Also more like this. I used to spend so much time staring at the player select screens and they always set the mood and character for the game coming up.
I made this video because I felt the same way and thought I was crazy and over analyzing but you and a lot of other people in this comment section proved me wrong. The SNK translation is my favorite in this video, I love that start up screen
I always picked Ryu over Ken as a kid actually, because he seemed more focused, dedicated, and had more discipline. To my child brain that somehow meant he was more powerful.
I always picked Ken because even as a kid, I understood why Ken was an actual champion and Ryu was always one step behind................. Ken smiled. Mary Sue writing is what's making modern SF fans even pretend that Ryu wins, take out that Satsui no plot armor and Mr. Focused, Dedicated, and Disciplined gets washed up by his friend who actually enjoys life and doesn't make fighting his ENTIRE personality. A lot of people can learn from Ryu and Ken's relationship lol
KoF94 countries aren't where the characters are from, but where their stages are. And some still make a bit of sense, Andy went to Italy to train in FF2, so Terry and Joe could be pretty much visiting him when they got the invite. Athena too, she's Japanese but her master and her best friend are Chinese, so she train in China.
As I said in my comment, I think the Art of Fighting team represents Mexico because Robert is possibly half Mexican, I mean, García is not an Italian surname and Art of Fighting 3, which came 2 years after KoF '94, took place in Mexico
Funny that you mention it I made this video because of Tekken but then I ended up not, including it. I had an entire guilty gear section planned and by the reception of this video it looks like it’ll become a reality
I actually really enjoy the way some 3D fighters (or at least ones with 3D character models) are embracing what makes them unique and utilizing their strengths in ways they couldn't with 2D sprites. I love SF6's character select for how much they're able to tell you about the character not just by how they look but how they move, how they interact with the environment around them. It just drips with a fresh kind of style, and I love it.
Red and blue has alway been the colors of player one and player two thats why. Look at contra or raiden games or double dragon and so on. So thats my guess
The red and blue actually came from boxing and adopted by modern Japanese pro wrestling, where there is a red corner and a blue corner that each fighter stands at before the match begins, hence the opposing red and blue motif used by Street Fighter and KOF select screens.
two things i like from 03 is 03 Robert, and actually being able to tag with your teammates Robert didn't last a 2nd game, he's technically nonexistent in XI and the tag system was never revisited after XI, which is a letdown
@@Drzuul i didn't like 03, it looked like trash and most of the new characters was a letdown, i like two things from it, and nothing else and yeah, XI is basically 03 but better, and is still my favorite 2d KOF to this day
8:11 I love the FF3 character select screen, it's just a group photo 9:42 I always thought that Robert was meant to be Italian-Mexican, especially since his surname is García and since in Art of Fighting 3 Robert goes to the place he grew up, "Glasshill, Mexico" (I suppose in Spanish would be "Colina de Cristal) I always loved how in Jojo's Heritage for the Future the character select screen was a manga page
Heritage was one of the games I wanted to cover alongside all star battle and ASBR but was cut for time. As for the heritage thing your guess is as good as mine
Don’t get me wrong 02 is an all time classic but the CSS doesn’t do it for me. That also reminds me that I didn’t talk about either of the ultimate/unlimited matches…
Athena Asamiya is japanese, so it's only three out of the eight teams. It's funny to think the teams were just caught in those places and had to fight righ there
I'd say Real Bout 2: The Newcomers has the best visual presentation out of all the classic Fatal Fury games (by classic I mean that it still had the lane system). It's a shame that the game doesn't have any pre-fight interactions between characters or win quotes However; I think that City of the Wolves seems to evoke some of the visuals from games like Real Bout Special/2, not just Mark of the Wolves. I hope that means we'll see some of the pre-MotW characters like Rick Strowd and Li Xiangfei
Fatal Fury 3's character select is a reference to Fatal Fury 1's character select screen, which is similar, but only has 3 characters another one with this style is Dragon Ball Ultimate Battle 22, which takes the concept to the extreme, especially when you unlock the secret characters
In Fatal fury 3 you can also unlock the three bosses (Yamazaki and the Jin twins) and they are added to the "family picture". Well, that's in the Neogeo CD version only but can be accessed in the MVS with dipcodes. As for Fatal Fury 1, they did the same with Fatal Fury 2. Fatal Fury 3 being "cooler" than the two previous canon titles.
@@silent.revolution2168 you're right, i forgot the Arcade version of FF2 chracter select had the same style as 1&3, for the longest time i only remembered the 16 Bit console version, which looks more like SF2's character select screen(with sprites replacing portrait)
Nice vid and I am hoping for a part 2 to come out. Can you also make a video about costumes in fighting games? I haven't seen anyone cover this topic because different developers handle it differently from one another.
I had a great time watching this. Character select screens can absolutely have an impact on how I feel about a game. I would definitely love to see a part 2.
On the neo geo cd version, after you beat the game, you can input the boss code. This makes Yamazaki, Chon Su, and Chon Rei stand at the bar as well. Also, don't worry, the Jin brothers, while small, are old enough to drink😂.
Would've been good if you included some straight up bad character select screens, that would make the decisions that work in the good ones stand out more in contrast.
I do have some bad character select screens examples but I didn’t include them in the video because I felt like it would be weird to be talking about games from the 90s and 2000s and then jump to the late 2010s. I’ll for sure cover them in part 2
The only bad character select screen I can think about is the one from the Atari Jaguar game, Kasumi Ninja. If remember correctly, you have to move in a first-person perspective and choose among different statues that represented the characters. The game itself was a Mortal Kombat clone, but I think the first-person thing was another attempt at copying Wolfenstein and Doom, two other popular titles from the same era
Another thing I like about the Kof98 character select is that the bottom 3 teams, Team Yagami, Team Masters and American Sports Team are the mini bosses before fighting O. Rugal!
@@Drzuul Lol, its all g man. You're a allowed to have an opinion too. Just kinda weird how you spend a bunch of time praising an aspect of a game and then take a huge dump on the game itself at the end. Also, it was really peculiar how you touched on MVC but didn't go as far as UMVC3 (which has one of, if not the, best character select screens in fighting games). Where Tekken?
Happy to see FF3 there! I also like the Turtles Tournament Fighters take on the same idea. In part 2 you could show other capcom fighting games, like the Darkstalker series and Pocket Fighter with it's joke on secret characters. Also, it is impressive how good Capcom vs SNK 2 one is good, because i absolutely HATE the Capcom vs SNK 1 one.
Cool video, I would like more of this because are more kof and SF game that were not covered and MK, tekken, guilty gear etc.. are very cool too. the kof13 select screen is my favorite, also the Real bout fatal fury wild ambitions for ps1 has my second favorite fatal fury select screen.
Honestly melry blood actress again current code has one of the best charachter select screens. First, the theme is so fitting, it feels lika a hype verson of the original tsukihime ost. Background with all the flying texts, black and red color contrast perfectly with the characters, especially when you select them.
SNK biggest issue with KOF it's probably the size of the roster, if do it right you get an all time classic character select screen, but it's easier to do it wrong, since you have to group all of them in a way that looks cool while still showing their portraits. Amazing video btw, it definitely needs a part 2, Jojo Heritage to the Future and Guilty Gear definitely needs some mentions
Those two will definitely be covered as I wanted to cover them in this one but cut because I didn’t think people would be interested (I was very wrong)
I picked guile because he was American, and I liked the way he said "sonic boom" (cps2 high pitched sonic boom) and I've been stuck on that character ever since
Great video. I do think the Street Fighter 3 New Generation character select and Vs Screen is GORGEOUS. The illustrations for the characters are some of the best in the whole franchise. But I'd be interested in your take on the CvS1 character select. The UI of CvS1 and 2 are two of the most creative in fighting game history, imo.
if you make a part 2, i'd love to see what you think about Street Fighter X Tekken's select screen. that whole game is WEIRD but it's got like a weird charm to it. i don't know why everybody is orange though. i also think Virtua Fighter's deserves a mention, love how when you select the characters they start screaming or smiling
I agree, I like the fatal fury 3 design of character select screens like teenage mutant Ninja turtles tournament fighter on SNES and That one DBZ fighting game. I just like any character select screen where The characters are just idle and living their life, like the camera walks into a bar and picks one of the patrons, or like picking your Starfighter in Star Wars what rogue squadron
Part 2 please! You didn't even cover SNK's part of the crossover with SvC Chaos - would love to see that game get some recognition. The music in it is topnotch
I definitely will. Totally unrelated but we’ve actually kinda interacted before. A couple of years ago you uploaded a replay of my friend and I playing samsho 3 on fightcade. That was the first time we played it and I got a kick out of people watching us mash on a game we never played 😅.
Whoa a Drzuul upload and there isn’t a mention of Melty Blood that’s crazy, that’s bonkers, the big wack and other words from the English lexicon related to unbelievable.
Man, we definitely need a part 2! Soul Calibur alone could get its own video - even the less popular entries in the series have some absolute bangers (I think 5 might actually have the best one in the entire series). Anime games like UNIEL and P4A also have some extremely soulful select screens.
14:54 Glad to find another person who likes the artstyle of KOF 2001 😄 I also like the music of the Character Select Screen. Very catchy 🎵 Many people dislike the in-game arts of KOF 2001 I personally like the cartoony/anime artstyle. It gives the game its own identity. K9999, Xiangfei, Lin, Vanessa, Mai, Shingo look really good. The in-game arts of KOF 2003 are my least favorites because those look generic.
Yeah, keep the chatacter select screen content coming. Wouldn't mind a video on screen transitions and fighting backgrounds too. So much is put into fighting games that isn't really noticed on first blush.
Also, in the case of the Mexico team, Robert could be mexican because of his surname, Garcia, that's one of the most common surnames Mexico got from Spain's conquista, is kinda weird having an italian guy with a spanish surname
@@Eddie_Enfer also, Robert is neither an Italian nor Spanish name, that would be Roberto. But my headcanon is that Robert is half Italian, half Mexican
@@pablocasas5906 I always thought that was some kind of unawareness of spanish/italian names or maybe a engrish thing, maybe they always meant to call him Roberto but they though that's the way it was or they didn't knew the spanish/italian version
I know you can't cover every single character select screen in the video, but personally I think that the select screen from Tekken 4 is probably my favorite in the genre
What is the whole Italy thing with Andy Bogard, btw? As for MvC2, I have never liked the presentation. Some aspects of it look like a fan-made project, including the character select screen. The small, non-animated pixel art in the corner of the char select, the gradient Impact font on the combo texts, and of course the fact that the character sprites come from many different games. Even the profile picture grid on the character select screen reminds me of Mugen.
I'd like to see ArcSys being talked about, they have some cool ones... And also BlazBlue CTB. MVC3 and its comic book goodness, MVC 1 and its design that gaslights you into not noticing the roster isn't even for each company...
I hated the select screen for MvC2, even with all the 56 characters unlocked. The soundtrack was amazing though 😚😙😗😘🤗 Sf2 was probably the best, kept it easy and simple 🤗😊
You kinda skipped over mentioning that choosing your groove in CVS2 changes the art style. WIth the CAP grooves you get the capcom style art and with SNK you get the snk artworks. It's not seperated by the company origin so you can't get a capcom and snk artwork in one groove (as far as i know)
@@Drzuul Yeah! It's pretty cool how it changes your entire team's vibe depending on the groove you choose. It also reflects in the HUD so it's not superficial, it's great. I wish it would get a remaster or port or something
red and blue is a common martial arts and sports in general contrast. Red team vs Blue team. In a fighting game where it's one side vs the other, it makes sense also you should leave a link to the video about the announcer. Cant seem to find it
Uh... what? Fatal Fury 1 and 2 both had the 'group shot' character select (2 even more so than 1). You must've played Special and thought 2 was the same.
11:05 "Art of fighters" 🤦♀ Kof was a crossover between Art of Fighting and Fatal Fury. Mixing both mechanics (taunts,Charging bars,Desperate moves ,Dodge/Line sway ) + guests from the same lore (LIke Final Fight shares the same lore as Street Fighter ) Samurai Showdown is not from the same lore as KOF. I'll explain later why they've put Samsho characters almost 30 years later.
@@Drzuul You really they were like like _"Oh what's our main games series ? "_Now lets put their characters but forget Samsho" KOF was a cross over , as said on the magazines and 1994 interviews. They wanted the series to have Specific hero team + guests form SNK games. It wasn't JUST because they wanted to put their man series. SNK had TONS of games , was working on serveral fighting games project at the same time. You are biased. You don't talk with the 1994 1995 perspective. Exactly like you are biased when you talk like mainly a Capcom player. Don't take it personnally , but I think it's disrespecful or at least un fait for SNK in its golden age. 😥 They were way more creative than Capcom. Who invented Back dash? Who invented Supers? Who invented Desperate move? Who invented real time facial damages? Who invented extra bars? Who invented Team Tag battle? Who invented taunts, Who invented defense mechanic and parries? Who invented alternative stages? Capcom exclusive players are all talking of these elements like it was always from Capcom games 😭 It's super unfair bro. Sorry for having been rude. But Capcom fans triggered me with all these nonsenses just before I watched your video.
I am baffled by your choice of games to focus on. Why so many snk games with such similar (and a bit dull) screens. Why not more of the Capcom marvel games? How can you just skip cvs 1 completely? The topic is unique and interesting, but I feel like there would've been so many more exciting screens you could've introduced. Especially under this title that promises wide variety.
I mainly covered games I knew and played. Also kinda fumbled into the capcom and Snk split by accident and it only made sense to end it with cvs2 and mvc2 at that point. I was concerned about time as well because I genuinely didn’t think many people would be that interested which led me to cutting 3D games and anime fighters. In the next part I’ll cast a wider net.
He mentioned a video about announcers and says we should check it out, but didn't include any link to it. Nor was it easy to search for searching for announcer just returns this video. I eventually found the video in question and it is called "The Most Important Character in Fighting Games you don't think about | Drzuul". Here is a link in case anybody else is trying to find it: czcams.com/video/YsfkEzmXR0k/video.html
Cvs2 is the most loved and hated game in the snk community. That gale was absoluteky unfair to every snk character which where poorly balanced bad buttons, nerf special It was the best disgrace of all time
Dark Stalkers has some GREAT character select screens. that full character animation as you hover was dont way way earlier in that series. czcams.com/video/ue2VVK9qsf8/video.html
SNK going complete opposite of Capcom (even in 1994 when capcom was still milking Street Fighter 2 ) all all what you found to say is : Ryo is representing Mexico = Lack of imagination "they just do what Capcom would do, because everybody was copying Capcom" 🤦♀ "People don't play Kof nowadays because they don't want to pick 3 charcaters" Ugh... Capcom exclusive players are pathetic.. Always. World warriors , globe was the norm in every martial tournament in Japan. There were tons of Pancras , K1 , Muay Taï , crossover fights way before UFC with world maps. Street Fighter 2 copied movies like Blood Sport and and all fighters coming from all over the world Stop explaining EVERYTHING from your Capcom/Street Fighter point of view. SF2 invented a lot of things , (or improved a lot of things to be more accurate ) but you're going too far..
I don’t want to be rude but you’re assuming a lot about me. If you look at my channel from the beginning I’ve been an SNK fan first and foremost. Some of the first videos on this channel are me playing kof 98 with my friend and talking about kof 14 dlc. I’ve been talking about kof 15 since launch, I have kof lore vids, always talk about kof when given the chance etc. If I was a capcom die hard I wouldn’t have dedicated a large chunk of the video to AOF and KOF? In fact I have 0 videos on my channel that talk about street fighter exclusivity like I do for KOF, Guilty Gear and Melty Blood/Type-Moon. I honestly have no idea how you came to this conclusion.
Let me know what games I should cover in part 2
arcsys games and french bread games
Maybe Tekken and possibly Squaresoft/Square Enix games like the Tobal series
Good video btw
If you already own it, Them's Fightin Herds
If you don't then don't give their publisher money
What about NRS or Namco games?
Tekken, Mortal Kombat, Eternal Champtions, Vanguard Princess, The Black Heart.
Alright that transition from Capcom to SNK was smooth af
Also more like this. I used to spend so much time staring at the player select screens and they always set the mood and character for the game coming up.
I made this video because I felt the same way and thought I was crazy and over analyzing but you and a lot of other people in this comment section proved me wrong. The SNK translation is my favorite in this video, I love that start up screen
@@Drzuul Please do more character select screen recaps. Project Justice, Capcom vs SNK Pro, SNK has so many more.
I always picked Ryu over Ken as a kid actually, because he seemed more focused, dedicated, and had more discipline. To my child brain that somehow meant he was more powerful.
your logic makes sense
That makes a lot of sense
That's hilarious, I had the same thought as a kid!
I always picked Ken because even as a kid, I understood why Ken was an actual champion and Ryu was always one step behind................. Ken smiled. Mary Sue writing is what's making modern SF fans even pretend that Ryu wins, take out that Satsui no plot armor and Mr. Focused, Dedicated, and Disciplined gets washed up by his friend who actually enjoys life and doesn't make fighting his ENTIRE personality. A lot of people can learn from Ryu and Ken's relationship lol
The exclusion of the XMvSF select screen is absolutely CRIMINAL but excellent video!
KoF94 countries aren't where the characters are from, but where their stages are.
And some still make a bit of sense, Andy went to Italy to train in FF2, so Terry and Joe could be pretty much visiting him when they got the invite. Athena too, she's Japanese but her master and her best friend are Chinese, so she train in China.
As I said in my comment, I think the Art of Fighting team represents Mexico because Robert is possibly half Mexican, I mean, García is not an Italian surname and Art of Fighting 3, which came 2 years after KoF '94, took place in Mexico
That makes a lot more sense. Thanks for the info
Yeah, they sort of make sense lore wise, Art of Fighting 3 happens in Mexico so that's why the AoF team is based there.
definitely deserves a part 2, would love for you to cover Tekken and arc sys game character select screens
Funny that you mention it I made this video because of Tekken but then I ended up not, including it. I had an entire guilty gear section planned and by the reception of this video it looks like it’ll become a reality
Check BBTAG's character select screen, that shit Is awful
I actually really enjoy the way some 3D fighters (or at least ones with 3D character models) are embracing what makes them unique and utilizing their strengths in ways they couldn't with 2D sprites. I love SF6's character select for how much they're able to tell you about the character not just by how they look but how they move, how they interact with the environment around them. It just drips with a fresh kind of style, and I love it.
Red and blue has alway been the colors of player one and player two thats why. Look at contra or raiden games or double dragon and so on. So thats my guess
The red and blue actually came from boxing and adopted by modern Japanese pro wrestling, where there is a red corner and a blue corner that each fighter stands at before the match begins, hence the opposing red and blue motif used by Street Fighter and KOF select screens.
Bruh, I want an hour long video! Cover more select screens!!! Lmao
agree
Didn’t expect to catch the algorithm like this. Interest has been shown so I’ll do part 2
I wont stand for the kof 03 slander,you better take it back young man... Great vid btw
two things i like from 03 is 03 Robert, and actually being able to tag with your teammates
Robert didn't last a 2nd game, he's technically nonexistent in XI
and the tag system was never revisited after XI, which is a letdown
I didn’t know so many people liked 03’ 😅 I do think XI does everything 03 set out to do but better
@@Drzuul i didn't like 03, it looked like trash and most of the new characters was a letdown, i like two things from it, and nothing else
and yeah, XI is basically 03 but better, and is still my favorite 2d KOF to this day
Loved XI. Had it for the PS2 and it was just so much fun!!
Fatal Fury 3 character select screen is the best I've ever seen. Everything fit just right and that atmosphere is just magic.
8:11 I love the FF3 character select screen, it's just a group photo
9:42 I always thought that Robert was meant to be Italian-Mexican, especially since his surname is García and since in Art of Fighting 3 Robert goes to the place he grew up, "Glasshill, Mexico" (I suppose in Spanish would be "Colina de Cristal)
I always loved how in Jojo's Heritage for the Future the character select screen was a manga page
Heritage was one of the games I wanted to cover alongside all star battle and ASBR but was cut for time. As for the heritage thing your guess is as good as mine
Capcom vs snk 2 was so awesome and still is today. Really wish they would make a Capcom v.s. SNK 3.
Same here! Maybe one day it will happen
As a Mexican, I won't stand the KOF '02 character select slander. Anyway, nice vid
Don’t get me wrong 02 is an all time classic but the CSS doesn’t do it for me. That also reminds me that I didn’t talk about either of the ultimate/unlimited matches…
Athena Asamiya is japanese, so it's only three out of the eight teams.
It's funny to think the teams were just caught in those places and had to fight righ there
It’s extremely convenient for sure
I loved Real Bout 2 select screen mostly because of that hype fire explosion when you select your pick
I'd say Real Bout 2: The Newcomers has the best visual presentation out of all the classic Fatal Fury games (by classic I mean that it still had the lane system). It's a shame that the game doesn't have any pre-fight interactions between characters or win quotes
However; I think that City of the Wolves seems to evoke some of the visuals from games like Real Bout Special/2, not just Mark of the Wolves. I hope that means we'll see some of the pre-MotW characters like Rick Strowd and Li Xiangfei
Fatal Fury 3's character select is a reference to Fatal Fury 1's character select screen, which is similar, but only has 3 characters
another one with this style is Dragon Ball Ultimate Battle 22, which takes the concept to the extreme, especially when you unlock the secret characters
Yup I remember it well Joe, Terry and Andy
In Fatal fury 3 you can also unlock the three bosses (Yamazaki and the Jin twins) and they are added to the "family picture". Well, that's in the Neogeo CD version only but can be accessed in the MVS with dipcodes.
As for Fatal Fury 1, they did the same with Fatal Fury 2. Fatal Fury 3 being "cooler" than the two previous canon titles.
@@silent.revolution2168 you're right, i forgot the Arcade version of FF2 chracter select had the same style as 1&3, for the longest time i only remembered the 16 Bit console version, which looks more like SF2's character select screen(with sprites replacing portrait)
IIRC, Shinkiro was already at Capcom for CvS2, and much of the capcom artwork in the first CvS just emulates his style while he does his style here.
Interesting I wasn’t aware thanks for the info
Samurai Shodown V character screen was one of the best I have ever seen! SSIV was sick too!
Samurai showdown’s whole aesthetic is amazing
Nice vid and I am hoping for a part 2 to come out. Can you also make a video about costumes in fighting games? I haven't seen anyone cover this topic because different developers handle it differently from one another.
Not a bad idea! I’ll look into it thanks for the suggestion.
I had a great time watching this. Character select screens can absolutely have an impact on how I feel about a game. I would definitely love to see a part 2.
I’m glad I’m not the only one that feels that way
On the neo geo cd version, after you beat the game, you can input the boss code.
This makes Yamazaki, Chon Su, and Chon Rei stand at the bar as well.
Also, don't worry, the Jin brothers, while small, are old enough to drink😂.
Seems legit 😭
If you do a part two, Tekken, Soul Calibur, MK, KI would be a good place to start, though there's also Guilty Gear as well.
Would've been good if you included some straight up bad character select screens, that would make the decisions that work in the good ones stand out more in contrast.
I do have some bad character select screens examples but I didn’t include them in the video because I felt like it would be weird to be talking about games from the 90s and 2000s and then jump to the late 2010s. I’ll for sure cover them in part 2
The only bad character select screen I can think about is the one from the Atari Jaguar game, Kasumi Ninja. If remember correctly, you have to move in a first-person perspective and choose among different statues that represented the characters. The game itself was a Mortal Kombat clone, but I think the first-person thing was another attempt at copying Wolfenstein and Doom, two other popular titles from the same era
Calling the 2i select screen generic without talking about the music and post selection and then implying the game itself is generic is wild...
Those other aspects are better but I’m purely talking selection screens outside of the special exception made in marvel superheroes case
@@Drzuul I getcha lol, I'm a huge 2i apologist despite the game's flaws lmfao, but purely on a selection screen aspect I can def see your point...
Yet another W big dawg, this was pretty in depth, and thank you for covering msh, thats always been one of my fave screens
Thanks it means a lot. I’m honestly shocked this video blew up like it did considering the topic. Now I just have to go in even harder for part 2
Another thing I like about the Kof98 character select is that the bottom 3 teams, Team Yagami, Team Masters and American Sports Team are the mini bosses before fighting O. Rugal!
Nice catch. SNK character select screens have tons of fun little details
Great video, but KOF 2003 was legit. One of my favorites behind 98, XI, and XIII
He must be a scrub, can't play more than 1 character per fighting game
I’ve always been an XI enjoyer myself
Say that to my Kyo-1, Kyo-2, Shingo team in 2k2um @bedasie
@@Drzuul Lol, its all g man. You're a allowed to have an opinion too. Just kinda weird how you spend a bunch of time praising an aspect of a game and then take a huge dump on the game itself at the end.
Also, it was really peculiar how you touched on MVC but didn't go as far as UMVC3 (which has one of, if not the, best character select screens in fighting games). Where Tekken?
Happy to see FF3 there! I also like the Turtles Tournament Fighters take on the same idea. In part 2 you could show other capcom fighting games, like the Darkstalker series and Pocket Fighter with it's joke on secret characters. Also, it is impressive how good Capcom vs SNK 2 one is good, because i absolutely HATE the Capcom vs SNK 1 one.
I’ve never played turtles tournament fighter I’ll have to check it out. Darkstalkers are on the list for part 2 and I’ll consider pocket fighter.
Cool video, I would like more of this because are more kof and SF game that were not covered and MK, tekken, guilty gear etc.. are very cool too. the kof13 select screen is my favorite, also the Real bout fatal fury wild ambitions for ps1 has my second favorite fatal fury select screen.
I definitely have a lot of ground to cover in part 2
I'm surprised Fatal Fury 1 and 2 (not special) wasn't mentioned. Same for the UM versions of KOF 98/2002. Also Capcom vs SNK 1 and SVC Chaos.
Honestly melry blood actress again current code has one of the best charachter select screens. First, the theme is so fitting, it feels lika a hype verson of the original tsukihime ost. Background with all the flying texts, black and red color contrast perfectly with the characters, especially when you select them.
Yeah it’s something special. Actors anteroom is one of the best character select themes of all time
SNK biggest issue with KOF it's probably the size of the roster, if do it right you get an all time classic character select screen, but it's easier to do it wrong, since you have to group all of them in a way that looks cool while still showing their portraits.
Amazing video btw, it definitely needs a part 2, Jojo Heritage to the Future and Guilty Gear definitely needs some mentions
Those two will definitely be covered as I wanted to cover them in this one but cut because I didn’t think people would be interested (I was very wrong)
I picked guile because he was American, and I liked the way he said "sonic boom" (cps2 high pitched sonic boom) and I've been stuck on that character ever since
That sound byte lives rent free in my head it is also why I picked guile as well
Great video. I do think the Street Fighter 3 New Generation character select and Vs Screen is GORGEOUS. The illustrations for the characters are some of the best in the whole franchise. But I'd be interested in your take on the CvS1 character select. The UI of CvS1 and 2 are two of the most creative in fighting game history, imo.
Didn’t know there were so many CVS1 fans I’ll definitely give my take.
@Drzuul I mean you said it, those are some of the most visually stylish fighters Capcom has ever made. The UI designs are insane.
damn that cvs2 transition was clean
8:30
Blud think he's on the team💀
>Hisui in thumbnail
>no Melty till the end card
WE NEED A SEQUEL NOW
if you make a part 2, i'd love to see what you think about Street Fighter X Tekken's select screen. that whole game is WEIRD but it's got like a weird charm to it. i don't know why everybody is orange though.
i also think Virtua Fighter's deserves a mention, love how when you select the characters they start screaming or smiling
Love content like this, keep it up!
I agree, I like the fatal fury 3 design of character select screens like teenage mutant Ninja turtles tournament fighter on SNES and That one DBZ fighting game. I just like any character select screen where The characters are just idle and living their life, like the camera walks into a bar and picks one of the patrons, or like picking your Starfighter in Star Wars what rogue squadron
Part 2 please! You didn't even cover SNK's part of the crossover with SvC Chaos - would love to see that game get some recognition. The music in it is topnotch
Don’t worry It’s on the list for part 2 👍
@@Drzuul Awesome! I'm not sure if it'd be too much to ask or too niche, but Gundam Battle Assault 2 would also be a nice addition
Hopefully you can cover more character select screens. Killer Instinct and Mortal Kombat were decent select screens.
I definitely will. Totally unrelated but we’ve actually kinda interacted before. A couple of years ago you uploaded a replay of my friend and I playing samsho 3 on fightcade. That was the first time we played it and I got a kick out of people watching us mash on a game we never played 😅.
@@Drzuul That's really quite a long time ago. Wow, you actually watched that video? XD
0:51 not even gonna lie, i picked ken cuz he was ryu with long hair, and i love characters with long hair
Whoa a Drzuul upload and there isn’t a mention of Melty Blood that’s crazy, that’s bonkers, the big wack and other words from the English lexicon related to unbelievable.
I was about to comment this lmao.
This is my favorite comment on this video.
I'd watch another video on this hell. I would have watched a 2-hour video on this
Man, we definitely need a part 2! Soul Calibur alone could get its own video - even the less popular entries in the series have some absolute bangers (I think 5 might actually have the best one in the entire series). Anime games like UNIEL and P4A also have some extremely soulful select screens.
They’re on the list for part 2. Actually it’s Kinda embarrassing I didn’t think of P4A considering my profile picture
Good vid. Although mvc2 character select kinda looks odd, especially compared to how good 1&3 was.
That's MvC2 as a whole for me. Seems like every aspect of the game is disconnected with the rest
It’s definitely an outlier. It has its own distinct vibe
hope you talk about Them' Fightin' Herds and Skullgirls if there's a part 2 cause these are some of the best char select screens i've seen imo
Snk vs Capcom 2 was the best snk character drawings and game play ever😂
14:54 Glad to find another person who likes the artstyle of KOF 2001 😄
I also like the music of the Character Select Screen. Very catchy 🎵
Many people dislike the in-game arts of KOF 2001
I personally like the cartoony/anime artstyle. It gives the game its own identity.
K9999, Xiangfei, Lin, Vanessa, Mai, Shingo look really good.
The in-game arts of KOF 2003 are my least favorites because those look generic.
The best and clearest Character Selection SF 2 always the easiest to look at
Yeah, keep the chatacter select screen content coming. Wouldn't mind a video on screen transitions and fighting backgrounds too. So much is put into fighting games that isn't really noticed on first blush.
14:39 The PS2 port of KOF 2001 adds an animated background to the CSS, making it more visually appealing. I guess it looks like clouds or lightning
The PS2 Port of '01 uses Artwork from the Game.
I know exactly what you’re talking about I own the PS2 port I definitely prefer it over arcade
@@Drzuul CSS is short for Character Select Screen.
@@conradojavier7547 Yep.
And I am not a fan of that.
I prefer the in-game arts of the Arcade and Dreamcast port.
I like the cartoony/anime style.
You are right.
Those are clouds.
The same clouds that appear in Original Zero's Stage in the PS2 Port
We've been taken for a ride!
9:32
Athena is from Japan, in the case of the China Team two of three members are Chinese
Also, in the case of the Mexico team, Robert could be mexican because of his surname, Garcia, that's one of the most common surnames Mexico got from Spain's conquista, is kinda weird having an italian guy with a spanish surname
@@Eddie_Enfer also, Robert is neither an Italian nor Spanish name, that would be Roberto. But my headcanon is that Robert is half Italian, half Mexican
Being on the china team I always assumed she was of Chinese nationality. I need to brush up on my lore
@@Drzuul Because her surname is Asamiya, I always had her as a Japanese girl, I doubled checked tho, just to be sure
@@pablocasas5906 I always thought that was some kind of unawareness of spanish/italian names or maybe a engrish thing, maybe they always meant to call him Roberto but they though that's the way it was or they didn't knew the spanish/italian version
Ive played mvc2 so many times that im just desensitized to it even being cool
I love KOF. Thank you for the video
I know you can't cover every single character select screen in the video, but personally I think that the select screen from Tekken 4 is probably my favorite in the genre
“I know you can’t cover every single character select screen” I can certainly try. Tekken 4 is my favorite tekken select screen
What is the whole Italy thing with Andy Bogard, btw?
As for MvC2, I have never liked the presentation. Some aspects of it look like a fan-made project, including the character select screen. The small, non-animated pixel art in the corner of the char select, the gradient Impact font on the combo texts, and of course the fact that the character sprites come from many different games. Even the profile picture grid on the character select screen reminds me of Mugen.
Interesting take on mvc2 I never really thought of it that way but I see where you’re coming from
Dude I am *begging* you to turn this into a series.
With the positive reception I don’t think I can’t at this point
I'd like to see ArcSys being talked about, they have some cool ones... And also BlazBlue CTB.
MVC3 and its comic book goodness, MVC 1 and its design that gaslights you into not noticing the roster isn't even for each company...
This was wonderful, reminds me of my youth 😢
Let's see one with the 3d fighters next
Can do!
Good video had a lot of funn
Part two please!!
I hated the select screen for MvC2, even with all the 56 characters unlocked. The soundtrack was amazing though 😚😙😗😘🤗
Sf2 was probably the best, kept it easy and simple 🤗😊
You kinda skipped over mentioning that choosing your groove in CVS2 changes the art style. WIth the CAP grooves you get the capcom style art and with SNK you get the snk artworks. It's not seperated by the company origin so you can't get a capcom and snk artwork in one groove (as far as i know)
Yeah I totally forgot. Another small but cool detail even I missed!
@@Drzuul Yeah! It's pretty cool how it changes your entire team's vibe depending on the groove you choose. It also reflects in the HUD so it's not superficial, it's great. I wish it would get a remaster or port or something
3:45 "Drzuul: One word come to mind when i look at this...
me: Triangle
"Drzuul: Generic
me: yeah, that works, too.
mvc2 looks and sounds like a mugen character select screen and is only held up by memes and popularity
Part 2 please great video
red and blue is a common martial arts and sports in general contrast. Red team vs Blue team. In a fighting game where it's one side vs the other, it makes sense
also you should leave a link to the video about the announcer. Cant seem to find it
Best selection screens I know: Fatal Fury 3, Alpha 3 Vanilla, MK Armageddon and Kof 94
I completely forgot how amazing Armageddon is thanks for reminding me
@@Drzuul That Roster, the gradients, the muddy bass song, the annunciator. Godlike
Loved this video.
Love this comment.
Robert from Art of Fighting was made after Steven Seagal, huh, that’s news for me.
0:52 noticed the SF2 World Map has Japan in the center
Uh... what? Fatal Fury 1 and 2 both had the 'group shot' character select (2 even more so than 1). You must've played Special and thought 2 was the same.
11:54 Geese!
KOF'98 blew my mind in 1997...
11:05 "Art of fighters" 🤦♀ Kof was a crossover between Art of Fighting and Fatal Fury.
Mixing both mechanics (taunts,Charging bars,Desperate moves ,Dodge/Line sway ) + guests from the same lore (LIke Final Fight shares the same lore as Street Fighter )
Samurai Showdown is not from the same lore as KOF.
I'll explain later why they've put Samsho characters almost 30 years later.
I’m not talking lore here. I’m saying the top 3 teams all represent SNK’s main fighting franchises besides samsho
@@Drzuul You really they were like like _"Oh what's our main games series ?
"_Now lets put their characters but forget Samsho"
KOF was a cross over , as said on the magazines and 1994 interviews.
They wanted the series to have Specific hero team + guests form SNK games.
It wasn't JUST because they wanted to put their man series.
SNK had TONS of games , was working on serveral fighting games project at the same time.
You are biased.
You don't talk with the 1994 1995 perspective.
Exactly like you are biased when you talk like mainly a Capcom player.
Don't take it personnally , but I think it's disrespecful or at least un fait for SNK in its golden age. 😥
They were way more creative than Capcom.
Who invented Back dash?
Who invented Supers?
Who invented Desperate move?
Who invented real time facial damages?
Who invented extra bars?
Who invented Team Tag battle?
Who invented taunts,
Who invented defense mechanic and parries?
Who invented alternative stages?
Capcom exclusive players are all talking of these elements like it was always from Capcom games 😭
It's super unfair bro.
Sorry for having been rude.
But Capcom fans triggered me with all these nonsenses just before I watched your video.
3Rd Strike character select screen was better on the Dreamcast.
I’ll have to take a look
There's Tekken 5, that one looks cool.
Which one there are like 2 or 3 between arcade, ps2 and ps3 lmao
@@Drzuul Just base 5
Marvel Superheroes mentioned? Peak. Didn't use it's character select music? Unbased. This game is peak and deserves the best.
Did you see this displayed on the Vegas eye?
This is something I need to see pronto
Wow wow wow where is street fighter alpha games on here
Oh they’re not in this video but if you want my opinion alpha 3 is the best one
Yeah also requesting for a part 2.
Even Capcom and SNK alone could have another 40 minutes on the topic let alone Namco, ASW, French Bread, Sega, etc
Noted! I may already be working on as I type this comment
I am baffled by your choice of games to focus on. Why so many snk games with such similar (and a bit dull) screens. Why not more of the Capcom marvel games? How can you just skip cvs 1 completely? The topic is unique and interesting, but I feel like there would've been so many more exciting screens you could've introduced. Especially under this title that promises wide variety.
I mainly covered games I knew and played. Also kinda fumbled into the capcom and Snk split by accident and it only made sense to end it with cvs2 and mvc2 at that point. I was concerned about time as well because I genuinely didn’t think many people would be that interested which led me to cutting 3D games and anime fighters. In the next part I’ll cast a wider net.
Please @Drzuul can you do a overview of street fighter 2 mix . it has on fightcade . Thanks
You mean like a video on the game or just its select screen?
@@Drzuul a vídeo about the game , the changes, the New combos , New mecanics . Thank you 👍
Art of fighting team represents mexico become art of fighting 3 took place in mexico, i think
Part 2 pleeze 🙏🏾
Workin’ on it
Mortal Kombat had the best character select screens. No offense to Street Fighter II or any other.
He mentioned a video about announcers and says we should check it out, but didn't include any link to it. Nor was it easy to search for searching for announcer just returns this video. I eventually found the video in question and it is called "The Most Important Character in Fighting Games you don't think about | Drzuul".
Here is a link in case anybody else is trying to find it: czcams.com/video/YsfkEzmXR0k/video.html
Athena is from Japan not China 9:35
Just another imposter
Street fighter so old it has old flag of Hong Kong and USSR still exists xd
What’s your outro song?
“Underdog! - Player Win Ver.A” - Melty Blood Act Cadenza. Actually the whole outro is a recreation of that game’s win screen.
*MAX 330 MEGA*
*PRO-GEAR SPEC*
6:09
Adachi activity
Cvs2 is the most loved and hated game in the snk community. That gale was absoluteky unfair to every snk character which where poorly balanced bad buttons, nerf special It was the best disgrace of all time
Dark Stalkers has some GREAT character select screens. that full character animation as you hover was dont way way earlier in that series.
czcams.com/video/ue2VVK9qsf8/video.html
The darkstalkers will get their time to shine
SNK going complete opposite of Capcom (even in 1994 when capcom was still milking Street Fighter 2 ) all all what you found to say is : Ryo is representing Mexico = Lack of imagination "they just do what Capcom would do, because everybody was copying Capcom" 🤦♀ "People don't play Kof nowadays because they don't want to pick 3 charcaters"
Ugh... Capcom exclusive players are pathetic.. Always.
World warriors , globe was the norm in every martial tournament in Japan.
There were tons of Pancras , K1 , Muay Taï , crossover fights way before UFC with world maps.
Street Fighter 2 copied movies like Blood Sport and and all fighters coming from all over the world
Stop explaining EVERYTHING from your Capcom/Street Fighter point of view.
SF2 invented a lot of things , (or improved a lot of things to be more accurate ) but you're going too far..
I don’t want to be rude but you’re assuming a lot about me. If you look at my channel from the beginning I’ve been an SNK fan first and foremost. Some of the first videos on this channel are me playing kof 98 with my friend and talking about kof 14 dlc. I’ve been talking about kof 15 since launch, I have kof lore vids, always talk about kof when given the chance etc. If I was a capcom die hard I wouldn’t have dedicated a large chunk of the video to AOF and KOF? In fact I have 0 videos on my channel that talk about street fighter exclusivity like I do for KOF, Guilty Gear and Melty Blood/Type-Moon. I honestly have no idea how you came to this conclusion.
Adachi
Adachi