To me, this is the best action rpg in gacha games plus the most unique combat system. The gacha banners are game changing. It's crazy how good the gacha system is. The boss designs, the boss moveset, the end game contents. And of course, the company behind this is not greedy. I don't even know how the game still running even on how underrated it is. I hope more people will try this out.
PGR is actually lives mostly on CN game client. These guys really loves their work and i see it in every line of the text. And their live to game made it the what makes PGR still absolutely PFP.
A very good video! I really enjoyed it. I'm glad to see players that use A rank characters. I don't get how people get upset just because I don't wanna use Stigmata as my DPS on my physical team. Discreditting characters just because they're not the absolute best at something really sets me on the edge cause it disappointed me that players get pushed to get the same one team for each element while the only difference we can see is when a better character comes out. I've been watching your content for 4 months now and I really like your takes and how you see this game. Your guides are absolutely the best since I rarely see anyone talking about character alternatives in youtube guides and theyre much more easy to digest.
I'm very glad you liked it! It is nice to know that there are people who treat gameplay with the same respect. I think one shouldn't get too upset just because someone said A-rank characters are unplayable. If you can independently identify the strengths and weaknesses of characters, you can say that you are already an expert.
I've been playing for almost a year now and i'm just loving this game, from the character design to the combat mechanics as well as the story even though i'm not really up to date. The game is also very generous which gives a waaay better experience than some other gachas.
@@Doctor7175 Daily and weekly rewards, to sum it up, you can get all character that was release each patch since there is no 50/50, and weapon will stay there forever. Unlike other game. Not just that, every other patch, the game gave free character, whether S-rank or A-rank.
see, the only major (if it was even that big of a deal) problem was the occasional typo, shortened patch duration ( which i am personally fine by as it is) and the not so open handed community (i personally never asked around about this,i simply play for looks and gameplay, meta consideration is there but its that little), but do you want to know in my personal experience what is the biggest pros on PGR? the storage efficiency, each update is the same as deleting unused asset and replace it with new one, because of this absolute power decision, the storage of pgr at average will stay around 20, and thats decent enough, not too small and not too big either, unlike certain game....
i just picked up pgr this month after falling in love with Wuthering Waves and i've been having a blast. though i do use whoever i want in gacha games regardless of rank/tier
I agree with you on the points you made. I've been playing PGR for about a year and what you mentioned are essentially all of the pros and cons of the game. It's an awesome game BUT there are some things that could be tweaked to make the experience better.
This video was recommended to me randomly and I decided to watch it. I've never played PG:R and I've no interest in doing so, but the editing style and general quality of the video was really really good and kept me hooked until the end. Awesome work
My issue with the game is....something that many modern gacha games do: taking „convoluted“ features out for the sake of „streamlining“ the experience/making it more „accessable“ In my opinion, all that does is take the game‘s identity. Some people may remember but for a good time until bianca stigmata‘s patch there just wasn‘t the patch specific overspeed fights to enjoy boss fights. Or as mentioned in the vid, stuff like Apus, maze, old style babel(5 teams;1 fight each). Another aspect that I don‘t find to great is the very fast escalation in construct‘s abilities. Sure they became flashier and maybe more fun to use but in my humble opinion s and super armor(outside actual evades and signature moves) were a great mistake for this game. Those two abilities take the interaction between player and enemy and throw it out the window. The older babel fights came off as way harder because you couldn‘t just chain moves that made x construct invincible. I also don‘t like that some constructs can auto trigger matrix and sort the pings for you but that doesn‘t really change how the player and the boss interact at least. It‘s just, nowadays, and I do play CN too, I mainly wait for the new A ranks compared to the S ranks, because these characters usually don‘t have all these op abilities that make everything a cake walk. Other than these two points, Escalation and a small loss of previous identity, I still love the game. I played since day 3 global on the EU server and on CN since Feral 21 and I don‘t plan on stopping anytime soon. Especially because the story is still good, I hope the writers can land the finale whenever that comes around....and don‘t pull a Hi3 where the part 1 finale is....very controversial
I personally prefer playing my favorite character rather than following the current meta, i like the leap feature but kinda suck since it's only available in some character
If you find some typo or misconception, please let me know in the comments. Thanks! If timestamps are not working in the video, you can find them in the description.
Если вы найдёте какую-то опечатку или ошибку, пожалуйста, дайте знать в комментариях. Спасибо! Если временные метки не появляются в видео, вы можете найти их в описании.
> some old game modes are not going to show up, not in a distant future >Kurogames brings back Riot and Deep Blue Warzone Nah I'd Win (I closed the game)
Yea the other sound tracks are nice…but where tf is “initialize!!??” I took a break from. The game 7months after it came out. Returned a few months later and it was gone!! Where is it!!?? It would be my lobby track till eos or till i die!!
But dont get me wrong i still oove this game and thunk its peak, im just salty about how difficult it is to catch up with tye meta or atleast get the newer characters who i want, i really don't like the playstyle of most of the Gen 1 characters apart from physical lucia and rigor
I'm guessing you're new? Just complete your daily/weekly missions & you're set👍 You can absolutely farm per patch enough for the debuting character, especially when you participate in the events!
Can we talk about the fact that the game does have a meta, and it moves very fast, each new five star powercreeps the old one and normally by a lot, look at every gen 2 character, also why yeah the character you want is always available lets not forget this game is very funny with its rates for off weapon/character banners, how do i lose a 70% chance 3 times in a row, sire u can argue skill ossue but bruh really
Ah, great game... And now CZcams recommending me this video tells me to get back in the game after quitting. I probably won't tho. New characters take too long to grind for. Story rewards you with breadcrumbs and you have to grind for like two weeks to get a character. idk, it's just not fun overall for me, not because of this. The animations are there, the story is there but freaking Snowbreak is more engaging and makes me want to play it every day over this gacha despite being way worse in many aspects. Probably because they give more stuff for free since they don't have a huge story you can grind and not many ways to get currency.
Wuthering Waves by them is amazing tho. Getting currency there feels way better and easier. PGR adopted Honkai Impact's speed of getting currency and I hate it.
Idk man in pgr Simply doing weeklies you get a ton of currency and you don't even have to score a certain amount to get the full amount. For example the warzone mission Simply asks you to play the stages, you literally can enter the stage, let the enemy attack and you Will still get the FULL rewards. Same thing for Phantom pain cage, where you also get many skulls (that let you buy shards to upgrade character's rank) even if you score low. The only grind Is when you want to be full competitive but otherwise it's considered by almost everyone One of the less time comsuming gachas. Also the fact that EVERY material can be obtained by auto-clearing the stages and not having to do them everytime unlike wuthering waves. Come on. Also at the end of a patch if you play Daily Just like 15 minutes a day you Will Always have enough currency to pull the next S rank character. Or if it's an A rank, It Will be free and from that time on, you Will be able to buy the shards Daily. Even the minigames in the patches are created so that you Will have fun in at least One, and they Always provide trial characters so that you can play It without needing a full built team, AND you get a ton on currency there too. I don't wanna be a jerk or something i Just don't understand your points
The main grind in this game are weeklies, dailies, and events not the story. story is just extra bc. and it's actually pretty easy to get all upcoming future characters, I don't get how are u struggling to get future characters when they usually alternate S rank with A ranks or Farmable S ranks.
@@Lusc1nt what are you talking about? Wuthering waves has the same scalping rates any hoyo game has, versus 100% pity at 60 pulls PGR has. Once you run out of story, you are back to abysmal trickle, versus insanely generous weekly rewards in PGR, ON TOP of now giving you free S rank each ~6 months, ON TOP of them alternating A rank and S rank releases where A ranks are attainable without investments at all. If you buy monthly pass, you can even roll for skipped S ranks on anniv banner, AND they are giving you a banner that allows you to choose any S rank in regulard one for the blue non event currency.
To me, this is the best action rpg in gacha games plus the most unique combat system. The gacha banners are game changing. It's crazy how good the gacha system is. The boss designs, the boss moveset, the end game contents. And of course, the company behind this is not greedy. I don't even know how the game still running even on how underrated it is. I hope more people will try this out.
PGR is actually lives mostly on CN game client. These guys really loves their work and i see it in every line of the text. And their live to game made it the what makes PGR still absolutely PFP.
A very good video! I really enjoyed it. I'm glad to see players that use A rank characters. I don't get how people get upset just because I don't wanna use Stigmata as my DPS on my physical team. Discreditting characters just because they're not the absolute best at something really sets me on the edge cause it disappointed me that players get pushed to get the same one team for each element while the only difference we can see is when a better character comes out. I've been watching your content for 4 months now and I really like your takes and how you see this game. Your guides are absolutely the best since I rarely see anyone talking about character alternatives in youtube guides and theyre much more easy to digest.
I'm very glad you liked it! It is nice to know that there are people who treat gameplay with the same respect.
I think one shouldn't get too upset just because someone said A-rank characters are unplayable. If you can independently identify the strengths and weaknesses of characters, you can say that you are already an expert.
I've been playing for almost a year now and i'm just loving this game, from the character design to the combat mechanics as well as the story even though i'm not really up to date.
The game is also very generous which gives a waaay better experience than some other gachas.
Pgr generous? Generous rates maybe but in terms of pull currency unless ur a new or retuning player not really
generous as is one pull reward for 2 hours long chapter
@@Doctor7175 Daily and weekly rewards, to sum it up, you can get all character that was release each patch since there is no 50/50, and weapon will stay there forever. Unlike other game. Not just that, every other patch, the game gave free character, whether S-rank or A-rank.
see, the only major (if it was even that big of a deal) problem was the occasional typo, shortened patch duration ( which i am personally fine by as it is) and the not so open handed community (i personally never asked around about this,i simply play for looks and gameplay, meta consideration is there but its that little), but do you want to know in my personal experience what is the biggest pros on PGR? the storage efficiency, each update is the same as deleting unused asset and replace it with new one, because of this absolute power decision, the storage of pgr at average will stay around 20, and thats decent enough, not too small and not too big either, unlike certain game....
i just picked up pgr this month after falling in love with Wuthering Waves and i've been having a blast. though i do use whoever i want in gacha games regardless of rank/tier
I agree with you on the points you made. I've been playing PGR for about a year and what you mentioned are essentially all of the pros and cons of the game. It's an awesome game BUT there are some things that could be tweaked to make the experience better.
This video was recommended to me randomly and I decided to watch it. I've never played PG:R and I've no interest in doing so, but the editing style and general quality of the video was really really good and kept me hooked until the end. Awesome work
Uff with the music you already sold me the game. XD
Gj, you did well. I only hit my 1 year on this game last week. i far so just enjoy the game.
My issue with the game is....something that many modern gacha games do: taking „convoluted“ features out for the sake of „streamlining“ the experience/making it more „accessable“
In my opinion, all that does is take the game‘s identity.
Some people may remember but for a good time until bianca stigmata‘s patch there just wasn‘t the patch specific overspeed fights to enjoy boss fights.
Or as mentioned in the vid, stuff like Apus, maze, old style babel(5 teams;1 fight each).
Another aspect that I don‘t find to great is the very fast escalation in construct‘s abilities. Sure they became flashier and maybe more fun to use but in my humble opinion s and super armor(outside actual evades and signature moves) were a great mistake for this game.
Those two abilities take the interaction between player and enemy and throw it out the window. The older babel fights came off as way harder because you couldn‘t just chain moves that made x construct invincible.
I also don‘t like that some constructs can auto trigger matrix and sort the pings for you but that doesn‘t really change how the player and the boss interact at least.
It‘s just, nowadays, and I do play CN too, I mainly wait for the new A ranks compared to the S ranks, because these characters usually don‘t have all these op abilities that make everything a cake walk.
Other than these two points, Escalation and a small loss of previous identity, I still love the game.
I played since day 3 global on the EU server and on CN since Feral 21 and I don‘t plan on stopping anytime soon.
Especially because the story is still good, I hope the writers can land the finale whenever that comes around....and don‘t pull a Hi3 where the part 1 finale is....very controversial
I personally prefer playing my favorite character rather than following the current meta, i like the leap feature but kinda suck since it's only available in some character
If you find some typo or misconception, please let me know in the comments. Thanks!
If timestamps are not working in the video, you can find them in the description.
Если вы найдёте какую-то опечатку или ошибку, пожалуйста, дайте знать в комментариях. Спасибо!
Если временные метки не появляются в видео, вы можете найти их в описании.
The typo is very on-brand with Kuro Game
> some old game modes are not going to show up, not in a distant future
>Kurogames brings back Riot and Deep Blue Warzone
Nah I'd Win (I closed the game)
Yea the other sound tracks are nice…but where tf is “initialize!!??” I took a break from. The game 7months after it came out. Returned a few months later and it was gone!! Where is it!!?? It would be my lobby track till eos or till i die!!
As a 2 year player at this point, i absolutely agree with all of these points. Good video
Thank you so much for this. This game deserves the love, especially since it basically made WuWa 😂
But dont get me wrong i still oove this game and thunk its peak, im just salty about how difficult it is to catch up with tye meta or atleast get the newer characters who i want, i really don't like the playstyle of most of the Gen 1 characters apart from physical lucia and rigor
I'm guessing you're new? Just complete your daily/weekly missions & you're set👍 You can absolutely farm per patch enough for the debuting character, especially when you participate in the events!
Me watching the video after playing the game for 3 years :🙂
Can we talk about the fact that the game does have a meta, and it moves very fast, each new five star powercreeps the old one and normally by a lot, look at every gen 2 character, also why yeah the character you want is always available lets not forget this game is very funny with its rates for off weapon/character banners, how do i lose a 70% chance 3 times in a row, sire u can argue skill ossue but bruh really
Imagine, 12 min video just to explain why PGR is unique
Bro just say Lucia and Alpha :D
Ah, great game... And now CZcams recommending me this video tells me to get back in the game after quitting. I probably won't tho. New characters take too long to grind for. Story rewards you with breadcrumbs and you have to grind for like two weeks to get a character. idk, it's just not fun overall for me, not because of this. The animations are there, the story is there but freaking Snowbreak is more engaging and makes me want to play it every day over this gacha despite being way worse in many aspects. Probably because they give more stuff for free since they don't have a huge story you can grind and not many ways to get currency.
Wuthering Waves by them is amazing tho. Getting currency there feels way better and easier. PGR adopted Honkai Impact's speed of getting currency and I hate it.
Idk man in pgr Simply doing weeklies you get a ton of currency and you don't even have to score a certain amount to get the full amount. For example the warzone mission Simply asks you to play the stages, you literally can enter the stage, let the enemy attack and you Will still get the FULL rewards. Same thing for Phantom pain cage, where you also get many skulls (that let you buy shards to upgrade character's rank) even if you score low. The only grind Is when you want to be full competitive but otherwise it's considered by almost everyone One of the less time comsuming gachas. Also the fact that EVERY material can be obtained by auto-clearing the stages and not having to do them everytime unlike wuthering waves. Come on. Also at the end of a patch if you play Daily Just like 15 minutes a day you Will Always have enough currency to pull the next S rank character. Or if it's an A rank, It Will be free and from that time on, you Will be able to buy the shards Daily. Even the minigames in the patches are created so that you Will have fun in at least One, and they Always provide trial characters so that you can play It without needing a full built team, AND you get a ton on currency there too. I don't wanna be a jerk or something i Just don't understand your points
You only grind 2 weeks am I doing something wrong? Pls tell ,e before the anniversary patch ends how your doing that
The main grind in this game are weeklies, dailies, and events not the story. story is just extra bc. and it's actually pretty easy to get all upcoming future characters, I don't get how are u struggling to get future characters when they usually alternate S rank with A ranks or Farmable S ranks.
@@Lusc1nt what are you talking about? Wuthering waves has the same scalping rates any hoyo game has, versus 100% pity at 60 pulls PGR has. Once you run out of story, you are back to abysmal trickle, versus insanely generous weekly rewards in PGR, ON TOP of now giving you free S rank each ~6 months, ON TOP of them alternating A rank and S rank releases where A ranks are attainable without investments at all. If you buy monthly pass, you can even roll for skipped S ranks on anniv banner, AND they are giving you a banner that allows you to choose any S rank in regulard one for the blue non event currency.