Substance 3D Modeler - Getting Started for Beginner

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  • čas přidán 27. 07. 2024
  • Learn to create AAA materials in Unreal Engine: bit.ly/3Num1pr
    [Description]
    We will be covering how to get started with Substance 3D Modeler. The basic commands to start building 3d objects and how to manage the creation, sculpting, and layer systems. If you have questions feel free to add them to the comments below. Happy Modeling!
    [Courses]
    UE5 material creation course : bit.ly/3Num1pr
    3d modeling for beginners: bit.ly/3GGHvvo
    Video game weapon creation course: bit.ly/4amAg9h
    UE4 Lighting for beginners course: bit.ly/3uYCGLb
    [Video Sections]
    0:00 - Intro
    0:05 - Adding meshes
    0:53 - Erasing meshes
    1:21 - Editing primitive shapes
    3:15 - Setting resolution
    4:32 - Creating new layers
    6:15 - Warp Tool
    9:25 - Sculpting / Smoothing Tools
    11:00 - Paint Tool
    11:42 - Symmetry Mode
    12:48 - Symmetry vs Repetition Mode
    14:27 - Mirrored Repetition
    14:40 - Grouping meshes
    16:04 - Creating Instances / Linked meshes
    18:13 - Boolean operations
    20:52 - Mesh Parameters
    21:22 - Quick Rotation / Flipping
    21:50 - Outro

Komentáře • 13

  • @expaintz
    @expaintz Před 7 měsíci +5

    Best intro to modeler. Amazing job on that!

    • @Drawcall
      @Drawcall  Před 7 měsíci +2

      Thanks! If there is something confusing, or you want a follow up video on how to do something just let me know. :)

  • @donniehickie1035
    @donniehickie1035 Před 7 měsíci +2

    Absolutely Fantastic introduction to the program!

  • @avtpro
    @avtpro Před 5 měsíci

    Perfect. Now it makes sense. Thanks.

  • @LordYodel
    @LordYodel Před 23 dny

    love it. I need low-poly mobile game assets. How to export or convert them to optimized meshes that keeps the actual geometry? When I export with low-poly settings, my edges are distorted. Topology looks wild and I lose my hard edges, or the actual shape definition. thx for any info on that and keep rocking, cheers

  • @wmdsolutions1495
    @wmdsolutions1495 Před 5 měsíci

    I was hoping that you were going to teach me how to change the axis symmetry happens on! Oh well. Thanks for the great intro tut.

  • @the_zed
    @the_zed Před 6 měsíci +2

    That seems more of a Sculpting Software along with Bolean operations of its own style.. No polygon, edge, points FUNCTIONS !

    • @TheChromePoet
      @TheChromePoet Před 4 měsíci

      He ever buy the software? If so you like it?

  • @vladgggg
    @vladgggg Před 3 měsíci

    Nice

  • @tophersipes4372
    @tophersipes4372 Před 6 měsíci +1

    Thanks for mentioning all the shortcuts along the way! Is there a list of said shortcuts available in the program documentation?

  • @glennjohnson6629
    @glennjohnson6629 Před 6 měsíci

    How might I sketch an irregular 2D shape and then extrude it either perpendicularly or along some irregular path also freehanded by me? I'm a former SolidWorks, now hobby Fusion 360 user exploring other subscription options. The Substance interface is very different from what I am used to so I'm trying to see if there is any knowledge I gained using SW and Fusion that might lessen the Substance learning curve. Thanks!

  • @AdrianW3D
    @AdrianW3D Před 4 měsíci

    I'm having trouble getting substance 3d to run on my VR headset (Quest 3) is there a clear guide somewhere on how it's done?

  • @johnsteed9083
    @johnsteed9083 Před 3 měsíci

    What happened to 3D Modeller? Doesn't seem to be on Adobe's site.