Another look on Dante (post nerf) | Warframe
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- čas přidán 6. 06. 2024
- Still good.
#warframe
Timestamps
0:00 - intro
0:19 - Changes
3:01 - How is he now?
3:36 - Build Changes?
3:45 - Optimizations
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Still badass 😎
Dante's damage is actually higher as im pretty sure the original pageflight status damage boost wasn't affected by strength, now that it has been re-added, it is.
While I never run endurance it is still interesting to see how more hard core people build and evaluate things. I'm also glad to see that you take a calm and mature approach where others.... not-so-much.
I'm a casual Ember enjoyer. Ember is literally a frame designed around LOS and even with how horribly broken it can be at times, I can't say it has mattered to my enjoyment of playing her. People are just salty and whining that they can't AFK break the game compared to launch. Dante is a bit stronger now because Noctua scaling and the passive buffs aren't bugged from his 4 combo cast.
I was playing around with SUPPORT Dante using all of the Tome mods and also another loadout with all the 60% buffs on the alt fire in addition to a DPS Viral Heat loadout. All of them seemed viable on launch, now it sort of leans toward the primer because giving people the tome can be a huge team wide dps increase but overall I still love dante. If I need a warframe to do Deep Arch " my 1st run ever was with dante after his nerfs" he will always be first choice, its SO FREE.
I run a build with 2 Caster Shards, 1 Red Duration, 2 Flex.
90% Duration means 40 Seconds uptime on all his buffs.
45% Efficiency " Arcane Steadfast can infinite loop "
235-250 Range
213 Str, with 303 on his 4 before Molt Augmented
"Blind Rage, Trans Fortitude, and Precision Intensify"
Stretch and Overextended
Augur Secrets, Primed Flow
Equilibrium
If you want to spam cast his abilities, Steadfast does work. IF you want more efficiency and to play pure caster INVOCATIONS and fire rate on the noctua with Tau Caster shards AND Natural Talent for early onset carpel tunnel. If you want to provide a huge team DPS increase, slot green shards and run corrosive on noctua.
People constantly compare him to Saryn but I don't remove Saryn giving the Entire team 50K overguard and 100% increased status damage
☝️😉
Correct me if I am wrong, but to my knowledge the overguard cap stayed the same. Just the aquisition changed to less instant and more regen on kill.
Overguard cap went from 5000 to 3000 at the end of changes, and yeah regen per kill went from 50 to 100
@@ArthussOfficial The cap is still the same, just the amount gained from using your 2 and 4 where reduced. So you can still hit the same amount, just need double the casts.
unnerfed again.
Why not archon intensify? It gets activated by light verse, unless they removed that with the nerfs too.
It only activates now If you actually heal with it
@@ArthussOfficial Combat Discipline in the Aura so you will always be healing. Problem solved
@@WhatWillYouFind indeed a possibility 😉
@@ArthussOfficial Specifically for Dante, I dont think Archon Intensify is worth it . . . because his real power is from the 4 combo outputs but some may disagree. Even in Elite Deep Arch runs, Dante kept everyone alive with overguard pretty easily.
@@WhatWillYouFind Agree, would run precision intensify
Man dante is really good IMO, and really no investment, My no forma, one single archon shard dante can do netracells comfortably
Dorito