Metal Storm (NES) Playthrough - NintendoComplete
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- čas přidán 28. 02. 2019
- A playthrough of Irem's 1991 platforming shooter for the NES, Metal Storm.
This video shows me playing through both loops of the game for the "true" ending and credit roll. The second loop, the expert mode, begins at 19:34.
Metal Storm is perhaps one of the best NES games that never got its due, and despite its quality still today languishes in obscurity. Though it was published by the much celebrated Irem, was featured on the cover of Nintendo Power, and received positive reviews, it only got a limited print run with virtually no advertising, and was almost immediately forgotten upon release.
What a damn shame that is, because Metal Storm is one of the NES's best kept secrets. It's awesome.
You take control of the M-308, a giant mech that can control gravity, in order to destroy a laser defense system that's threatening to destroy Earth. What does that all mean for gameplay? Well, it means you'll be blowing a lot of stuff up. And robots. Lots of robots.
It's a platformer and a shooter, but its central gameplay mechanic - the gravity flip - is what really separates Metal Storm from its peers. And like games like Bionic Commando, a single inventive twist on the standard platformer formula is really what gives the game its identity.
At any time you can reverse gravity. You can freely walk on both the ceilings and the floors, and can use it to get across large pits, to find alternate routes, or to dodge incoming enemy fire, all with a simple press of Up+A. The gravity shift does, of course, also impact the enemies and obstacles in each area, so you have to be careful to not drop an enemy straight onto your own head, or to accidentally change the flow of a stream of fireballs right into your jumping path. This type of freedom might sound like a way of making the game too easy, but worry not. The level designs take full advantage of this mechanic, and they do a good job of making you consider your approach to different areas. There aren't many "safe" spots, and there's no avoiding of obstacles just by staying at the top of the screen. Danger is everywhere, no matter the route you take.
The difficulty level can be a bit deceptive at first. The game's first loop does a nice job of acclimating you to the controls and the mechanics without overwhelming you, but remember - this is an Irem game. Irem was not known for making easy games, and this one is no exception. By the time you get to stage two of the expert mode, you will be throwing controllers and screaming the worst four-letter words you can muster. It's usually quite fair in its challenge, but it becomes very demanding and forgives little in the second loop. Bullets, lasers, and solid objects will be flying at you from all directions nonstop, and the stressful pace makes for an extremely intense experience. I absolutely loved it for how hard it pushed me. I don't think it would be an exaggeration to say its comparable to Ninja Gaiden in what it expects from you, and it is every bit as satisfying as NG was to conquer. If you don't have patience and don't want to practice again and again, this isn't the game for you. Unlimited continues do help ease the frustration a bit, though.
Supporting the gameplay is one of the more technically impressive presentations I've seen on the NES. Each stage features a fair amount of parallax scrolling, the sprites are generally quite large by NES standards, and sprite flicker and slowdown aren't generally major issues. The animation of your mech really takes the cake, though - the details in its movement are impressive, and when you die you're treated to one of the coolest explosion effects I've ever seen on the system. Remember the way Batman dissolved into a ball of fire shaped like a bat? The M-308's death animation is even cooler than that. Finally, though I can't say I was a big fan of the music, it's not bad. It's just not as notable as any other aspect of the game.
If you like hard NES action games, you can't go wrong with this one. Metal Storm sits right up there with the best well-known action classics on the machine. I highly recommend it.
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No cheats were used during the recording of this video.
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This incredibly ambitious Irem platformer will test your skills hard, but if you have the chops and the patience, you'll find one of the best action experiences the NES has to offer with Metal Storm.
I forgot to mention - the ships in the background of the sixth boss fight are the sake design as the battleship from Stage 2 of R-Type.
Always thought that was a cool touch by Irem.
To me Metal Storm is a 10/10 platforming masterpiece. If Nintendo Power wouldn't have featured this game back in the day, I would have never known this game existed. Great job on the final boss sequence, it is not easy to say the least. Thanks for the video!
I obsessed over getting this game after playing it at my friends house in junior high. When I got it, I was in such a state of euphoria. Played it day and night
I’m so glad I found this! I remember “trying” to play it when I was maybe 3 years old. I never beat the first stage.
Multi-scrolls on the NES is rare not to mention the coolness of this game is off the scale
wow and i was wishing nintendocomplete would come out with metal storm playthrough yesterday
you're god-tier dude
Hahaha well thanks, glad I could oblige
One of my favorite Arcade Games from my childhood. Remembering I was able to reach final stage when I was 5-6 years old makes me feel like a boss!
This was a lot of fun back in the day. Bringing back the memories...
What an underappreciated gem of a NES game; immediately, for some reason the game gave me Xexys vibes (mainly the sci-fi theme I guess; the sprite work is nice, and the bosses are excellent. What really got me was the high level of polish and actually thoughtful level design at play here. There is a gravity switching mechanic, similar to VVVVVV and levels are designed cleverly around that idea. It's an excellent work of design, for sure. And you become immortal at the end. HANG TOUGH!
I beat this game back in the day. It was awesome. Loved the graphics.
A flippin amazing classic
I loved this game as a kid and rented it multiple times. I should have bought it as it’s worth a bit of money these days. Still a great game!
Did you know? The first stage boss will self-destruct if you leave it alone long enough.
Ah finally! I’ve been waiting on this one. It was a favorite to rent when it came out. I didn’t want to buy it because the SNES was close at hand, but this game stood out with how impressive it was. It was that animation that stuck with me the most, though. I’m not sure what other NES games come close as far as such a detailed, well-animated main character.
Little Samson is the only other one I can think of atm. That's an unbelievably good looking game.
@@NintendoComplete i highly agree with you on that one i am a very huge fan of Little Samson and also Crysalis is one of the best games too
I remember renting this game back when it came out. It was difficult, but I beat it. I remember back when episode 7 of Star Wars came out telling folks about this game because it had Starkiller Base on the cover (and looking up said cover to show them).
Another IREM's MASTERPIECE!!!
Shout out to the Hardest NES game also made by IREM: Holy Diver !!!
Great video and good gameplay. Do you know where I can find a physical copy of the game complete with the figurine? I would love this in the nes collection.
I have no idea why but I just can't do that at 02:13. When I jump, I can't land on the lower ceiling.
I rented this one back in the day. Loved it, but DAMN is it hard. Never could beat it.
Nice profile picture.
This game is badass :D
This game looks badass! By any chance, is it on any of the virtual consoles?
Not as far as I know. I don't believe it ever got another release beyond the NES.
NintendoComplete that sucks! Thanks for the info.
NintendoComplete
Irem is now rereleasing this game as a Deluxe package, although, it’s NES exclusive.
Cool game! I believe that the Japanese release had story cutscenes though, just as was the case with Karnov, which were cut out from the western release?
This game has more innovation than any 16-bit game ive seen.
Top 10 nes games for me.
Gameplay of Ninja Kun 1 and 2 Nes
Parallax scrolling was not so easy to achieve on NES!
Nintendo’s answer to Alien Soldier👍🏾
My brother and I hacked into this ROM with a PAR code to give the M308 Gunner mech all the power ups at once (Powerbeam, Barrier, and Gravity Fireball). The resultant password becomes invalid if you try to put it in. LOL What would be nice is a patch to the game where you can select the sub-weapon (like cycling through a weapon wheel) and the weapon power-ups function either as weapon energy or ammo or weapon power-up levels.
This was a tough game.
Metalstorm....doing the upside down platformer genre before it was cool!
Imagine of what would happen if Metal Storm where to ever make a return, what would it be like in your own words?
More power ups the ability to travel to different planets and flying
@@carlosdelaguerra8302 I believe its something they should consider.
It would be the end of my exposure to sunlight until I finished it.
This game today costs the souls of collectors...
👍👍👍👍👍
Has there been another platformer that attempts this whole gravity shifting thing. ? Not as a whole “1 level gimmick” but like a whole game mechanic.
The game "vvvvvv"
@@ridiculouslycoolguy hmmm, I see. Thanks for pointing me to this game. Odd name for a title though lol
Gameplay Pokemon 2000 NES
Su armadura es formidable. Pero lo mata cualquier mosquito robot