Wizard101: My Thoughts on Raids..
Vložit
- čas přidán 22. 08. 2024
- Wizard101: Raid Drop Rates Controversy
LIKE if you enjoyed, thanks!
Subscribe for more videos! www.youtube.co...
My Twitter: / blazelh
BIG Shoutout to the Mega Supporters of the Channel:
BroadwayPixels
SkilarRxse
#wizard101 #w101 #mmo #wizards101 #gaming #youtubegaming
Wizard101 2022
Wizard101 Updates
Wizard101 Raids
Wizard101 Raid Drops - Hry
This is a hot topic in the community right now and I wanted to make a video fully explaining how I feel about the situation. There's lots of room for opinions on this one, so let me know if you agree or disagree in the comments. Thanks for watching!
The raid gear isn't the best gear, maybe using 1 piece is good for pips but generally using mostly merciless gear is better
I am AGREE with you!😎
i think they deleted the tweet
I love your video blaze ❤️🥰❤️
Your voice always has a connection to the large casual player base that isn’t strung out playing PVP every day. Although we don’t see much from you lately, your contributions to the game over time (and more importantly to the community) is top level. Thank you and hope you both are doing great this holiday season!
I genuinely believe that Kingsisle is one of the laziest gaming production companies out there. I believe when players give "constructive criticism", they are either too lazy to consider it or only view they're players as stupid kids that will take what they give them. It seems, especially on Twitter, when someone has a valid complaint about the game, the devs respond with attitude, condescension, and disrespect.
Ratbeard is so arrogant and narcissistic. He can't ever admit when he's wrong and gets all snarcky like a 15 year old teenage boy whenever someone points out an idea or point that actually makes sense.
@@SH_187 yep rat beard is a POS, I’ve told him certain things that would make the game a lot better in a stream chat and he said I was stupid for thinking that but then a month later what I said ended up happening 💀💀rat beard is a clown
I totally agree. This is why I don't play the game. It has so much potential but the developers are greedy and lazy
Agreed
It’s why I stopped playing, I don’t respect the devs.
my biggest issue is the farming to unlock the raid in the first place. I'm not willing to grind for hours just to get the chance to play new content for a few hours and presumably not even complete it since it's so hard. You don't need to farm for hours to press X on the waterworks sigil.
Facts i think wiz thinks everyone is losers who spend 12hours on the game in their moms basement using her paypal
Come to FFXIV. I ditched wiz years ago for it and never looked back.
@@JoseLopez-us7zo
FF is a series of games. It's an RPG not mmorpg
@@WeyardWiz ff14 is definitely an mmorpg…
I play ffxiv and its an mmorpg. I tune in to see what wiz even gets in todays day and age as “new content”. I don’t know how this company copies ideas but manages to make them worse 🤣
A fellow wiztuber Ferric has done the raid multiple times. I asked him " how many successful runs did you do " in his stream. he said 2/5 runs which is kinda insane. You basically need to speedrun this mode in order to win. Also the amount of effort and time you need to open the battle door to even get to raids is insane and on top of it you need like 600 azoth to craft one key. I think KI really should rework this. It's kinda unfinished in my opinion and this update was rushed.
Its not insane lmao
I think when you first unlock the raid 600 azoth is whatever. But to gather 600 every single time in absolutely ridiculous. They should have a recharge key with a azoth discount for each consecutive run you do. Like 250 azoth or 300
The raids are definitely insane
@@maazypaaz you get azoth for completing it dont you?
@@jeyserreacts3444 I wouldn’t know, I haven’t done it yet :(
One of my favorite parts of Wiz is the community. I first played this game when I was little and I’m 19 now. Everyone who plays this game is older and they are willing to help with almost everything you need if they are free. I’m not connected with the community that we’ll. I have some in game friends but I would never be able to do this. I feel like they are making this so hard to get so that it doesn’t even become accessible or so they don’t need to work on things for the future. It’s rough because I like this game. I love it. Really I do and I play it all the time but when they do stuff like this it makes me question where the are heading
Exactly. I'm 18 and we just don't have the time to do these stupid raids. The dreadnought raid in pirate will always be their best attempt at this and all it requires is waiting for a while or switching servers and randomly logging in at times
The game needs to grow up with its player base
the drop rates in the raids might not have been such a glaring issue if raids were even mildly accessible to begin with. guilds seem rather closed off to players who aren't very connected in the wiz scene and the sheer amount of grinding that goes into unlocking raids makes them particularly unappealing, considering how much effort, coordination, and luck you need to complete a raid after all of those prerequisites are met. imo: really cool concept, lackluster implementation 🤷♀
You almost commented without an emoji
@@sfried420 can’t catch me slipping 🧘♀️
raids are only for streamers and their fanboys, its only been streamer groups that have done it so far. Normal players cant get 12 max players in comms to do raids at once on a dead game.
The devs react like those coworkers who ask for feedback/ constructive criticism and then get angry when it's given.
The raids concept itself is cool but they just made it all so difficult to get, I'm not even going to be surprised if the just drop some insane pay to win pack that drops azoth and stuff
also that's a great point on how raids are setup. they feel like speedruns that the devs want you to do over and over, its not very fun imo. maybe they should look more to other game's raids
please don't let them see destiny
I haven’t played wiz in a long time and I ended up getting into FFXIV because of the fantastic raid format in that game.
why would i waste months of my life grinding for gear just for a new world/new gear/new levels update to come out a month later. I think guilds are fun but raids are a huge waste of time an effort for a tiny upgrade in stats that will be irrelevant by the time you get all the gear on every wiz
This game seems to be in this rut that won’t go anywhere unless the devs and players begin to work together better than we ever have. I completely agree with your points about how long getting this gear takes. I’ve played the game a few times over the years and I’m replaying it now and currently in Mooshu. Your constructive criticism is constructive. It’s clear; it’s not raging against the devs, you’re just calmly giving the facts about what is happening now and what can happen to change things. Miss you dude, great CZcamsr over the years
Why can't we have regular dungeons with 4 people going in? I don't understand why do we have to be this giant group.
yeah fr i dont want to do raids and grind if the devs are just going to tell me to get better when the drop rates ARENT that good, wiz devs dont listen ig
Raids suck honestly because of this... and i actually understand what you're saying..
What sucks about them?
ratbeard is honestly a joke to the community. Makes snarky comments about players needing to get better in order to see good drops but like, for those who have done raids and all the other new things with the update, drops are just awful. It more seems like ratbeard just wanted people to interact more with the things he gets to oversee. Honestly a joke
Let the ki devs create a guild find 12 devs to play it, and do 20 "successful" raids together, without any cheats, or special insider info. I bet even they give up in exhaustion. And see the ROI does not justify it.
I used to have a manager that demanded everyone to take a hard course, and pass the final test, he tried it himself, failed three times in a row, gave up, and exempted himself.
Hey there, thank you for addressing this in a video. I appreciate the constructive criticism and am saddened that the Wizard101Dev account even made a statement like that. Definitely not how a company should be communicating with people. I'm very happy to see people making their comments on this.
Not a big fan of some of the Devs currently. I miss the Wiz era back when Celestia first came out, that was the best Wiz ever. 😪
KI devs (specifically you know who) really should try and learn from other immensly more successful in the west MMO's such as WoW, FFXIV, ESO and streamers e.g. Asmongold about how artificial player friction (which is at an all time high with how keys are farmed, raids are unlocked and spellements are farmed) kills enjoyment leading to players leaving for other games. Instead of taking frustrating wasting time concepts from gatcha's games e.g. trying to get +20 upgrade in Lost Ark and acting like narcissist with superiority complexes. Its not 2008, you know that most people who play are adults who played as kids/teens and only stay for nostalgia but that only runs so far. Fire RatBeard.
I think one of the biggest problems with the raids is that you need 12 people to do it. I mean how the hell are you supposed to get 12 people online together at the same time and make sure everyone knows what to do and just have general communication without a live stream or a discord call? I think a decent way to “fix it” is to takeaway the mana drain and take away the 4 player mana team by extension. I feel like it would be much easier to coordinate 8 people that are being more casual and only using the wiz chat. Even then I still think there are other underlying problems with the raids in the first place.
This game hasn’t been fun for a while. FF14 is my new favorite MMO. The devs actually give players what they want and they care.
As one of the very few players that has a ton experience (I've done easily 20+ hours of raids) with raids I have to say the rewards just aren't proportional to the difficulty and grind you put into it in the first place. With that being said, just think about the fact we grind to do a grind, to do raids, then to farm raids, and then only to hope we get something somewhat decent every single raid. Oh and by the way each raid on average can take 25-30 minutes alone and even with a good strategy things can go wrong. Just keep in mind I am one of the major sweats and even I am complaining about the drop rates.
I just don’t think this was a smart move for ki. This is a casual game. Most players are casual. Why are they creating content that 95% of their players will never touch?
That is how every MMO works they have casual content and raiding has always been something for the top players to compete in.
@@ZeroTheHero6920 the top 1% is like 20 people in wiz
u mean 99.9%?
@@ZeroTheHero6920 if youre refering to wow, they have different levels of raiding for all players
@@m1tsy49 the only content of raiding that’s for everyone realistically is raid finder normal raids and up really isn’t for there casual player
It’s game devs who refuse to listen to their audience that kill their game ngl. They’re wasting everyone’s time introducing this mechanic, the expectations for time and even having enough active friends to do anything is bad enough but then adding low drop rates and refusing to change them - who the hell is going to do raids then? Huge waste of time for everyone involved.
Imo the drops are too weak and just not worth it for all the effort that's required. Of course if they were too strong, they would be a problem for pvp, so I suggest that by getting the drop from raid, you can buy the pvp version of the item which would just be a nerfed version of the raid item. Obviously the actual raid item won't be allowed in ranked pvp and such
Just make the raid stuff no pvp period.
I don’t know why everything has to be balanced around the pvp environment when they literally could make some things only pve like they have making pvp stuff.
@@Legoluke197 I know, it's a little annoying imo. Now they're trying to make the game balanced which kinda ruins the magic of it all.
I think my biggest problem is with the gold keys like I want to farm omen and some other bosses. I don't care for raids as I will probably never do them so why change gold keys why not just make a raid key that needed to be crafted and let the rest of the other players enjoy the gold key bosses like how are new players going to get the aphfro gear in the graveyard or like a mount from omen if they pretty much removed the only way for them to get the chance at fighting them.
They changed gold keys? How?
@@RichHomieGon they stopped the drops from bosses so you can no longer farm for gold keys so no more darkmoor farm for gold keys the only way to get gold keys is to craft them and I got no clue how to do so since it's tied into raids I think unless they changed things since test to live realm which I didn't hear anything about reverting it so we are out of luck
Haven’t even thought of bothering with guilds/raids; seems just as pointless as pvp even if it my give good gear. Catacombs was the last big farming thing I’ll do in wiz
PvP fun
@@michaelcomfort3570 pve is better
@@keiko3099 yeah, I love blading 6 times, feinting, and 7 pip aoe'ing
@@michaelcomfort3570 yh at least you don't have to sweat in the toxic PvP community
@@michaelcomfort3570 Who would have thought that skipping dialogue would’ve burnt you out
Most adults have a life - we are lucky if we get to play 2 hours on Wizard 101. Today I was able to get on and take care of my garden, that's about it. And I pay my membership to play the game. Very sad.
KingsIsle is one of those companies where I have absolutely nothing but respect for the artists and writers and general creators behind the games, because they do phenomenal work, but the devs that come and speak are just... Not great with what they decide to do and say. Sort of like Nintendo, on a much smaller scale.
The fact you need 12 minimum players online at once to get a guild going to begin with is a HUGE undertaking.
And I've never had the chance to see a guild or the raiding system because setting up a guild is a huge ask from your players.
The game is already heavilly designed and favored for solo players, or even groups of 2, maybe 3 players at most. Getting 12 friends together for a raiding system is a near impossibility if you ask me.
They keep nerfing spells to favor the PvP crowd, breaking the PvE experience overall. They intentionally make the game grindier for the sake of making it take longer, or you could just give them some dollars to have another attempt at the RNG. When something's "Overused and overdone", they nerf it into the ground to where nobody wants to use it anymore.
And now Raids... I cant say anything about them because I've never done them myself. Not that I dont want to, but the requirements for it are so outlandish that I dont think I ever could get one going.
OH YEAH, now that I remember it, they keep saying things like how to make the game more "Co-Op Friendly". But there's so many design decisions in the game that go against that notion.
You cant properly strategize around cheating bosses with players that are stuck with menu chat. Tell me, why is it when you reach late game you dont see menu chat players? Because nobody wants to play with them, because they cant get a grasp on the game, and they cant communicate to other players because of a communication's barrier. This is actively hurting the game.
That's just one example of the myriad of "team based" problems this game has.
Only thing I don’t like with raids is how it’s 30min or so and 12 players is crazy to me. I’m a destiny 2 player and just enjoy the raids they have where you have your people, have a checkpoint at whatever boss, and then have a week to finish the raid before it resets.
I just don’t understand why they put so much effort and time into a thing only a few people can manage to pull off lol.
They coulda put that time into a quality of life update that a majority of people would enjoy - or give an option of choosing how many people do the raid, instead of 12 u could have 8 and u wouldn’t have a mana team, or 4 and it’s just vanguard with no outside teams, raids seem cool - just hard to find enough players that want to research and learn how to do them to even bother participating.
They released raids and guilds wayyyy too late, where they don’t even have half the player base they use to have on release. On top of having an entire group of 50 people rushing rematch dungeons for 600 azoth. Just to have a chance at running the new raids. It’s just not accessible at all
Blaze said that this gear isn’t supposed to be game changing, but in my opinion it is supposed to be game changing and they made it the opposite. This is the first time kingsisle has implemented a part of a game where it requires 12 people to work together simultaneously towards one goal in a single “dungeon” (Ik its a raid but it’s just another form of a bigger dungeon). How is that not game changing? The rewards should reflect that. A new pet isn’t a game changer. The new pets will have the same stats as our old ones, just a different cosmetic and different cards. In my opinion that doesn’t change the game at all. Stronger gear, spells, enemies, etc change the game. And these raids don’t reflect that at all. The gear just isn’t that big of a step up to lvl 100 gear. So how is that going to motivate players to even grind 600 of a reagent and so on to not even replace gear that’s 50 LEVELS BELOW THEM? It’s just a little mind boggling to me that they even ask for “constructive criticism” when they respond like that.
They could have AT LEAST made the raid gear look cool so you were grinding for aesthetics but nope it looks awful. You’re better off playing another game until the new world drops and new gear comes out
This is what I exactly mean by the players knowing more about the game than the actual freakn Devs & its extremely sad!
Would love to give input on the raids, but I can't access them to do so. It's bad enough that the raids require guild membership, many hours just to unlock the ability to raid, and 12 max level wizards who are online all at the same time (and who are at least competent), but having it be a farmfest past all that is is dumb. Good gear shouldn't be a guaranteed drop rate, for sure, but there should be at least a decent chance to get the desired gear (especially after putting in a that effort in to raid in the first place).
Also, throwing a "git gud" at the player base struggling to get rewards from this exclusive content with a garbage loot system probably isn't the best plan? This is Wizard101, not Dark Souls; I'm not sure mockery will get them very far with their players. I know they don't playtest their game at all, but the least they could do is listen to their audience testing the game for them.
Elie Akilian is responsible for this. He sold the company after blowing the company money on useless mobile games. Then when the mobile games failed miserably, Kingsisle went into debt. Those massive layoffs proved my point. Elie sold the company to a game company that has a horrible reputation with operating MMOs. Kingsisle should had just focused on Wizard101 and Pirate101. But NOPE they made the dumbest decision to develop mobile games.
Not kingsisle deleting the tweet SMH lolll
Video: 1 second in
Me: “Oh sh*t”
i agree so much with you because getting 12 people to completely cooperate with you for raids is a hard task. Plus the amount of times you have to restart because you won’t finish in time. Then to craft the keys it takes FOREVER. Just watching people do raids make me not want to do them just because of the difficulty and the drop rates, what’s the point of failing over and over then when you win you get the worse gear.
"the rates aren't trash, y'all are trash" -KI Devs 2022
You have to remember that KI was bought by Gamigo a few years ago and they have been greedy from the start. I stopped playing for a few years for that reason. Now that I am back I can see that people are seeing that as well.
This comment seems to be a little late, but as I mentioned I just came back to play again.
Dick move on KI's behalf.
The drop rate is not worth it for minimal upgrades to stats. I think it also says a lot that I’ve only seen 2 people with raid gear, and a handful with the raid badge. The raid is fun if you approach it from an experience perspective but getting the key is a massive grind. I’ve attempted it 9 times and only completed it twice which I’m okay with and still learning, but the drop rate makes it that this is only fun as an experience and provides no real value to stats since you’ll likely not get anything before you give up.
It’s like they created this fun new raid and guild system but then did their classic grind dump all over it.
I see a lot of comments blaming kingsilse but didn't they sell the company? Are they still operating under kingsilses name?
Ok, so players want hard challenges but at same time complain if its challenging. Wtf?
Lmfao they want it challenging in terms of fights, not the fact that you need 600 azoth just got entry and 12 people to even do a raid and ON TOP of that it is Hella hard + low drop rates. If it was just hard, not that many people would be complaining
I agree with your points and KI is just filled with greedy clowns that make changes that are half-baked and waste your time. They make snarky remarks that our “win rates” are too low when they’ve stupidly made it a tedious grind just to get the chance to enter the raid in the first place using raid keys not to mention needing high coordination between 12 currently online players and all the resources that go into that such as time, gold, energy, etc. Then the content is the hardest in game. Our win rates are low because they make accessing it absurdly grindy & unnecessarily difficult making it slow for us to do the thing in the first place, then the bosses have cheats and it’s a timed thing basically like a speed-run for doing the hardest thing in game. They purposefully made it even harder after players successfully completed it in test realm. Our win rates would be higher if they didn’t keep making it harder after they made it more impossible. They’ve just done circular reasoning since our win rates are low because they make it absurdly hard to enter & participate in the first place unless you’re a streamer & then even harder to complete on time & lastly hard to win/beat despite all the odds/obstacles in your way. The win rates being low is their fault too, not the players fault. If we keep beating it, they’ll just make it harder like they’ve already shown they’re willing to do in test realm. Perhaps future iterations of raids will be even harder, who knows. Lastly, the drops rates are atrocious since it’s not guaranteed to drop a piece of gear and if you do get a gear piece, it’s not guaranteed to be your school type, & even if it’s your school type, it may not be the one/type you want. You may want the damage/offense one and you get the utility or defense one instead. Talk about BS! Then if you do finally get the piece you want by some miracle, it may not even have the best stats currently for that role (Damage, Defense, or Utility) not to mention that it’ll likely be outdated when the next best thing comes around with the release of the next world defeating the purpose of raid gear. Raid gear itself is also not the best-designed in terms of aesthetics since they’re is definitely cooler looking gear. One only has to look to the spiral villains hoard pack to see the creativity and potential of what gear can look like when KI actually does things right. Raids should drop the BEST of whatever the reward type is. If it’s new pets, the pets should have the next gen max stats with rare item cards or rare/new pet talents. If it’s seeds, the seeds should be super easy to take care of and drop some of the best harvests at mature & elder like lots of amber, gold, rare tc, jewels, tapestries, +55-60xp pet snacks, etc. If it’s spellements, then it should be 30-50 spellement drops every time, maybe even drop lore spells themselves. If it’s housing item decorations, it should be lots of gold skeleton keys for farming those bosses outside of raids and even new housing decorations unique to raids. If it’s crown-shop items, then mounts, Couch-Potato/EMP seeds, & other elixirs from the crown shop should drop too. All those things are considered some of the best if not the best for the reward type that it is that would make raids feel worthwhile. If they pigeon-hole themselves to low drops rates for mainly gear stuff that has comparable stats or worse stats, then raids will die off for sure.
4:12 The lack of incentive in general has slowly taken over the game post-2015 and it's been frustrating. Thinking back to my struggles getting the Verboten Mimic to drop the 120+ crit ring or even Shadowwock dropping the 120+ boots - both of those grinds were such a waste of time, especially considering a normal drop from the mimic could be a pillow housing item.
But are people really surpirsed? People love to act surprise when yet another update is failed from KI every update will always have hype and then it won’t live up to the hype and it always fails that how this game works it will never be good like everyone wants every update will always disappoint the players sense they argue with their own community that keeps this game alive and I hope people start to realize that the more they argue the more they don’t listen to players the game will die it’s already super old game and the only people playing are the dedicated fan base that grew up with it so if they argue and lose their only dedicated fans goodbye wiz lol
periodt
Let's be honest here. The remaining wizard 101 players are beaten housewives that believe KI will change for the better only to be smacked across the face again.
Just found your channel from a 4 year old video, trying to get back in. Glad to see this game still has a solid community of players! Just subed
Kingisle really said "get good" to their fans huh. That's insane
Wow. The Dev's tweet was so condescending. I agree with your comments regarding incentive.
They said same thing with drop rates in Pirate 101, they never learn . . .
Blaze I love your videos man all the crafting ones helped me a lot
I mean the fact that it's timed with a game that the majority of gameplay is animations that take time. So yeah it's a dumb mechanic just make it a super hard boss for a group of eight to fight boom already better gameplay.
agreed, there is literally no incentive. ass compensation gear to waste this much time. wiz has been the biggest investment when it comes to this wizard101
I mean what they make drop rates higher more people get the gear sooner thus less people will run the raids later..... Throughout all mmos raiding is the endgame and isn't meant to be easy and drops aren't meant to be easy to get WoW for example you are only able to get a drop once a week so be grateful that you can even farm this.
I agree with pretty much everything you said in the video, great post again Blaze!
This game will die soon if they dont
Make it free to play and only make revenue by crowns
My friends dont join me because they cant see the game at all
Why should they pay if they still dont know if they even want it or not
They talked a lot about endgame content, so there may not be another world and raids will be here to stay relevant. However, doesn't mean that the next pack will not have different/better/alternative gear. Personally, I work and have a family. An hour or two at any time are max. I can't see that there are lots of people interested in putting a full workday into raids, that are so hard to even access, much less complete
There will be another world lmfao
@@hueningbahibitch I saw that, your comment comes after they announced it. lmfao
@@Jojo-hf5fh I mean it was always obvious tho. It was clearly shown by the storyline the story would continue
@@hueningbahibitch Yes, but many of us were hoping for a finishing touch, rather than a never ending grind. The development of raids would be useless otherwise. And they called it "endgame content". But obviously, you are right and they will go on with new worlds forever. Just can't help themselves.
I don't really have an opinion on raids other than it's content that's not for me. Some people really like the grind and the satisfaction of completing a super difficult task, and that's great, but I'm a pretty casual player and don't enjoy the aspects of pvp, beastmoon, deckathlon, or raids/guilds. It kinda sucks that those things are their main focus now and they're trying to force casual pve players, like myself, to play those. I enjoy the casual grind for good gear or opening packs but I don't want to do things that have a lot of try hard sweaty gamers. (Not saying all people that enjoy those events are try hard sweaty gamers but I'm sure we've all met quite a few that take it too seriously.) Anyway, that's my two cents on the matter. Not for me but happy for those that enjoy it
Beastmoon doesn't require any grind to be good at it, there's no barrier for entry. It's literally the opposite of grind.
@@AntonConstanti While that may be true Ive heard of people getting ridiculously mad at new comers that don't know what they're doing in beastmoon. I've also heard that completing a beastmoon challenge round can be difficult so, I would consider that aspect a grind.
gear farming peaked with darkmoor
I have no interest in either the raids or the guilds. I normally play solo, so this feature is relatively useless to me.
I'm just getting back into wizard101 and its crazy to hear that there are top wizard101 raiders.
I vote we make wiz expand their game to console
No
I agree
I agree to dat
Omg yes. I’ve been saying this for a while! The game mechanics are so simple and it would help bring in more players.
I agree with that.
I started playing wiz when it first came out when i was 4. Been playing consistantly for 11 years now. This seems weird
Hell i am farming emporers retreat for balence gear. Been farming for 2 weeks. Not 1 drop for it
it's the natural consequence they complained about the drop rates so ki switched the drop rates for the win rates.
Wizard101 changed so much without even caring about how players feel,ive been playing for years like sense the start and in the past 2 to 3 year i slowly stoped playing in the last year ive only played 2 times which is insane cause i was to be a hard core pvp player. The game is dying and its cause they dont care what players think
Level is also a barrier of entry, which is... kinda sad. KI isn't even considering adding new content for the lower levels to keep the early game fun and exciting for everyone, new and old. If raids are open for every level player (or have level dependent drops) then I'm sure there'd be more people doing it too...
Check out the new teaser for the new world.
I was never a fan of these QOL updates tbh. Most of my questing buddies stopped playing altogether, now I see why they left when they did 😅
It's just unfortunate.
This game because of the company, has became disgusting to me. I am about to be year 3 away and unimpressed from this game but I always come back to hear from you about it. I recently heard their player base dropped even more since I left which is a good thing considering how they scam players from their time and money. My faith dipped completely on this game and now I am expecting it to fail to the point it gives the game over to another company again. I am generally optimistic but it must align with reality and the reality is the company is destroying this game that has so much potential to be good. It will never be good underneath this company. Also most players are adults and my God he knows that being an adult with responsibility there is not enough time to be scammed out of it from a company that is too dumb to understand that. They scam people out of time and money. I only have time to comment this because it's the weekend. It's so angering when it can be so good but they make it so bad.
I dont know anything about raids, so i looked it up and did some research, and its stupid.
I would make a long comment saying why, but im not gonna waste anybodys time :)
Aside from the lazyness on their part for improvement. Lets not forget their audience target are children 12- younger and receptiveness on children works regardless if its the same thing. Their mindset does not think beyond change because they comfortable with what they have and get. I go back to it for nostalgia playin, been on and off since 2010!!
The raids are way too hard and not worth the efforts. Its major weakness is that it takes too many players and they take too much coordination.
The concept of Raids is great! It gives Max wizzes more things to do endgame, and has a chance to be a fun semi-challenging feature. Its execution is horrible. And KI's response is not surprising, but its still a JOKE. These devs care more about money than the game being fun for players
Raids suck. The effort you put in isn't comparable to the rewards you receive, the update notes were needlessly vague on how you actually _start_ a raid, hardly anybody is gonna have 11 other coordinated friends online for this, and this is supposed to be an E10+ game that isn't extremely complicated.
You should really look into the player base i an assure you more than 70% of the players are above the age of 16 easily.
@@ZeroTheHero6920
Irrelevent. The game is marketed towards ten year-olds, therefore the content within it should reflect that. If KI wants to create difficult content like raids then they should raise the rating or at the very least, give everybody the in-game tools to complete these dungeons.
@@HobbesHobbiton Hit the mark
Mr Dingle agrees with you
your saying is truth
Blaze, dude, you need to check Kyle's twitter. "Something" popped up.
Good news! Europe FINALLY got Karamelle!!!
They should have done something like making a titan a raid battle honestly, even pirates dreadnought is better then this and is a blast
If guilds and raids are going to be like this, then it's a botched feature for me. I come and go from Wiz and only play a couple hours at a time when I feel like it. I prefer casual gameplay over grindy competitive gameplay. With raids being how guild rewards are earned, I have no incentive to even join a guild which means I will be spending as much time on Wiz as I was before, which isn't very much. New features should make players want to play more. There is no reason for KingsIsle to make raids like this except for pure laziness because it isn't making the game better.
So much for PvP being fair lol I have to spend hours to get basic spellements through rematch or retriever, don't got 300 gold keys for other spellements, don't even have 11 players active on my list to make a guild on top of that there's this pointless grind for unlocking guild stuff and then the 1% drop rates on gear.
Honestly I feel like raids should be open house. Sure lots of low level wizards are gonna end up in the party. But hey, at least no more grinding just to get the chance to join it.
LFG raids is a need lol, half these guilds are just scrambling to do something
everything i herd about raids make me not even wanna get back to wiz, ill just enjoy old school runescapes new raid ty
I’ve gotta say, the game does feel very inconsistent with the gear since way back in the low levels and being a veteran I can definitely say that it can get unmotivating to get me off wiz for periods of time simply because I get exhausted of the same problem
In what game do you only complete a raid once and get all the gear you need? That is such a ridiculous stance. Cant think of a single mmo with that mechanic
Raids kinda exclusive i barely have 5 friends that play this game and they arent the closest of friends. Getting a whole guild going seems like an impossibility to me.
To me, it just sounds like the same hardest difficulty raids/dungeons/whatever for any other mmo. Not going to be for everyone. It's gonna take time. Not a big deal to me
I'm more of a casual player, so I'm not one to farm like crazy for gear. If raids are really that bad at dropping stuff, then what would be the point of me joining a guild?
They need to make it so that you can only enter a single time a week, but the drop rate is much better. Do it like WoW
Advanced combat killed it for me. Keep pvp rules in pvp
Thank you Blaze
They tryna look at other games with raids and be like “if their drop rates are low for good gear, why can’t ours?” Really tryna be like other games a bit too much imo
malistaire robe for storm is not the best robe in the game anymore.
Everyone at KI needs to go. They all need replaced by people with actual heart and spirit to keep this game going. At the moment it's on life support. And has been for a while.
I think your giving constructive criticism. Also i do think raids are very hard to access and complete, which should give good rewards.
I still like destiny 2 raids. They aren't timed but you'll have to farm them over and over and they aren't exactly the easiest but you just get unique looking gear.
one thing thats bothering me is non tradable gear within the account
like my life is 150 my death is 80 i want a helm from a boss from darkmoore but i cant get it till polaris and its purely for cosmetic reasons but its not tradable why