Fantasy Author Reacts - Elden Ring's Lore ► Explained!

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  • čas přidán 4. 03. 2024
  • VaatiVidya: • Elden Ring's Lore ► Ex...
    Discord: / discord
    Twitch: / ryanpeteslive
    Gaming Channel: / @ryanpetesvods
    Main Channel: / @ryanpetersonreacts
    #FantasyAuthor #EldenRing #VaatiVidya #Reaction

Komentáře • 49

  • @RyanPetersonReacts
    @RyanPetersonReacts  Před 2 měsíci +5

    If there's one thing I'm really good at, it's long ass tangents at the start of these videos, i do not apologize
    Links:
    Discord: discord.gg/r2WeevN3Ua
    Twitch: www.twitch.tv/ryanpeteslive
    Gaming Channel: czcams.com/channels/q93DC9Jrmz_tQY9jakgouA.html
    Main Channel: czcams.com/channels/A0d4wih_ecEWiLjy0Ws4Tg.html

    • @Tompguyn
      @Tompguyn Před 2 měsíci +1

      Great work! Vaatividya does great stuff, but, especially with elden ring, I definitely think once you have a grasp on the story, it's good to branch to others. Tarnished archaeologist and SmoughTown are my favorites!
      Also, I totally recommend vaatividya's bloodborne video. It's my absolute favorite vid of my absolute favorite from software game

  • @grawlix-man463
    @grawlix-man463 Před 2 měsíci +62

    I will say that while Elden Ring's style of storytelling may not be preferred by many, I think it is an essential part of what makes these games.
    When Miyazaki was younger he read English books he couldn't fully comprehend, and thus had to put things together and fill in the blanks from the pieces he could understand, that is the experience he wanted to impart to these games, making sure you never know exactly what is going on, but have just enough peices to put together something close to the truth.

  • @gragalakaisel1477
    @gragalakaisel1477 Před 25 dny +4

    The story telling of the game is you play it and you uncover secrets and history of the world and the characters around you.
    Meanwhile, You, the player, the tarnished, your story is told by yourself. Whatever you do in the game, whatever adventure you experienced is your character's story. that's why you can choose which ending you'd want

  • @guypie5479
    @guypie5479 Před 2 měsíci +18

    It is certainly personal preference and i can see why so many won't like how much work it is to get the lore and how many free spaces there are. I prefer it is more "realistic" to life in how much information you can learn about some of these characters and being that there is so much free interpretation it allows for so many unique ways to think of the story and then you can talk to other people or see a lore video and maybe find one small piece of dialogue you missed and how that changes you whole personal lore or maybe you can still disagree and try finding more lore for your side. Plus i love the gameplay and could souls games for days without getting bored although i also play harder and harder challenge runs of all the games.

  • @calebgoodman3028
    @calebgoodman3028 Před 2 měsíci +20

    Elden Ring very heavily references concepts from alchemy if you want more to go on. The Marika/Radagon thing made far more sense once I realized they're a reference to the Rebis. The alchemy stuff was also a major reason why I think Miquella will be important in the expansions, as he seems to be a reference to the gold; the state of mind not the metal, which is one of the goals of alchemy. Also I should point out that there are a couple errors in the video due to localization changes, mainly with the whole Great Tree thing.

    • @godly_potatoe69xd19
      @godly_potatoe69xd19 Před 12 dny +1

      Haha you predicted it, since miquella messmer st Trina and Marika are going to be the center characters of the dlc I hope we get more context on how Marika even became the rebis and what miquella and st Trina’s intentions are.

  • @ghostface490
    @ghostface490 Před 2 měsíci +16

    The whole point of these games is to give you a challenging gaming experience and lots of lore that isn't directly spoon feed to you. If you're playing these games for the lore then that's the wrong reason to play soulslike and souls-born games, unless you're a lore hunter that will go to great lengths to uncover lore within the game. If the lore is directly spoon feed to you then there's no reason to even play the game, it's a video game (aka an interactive medium) not a book or a movie where the story and characters can't be influenced by you. I know, god forbid you have to actually interact with the environment and talk to random NPCs multiple times to uncover lore. I don't know what else to tell you other than don't play soulslike or souls-borne games if you're not willing to put forth a effort to search for lore and meaning within these games.
    Edit: And you know what's funny? Gideon Ofnir, The All Knowing is a NPC that gives you a bunch of lore about Elden Ring, all you have to do is listen to him speak. He's literally a lore master and lore keeper, if you don't understand a thing about the lore then that tells me you didn't even put forth the bare minimum to find it. Lol. 😂

  • @Darkheart00
    @Darkheart00 Před měsícem +5

    It’s an interesting perspective from an author. Usually I’d trash on people for this opinion, but considering you work in literature writing I think I can see where you come from.
    Personally, I think the style of storytelling shown here (as well as their previous games) is revolutionary, or at the very least: Different and unique enough to differentiate it from the ‘traditional’ storytelling approach in a way that doesn’t feel condescending towards the player/reader… because the stories aren’t actually hidden, you just have to find it.
    I think, as said before, revolutionary for videogames in 2024 for a game to serve the player’s need in gameplay, without compromising a compelling narrative absent of the player’s needs. Often times, you’ll have games that will have 5-8 hours of pure cutscenes, and dialogue sequences that limit the player’s movements, at that point it’s just a movie.
    This game’s narrative will give as much to you as you will give to it.
    Theres a reason why it was nominated for Best Narrative at the Game Awards.. and there’s a reason why the Nebula Awards (“recognises the best works of science fiction or fantasy published…. awarded by the Science Fiction and Fantasy Writers Association”) awarded Elden Ring for ‘Best Game Writing’ in 2023 (Miyazaki’s 1st nomination and 1st win; and George RR Martin’s 14th nomination and 3rd win), because people actually like the stories. It’s not just a unique approach to storytelling, but it’s also just an all-round unique concept in and of itself. The world built by Fantasy juggernauts like Hidetaka Miyazaki & George RR Martin were able to provide a very unique Videogame story experience for the players.

  • @nikoazure5235
    @nikoazure5235 Před 2 měsíci +12

    Of course a traditional author has the issues you do

    • @ex-matter3192
      @ex-matter3192 Před 5 dny +1

      He's really only an author if he's published anything, so at most, he's a traditional *writer*

  • @RadicalJellyman
    @RadicalJellyman Před 2 měsíci +8

    I mean I liked the cryptic nature of it; Personally I see the need to pull together the disparate bits of lore and story another aspect of the exploration gameplay, but I can understand how it can be frustrating when you just want to be able to digest wtf's going on. No shade at all, good analysis.

  • @animeproblem1070
    @animeproblem1070 Před 2 měsíci +16

    The goal is the hard work the effort to find the truth and even then we know that we're 5000 years of history separated from the most important events in the cosmic scale of elden ring
    It's all about the community act of searching it more like archeology than anything else
    The menus are "clunky" because all that information is nessarcy because all the information provided by those menus tells you everything you need to know about everything the items and weapons do

  • @Gaara4tails
    @Gaara4tails Před 2 měsíci +37

    So you don't want to put in any work whatsoever is what your saying

    • @SaintBrokenDay316
      @SaintBrokenDay316 Před 2 měsíci +5

      Yo agreed

    • @MadeOfMilk
      @MadeOfMilk Před 2 měsíci +15

      Baby wants the story spoon fed to him ... When he said he wouldn't see a character for 20 hours, I was like that's your fault! I did Sellen's quest and I saw her all the time, and I loved her because she was nice to me and proud of me as her student ... Rip

    • @MistaBaze
      @MistaBaze Před 2 měsíci +4

      That’s what it sounds like 😂

    • @talldrinkofmarmalade7281
      @talldrinkofmarmalade7281 Před 2 měsíci

      I think its reasonable to have gripes about cryptic storytelling in an open world game. Its so gameplay focused, having the lore being primarily dispensed to you via item descriptions or several dialogue prompts deep in what could be any NPC (which I especially hated) seems counter intuitive

    • @justyouraverage_machine9578
      @justyouraverage_machine9578 Před 5 dny +2

      I’m right? Imagine bitching for 16+ minutes cuz you’re lazy and *checks notes* …isn’t being given generic story telling?

  • @yaibaone
    @yaibaone Před měsícem +2

    I mean this lore thing depends on perspective.
    There is the story that is told to you. Via trailers cutscenes and what necessary npcs like Melina tell you and you can finish the game and be satisfied with that.
    Then there's the community. I think this games are those that bring that feeling of discussion when we were kids. We have to talk with others to piece the stoey together.
    Thirds there's Environmental Story telling. When you encounter an enemy somewhere and then see them elsewhere you ask yourself, Why are you here? Like that lone Leyndel knight in Liurnia. It prompts your curiosity unless you're chasing achievements.
    These games are worth their money and are why people spend hundreds of hours in these game for gameplay but because you'll encounter something that might surprise you even after so long.
    Finding lore in menus is kinds straight forward just go to inventory right?

  • @godly_potatoe69xd19
    @godly_potatoe69xd19 Před 12 dny +1

    I get what you’re saying but the versatility of missable content and how you have to experience and really learn about the world is just unmatched idk it’s really enjoyable if you think about the lore in the same way as you would about gameplay, where the lore is something even ppl in the world don’t know and it’s part of the mystery and grandeur of the world itself.

  • @TheFifthBanana01
    @TheFifthBanana01 Před 2 měsíci +4

    Oh boy, open the floodgates

  • @apolloisnotashirt
    @apolloisnotashirt Před 5 dny +1

    You don't have to fully complete a quest or hell even do the quest to enjoy the game. I understand the annoyance with how cryptic the story telling is but thats part of the journey, its part of your journey. You could have saved this character but you didnt because you didnt know. You could've helped Ranni and married her but you didnt because you didnt know what to do next. Its a mix of circumstance and player choice, you chose not to search for this npc and this npc went somewhere pretty hidden. Conclusion? you dont get to do their questline. And you learn about it afterwards, and guess what? You replay the game again. For the lore of the game FromSoft usually just hides crucial parts of the lore, most of it is accessible through dialogue, item description, imagery, hell even architecture. If you just put in the work and look closely, and after you gather enough information, you get to string them together to make a narrative.
    The exploration, speculation, data mining, all of it is part of why a lot of us find this way of storytelling fun. If you want it to be read to you in a bedtime story, expect to be disappointed. This is like if mommy ripped up the pages of the children's book then scattered them all across the house, some pages maybe even burned. Go look for it. Don't wanna? Then go to sleep.
    Oh yeah just in case, I wasnt hating, you're free to have an opinion on the game's storytelling. I'm just clarifying how it usually goes and why people enjoy it.

  • @tejastakalkar7924
    @tejastakalkar7924 Před 17 dny +1

    I agree that questlines are problematic, and more story should be told via dialogs than item description to make us feel like an adventurer rather than archeologist.

    • @apolloisnotashirt
      @apolloisnotashirt Před 5 dny +1

      Honestly I like this idea, one of my few gripes about Elden Ring is how unfull the world feels, there's not enough friendly villages or npcs. The whole world is crumbling and aged. But I would love to see a Skyrim style FromSoft game. Skyrim despite its repetitive radiant quests actually feels like a living world, for the most part atleast.

  • @31olegna
    @31olegna Před 2 měsíci

    Was waiting for this 😂

  • @alexandremattos6182

    Agree to disagree about fromsoft way of storytelling. I can see how it's not for everyone, and can be quite the nightmare for people with completist mindset, who want to see everything the game has in one playtrhogh. If you think about the game, about 5 bosses are mandatorry, about 90% of the game is "optional" stuff. Having so many details one can miss makes every player to experience the game a bit differently, and makes people play again to see what they missed the first time.
    The most straightforward game they have storywise is Sekiro, and even that has some major details that most people will miss, not for a piece of dialog lost, or a item not found, but even for some cutscene details.

  • @davisiotta489
    @davisiotta489 Před 2 měsíci +2

    Yes!

  • @Satori227
    @Satori227 Před 2 měsíci +2

    Ohhh👏, Elden is amazing. I'm sad you don't like it as much, i feel like Elden Ring is more open world unlike any other games because of how impermanent some things are. I for one like how spread out it is. But i can see how it can be mundane. You played it though and now going into the story. Vaatividya is great for watching these lore videos.

  • @davisiotta489
    @davisiotta489 Před 2 měsíci +1

    Please see more of these videos

  • @d3villord036
    @d3villord036 Před 9 dny

    Not everyone will like that game
    its understandable
    Im glad you are finding interest in the games lore
    the lore itself is very interest and rich
    looking forward to more videos

  • @user-ol5lj9wb1u
    @user-ol5lj9wb1u Před 2 měsíci

    Real PTSD :) :)

  • @RavenL1337
    @RavenL1337 Před 2 měsíci +18

    If you wanna people to not skip almost HALF OF THE GOD DAMN VIDEO do the react and whine less about an medium we don’t care you don’t like, this video is about YOU WATCHING THE LORE! not YOU whining that you DON’T LIKE another story telling medium!

  • @shadowkingxeno
    @shadowkingxeno Před měsícem +2

    I wish you the best but this reaction made me 😔🤦🏻‍♂️

  • @thecotrikps
    @thecotrikps Před 2 měsíci

    Wow as a newbie fantasy readear(cosmere,WoT and asoiaf) and listening that you are an author automaticly made me wanted to support your chanel

  • @justyouraverage_machine9578

    Oh boy, I sure do love having to skip around 16 mins of whining from someone who needs to be spoon-fed lore because they’re incapable of putting in the effort 😑

  • @Omega77232
    @Omega77232 Před 6 dny +2

    did you go on for so long for your bad takes on the game next time better to keep it on yourself

    • @ex-matter3192
      @ex-matter3192 Před 5 dny

      Facts, dude isn't even an author cuz he hasn't actually published anything, he isn't a historian either since he really only has a college certificate in history. Dude is a complete loser

  • @panamakira
    @panamakira Před 15 dny

    You got a lot of hate in these comments from Dark Souls/Elden Ring stans that cannot take any criticisms about these games. I personally loved Elden Ring but I can definitely understand why it doesn't click with some people. I also agree the quest design is very frustrating. I had to use guides in some of them because I kept forgetting the locations of some characters. It was so bad that FromSoft had to patch icons for important NPCs because people got frustrated trying to find characters in an open world so big like this one.
    While I personally loved the game, I wouldn't go as far as completely disregard your opinions like some people in these comments are. It's ok to criticize things we love or wish things to improve. The Elden Ring lore is deep and interesting but also extremely loose with its interpretations. Half of the people had to go to youtube and understand what is going on in the story anyway to now act like they knew exactly what was happening from the beginning 😅

  • @edoardobrocca7985
    @edoardobrocca7985 Před 2 měsíci +2

    So, as a Sabaku fan, great italin youtuber, i'm gonna correct some vaty claim. 1) the great Will Is not a deity among deities. He's God, the superior God Who created the world. There was no Life prior the great Will. 2) the erdtree Is not a parasite of the crucible. The crucible Is the original version of erdtree and eldenring, and It was Red, but when Marika took the rune of death, It became Gold and was called the erdtree.3) half of the church talks are radagon, not Marika. Radagon has a completely different personality from Marika. It's curious, a scientist and a sorcerer. And Is treated like a dog by Marika. 4) there was God before Marika, but we know nothing of her, except her elden lord, the 5 head dragon.

    • @cursesin
      @cursesin Před 2 měsíci +4

      these aren't corrections, they're just your interpretations

    • @edoardobrocca7985
      @edoardobrocca7985 Před 2 měsíci

      @@cursesin these are the interpretation that comes from using well translated descriptions

  • @DT_958
    @DT_958 Před 10 dny

    Everyone is hating but I think a lot of your rant is validated
    I personally love the lord of elden ring, but without watching videos I would never get 5% of it. I’m personally fine with that but if you’re not I can see why you don’t like kt