Crocodile In Lake - Houdini Flip Simulation
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- Äas pĆidĂĄn 24. 08. 2024
- This simulation was created and rendered inside Houdini.
Here we encountered the issue of volume loss, as the voxel count was high.
To fix the issue, we projected velocities from low voxel count simulation to high voxel count simulation, in order to get details with the least amount of volume loss.
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Fire đ„đ„đ„
can you do a tutorial about velocity project from sim to another ?
thank you for show out how to solve the issue of high velocity makes volume loss while simulation FLIP, that clever trick to apply influence velocity field from low resolution simulation result into the high resolution flip simulation, I would want to try on simple action to see can I retain the volume or not. Many thanks.
One of the BEST đđ
Speechless Sir ji â€ïž
Awesome as always
Next level đ„
Perfact death roll đ„
Sirji †đđ
Amazing đ€©
Nice Look
Awesome đ„đ„đ„
More interesting than the usual boat sim
Very Very Nice >>> any tutorial
Very Very Cool sim. Can we get a Tutorial on this plse?
brilliant
Tutorial kab a raha he? đźđź
đŻđŻđŻđŻđŻ
Can you share your pc spec
AMD 7950X , 128GB RAM
its karma or mantra ?
Karma CPU
äž
Mantra Render ???
Karma CPU
Erm technically thatâs an alligator and they donât swim in Salt water. đ„ž
That's why later he died...