Helldivers 2 - Machine Gun vs Stalwart vs Heavy Machine Gun
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- čas přidán 31. 05. 2024
- Hello my fellow democracy dealers. In this video I am going to show you what I think is the best machine gun support stratagem in Helldivers 2. The comparison will be between the Machine Gun, Stalwart and the newly added Heavy Machine Gun.
Helldivers 2 is a 3rd person squad-based shooter that sees the elite forces of the Helldivers battling to win an intergalactic struggle to rid the galaxy of the rising alien threats. As a Helldiver, it’s your responsibility to combat these alien forces and protect your home planet and restore peace. In doing so, you’ll need to engage in high-stakes combat with an onslaught of alien lifeforms alongside your comrades. Players are able to select Stratagems, which are air drops players can call, which include cluster bombs, sentry guns, shield generators or supply pods containing limited-use special weaponry. It’s hilarious, smartly designed, and intense whether you’re playing solo, with a squad of other random Helldivers, or serving up a nice hot cup of Liber-tea across the galaxy with your friends and spreading that sweet democracy! - Hry
Never considered using any of the machine guns until the R-36 Eruptor showed up, now the Stalwart is my new "primary"
Real, I was running auto cannon + defender before and the switch to 250 rounds is a beautiful feeling
Yeah I 100% agree, In my R-36 Eruptor weapon guide I say that it works great when paired with the Stalwart 👌
I know just makes so much sense
Same here. Still enjoy the sickle/autocannon more tho. But eruptor and stalwalt with the laser drone works best for Terminids
Dude, same such a good combo
My favourite build is the SMG, SMG Pistol and the Stalwart with the Supply pack because of one situation I fell in:
I slipped off a cliff and was trapped by bugs and started firing my SMG to stay alive. My friend saw me fell and asked "Are you good?" I replied "Yeah I should be good for a bit".
Ran out of ammo with my SMG, switched quickly to the SMG Pistol which was also out of ammo instantly then switched to the Stalwart.
All of a sudden my friend goes over the mic asking "How are you still alive?" I replied "I haven't had to reload yet."
Still had about a 3rd of a clip in the Stalwart before I ran out of bugs. Don't even know how many I was attacked by because it was just a wall of them XD
I really scratch my head as to why the HMG only holds 75 rounds. You look at it and it looks like it has a huge belt of ammo. It should hold 10x that amount, 750 rounds per reload. Then it would be a real contender amongst the other supports.
100% Agree 👍
Because it fires massive rounds I'd assume
Honestly I think it has to do with a taste of realism. Each round is supposed to simulate 12.7 mm bullets (50 cal), so carring 75 rounds is around 12 kilos, 750 rounds is around 120 kilo, is it reasonable for a helldiver to carry that? This game isn't meant to be realistic, but the devs wanna atleast make the feel of the weapons realistic. This is why they only hire design devs with weapon knowledge. Though I agree the take on mag capacity, should definitely be more or have it atleast being able to penetrate heavy armor.
Probably because they're bigger rounds, hence the higher damage and pen.
Yeah a HMG of that size should at minimum have 100 round belt magazines. The 75 is bizarre
If the 1200 rpm Stahlwart cannot kill it, then it does not deserve to be murdered.
No, it does. Use a stratagem.
I'm not gonna sugarcoat it: ⬆️➡️⬇️⬇️⬇️
@@Kaltsukka Nah bro ⬆️➡️⬇️➡️ way more splash, way more utility and versatility, and way more crowd control.
@@moltenbulletas someone who got the game 2 days ago, idk what that stratagem is but I’ll keep it noted
It's the Eagle Airstrike 🫡
I think all of these would be much better if they had an ammo backpack of sorts. Give it a shit ton of ammo but can't use other backpacks
Just use a supply backpack
There is the supply pack backpack
You can call down an ammo backpack as a second strategim
That was what I was really hoping for the HMG
Atleast for HMG, give it a backpack that auto loads it but only has two spare magazines
The Heavy gets a really bad rap in videos like this. It's not designed for the same thing as the other two; It's not a gun that's meant for you to lay down and lay cover fire across big groups of smaller enemies. It is exactly what it says in the name-- a Heavy gun.
Neither of the other two are good at what the HMG does, which is kill high value targets. It is one of the few man portable weapons in the game that can kill enemies like a charger or a hulk, easily. It doesn't have as much ammo, and I will agree that it doesn't feel as good to fire continuously because it runs out quick, but it gets a job done that neither of the other machine guns can do before you run out of shots.
I'm not saying you're wrong here, at all; You are correct in your valuation for these guns. It's just it like so many people, this system doesn't look at the HMG in its own category, on its own turns. And frankly, if you put them up against each other in the realm of heavier armor, and heavier enemies, the other two don't hold a candle to it.
It is 100% not something I would recommend to bring if you're looking for heavy control of big crowds, but that's not really what the gun is for so I don't consider that a negative.
Really appreciate the feedback and your general point. I think the main point I was getting at was if the HMG isn't used for laying down suppressing fire or clearing crowds and is better equipped for dealing with heavies then why not just take a Quasar Cannon or EAT-17 etc which contributes more to a wider range of high value targets?
I'm not questioning its damage output more so its utility, I don't know what situation I would use it in that another weapon couldn't perform better, but again I appreciate this angle and I agree it's definitely got a role to play eventually with how the playstyles and updates are constantly changing 🫡
@@BlaggerYTid say the reason to use it over quazar is that it still has the ability to kill lesser targets without dedicating a large shot to kill it, plus it has longer sustain instead of one big hit
This is very interesting, I never considered the HMG as an alternative to the EAT. I shall try that going forward
Different tools for different jobs, going up in wide effectiveness but losing specialization with each tier.
While the "why not use EAT or Quasar" question is reasonable, the quasar can't dump 10 rounds into a hulk to kill it, and then finish off the 2 devastators and 3 sentinels beside it in the span of 10 seconds. The very nature of the HMG is that it deals well enough vs everything except Bile titans, but you lose the horde clear options.
What strategem weapon you should pick depends entirely on what main weapons you take as well really, and vice versa. Always pick weapons that complement each other, unless your team is doing a specific strategy.
Take a Quasar and a Sickle and you're set for both heavies and lights, but will struggle with guards, brood commanders and berzerkers.
Take the autocannon and scorcher, and you have solid all kill potential, until something sneaks up into your face and you die.
I usually agree with that sentiment. However, the HvyMG handling is far, far, too bad to be usable on the move at all, and the recoil even with Fortified armor perk makes it too cumbersome to effectively deal with larger targets. Add the 6 second reload speed and 75 round drum, and it's just not a good weapon in any scenario. Maybe if we get vehicles and that stabilizes it, then it'll be okay. It is not worth it ever in its current state.
@@someguyusa
Oh yeah you gotta learn to count shots with it currently, never do a dry reload on it.
And i guess its up to preference, i'm fine full autoing with the 450 rpm, and with burst control the 950 is doable at sub 40 ranges.
While id be overjoyed with a buff to it, be it handling, fixing the damn scope or better reload, there is nothing in the game that does the same thing it does, currently.
I’m pretty sure he just said that, but better to remind people then let them forget
If it were up to me, I'd Make the following changes to the Machine Gun and Heavy Machine Gun:
*Machine Gun* : Increase Number of spare Magazines from 2 to 3. (Total Rounds Increased from 450 to 600. [an increase of 33%])
*Heavy Machine Gun* : Increase Number of Rounds per Magazine from 75 to 90, and Increase Number of spare Magazines from 2 to 3.
(Total Rounds Increased from 225 to 360 [an increase of 60%])
(I Don't think these are that bad, I'd be fine with out the Machine Gun changes, but the Heavy Machine Gun Definitely needs a Buff of some kind.)
Definitely agree with all that! Think the HMG needs 100+ per belt and I wouldn't mind a very small decrease in the reload speed 🫡
@@BlaggerYT I wouldn’t give it more than 100 rounds per Mag. As it being increased from 225 to 400 is already a 78% total increase in ammunition, which is quite a lot (Unless we take away the magazine increase). I do think a slight reload speed decrease wouldn’t hurt either Maybe down by just one second would be ok (5 from 6 seconds), because it would still lack a hip fire crosshair. But idk, I guess we’ll have to pray (plead) to the balancing gods lmao
Great vid, interesting, quick, informative!
I run the Eruptor for the armour penetration and bug hole clearance; the Stalwart for clearing trash with the guard dog rover as back up and the stun grenades. I use auto cannon and Eagle strikes to round off a build for all occasions. Nice video highlighting pros and cons. I did try the heavy machine gun with supply pack for extra endurance but it just doesn’t add up and has low manoeuvrability.
A nice all round build you're running 🫡
Atomotons get owned by
Tesla tower + orbital shield generator ( protected tesla tower ) . If all 4 divers run this you can cover a LOT of map and do a lot of damage. Carry orbital railcannon to deal with heavys or orbital lazer.
I love that there are so many playstyle options in this game. Refreshing :)
@@MrDmadness I’d love to see gameplay this technique
@@simonm7590 if you leapfrog the orbital shield generators ypu can move and hold areas pretty good
its frustrating how many of these videos focus only on the bugs, never even mentioning a single automaton or how good a weapon is against them
like besides that, this is a really solid video, quick, to the point, explains what the pros and cons are between all 3 guns and when to best use them, but none of that matters at all if im fighting anything other then tyranids
medium armor penetration is better across the board vs automatons, everyone says the stalwart is amazing and im not denying that but every time i see someone talk about it, they always say how good it is at mowing down hordes of bugs
Thanks for the feedback it's much appreciated, I'll be sure to involve Automatons in future videos 🫡
@@BlaggerYT glad to hear. and im happy you took the criticism well, definitely not trying to discourage you because you did a pretty good job, all things considered
when or if the third faction shows up, id love to hear your take on them vs these weapons too, keep it up!
@@BlaggerYT yeah, if you had taken the automatons into account you may have found yourself recommending the Regular Machine gun at the end of the video. The medium armor pen is a necessity for dealing with larger bots and the Stalwart can be extremely limiting as a result.
We only fight bots when its the major order
I think that if you have the R-36 Eruptor, you can use the Stalwart as your "primary" weapon and the Eruptor as your heavy hitter.
The videos I've seen so far, the Eruptor cuts down heavily armored robots like a hot knife through butter.
I have yet to try that out 'cause I don't have the Eruptor yet 😢, but it looks like there's some people using this loadout as a feasible choice for higher dificulties.
Look, for the HMG, never shoot the entire belt, if you reload before the gun run dry it shaves 2 seconds off of the reload time.
A great tip thanks! 🫡
Applies to autocannon and eruptor aswel
The heavy MG needs the ammo capacity of the stalwart lol
I like using the heavy MG but press and hold R to select a lower fire rate. Better recoil control and you dont chew through the ammo in seconds.
Hey @BlaggerYT would you mind sharing the name of the helmt you are using for the clips in this video?
It's the SC 30 Trailblazer Scout helmet.
It can be found on page 7 in the Helldivers Mobilize free warbond 🫡
PLAS-1 + Stalwart + Suply backpack + Impact Nades + Any armor with the Engineering Kit trait has quickly become one of my favorite loadouts for group play against automatons. Set the Stalwart to 1200 RPM to clean trash and use the PLAS-1 for any medium sized enemy and you can deal with almost anything the game throws at you with this setup. You will also be able to provide invaluable support for your teammates, break a shit ton of fabricators, tanks, and structures with the nades, and do all of this while having a very mobile setup for when things go wrong
Sounds like a decent build, I'll have to give it a go 🫡
Tried killing single hulk with scorcher ended up dead
I've been running the eruptor, basic machinegun and machine pistol along with 500kg bomb, eagle airstrike, railcannon and jetpack on missions. Exceptional mobility and can kite away from chargers and the eruptor can blow the belly sacks off a titan to aid an escape. Can jetpack up onto a ledge to reload if needed and if hunters somehow get on you when all your mags are empty the secondary makes short work of 2-3 of them. Serves me well through difficulty 7-9 and really wracks up the kills with about 65% accuracy average. I'm falling in love with the combination for bug missions but you have to really hope your team brings anti-tank. I love the base machinegun over the stalwart because it does far more damage and mows down literally anything shy of a charger including shriekers.
A very solid build and very similar to what I run!
You could always replace your railcannon strike with the EAT-17 Launcher and call it in when needed? That way you can carry your Machine Gun and still have another support to use on heavies whenever needed without relying on other players to take them out 🫡
Thx was wandering if it's worth unlocking the heavy machine gun . Gues ill go fir something else for now.
AMRs are a descendants of HMGs so that’s kinda how I use the HMG, an MG alternate for the AMR, pretty decent against the bots but not good as a primary or crowd control.
The stahlwart is an awesome primary, lately though ive been rocking the anti materiel rifle and the jump pack and my primary is the las sythe though, ive just been shredding bots like none other with this loadout
A great loudout! I released my Anti Material Rifle build a couple of days ago, and I have so much fun using it! 🫡
@@BlaggerYT im gonna have to check it out lol im still trying to find the secret to killing the giant duel wielding chainsaw dudes every damn time they take an entire clip of at least one of my guns and they get one wack on me in
Stalwart was just upgraded as it went from 55 to 60 damage per bullet.
The stalwart is just the most pleasant weapon in the game, it's just a joy to use. It isn't all powerful but it does exactly what it should.
I must say. The HM brings me so much joy is like mowing the lawn with a fucking tank
Wouldn't Engineering Kit be a better armor passive? It comes on medium and light armor, since you mentioned mobility being so important.
With the heavy machinegun, I always use the Supply Pack and a medium armor penetrating main weapon like the Penetrator, Diligence Sniper, or something with concussive effect like the Liberator Concussive. I also like using impact grenades, or incendiary. For backup weapon I like using the Senator (medium penetrating).
Idbecoolif there was like a "Base of Fire" pack that either
a: lets you quickly slap in belts of ammo Jin-Roh style
Or
b: gives you a mobility upgrade, automatically reloading the mg when its holstered by "docking" the MG like a guard dog reloading and providing overall more ammo on top of it
I think the HMG should be a more mobile version of the MG
with the same DPS and armor penetration with the ability to reload on the go
a little better recoil and weight
but with the downside of poorer accuracy and a smaller magazine size
as the role for the MG is to lay down suppressive fire, crowd control, and take out elites at a longer range while the Stalwart's role is to essentially be a heavier assault rifle being able to lay down suppressive fire and crowd control at a more medium range
making the HMG a close-medium range crowd control and elite killer would give the gun a more unique niche to fill while also making it a good sidegrade
It is weird that they would give the HMG a small belt capacity. In real life HMGs always have large belt sizes. The heavy weight makes up for it.
Nice video, I was a machine gun addict till I got my hands with the grenade launcher, and that lasted for a dozen levels till the order of using Stalwart and kill 200 bugs and the I was like: mmmmhhhhh this is sweet
I just like those moments of “I’m out of ammo yet?: not really!, bang bang bang , am I out of ammunition yet? Nope! More bangs “ :)
With the way my friends play, stalwart is essential.
My favorite machine gun is the Arc Thrower, it has unlimited arc belts :)
Me: Nah I’m going to use the grenade machine gun.
After some time playing this game, i think that "better" and "best" qualifications are *VERY MUCH* always contextual.
I can think a couple of situations where the stalwart is crap and the basic machinegun is the better option and viceversa... Even the heavy machinegun is good in some situations... Not many, but some 😅
Yeah I agree, I think the terms better and best have more value when you're making a build so you have each situation covered through a well rounded build 🫡
I like using the stawart just firing from the hip will walking to the enemies or walking away make me feel like, I'm slowly the enemies advancements or covering my teams retreat. I also use the supply pack.
Sounds like a good role to play 🫡
They should add armor passives that boost certain things, like light, medium and heavy armor, with corresponding titles i.e heavy machine gunner, the passive would be extra magazines for machine guns
Sounds like a good idea, Would add a lot more customization to the game 🫡
Stalwart is so good being so well rounded it's actually a hidden primary. Low capacity guns seem like backups so seem like devs got something reversed there but this was a good review
Thanks 🫡
I prefer Stalward, just because i like to use Eruptor... Now i feel my primary sniper feels like a sacondary gadget while my Stalward is more my primary
The Stalwart and Eruptor is a very popular combo and it works really well 🫡
I use the stalwart and sg incendiary and rover. Just non stop fire power
Stalwart gang leader here. Join up.
Great guide. Efficient and straight to the point. Thank you
Stallwart set on the highest fire rate is my fave, it's too fun to just RRRRRRRRRIP through stuff
Completely missed the point of the HMG. As an avid HMG user this weapon is meant to be used as a medium-heavy armor clearer, it can take down Hulks if you shoot their legs! If you are trying to kill small stuff with this gun you going to lose ammo and be ineffective for your teammates. The most optimal way to run this weapon IMO is to take a small clear weapon like the Spray and pray, then take the ammo resupply pack.
Definitely a different way of using it but I would say if you're only using it too take down bigger enemies why not just take something like the Quasar Cannon? No long reload, Unlimited ammo and can take down any target?
To me an MG is all about suppressing fire and clearing crowds and unfortunately the HMG falls short of that 🫡
@@BlaggerYT If you want to use that logic then anyone using the recoilless or EAT should just take the Quasar canon instead.
Also the Quasar is meant for heavy ONLY, you would be wasting time if you shot medium-heavy enemies. You can also still suppress fire with the HMG, it just requires you to be more accurate and not hold the trigger like a german being told it's a machine gun. I respect your opinion but you have to realize that just because something says "Machine gun" in it doesn't mean it's the "haha, hold trigger gun go brrrrr" type weapon.
@CCA.C17.SQL.02Idot With the weapons how they currently are I would definitely recommend the Quasar Cannon over the EAT or the Recoilless.
And I use the Quasar on a lot of medium armoured enemies like Brood Commanders or Devastators, That's the beauty of Quasar Cannon, you haven't got to worry about conserving your ammo so you can always just target the biggest threat to you regardless of size.
I definitely see your perspective, and I respect it, I just think if you play the style you're describing with the HMG then there are better options elsewhere 🫡
@@BlaggerYT exactly they missed the whole point of a machine gun its a suppressive weapon and a heavy machine gun still should have alot more ammo
Really struggling to find a use for any of these when the laser cannon exists.
be cool if the heavy had belt fed backpack, or just make a full minigun
So what would be recommended for heavy support if you wanted to run a stalwart as your primary weapon?
Funny you should ask, as I'm hoping to have a build guide up covering that Wednesday.
But to answer your question, I would run the EAT-17 alongside the Stalwart as you can call it in when needed, and once used you can pick the Stalwart back up again 🫡
@@BlaggerYT what would you run in the main weapons slot?
@Vidious808 Even though its been nerfed in the most recent update the R36 Eruptor is still a great choice for its medium armour penetration and explosive damage and run the Stalwart like you would a primary.
Be sure to subscribe to be notified when I release the full build video soon 🫡
@BlaggerYT Just did. Thank you for the advice (I'm a new diver) and great content, my man.
My favorite is the auto-cannon. LONG LIVE THE AUTOCANNON!!!
AC-8 my beloved
I absolutely love this video its the best machine gun video on helldivers and couldn't agree more with what you said I personally and a pure HEAVY DEFENCE for my team since everyone loves going offence and its helpful in the long run I usually go for the machine gun, mech, heavy machine gun turret and a autocannon or gatling sentry and a shield generator it helps in those moments when you're surrounded and need a bit more defence I'm the guy for it and it makes me sad to see how useless the heavy machine gun is right now since heavy machine guns are kinda my thing it would be 10x better if they added a belt fed backpack that holds up to 200-300 ammo and takes 2 supply packs to fill it back up or 3 if they go for the 300 to balance it of course
Thanks a lot!
That's a very good support build you're running too, You really notice when someone is running Support/Crowd control in your squad 🫡
@@BlaggerYTthanks man appreciate it 👍
Stalwart pairs super well with the jump pack, super high mobility, high sustained damage, just generally a very enjoyable run & gun playstyle.
That said, this is only against bugs. I never run any MGs against bots, I feel like there are better options given the higher percentage of armoured enemies
Sounds like a very fun way to play using the jump pack!
And I agree, against the bots I definitely prefer having a heavy support weapon on me at all times 🫡
i play support too.. my loadout is the eruptor primary and the grenade gun secondary flame grenades and either the stallwart or machinegun orbital laser and the a turret of any kind i feel like and i use the last stratagem for either airstrike or the 500kg
A very solid build, What do you think of the Eruptor? I personally like it when pairing it with the Stalwart but I see it's got a lot of mixed reviews 🫡
@@BlaggerYT i get the feeling the damage drops off the further the target is i had 1 hit kill when the enemy is allmost on me but when i use it to snipe a little it doesnt kill with the headshot.. now i switch between the eruptor and the dominator
Two correct answers:
-Whatever you feel like helldiver! Go spread liberty!
-None.
Stalwart land Dominator it's also a nice Combo.
Yeah definitely 🫡
If I'm against bots and using submachine gun ballistic shield I get the machine gun To balance it out. Other than that, I almost always pick the stalwart
I was looking at the ballistic shield recently, but I haven't used the Submachine guns much yet, Are they worth using? 🫡
All of them at the same time... It's a fun build.😂
my eruptor/ grenade pistol / Stalwart / shield has been working really well for me. i can kill heavies then switch to the Stalwart for trash cleaning
Very similar to what I run and I agree it's very versatile 🫡
I wonder if the supply pack can help reload a HMG like having a rocket pack and doing another persons reload
No.
@@LCInfantry I think it used to in HD1 but there are many different things in HD2. Like not being able to take a full eagle bomb loadout with stratagem booster. Those were the days
this aged like milk, MG-206 (now with crosshair) is the only machinegun who can kill titan and factory strider
Stalwart my beloved c':
Heavy machine gun is really powerful unless you can’t place your shots, certainly better than the stalwart
Heavy MG should have a backpack with 500 rounds or something.
I exclusively run nothing but the HMG as my support stratagem. Been my favorite weapon since HD1.
To effectively use it, always shoot in 3rd person view. Practice this until you get good at it. And always use quick tap shots rather than full auto. You can snipe light enemies at long distances and take them out in one burst. Run stun grenades and carry a grenade pistol. You can stun everything minus chargers, gunships, tanks, and large titans, and take them out quickly with rapid bursts to their weak spots. Gunships can be dropped easily by shooting their engines.
Also, use 750 rpm when shooting. This is the sweet spot when you need full-auto at those mobs coming too close.
But I agree, this gun needs a 3rd person reticle, more ammo (90+), and a faster reload. It's ridiculous.
Very good information thanks 🫡
@BlaggerYT I forgot to add, but probably obvious. Use armor with the reduced recoil when crouched or prone benefit.
You can also destroy any bug nests (giant mushrooms) from over 200 meters. As long as you can see it, you can probably shoot it. Lastly, run a supply pack as well.
I see you have nostalgia for the weapon, but it's not balanced properly at all. You can't use the sights properly & the rate of fire seems all over the place, even after the patch to reduce the rate of fire. They need to rework the sight picture & the recoil to where incoming enemy fire doesn't render your sight picture useless, on top of the unworldly/unpredictable recoil. Arrowhead has a Miss or Hit type of balancing ratio.
@@LloydsSky9 yup. The only thing the HMG has going for it is literally the high damage.
Negatives -
NO RETICLE
LOW AMMO
SLOW RELOAD
Either way, I make it work because I'm stubborn like that. It needs serious fixes. Starting with the no reticle at the very least, or higher ammo.
@@Cipher73 Good news, 3rd person reticle has been added to the HMG
If you're shooting anything less than medium armor with the heavy machinegun, it's absolutely a waste.
That thing shreds anything aside from the most elite enemies.
HMG does have a reticle now from the most recent patch (released a few days after the video lol classic)
They added the 3rd person crosshair to he HMG in the newer patch.
They really sabotaged the new machine gun.
I run 500kg Orbital laser personal shield Stalwart with the Grenade pistol and the new eruptor
Along with heavy armor with fortified and explosive dmg resistence.
A very solid build! 🫡
I haven't used the Grenade Pistol yet, is it worth using?
it can close bug holes and bot fabs
Okay cool, I'll definitely give it a go thanks 🫡
@@BlaggerYT problem is the heavy units like Hulks, Bile titans, Maybe chargers.
The HMG was soooo disappointing to use when I unlocked it. The terrible recoil and terrible belt size made it feel like I was doing less damage than the machine gun.
Run it with implacable HMG… you’ll get two guns now.
Standard MG is good IMHO armor penetration is a must
I don't see a reason to run fortified armor against bugs. Afaik it's only found on heavy armor and bugs don't deal explosive damage. Instead I like to run the engineer kit or whatever it's called - the +grenades one. It also gives you 30% recoil reduction when crouching or prone.
running heavy armor against bugs isnt a good idea in general anyway. i started having a much easier time against them when i swapped to light armor
ammo backpacks exist, and bursting, the HMG is very underrated but people use it like a bullet hose for 0 reason
Definitely different ways to use it! I just think if you need to use another stratagem slot for an ammo pack and you're mainly using it for concentrated burst there's better weapons to use 🫡
My guy's crapping all over the HMG despite being the only MG capable of damaging automaton weakpoints and destroy hulk visors.
I also don't get why you're treating this like every MG when its meant to be used at range at fired in bursts.
The autocannon has a full auto setting
Stalwart all day just for the fact you can run while reloading it, having to stop for the mmg & hmg will get you killed
It's definitely a huge advantage to have! 🫡
HMG needs one long belt, on a backpack
With the new euptor the stalwart is just perfect.
Definitely agree 🫡
it'd be cool if the heavy MG allowed it to be crew served like a real MG, potentially not even requiring the assistant gunner to carry a backpack, just unspool additional ammo and let it be fed for potentially using your entire reserve in 1 go, if thats too much then add a heat mechanic with quick-change barrels again like a real MG
Could be cool
MG and EAT user here, the stalwart not cutting medium armor has some hidden drawbacks, it not penetrating hiveguards also means those guys act as sheilds for the rest of the horde, plus theres never just one. Impacts are great but can never be your only good option
Agree that having an assisted MG mechanic would be cool, and I agree about the hive guards being a problem for the stalwart, but when running the Stalwart I tend to use the R-36 Eruptor with it to clear up any Medium armoured enemies and just switch between them 🫡
bruh, the fact that you calls it a belt just made you earn my respect 🫡
I agree with the video and it was all around well informed 🌟
Aha thanks a lot. It's much appreciated 🫡
From my personal experience HMG is closer to autocannon than other MGs. It can one shot skill, strip armor, and at 450 rpm, with heavy armor and couching you can easily controll recoil, futhermore HMG CAN and WILL destroy buildings (eg: bugs tree hive thing)! It just take almost whole clip of ammo.
Pair this fuker with supply backpack and enjoy being Ultra Marine with bolter ;D
I'm living out my Rambo fantasy thanks to these Machine Gun Stratagems
I decided to run Machine Gun against the bugs for the crowd control and taking down mobs asap.
And I use the Stalwart for Automatons as my primary weapon for engagements, falling back on my Breaker as a secondary or my Sniper if I'm running long range for the mission.
Heavy Machine Gun has a use and that is specifically in Eradicate missions. I run a Engineer loadout so I'm all about Turrets and Minefield Stratagems, using the Heavy MG as a personal defense weapon.
Great breakdown Blagger. Heavy MG desperately needs an ammo buff
I like to run the Devastator armor and kinda go in as a Juggernaut with the Stalwart (Low RPM to conserve ammo) as my primary, Dominator for medium armor and Weak points, grenade pistol for small groups and enemy outposts. Stun grenades are great for heavies so you can keep them still to shoot them with EAT or get behind them and shoot their weak points with the Dominator. For the other stratagems I use EAT, Rail strike and 500kg or Airstrike. This loadout allows me to do a little bit of everything. But if my friends are doubling down on dealing with armored targets, I go all in with the shield pack instead of EAT and I’ll use a shotgun instead of the Dominator, usually the Slugger or Breaker. You can tank so much with the shield pack and heavy armor, within reason of course, and 13 rounds of buckshot after running dry on the stalwart shooting into a crowd of berserkers and raiders makes you feel like a powerhouse. You kinda have to aim for the head on Devastators though, fire in short bursts and account for sight over bore.
A very well-rounded build, I haven't really used the Dominator much so I'll have to give it a try sometime 🫡
yeah the Heavy Machine Gun runs out of ammo way to fast. unusable.
900 rpm, vaguely aim at hulk head, ded in 3 seconds
So dumb that the team dropped in a new weapon to help with the bots only for them to also say “It is also the shittiest gun in the game, but at least you can kill a hulk with it”
Edit: just tested it out, can’t even kill a fucking hulk, but at least my brother likes using it
How about i just take a arc thrower and use the better trash cleaner gun that also has amazing cc
That's also another method for sure 🫡
Hmg can take out flying bug nests with the high rate.... nuff said ✋️😌.
The magazine size stack of the three MGs is goddamn reversed.
LMG should have the smallest mag and fasted reload.
The HMG *needs* the 300 round mag to be functional. That 6 second reload time means I spend more time reloading and scavaging for more ammo than shooting this clunker!
We all know the best machine gun is the Auto Cannon
Looks like u have a heavy skill issue with using the heavy Maschine gun
The heavy mg is pretty good if you use guerilla tactics on devastators. Def not a crowd control mg though.
Yeah I agree, The only problem is if it isn't good for crowd control you might aswell use a different weapon for killing heavys like the Quasar Cannon or Eat 17 🫡
Anything the HMG does the laser cannon does a lot better. Even the armor penetration seems the same.
@@BlaggerYT lol I always take both of those. Esp for drop ships calling down an eat we can get 3 out of 4 pretty often.
The windows you need to be in to use heavy mg arent common enough then theres the reload time.
I also just saw a comment saying the lazor cannon can do what the heavy mg does aswell.
edit:just saw the next comment about the lazor just now xD
… they’re all relatively the same = Pointless in higher levels.
But, they’re fun I admit because you just want to shoot 100+ rounds at bugs all day. Only at lower levels.
I do find they can be helpful when your other squad members are running supports for Heavys only. I personally always notice a difference when someone is running crowd control 🫡
When u will get at "high levels" u will found that ,in bugs at least, the biggest problem is the trash clearing and the worst enemies are by far the hunters . So specialization is the key, while having 4 all arounds builds is quite inefficent. Btw u can even solo lvl 9 with stalwart ,eat and a medium pen primary and if you are not able to do so is just a skill iussue.
@@shoutrightnow
Machine gun that forces you to stop to reload in higher difficulty against a horde of bugs… Hunters… chargers… Bile… for 5-10 seconds you’re good. After that, there’s no time to stop and reload.
Stalwart Machine gun… doesnt have medium penetration, you’re better off rocking a shotgun.
@@Sorrus-B4lyfeuse eruptor, stalwart and eats and you can pretty much take anything in the game.
@@alphanomega12
On highest level… The bolt sniper is incredibly weak and slow, what’s it going to do against a horde and a charger is chasing you = You’re going to blow yourself up.
In a game where it's essentially a horde game that you have to face many enemies at a time, I feel like the Stalwart is still king! And I still love ❤️ the firing sound it makes, especially in its max fire rate setting. The Stalwart sure might be "weaker" than regular and heavy MG, but it does it job amazing 👏 which is clearly out the smaller / mediums enemies. Not to mention, when equipping the supply backpack 🎒 the Stalwart feels like primary weapon thus extending its usage throughout the game.
Heavy MG I personally like it and use from time to time, but I still feel like Stalwart is still king 🤴 and the its too good at what it does (not mention I love the firing sound ❤) with addition of heavy MG I feel like there is no longer a reason to use the regular MG, as now you essentially have better options for different preferences.
Couldn't agree more! The Stalwart is so satisfying to use and can really be a lifesaver when playing the crowd control role 🫡
I love max rpm stalwart
stalwart is the best to clear mob
Stalword on fastest fire mode. Call in the hmg fortification if you also want hmg. = crush enemies.
Good vs sh*t vs great
stalwart is by far the best.
heavy machine should penetrate heavy armor !
Full auto, fuller auto, fullest auto!
the right aswer none
because Soyny shot the golden goose in the head
Honestly the machine guns are all severely out classed. Sure the stalwart is an offmeta pick that no one will be upset at you for bringing, but at the end of the day, at no point are they actually worth a slot.
They ALL suck vs bugs. The incendiary breaker does more than all of them. It cannot pen armour, but you don't have to stand still to reload.
MGs are trash.
"which support machinegun should you use." none of them. I wish they were better, but they are trash