Traditional Bullet Heaven With Loads Of Evolutions & Meta-Progression! - Scarlet Tower

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  • čas přidán 30. 10. 2023
  • Get Scarlet Tower on Steam: store.steampowered.com/app/21...
    Hunt during the day, be hunted during the NIGHT! Scarlet Tower is a gothic horror casual game with roguelike and RPG elements, like talent trees, classes, familiars and more!
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Komentáře • 29

  • @Saint_Jerome
    @Saint_Jerome Před 4 měsíci +1

    That scythe is wild at the default level.

  • @tomasjonsson7141
    @tomasjonsson7141 Před 3 dny +1

    Been playing halls of torment and death must die and i love em gona try this next geting addicted to thise type of games 😺😺😺

  • @Kuhlgamer
    @Kuhlgamer Před 9 měsíci +3

    i kinda want this to have like a story or map mode kinda like rogue genesia, the vibe seems like itd fit really well to starting off in a forest, going through caves, maybe a desecrated temple before ending at a big dracula castle. With some added persisnt upgrades between runs either artifacts like RG or your bought upgrades can be carried over but only based on specific criteria when you entered the map to where youd slowly build up an arsenal unil you get to the final castle which just starts out at giving you a massive challenge since you shoudlve gotten quite powerful by then

  • @EpsilonRosePersonal
    @EpsilonRosePersonal Před 9 měsíci +10

    I'm not sure how I feel about Scarlet Tower. On the one hand, they do a lot of things well and it has a decent ammount of polish. On the other hand, it feels like way too many abilities are basically carbon copies of each other, with only relatively minor differences. For example, by 7:55 you already had 4 different abilities that boil down to "a number of orbs spin around you in a circle at a fixed radius and speed. The exact numbers on each of them might be a bit different, but they all play basically the same. Most bullet heavens would have one or maybe 2 of those, not counting evolutions.

    • @texteel
      @texteel Před 9 měsíci +1

      okay, but by having different tags, they interact with different passives and cause different effects.

    • @BobMcBobJr
      @BobMcBobJr Před 8 měsíci +1

      I think I saw one that had three orbitals but one had a fixed circular orbit with multiple balls, one had an elliptical orbit that itself rotated around the character with only one ball that moved faster and faster with upgrades, and one that didn't so much orbit as it did move completely randomly in an area around the character with multiple balls.

  • @tylerabdill2429
    @tylerabdill2429 Před 9 měsíci +4

    I think the masteries are the ones with the fancier framing at the top they mention the point upgrades increasing stuff in the bottom of their tool tip but yeah it's all such small stuff other then the direct weapon upgrades and fusions they really seem to be transitory and for when you can't get a weapon upgrade

  • @marcusmiro7481
    @marcusmiro7481 Před 9 měsíci +4

    Had this game since EA launch, and while I haven't played the update yet, it's a very middling game IMO. Not bad or anything, but nothing special about it. It also bothers me so very deeply that every weapon except for ONE is overtly magical in nature. Staff of absolute destruction! Orb of chaos! Crown of darkness! And then, knife. What!? It feels so incredibly out of place. There is both a snow gun and a wrapped Christmas present weapon and they somehow feel like they fit more than... "Knife."
    But if you really want a new VS clone it's not like it's miserable to play or anything. The art is phenomenal; both the pixel art and the particle effects look outstanding, nothing artistically clashes, etc... and the character designs are excellent, it's kind of weird because they're so well designed they look like they're from some huge epic RPG where they have their whole story arc and everything.
    I don't regret buying it, but I probably wouldn't buy it if I had played it as much as I did and didn't already own it.

  • @Drachnon
    @Drachnon Před 9 měsíci +4

    There are "magnets", they look like green plants I believe.

  • @skiefyre123
    @skiefyre123 Před 9 měsíci +2

    Crimsonland originally came out in 2003 and is essentially a bullet heaven.

  • @mkuehn5450
    @mkuehn5450 Před 9 měsíci +2

    15:50 "i need to pay attention to these things" truth. it's much worse playing back to back missions and having upgrades between them blur into each other.
    once you're familiar, you can work towards a build, but until then...

  • @OrangeNBlueFish
    @OrangeNBlueFish Před 9 měsíci +3

    Game looks cool but I can't lie they pulled from Vampire Survivors *really* hard and didn't seem to do much to hide it. Stuff like the knife/bible are damn near exact copies without even a reskin or change of name

  • @Jikkuryuu
    @Jikkuryuu Před 9 měsíci +2

    Looked like you were solidly invincible for like 30 seconds during that second run. Not sure how to do that on purpose though.

  • @ronalduluiz9012
    @ronalduluiz9012 Před 7 měsíci

    Hello dude! Vale do Pinheiro Noturno in english is Nocturne Pine Valley!

  • @familhagaudir8561
    @familhagaudir8561 Před 9 měsíci

    The Return of the Beeble.

  • @Jcs000
    @Jcs000 Před 9 měsíci +1

    pretty sure luck enhances drop rates of chests, and you can pick and choose items out of chests, you dont have to take them all.

  • @Jonjon13Jonjon13
    @Jonjon13Jonjon13 Před 9 měsíci +3

    this looks pretty cool and fun, but the "buffs" or synergies at the top flickering every half a second is giving me a headache. They need to fix that quickly...

    • @thacoolest13
      @thacoolest13 Před 9 měsíci +2

      Doesn't happen for me so could just be an odd occurrence

  • @codesmithBits
    @codesmithBits Před 9 měsíci

    Whz is everzone talking about WS and noone ever mentiones Crimsonland._ It is from waz back it is pretty similar game outside of meta progression and constant levelups

  • @garregalen83
    @garregalen83 Před 9 měsíci +1

    To bad the game dont explain things. Hope they put that in soon.

  • @joshuataylor7443
    @joshuataylor7443 Před 9 měsíci +1

    Happy Halloween 🎃👻💝🍀🎮

    • @Reidang
      @Reidang Před 9 měsíci +1

      thanks you too!

  • @Pill-Cosby
    @Pill-Cosby Před 7 měsíci

    Bibel bibel bibel

  • @Satanickus
    @Satanickus Před 9 měsíci +13

    I felt this game had way too many (grindy) meta-progression (in the worst and most boring kind possible). Every big patch, they add another grind and it's just not fun. It's all fake progression for the sake of bigger numbers.

    • @jomormont
      @jomormont Před 9 měsíci +8

      More grinding, more meta progression, and bigger numbers? Say no more, take my money please! More companies need to be doing this

    • @Mr.Ali_Ryuji
      @Mr.Ali_Ryuji Před 9 měsíci

      ​@@jomormonthahaha this game for those who like incremental game 😂😂

    • @jomormont
      @jomormont Před 9 měsíci

      @@Mr.Ali_Ryuji Ever played a little game called Vampire Survivors? Their updates were frequent with more meta and more damage/bigger numbers with more grind constantly. It happened to be the one that started this genre and is among the best that were made of that genre while most others failed.

    • @Mr.Ali_Ryuji
      @Mr.Ali_Ryuji Před 9 měsíci +1

      @@jomormont of course that the first game that make me hook up to the bullet heaven genre games.

  • @ElChocoLocoDeLaVega
    @ElChocoLocoDeLaVega Před 9 měsíci +5

    That game is really not good.