macro dash to a single button.

    • @pulguitadavid1608
      @pulguitadavid1608 Před 2 lety

      @@TheHarDeOne that’s really great, thanks for your advice!

  • @Kitsurai
    @Kitsurai Před 6 lety

    Use your thumb and ring finger to simultaneously press H + S using the second button layout. Index finger hovers around L and middle finger around M. Middle and ring fingers go down to press assists 1 & 2, in general.

  • @shogil9880
    @shogil9880 Před 6 lety +3

    I found out that GO1's layout has
    L M A1 SD(or was it DR)
    S H A2 SPARKING
    Interesting that he's using 1 button for sparking.

  • @THANOS_MI
    @THANOS_MI Před 6 lety

    Sticking to one layout for multiple games would help me out a lot that's for sure! Thanks for the video max!!!

  • @bryanE26
    @bryanE26 Před 6 lety +40

    To dragon dash with guilty style. All you do is press S with your thumb and H with your ring finger. It's not hard at all lol, it actually feels better than default imo

    • @Junky284
      @Junky284 Před 6 lety +2

      Its like the Dante's Bold cancel move in UMvC3 to be honest.

    • @MrPseudoGod
      @MrPseudoGod Před 6 lety +3

      You mean super dash but yea that's what I do as well

    • @TrueValandor
      @TrueValandor Před 6 lety

      I disagree, I prefer the set up that max uses. But then again I have no GG muscle memory

    • @HangingFreud
      @HangingFreud Před 6 lety +1

      A GG player would probably find more comfortable a layout with MSH on top and LA1A2 on bottom which makes the gatlings more natural. Although in this game L and M take most of the combos.

    • @GarethXL
      @GarethXL Před 6 lety

      Frost Edge - TV yeah, the way how max keeps twisting his wrist to use his middle finger gets me riled up for some reason

  • @KusanagiMotoko100
    @KusanagiMotoko100 Před 6 lety

    Max I'm glad you're doing these tutorials it's been a while, I hope you do more since there are many people that are new to fighting games thanks to DBFZ.

  • @sufferlikeGdid
    @sufferlikeGdid Před 6 lety +24

    You must master your joystick like a fisherman masters bait

  • @Nemesis_T-Type
    @Nemesis_T-Type Před 6 lety +1

    7 minutes of Max teaching us how to play with our sticks

  • @CharlesPlaine
    @CharlesPlaine Před 6 lety +83

    MvC2 style or give me death

    • @PSVitaat2am
      @PSVitaat2am Před 6 lety +4

      That's the spirit!

    • @Prince.Mykal.Vision
      @Prince.Mykal.Vision Před 6 lety +1

      My sentiments exactly. I hate how companies have dumbed down and modified proven working control scheme's. MvC2s control scheme was the last compromise from the traditional 6 button control scheme that felt like a good intuitive balance.

  • @meatz666
    @meatz666 Před 6 lety

    Dude, thks for doing this vid, I was one of who asked the button layouts. Htaks for listening to feedback! Love ya!

  • @BigMac8000
    @BigMac8000 Před 4 lety

    You should do a fight stick buying guide too, my god, it's such a zoo finding a proper stick.
    I bought a Hori Fighting Edge, after hearing like 20 reviews about it, then sent it back near immediately because I didn't realize Hayabusa parts are just friggin' loose. It comes feeling like worn out parts already - despite, admittedly, I loved that metal topdeck.
    If you customize a fight stick hardware how you like it, I will freakin' buy it, because I'm losing my mind going through parts trying to figure it out. The Maximillian Dood Stick, my god, take my money.
    I'll keep shoppin', but I'd love to hear you come up with your "perfect" deck.

  • @B_Sore
    @B_Sore Před 6 lety

    I use the GG layout described but I use my fourth buttons as assists,
    that is to say:
    My top row is L, M, H, A1,
    bottom row is Ki, grab, dash, A2.
    I really like it, I never use my grab or dash buttons unless im doing a sparking,
    and the thumb/ring finger slap for dashes is SO satisfying.

  • @By_the_gods
    @By_the_gods Před 3 lety

    Thanks, Max.
    I knew someone on CZcams would have a video for this. Of course it was you.

  • @kaifrmevt2636
    @kaifrmevt2636 Před 2 lety +1

    Look my homie whoops me up at the rec center every day so I was searching for this video hard ash

  • @BurningAttack
    @BurningAttack Před 6 lety

    I use the exact same 6 button layout as Max. It works very well for me.

  • @thefightinggameplayer
    @thefightinggameplayer Před 6 lety

    Thank you for taking the time to record and uploading this video. As this can help me, because I am wanting to create content with this gem of a game.
    This video will help me, in my ordering an arcade stick; and that will be my default method of playing this game. I prefer my buttons being all in one place and not all over plastic.

  • @Luigitakesover
    @Luigitakesover Před 6 lety

    I gotta thank you for getting me off playing piano chords to super dash, like I literally just got comfortable doing that through repetition and am just now getting over it

  • @brettanomyces7077
    @brettanomyces7077 Před 6 lety

    I use your same layout and have all my sticks modded with 6-button face plates. I hate that last row and it's never necessary for fighting games. Feels great to get those buttons out of there.

  • @_Adie
    @_Adie Před 6 lety

    I didn't play a lot of Marvel 3 nor BlazBlue, but that layout is pretty much the only one I feel comfortable with. Just feels natural, honestly. LMH, ABC, buttons go in sequence, easy as that.
    Doing the dash is simple, at least for me. I always keep my thumb on S, and index, middle, ring fingers on L, M, H, respectively. So I don't have to cross anything, I just press the buttons. Works the same for anything else, be it rush or vanish. For those it's like using EX moves in Street Fighter. To use the assists I just quickly bring the fingers down and I'm good.

  • @beerasaurus
    @beerasaurus Před 6 lety

    After years of watching you I finally plan on getting my own fight stick.

  • @anwarstoned
    @anwarstoned Před 3 lety

    @5:20 try using ur thumb and the anular finger (ring one) for chasing so you have index and mid fingers free to press low and mid attack buttons

  • @imbriish4881
    @imbriish4881 Před 5 lety +1

    Thank you for this wonderful video cuz I just had gotten a game pad and needed help understanding how I should use it so thank you

  • @Fatboiii305
    @Fatboiii305 Před 6 lety

    I just picked up the game and a fightstick and was thinking about changing the button layout to the first configuration you described. I had the same thought made me feel like it be more technical/fun to do dragon rushes and grabs manually after sometime with the game. Great video great advice thanks.

  • @joshuaharris540
    @joshuaharris540 Před 6 lety

    I like the third style you chose. I use all 8 buttons on my arcade stick. for the two extra buttons you dont use I have the top mapped to the rush (to make up for the annoying heavy special timing you alluded to) and vanish on the bottom button, works pretty well and I like the 1 2 3 layout of the attack buttons.

  • @teddytreebark906
    @teddytreebark906 Před 6 lety

    For the gear layout. I super dash using ring finger (one before the pinky) for the H input, and my thumb for S. I don't like to move my hand more than I have to, so It's kinda like resting my fingers on homerow on a keyboard, only it's big ol' buttons.

  • @DefyingZero
    @DefyingZero Před 6 lety

    I have one button layout too which utilizes L1, the 4th button.
    Basically its the same as the MvC3 layout but this is what I call the "Neo Geo" layout.
    All of the strength base buttons light, medium and heavy are at the first 3 buttons on the stick while the special button is in the 4th button. Assist 1 and 2 are mapped at thr first last two buttons (on PS, its X and Circle).

  • @exoticjamm
    @exoticjamm Před 3 lety

    6:38 just got my fightstick and hes completely right switching is no joke its basically starting from the beginning again but overtime you can gain that muscle memory back

  • @spacebarvideoproductions

    Max, this was an EXTREMELY helpful video. I hope you do more (or that I can find the ones you already made :) for all the best fighting games. And the extra camera aimed at the fight stick…B.E.A. UTIFUL!

  • @revolioclockbergjr.6780
    @revolioclockbergjr.6780 Před 6 lety +2

    My layout is A/X as light, X/Square as medium, Y/triangle as heavy, RB/R1 as ki, B/O as assist 1, and RT/R2 as assist 2.

  • @nubis394
    @nubis394 Před 6 lety

    You should do a hand cam video with the arcade stick in Fighterz for a couple matches. Would be cool to see how fluid the button presses turn out to be while playing.

  • @greenbendy
    @greenbendy Před 6 lety

    New to using a fightstick, so I haven't really thought about switching up the shoulder buttons until now but I've actually been running a setup where L/M/H are X/Square/Triangle, and circle is special. Not sure if it's any better, but it's just what made sense to me as the layout.

  • @talasattila6401
    @talasattila6401 Před 6 lety

    I just came here to THANK you for your video. I have the same preference like yours when it comes to these fight sticks. That's why I was sticking to my rather inexpensive MadCatz Fightstick Alpha which realy does the job miraculously, and it has 6 action button layout with the other two being on the top side where you can't actualy press them to play much only use them in menus or stuff. But having the preference of using 6 buttons on a fightstick made me migrate back to the controller in some fighting games while returning to the fight stick, when the game allowed me to do so. And Your video simply put my mind to ease that I wouldn't reduce my options if I switch to my little Alpha for this game. Thank You! (Gonna subscribe... what the hell...)

  • @FingerPuppetSarcasm
    @FingerPuppetSarcasm Před 6 lety

    Definetly going to give that first layout a shot. Thanks!

  • @KaiSchSp
    @KaiSchSp Před 6 lety

    Haven't played the game a lot, because... you know... Monster Hunter. But I also felt like using all 8 buttons was a little overwhelming, I kept pressing the wrong button. So I've been using the same 6 button layout and it really helped me out.

  • @ilovemybeard3394
    @ilovemybeard3394 Před 3 lety

    Also another awesome thing for fighting games is get you a controller with extra buttons and map them for shortcut inputs

  • @sp00kyDankmeme
    @sp00kyDankmeme Před 6 lety

    I use the mvc3 layout, and it’s a simple workaround to get the rush. I use middle, ring, and pinky on the top row, and index on the first button of the bottom row. It actually feels more ergonomic that way anyways lol. So, rush is just index and pinky, and they’re already on the buttons

  • @TheRealDustinNunn
    @TheRealDustinNunn Před 2 lety +1

    Here is the DBFZ button layout that I recommend for arcade stick controller users (For the PS4 version of DBFZ, for example):
    X button = light attack
    Square button = medium attack
    Triangle button = heavy attack
    Circle button = special attack
    R1= assist button 1
    R2 = assist button 2
    And the rest of the buttons = no use

  • @hybridRace92
    @hybridRace92 Před 6 lety

    Pretty great for all the newcomers and any new stick owners, I use the Marvel 3 layout my self, only drawback is having to use L1 for Super dash, but it's not too big of a deal.

  • @h.brickers1169
    @h.brickers1169 Před 4 lety +1

    I was today years old when I needed a vidoe called “dbz button layout” Bc I needs it thanks dude

  • @seekay647
    @seekay647 Před 6 lety

    I learned to play umvc3 as my first fighting game. H+S was ring and thumb. I can understand the confusion with the "cross handed" discrepancy but thsts only if you choose to press it awkwardly. My 4 fingers rested over their buttons at all times there was never a need to reorganize my hand on any weird way. I guess thsts just what happened as I learned stick and marvel3 together and thought that's how everyone else does it. Base dbfz layout and marvel 2 layout feel completely nether world alien to me

  • @ninjapid4633
    @ninjapid4633 Před 6 lety

    Personally I use the default layout, but I might try this layouts. Thanks for the suggestions Max.

  • @caiopadoandesagodinho8568

    Great video Max! I use the third layout and I play on a hitbox (24mm buttons instead of the usual 30mm for arcades). The smaller buttons make the H+S super dash issue not a problem at all :)

  • @rahzaelfoe3288
    @rahzaelfoe3288 Před 3 lety

    For the GG layout, I dedicate a finger to each basic button: L is middle, M is ring, Heavy is pinky, special is index. Doing super dash is then just pressing index and pinky at the same time. It's a little awkward, not going to lie, but at least you don't have to stretch your fingers out to reach.

  • @johnodaz1273
    @johnodaz1273 Před 6 lety

    Awesome video Max. I normally if i am gonna use an Arcade Stick is swap the hard's around with the Light's so Hard punch n kick buttons is nearest too the stick and the Light punch n kick is on the 3rd row of buttons and the extra buttons on the 4th row are for what ever.

  • @Spyder_V
    @Spyder_V Před 4 lety

    It's pretty surprising to see that you primarily use only your index and middle fingers to play. I always felt it natural to use index, middle, and ring, with the thumb to help out and pinky to hit the right two. Very cool to watch how different everyone is.

  • @Crispman_777
    @Crispman_777 Před 6 lety

    I plan on using the Steam keyboard emulation with my DualShock 4. I'll have both joysticks use the numpad emulation with the left stick for movement and the right stick as the buttons configured as: right/light, up/medium, left/heavy, down/ki and each diagonal as the two neighbouring buttons.

  • @ericaldrius
    @ericaldrius Před 6 lety

    A "dexterous" move. It does not take "the ability to use both hands with equal skill level".
    Good Vid, Max!

  • @marsivnayr
    @marsivnayr Před 6 lety

    On Xbox I do:
    L on ‘X’
    M on ‘A’
    H on ‘Y’
    Ki on ‘B’
    As1 on ‘RB’
    As2 on ‘LB’ (or the top right two buttons basically on a eight button layout like Max’s)
    Super comfortable for me. Sounds weird after seeing Max’s examples.

  • @FabricioKarim
    @FabricioKarim Před 6 lety

    For a 4-buttons game with a fighting stick, I use like a learn in Blazblue:
    B C D -
    A - - -
    A, B, C, D are weak, mediun, strong and special.
    Note I keep a finger over each button, start by the thumb.

  • @ArCayne_FGC
    @ArCayne_FGC Před 4 lety

    For those who use R1 for heavy, I've discovered you can kind of plink with heavy and ki blast. If you hit them separately but really quickly you'll still get the super dash.

  • @Mister_non
    @Mister_non Před 6 lety

    Thank you Max, I took my buttons off to make a 6 button stick so I wasn’t sure if I could even play this on mine.

  • @kurin9711
    @kurin9711 Před 4 lety

    I like to use UMVC3 controls, and my first three fingers are usually designated to a button, Light with my index, Medium with my Middle, Heavy with my ring finger, Thumb with Ki blast, and my pinky doesn’t do much.

  • @Zachary_Sweis
    @Zachary_Sweis Před 6 lety

    I use the default layout for L, M, H, and KI. I change the assist buttons to be where fierce & roundhouse would usually be in Street Fighter, or more appropriately where the assists would be in Marvel 2.
    As for the 7th and 8th buttons at the end, I usually leave them blank, but sometimes I might use them as macros for certain things. In the case of Dragon Ball FighterZ, I have them as Dragon Rush & Sparking Blast.

    • @rapinbatches
      @rapinbatches Před 6 lety

      Zachary S what platform are you using your stick on?

  • @TheArcadeLord
    @TheArcadeLord Před 6 lety

    I use the one with the LMH on top since I'm used to Blazblue and UNIEL and that''s the layout I use for them. Super dashes took a little bit to get used to but I think I'm starting to get the hang of it.
    And losing muscle memory is 100% true. I got my stick at the end of the year since a friend of mine sold it to me for $60 and it took me about a month to get competent with it since I wasnt used to the movement with the stick. It took me a lot of sessions of Shovel Knight to get used to movement and it took me like a week to get quater-circles and over crazy anime game movements down.

  • @phoenixmight5971
    @phoenixmight5971 Před 6 lety

    @Maximilian Dood awesome fightstick. Love the orange

  • @mave0zero
    @mave0zero Před 6 lety

    I use the MVC3 setup and it works fine.
    If you're ever going to randomly dragon rush it's not that awkward to press those buttons.
    Besides, you can follow up a heavy/smash attack with another heavy button press to AUTOMATICALLY dragon rush.
    So there's no need to stress about that input under pressure - just press the same button again

  • @SLtheFMAYT
    @SLtheFMAYT Před 6 lety

    I've been playing the default way, but I can definitely get behind how Max plays.

  • @bucchasbutchery4170
    @bucchasbutchery4170 Před 6 lety

    Thumb + Ring Finger for the GG style layout too, Max

  • @UndeadHermit
    @UndeadHermit Před 6 lety

    For the GG style of control, use your thumb and ring finger for the air dash.

  • @MegaArcon
    @MegaArcon Před 6 lety

    As a fight stick scrub, I've been using all 8 buttons, because it never occurred to me to eliminate the last two and use button combinations. Perhaps I'll give it a try and see how it feels. Thanks Max!

  • @TaberIV
    @TaberIV Před 6 lety +3

    I play with the Hori fightpad that has a 6 face button layout like a fightstick, I do this:
    Face:
    L M H
    V DR S
    RB = Sparking
    RT = Super Dash
    LB = Assist 1
    LT = Assist 2
    If I played on fightstick I'd do
    L M H
    A1 A2 S

    • @raizen328
      @raizen328 Před 6 lety

      Taber McFarlin I love that controller

    • @JameboHayabusa
      @JameboHayabusa Před 6 lety

      Hori fightpad really is good. If I went back to pad, that's definitely what I'd play on.

    • @TaberIV
      @TaberIV Před 6 lety

      It is really good, I'm surprised I see more high level players on dualshock than it haha

  • @ShinimagisFTW
    @ShinimagisFTW Před 6 lety

    It's funny I switched mine to your first button config a few days ago. Assist being on the final 2 buttons. Was crazy to me.

  • @domicio1577
    @domicio1577 Před 6 lety

    I also prefer the assists closer to the attack buttons. I'm playing with a Madcatz Fightpad Pro (something like that) and I place the air dash and grab on R1 and R2. The fightpad pro has a button you can switch the Ls and put into the Rs places.

  • @CheshireSwift
    @CheshireSwift Před 6 lety

    GG/Marvel 3 layout, then dash and vanish on the outer buttons (manual dragon rush and ki charge). Mid-combo my super dashes are generally followups, so I can just hit H, and outside of combos I don't mind moving over to the side button for it. Combo vanish I do manually, with the button for reaction (though tbh I mostly just don't use that one).

  • @anthonyferguson6544
    @anthonyferguson6544 Před 2 lety

    This is a great set up thanks.

  • @StarWrecker23
    @StarWrecker23 Před 6 lety

    I use the Marvel 3 layout and when I manually Super Dash, I use my Pinky finger on Heavy and Thumb on Special. Plus i can claw all 4 buttons for Sparking like I could for X-Factor or Overdrive/Burst in BlazBlue. hell, even RCs in Guilty Gear as well

  • @Cloud32145
    @Cloud32145 Před 6 lety +7

    While I'm with Max and use:
    L M A1
    S H A2
    I think that the better MvC3/GG layout is:
    L M H
    A1 A2 S
    I say this because that eliminates the dash issue. LM is still grab, HS are closer and thus it's 2 vertical buttons for pursuit, MH is vanish, the only issue is LS becomes weird but I mean how often do people ki charge anyway right?

    • @msdrakegx
      @msdrakegx Před 6 lety

      Cloud32145 that’s a creative solution! I’ll try it out

    • @TheEndershark
      @TheEndershark Před 6 lety

      H and S are just as close on example 1 as they are on example 2, if not closer.

  • @specOPSCD
    @specOPSCD Před 3 lety

    As always, VERY INFORMATIVE.

  • @grassninja
    @grassninja Před 6 lety

    I like to set the outside two buttons as play/record shortcuts for training mode.

  • @Ladsonx
    @Ladsonx Před 6 lety

    I use the MvC3 style, that's one of the first games I started using fight sticks with so that's most comfortable for me.
    I don't find doing the Chase manually difficult at all but I also have it mapped to L1 which is only a slight movement with my pinky to get to.
    Sparking isn't any more difficult either as the way my hand sits with this style I just slap down and and my index, middle, ring finger and thumb are already sitting over all the attack buttons.

  • @Channel9001
    @Channel9001 Před 3 lety

    All fighting games should have a 6-button layout option. Thanks for the assist.

  • @mortmortmort8908
    @mortmortmort8908 Před 2 měsíci

    I like the second one personally

  • @RaidenRIS
    @RaidenRIS Před 6 lety

    I like the MvC3 style because I can have my thumb on S, index on L, middle on M, and ring finger on H. So for super dash, all I have to do is thumb+ring finger

  • @scruffybones321
    @scruffybones321 Před 6 lety

    Ive ended up settling on the "Guilty Gear" layout with a twist - basically assists 1 and 2 are on the outer buttons and out of the way, and I use the traditional medium kick and heavy kick buttons for dragon rush/super dash macros. I'm fine with doing the super dash stretch where needed, but should I need to I've got one button for RB, one for RT, and for sparking blast it's just a case of hitting the two together.