Creature Breach

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  • čas přidán 23. 07. 2021
  • A single test FX shot of a creature breaching through and the ocean just below a container ship.
    Creature rig, anim, water and rendering done using Houdini and Mantra with a single home machine.
    Creature model by Mariam Ferrer
    www.mariamferrer.com
    You can find a new tutorial to produce a creature breach shot using these techniques here!
    www.thegnomonworkshop.com/tut...
  • Hudba

Komentáře • 1K

  • @happymaskedguy1943
    @happymaskedguy1943 Před 6 měsíci +540

    Better than 99% of the movie industry’s effects. Absolutely superb.

    • @johnnyshinnichi1785
      @johnnyshinnichi1785 Před 5 měsíci +12

      That's just what I was thinking. Is that ship CGI? It looks totally real.

    • @TulipCD
      @TulipCD Před 4 měsíci +3

      This doesn't seem like a compliment, it just seems like "there's nothing better so go with it"

    • @JohnSmith-pj6wb
      @JohnSmith-pj6wb Před 2 měsíci +1

      one step closer to holodecks/holosuites like in star trek....i really really want to see that tech be reality before i die

    • @JET7C0
      @JET7C0 Před měsícem +6

      Well, when VFX studios forced to work on fixed budgets they have to outbid others for, and for a certain number of shots, but then those shots can be reworked and changed over and over, plots can be changed, etc., instead of being paid hourly like everyone else in the movie industry, so the artists end up crunching and doing 100-hour workweeks, but still don't often don't have enough time - I don't blame the VFX studios, but instead the movie studios. Primarily the 6 major ones that produce/fund most films by forcing VFX studios into a "race to the bottom".
      Most of the (increasingly) bad CGI you see, are from directors that if not for fixed bids, would've probably went "overbudget" and still did in way, by passing the buck and forcing VFX artists into impossible financial situations/deadlines - it's one reason we see worse CGI in the 2020s than even in the late 2000s, and that they're unionizing this year. The studio that won Oscars for "The Life of Pi" (which is amazing work and well over a decade ago) ironically had just went bankrupt right before winning because of the aforementioned issues.

    • @ataridc
      @ataridc Před měsícem +2

      never understood trashing others works to compliment someone. kind of a lousy thing to do TBH.

  • @BorisaoBlois
    @BorisaoBlois Před 10 měsíci +980

    This is a level I want to reach. Impeccable work.

    • @ImBiofr
      @ImBiofr Před 9 měsíci +5

      I AGREE

    • @mattiyt2782
      @mattiyt2782 Před 9 měsíci +4

      you did an insanely good job on that bloop video tho!

    • @felipebarbosa3656
      @felipebarbosa3656 Před 9 měsíci

      What software do you use? Do you teach how to use it in any course?

    • @catedoge3206
      @catedoge3206 Před 6 měsíci

      ye

    • @mrosskne
      @mrosskne Před 3 měsíci

      please do something other than boring monsters

  • @Tyrexthecreaturedesigner
    @Tyrexthecreaturedesigner Před 10 měsíci +804

    so this is why my shipment has been delayed. Seriously though, absolutely incredible! the animation, the monster's design, all of it!!!!!!!

    • @MangaGamified
      @MangaGamified Před 10 měsíci +5

      glad I have it on COD

    • @akumakh00
      @akumakh00 Před 10 měsíci +5

      2021.... an 3d artist make a clip of 1 min that is waaaay better that the entire Flash (2023) CGI

    • @Tyrexthecreaturedesigner
      @Tyrexthecreaturedesigner Před 10 měsíci +2

      @@akumakh00 I’ve only seen clips and I know Toy Story had better effects than Flash

    • @geoffreysorkin5774
      @geoffreysorkin5774 Před 10 měsíci +2

      @@Tyrexthecreaturedesigner And by Toy Story, you mean the nightmare fuel early test animation for Toy Story.

    • @_spooT
      @_spooT Před 10 měsíci +5

      there goes our delivery I guess. It's at the bottom of the ocean now TvT

  • @mikemcaulay9507
    @mikemcaulay9507 Před 10 měsíci +237

    The ship really sells this. Great job. The ship provided the anchor in reality to give life and scale to such a creature.

  • @MP.893
    @MP.893 Před 10 měsíci +239

    the ship actually looks and feels like a real ship, heavy. it doesn´t just float away like a little tug boat. very well done!!!

    • @dominikvukelic2412
      @dominikvukelic2412 Před 10 měsíci +9

      Yes, however, containers start falling too easily and too soon.

    • @MP.893
      @MP.893 Před 10 měsíci +3

      @@dominikvukelic2412 they´re just scared of "the creature". makes total sense to me! 😉

    • @Gorvinhagen
      @Gorvinhagen Před 9 měsíci +1

      Not really. The ship itself starts breaking apart immediately is if it's made of paper.
      Still a good animation, it's just that the animator themselves probably don't know just how tough these boats really are.

    • @MP.893
      @MP.893 Před 9 měsíci +1

      @@Gorvinhagen Dunno what you mean, it doesn´t even break apart. o_O

    • @eltacrash
      @eltacrash Před 6 měsíci

      The ship isnt real? :o

  • @Jizzlewobbwtfcus
    @Jizzlewobbwtfcus Před 10 měsíci +317

    This was NUTS! The flow of water as it is being lifted into the air and distorted while maintaining realistic fluidity was astronomical.
    But my favourite little detail was as the beast roars the water vapor being pushed out of it's mouth along with any surrounding water vapor being pushed. You really get a sense of sound projection from its larynx.
    Triple A animation and effects all round!

  • @Axgoodofdunemaul
    @Axgoodofdunemaul Před 10 měsíci +333

    What's amazing to 80-year-old me is how the ocean water animation has improved so much lately. It's completely convincing. I don't care what anybody says, CGA special effects are the best thing that have happened to movies since high-fidelity sound.

    • @amaramachupa6422
      @amaramachupa6422 Před 10 měsíci +37

      You must've seen some amazing evolutions of cinematography through your time sir. Have a good day 😀

    • @Sarnarath
      @Sarnarath Před 10 měsíci +22

      Yeah movies like Lord of the Rings and Pirates of the Caribbean both relied heavily on CGI but did so in a way where it still looks good 20 years on.

    • @sciencefictiontvstories9268
      @sciencefictiontvstories9268 Před 9 měsíci +6

      ​@@Sarnarath Pirates of the Caribbean is a master piece, that's why can past 20 years.
      Another example is 2001: A Space Odyssey from 1968 that you can see nowadays without pain in the eyes

  • @erikals
    @erikals Před rokem +228

    The Answers >
    🔵 The creature design side of things was done by Mariam Ferrer
    🔵 Threadripper 3970x and 128 GB of RAM
    🔵 Houdini!
    🔵 The ship is fully a bullet rbd sim
    🔵 Used Mantra, no distributed sim, and an average render time of 10 min/frame overall (some frames longer, some shorter)
    🔵 The comp was done in nuke
    🔵 Did you upscale it to 4k? --- Indeed I did, using Topaz video enhancer
    🔵 Whitewater is rendered as a frustum volume.
    🔵 There were three render passes. The bg ocean (unaffected by the creature), everything else that is polygonal (creature, boat and water surface), and then the whitewater, which is volumetric.
    --- adding an answer from Micheal Espinola regarding render time - ~950 frames x 10 min/frame... > 158 hours (>6.5 days)

  • @cryptidliker5294
    @cryptidliker5294 Před 2 lety +1112

    Coming here after this was stolen and used as a leaked deleted scene from Godzilla: King of the Monsters.

    • @ScarletStudios001
      @ScarletStudios001 Před 2 lety +18

      Same here.

    • @Ollimus
      @Ollimus Před 2 lety +10

      Same

    • @joannot6706
      @joannot6706 Před 2 lety +21

      It's that good isn't it

    • @rebeccaberton4144
      @rebeccaberton4144 Před 11 měsíci +94

      This guy actually worked on a couple shots in Godzilla 2014

    • @17denby
      @17denby Před 10 měsíci +19

      @@rebeccaberton4144I can see the resemblance / style to 2014

  • @FarseerAnimation
    @FarseerAnimation Před 10 měsíci +62

    The fluid effects alone are exceptionally well done! Great work

  • @jharden1305
    @jharden1305 Před 10 měsíci +74

    You have captured perfectly, the weight, force and power of the sea. I have never seen it created like this. Other artists think it’s all about how it flows, but you show the weight and terror, far more frightening than any creature. Absolutely incredible work

  • @MichaelWildeVFX
    @MichaelWildeVFX Před 2 lety +51

    I still can't get over how good this is

  • @TheGrrson
    @TheGrrson Před 10 měsíci +29

    I love how the falling containers show the massive scale of the creature. Each one weighs a ton in real life but they are easily tossed around by the beast. Great work!

    • @melonshop8888
      @melonshop8888 Před 9 měsíci

      NOW WHAT IT LACKS is SOUND ENGINEERING :3

  • @BrianWelch-vc7xy
    @BrianWelch-vc7xy Před 10 měsíci +4

    What really sells this shot for me is the realistic ocean mist that gives a sense of distance from the viewer. A lot of ocean shots, even in big-budget movies, have crystal-clear shots that aren't very convincing. In reality, when you're on or near the ocean, there's going to be a lot of spray and fine mist that slightly obscures anything more than a hundred or so feet away.
    Great work here. Seriously 100x better than "professional" movie shots made for Syfy schlock, and absolutely on par with the best VFX produced by the biggest studios. Thanks YT algorithm!

  • @ConnectDots.
    @ConnectDots. Před měsícem +1

    The water animations holy crap, well done overall.

  • @macedophotoshop680
    @macedophotoshop680 Před 2 lety +17

    This guy deserves 147 times more credit than he's getting. That was awesome!

  • @UrbanNoizeMusic
    @UrbanNoizeMusic Před 10 měsíci +12

    I agree about the water being as terrifying as the emergence of the beast. So unsettling and absolutely well done.

  • @BaldPerspective
    @BaldPerspective Před 9 měsíci +9

    I've seen my fair share of amateur animations on YT over the years, but this is by far the best I've come across. I watched this twice on a huge projector screen at one of my jobs & it's just impeccable. This is better CG than I've seen in pretty much any indie or low-budget film & obvi better than the more infamous sloppy big-budget films too. Very impressive work.

  • @francisbaranski
    @francisbaranski Před 10 měsíci +28

    Wow! It looks super-realistic!

  • @blackspear217
    @blackspear217 Před 2 lety +38

    Hey Miguel, just wanted to say that this is absolutely phenomenal and truly inspiring. As an aspiring generalist, creating something like this, is truly astonishing. Cheers man

  • @tomsquad1979
    @tomsquad1979 Před 2 lety +7

    This is the best individual project using Houdini I've ever seen on CZcams.

    • @Terandium
      @Terandium Před 2 lety +2

      Its made by a professional so it's not that fair haha, still impressive doe!

  • @mak_attakks
    @mak_attakks Před rokem +14

    Dude, this is one of the most impressive solo projects I've ever seen

    • @TheGrrson
      @TheGrrson Před 10 měsíci +1

      Even the hardware preview looks badass.

  • @thaninhoz
    @thaninhoz Před 4 měsíci +1

    Unbelievable! No worlds to describe your job. ⚡

  • @jonathasgil
    @jonathasgil Před 10 měsíci +2

    Better than Marvel's cgi currently. Excellent job!

  • @_Point
    @_Point Před rokem +15

    Can we just appreciate the work of this man? The fluid simulation is amazing. Gread job mate!

  • @robertwilkins3837
    @robertwilkins3837 Před 2 lety +206

    This is absolutely insane. The cinematography, the breath of the beast injecting velocity into the sim, the wires snapping on the boat. Just incredibly inspiring. If you don't mind me asking, what was the compositing like? How many render passes, and how long did they take to render?

    • @MiguelPerezSenent
      @MiguelPerezSenent  Před 2 lety +58

      Thanks a lot! There were three render passes. The bg ocean (unaffected by the creature), everything else that is polygonal (creature, boat and water surface), and then the whitewater, which is volumetric. Render times overall averaged 10 min/frame between all of those.

    • @user-sl309jd90
      @user-sl309jd90 Před 2 lety +3

      @@MiguelPerezSenent That's crazy! How many hours in total would it be to render all the frames? Fantastic work!

    • @colehamrick6252
      @colehamrick6252 Před 2 lety +6

      @@MiguelPerezSenent does your Kaiju creature have a name?

    • @A.T.O.M.I.C.7329
      @A.T.O.M.I.C.7329 Před 2 lety +1

      @@colehamrick6252yup he's right

    • @colehamrick6252
      @colehamrick6252 Před 2 lety +2

      @@A.T.O.M.I.C.7329 Wdym I asked if it had a name

  • @bcatbb2896
    @bcatbb2896 Před 10 měsíci +1

    if only movies made monster scenes this good

  • @SuperManthatcan
    @SuperManthatcan Před 8 měsíci +2

    This is legitimately on the same playing field as the recent Godzilla movies and Pacific Rim 1 in terms of not only how realistic the textures are, how realistic the physics of the water feels, how real the weight of both subjects feel, but also sound design. Finally a unique and still awe inspiring Titan roar that doesn't just sound like the T-Rex from Jurassic Park remixed in Audacity.

  • @rush2513
    @rush2513 Před 2 lety +11

    Omg this is just pure gold to my eyes, amazing job men congrats.
    100 years to Render all this?

  • @Charlie_Alpha_Lima
    @Charlie_Alpha_Lima Před 2 lety +3

    This is that Hollywood level of work! Nice one

  • @deepeshkatiyar1
    @deepeshkatiyar1 Před 10 měsíci +1

    never seen water depicted so accurately

  • @ordogemini
    @ordogemini Před 10 měsíci +2

    Insane work, this xould be from a new Godzilla movie, the quality is sooo good!

  • @joachimkarstens9769
    @joachimkarstens9769 Před rokem +3

    are you fucking kidding me?? this looks better than most blockbuster fluid sims do with an entire team involved. respect man!! great scale and size.

  • @wintonsam496
    @wintonsam496 Před 2 lety +6

    i was like "damn this was made by a casual vfx artist at home" then i find out that miguel is a cg supervisor at ILM lmao anyways, just amazing!.

  • @bakkerem1967
    @bakkerem1967 Před 10 měsíci +2

    Amazing job, also the details on the ship, like the collapsing of the antenna mast make it very convincing !

  • @vascobroma8907
    @vascobroma8907 Před 5 měsíci

    This is seriously better than a lot of blockbuster films. Not only with the CGI but also the sound effects. I like how the sound of the water is a distant, almost faint rumble. Most movies would just slap on some dumb overbearing sound effect of waves crashing, making it sound like you're right there on the boat. You on the other hand give the action a real sense of scale. Well done!

  • @corcanish
    @corcanish Před 2 lety +29

    Whaaaaat? This is so absolutely amazing! The cinematography, creature design, animation, timing, simulation work, everything just rocks!! And on 1 computer?
    Edit: also how each container hitting the water feels like a huge splash in itself 👌🏾

  • @pragmaticvfx
    @pragmaticvfx Před 2 lety +4

    Great work Miguel and amazing soundtrack!

    • @Dev_kun051
      @Dev_kun051 Před 9 měsíci +1

      That soundtrack is actually the Kyojuro Rengoku's theme from Demon Slayer

  • @BScott7220
    @BScott7220 Před 10 měsíci +2

    While a creature like that could never exist, if it did, this is EXACTLY how I'd imagine it in real life. The physics of the water, the scale, the way it and everything else moves around it - looks 100% accurate.

  • @mymindistv
    @mymindistv Před 10 měsíci +1

    YES! THIS is what water displacement looks like!

  • @LuisRivera-jk1vo
    @LuisRivera-jk1vo Před 2 lety +6

    Your Creature Design are
    Done well 100% Perfection

    • @MiguelPerezSenent
      @MiguelPerezSenent  Před 2 lety +5

      The creature design side of things was done by Mariam Ferrer (www.mariamferrer.com)

    • @LuisRivera-jk1vo
      @LuisRivera-jk1vo Před 11 měsíci

      ​@@MiguelPerezSenentthank you to know

  • @AQHackAQ
    @AQHackAQ Před 11 měsíci +3

    Looks really good. My one critique would be the container ship seems a little weightless and too rigid. That size of ship being moved suddenly that quickly should show some structural deformation and damage. It should have more 'weight' to it.

  • @tankmaster1018
    @tankmaster1018 Před 5 měsíci +1

    That seriously looked better then alot of modern movies... The cargo falling into the water and bouncing off the creature as it breaches the surface was fucking stunning!

  • @MrRugbyloosehead
    @MrRugbyloosehead Před 10 měsíci

    FANTASTIC!! Absolutely a winner!!❤😎👍

  • @MeowVFX
    @MeowVFX Před 2 lety +7

    Is 128gb memory enough for this large scale ocean scene?? This is incredible!!!!!! I'm interested in the details, how did you interact the ocean tank and rbd? what is the key nodes in dop? how many particles here? How did you optimize the whole simulation? Did you convert creature to vdb in order to collide with ship? vdb voxel size?? I'm a houdini beginner, really curious about this. Please, I hope you could answer me!!!

    • @spydergs07
      @spydergs07 Před rokem +1

      Yeah 128gb is fine.
      A decent amount of RAM and a good GPU is what makes renders like this possible.
      You can have 128gb of ram but a crappy GPU and it will either not work or it will take a VERY VERY long time to render.

    • @higorss
      @higorss Před rokem +4

      @@spydergs07 I don't think Mantra supports GPU rendering

    • @ayushkaudiyal955
      @ayushkaudiyal955 Před rokem +1

      @@higorss yeah mantra is more cpu based.

    • @ShawarmaBaby
      @ShawarmaBaby Před rokem +1

      @@spydergs07 really 128 gb is fine?? im doing water sims at a small scale and it crashes because i cross the limit (i have 128gb). I mean i think i dont have the knowdlege to make my sims more efficient

    • @spydergs07
      @spydergs07 Před rokem

      @@higorss Octane with Houdini.
      Still get to use Houdini but get the performance of GPU rendering.

  • @papaamiin9658
    @papaamiin9658 Před 2 lety +4

    this is incredible , so beautiful , i was wondering how much ram needed for simulating this?

    • @crabman3722
      @crabman3722 Před 2 lety +3

      128gb

    • @gcharb2d
      @gcharb2d Před 2 lety

      @@crabman3722 Nice, I thought it would require more, 128gb is what I got, I am learning flip fluids at the moment! :)

  • @balazsszekely2132
    @balazsszekely2132 Před 3 měsíci +1

    I gotta admit you have some talent

  • @BiblicallyAccurateToaster
    @BiblicallyAccurateToaster Před 3 měsíci

    That slight head shake coming up is real nice & the water/mist/shading helping to hide it was wonderfully used.

  • @BinaryBlood
    @BinaryBlood Před rokem +3

    Man, what a great job! do you have a tutorial on this? I would love to learn how to make this type of compositions

    • @videostarts
      @videostarts Před rokem +3

      To make something like this a tutorial is not enough. To many things happening here

    • @MiguelPerezSenent
      @MiguelPerezSenent  Před 11 měsíci

      I just made a similar shot in order to make a tutorial out of it, and it just came out :D You can see it here www.thegnomonworkshop.com/tutorials/large-scale-water-fx-in-houdini

  • @LindenHS-Hillcraft
    @LindenHS-Hillcraft Před 2 lety +4

    Heads up someone tried stealing this and using it to say it was Titanus Typhon on here and Reddit, it’s been dealt with.

  • @transientdreams
    @transientdreams Před 10 měsíci +2

    Impressive! Better than we see in most movies. That one video would be enough to get you hired somewhere and making TOP dollar. I can't remember ever seeing anything this superior in any 'Marvel' films. Not even close. Thanks for sharing your amazing talents. Very inspiring.

  • @patricksidlovsky8241
    @patricksidlovsky8241 Před 10 měsíci +2

    this reminds me of Blastoise and Gamera. Excellent work!

  • @grzdiz
    @grzdiz Před 2 lety +3

    This is amazing, absolutely better than some crap CGI in Marvel these days. I can't believe this has only 15k views, unfair! How long did it take you to finish all of this? Excluding render time, that took a long time for sure...also, what specs does your machine have?

    • @lachlantrescott5533
      @lachlantrescott5533 Před rokem +3

      Too bad he's actually one of the CG Supervisor that worked closely with Marvel 😂

    • @grzdiz
      @grzdiz Před rokem

      @@lachlantrescott5533 Oh, really? Thanks for letting me know! Then it just shows how talented people that work for Marvel are, but it also shows how ridiculous deadlines and the pressure that is on the artists in order to create as much content as possible. Have you noticed how Marvel CG has dropped in quality recently, along with other things? ( lazy scripts, too much needless comedy etc)

    • @lachlantrescott5533
      @lachlantrescott5533 Před rokem +2

      @@grzdiz Agreed, their deadlines are unreasonable. I have no experience in the VFX industry but a lot of people that I know of are trying their hardest to avoid working with/for Marvel, or Disney for that matter.
      Just answering back to your previous question, his specs at the time of rendering this sequence is a Threadripper 3970x and 128GB RAM. Rendering time is about 10 minute per frame according to Miguel.

    • @grzdiz
      @grzdiz Před rokem

      @@lachlantrescott5533 Yes, VFX artists are really treated harshly by Marvel. I hope they come to their senses, since the audience is starting to dislike their recent products too. As always, it should be quality over quantity...
      And yes, thanks for answering! That's a serious setup right there, makes sense. Ten min per frame for this quality is astonishing. On my laptop, it would take days for a single frame like this haha

    • @ramcga
      @ramcga Před rokem

      He leant on Marvel projects and created this at home without the pressure of deadlines it seems. So he refined it to his max satisfaction. Just kidding. Miguel rocks! Incredibly talented!

  • @robertdouble559
    @robertdouble559 Před 10 měsíci +1

    DUDE!!! Very very very very very very very very very very very solid work!

  • @skyhigh776
    @skyhigh776 Před 10 měsíci +1

    Blimey mate, you nailed this one!

  • @mgh666
    @mgh666 Před 11 měsíci

    Phantastic. Beautiful. 10/10!

  • @SilentKnight43
    @SilentKnight43 Před 10 měsíci +1

    Rivals pro Hollywood studio FX. Great job!

  • @Rahru
    @Rahru Před 6 měsíci

    I legit think this is among the best (if not the very best) water sim I've ever seen

  • @paulwillson268
    @paulwillson268 Před 10 měsíci +2

    To make something like this in a studio you'd go bankrupt. This guy did it himself. Respect. Incredible 😍. I can't stop watop watching this.

  • @ManonPutneyHill
    @ManonPutneyHill Před 5 měsíci

    Gorgeous rendering, beautiful creature design, simply amazing. Fantastic work.

  • @vice.nor.virtue
    @vice.nor.virtue Před měsícem

    Holy crap the water looks amazing on this!! Better than many new action movies!

  • @TurdFurgeson571
    @TurdFurgeson571 Před 26 dny

    Having all those Conex boxes fall on your head during your big reveal must be the eldritch equivalent of stepping on Legos in the middle of the night.

  • @DanceManAlex
    @DanceManAlex Před 2 lety

    That is UNREAL! Terrific job!

  • @Emulond
    @Emulond Před měsícem +1

    Can somebody bloody tell me, WHY this looks more realistic that cinema CGI like Godzilla or Kong?! WHY.

  • @leifashley
    @leifashley Před 10 měsíci

    Surprisingly well done. Good job.

  • @nathant7437
    @nathant7437 Před 10 měsíci +1

    Awesome animation, looks pretty real and grand!

  • @slickperspective2745
    @slickperspective2745 Před 10 měsíci +1

    I thought this was the next Cloverfield monster. We need more monster movies!

  • @alessandrocaviola1575
    @alessandrocaviola1575 Před 2 měsíci

    Just WOW! Passionate about CG since JP came out and implemented a path tracer myself, and still can't believe how good is this scene! Everything absolutly superb, from the animation to the simulation, from the scene design to composition/editing, from color grading to the models. I imagine it was houdini, but still... simply amazing!

  • @whatmakesyouwonder6363
    @whatmakesyouwonder6363 Před 10 měsíci +1

    Call the Jaegers and Godzilla! We got a kaiju here! This is phenomenal! crazy work Miguel!

    • @haircastrorodriguez3896
      @haircastrorodriguez3896 Před 10 měsíci +1

      Ruby Gillman could help too, she's got her body armor and lasers from her eyes

  • @santiagorinaldi1712
    @santiagorinaldi1712 Před 11 měsíci

    cant believe u finally did a course for this! thank u so much

  • @alessandrocernuzzi
    @alessandrocernuzzi Před 10 měsíci +1

    Absolutely fantastic!

  • @nerdsman567
    @nerdsman567 Před 10 měsíci +1

    The CGI is so damn impressive! The attention to detail is impeccable, from the sense of scale/weight of the ship, the monster, and the crashing waves, to the tiny water particles projecting from the monster’s mouth! Movie quality! If someone isn’t hiring you to do CG work for a big-budget kaiju movie, they definitely should! 🐲🐲🐲

  • @leobetts5899
    @leobetts5899 Před 4 měsíci +1

    This is magnificent. I’d pay to watch even 10 minute short film of something like this!

  • @Malphaze
    @Malphaze Před 4 měsíci

    This CGI is so realistic looking from the camera view to the Cargo boar, water, fall dynamics, etc. Amazing..

  • @enchanted_apeling
    @enchanted_apeling Před 3 měsíci

    I love that you made his front limbs tucked under and one of his tusks broken - such attention to detail!

  • @SimpleJackPC
    @SimpleJackPC Před 4 měsíci

    this is ABSOLUTELY movie worthy

  • @davidmcpoland5286
    @davidmcpoland5286 Před 10 měsíci

    Wow, what an amazing job!

  • @user-cz9qq8re4s
    @user-cz9qq8re4s Před 2 měsíci

    Bro this look’s straight out of a WB movie, absolutely amazing

  • @eellieable
    @eellieable Před rokem +2

    That is beautiful and epic! You are doing an astronomically excellent job with this.

  • @ExploringUndercover
    @ExploringUndercover Před 2 lety +1

    That was hands down the coolest monster shot I've ever seen. Screw Hollywood!

  • @RobertVanderStelt
    @RobertVanderStelt Před 10 měsíci

    Spectacular work!

  • @AllanGildea
    @AllanGildea Před 2 měsíci

    Stunning, world class work.

  • @oldgoat142
    @oldgoat142 Před 10 měsíci

    Just spectacular!! That's all that has to be said. Just freaking spectacular!!

  • @henningKO
    @henningKO Před 10 měsíci

    Got damn... never seen it done better. Beyond movie quality...

  • @user-uo9qm6jy6v
    @user-uo9qm6jy6v Před 3 měsíci

    отличная работа.я думал эта сцена из фильма и очередной блогер выложил её под копирку,а оказалось человек создал шедевр!

  • @omgthisblowsmuchos
    @omgthisblowsmuchos Před 10 měsíci +1

    Wow! This is good stuff! Color me intrigued 🤯

  • @SumNumber
    @SumNumber Před 10 měsíci +1

    Really looks great Mike . :O)

  • @jamescalitri2654
    @jamescalitri2654 Před 10 měsíci

    This is better than most modern movie cgi

  • @igorzanic
    @igorzanic Před 2 lety +1

    Great job as always

  • @AAvfx
    @AAvfx Před 4 měsíci +1

    Amazing! really. wow!

  • @mycreativefxlibrary
    @mycreativefxlibrary Před 2 lety +1

    loved your work man amazing

  • @EGarrett01
    @EGarrett01 Před 10 měsíci

    Holy crap, that looks great. EDIT: It's even better without music.

  • @georgebyron468
    @georgebyron468 Před 10 měsíci +1

    Well, thats pretty, damned impressive.

  • @B_dav
    @B_dav Před 2 lety

    Dude that's top notch, congrats. The sense of scale is brilliant

  • @richieellis6636
    @richieellis6636 Před 9 měsíci

    Yea!!!!!! I'd watch monster breaches all day man....

  • @FassinTaak
    @FassinTaak Před 10 měsíci +1

    Just when I'd got out of my Subnautica trauma group, thanks! Seriously awesome though.

  • @aftereffects00
    @aftereffects00 Před 10 měsíci +1

    Wow! This is awesome!

  • @xDaShaanx
    @xDaShaanx Před 10 měsíci

    The scale and everything is so good. :)

  • @creativebluebottle8510
    @creativebluebottle8510 Před 9 měsíci

    Awesome job! Really well done

  • @lVaderl55
    @lVaderl55 Před 4 měsíci +1

    One thing they missing about epic monster movies these days, is how majestic they are as terrifying it would be, The vast size of monster should put viewers mesmerized, they always put these stupid angles that would make monsters apparently small and imaginatively reachable, it should always be on the pov a human perspective as it represents full experience from what it's like to have these magnificent creatures right in front of you