Thank you, Ryuurui, for the tips. I have been looking for this information for a long time. Every time I watch the new intro about each update, I get lost on how to apply them.
Hot damn, I had no idea about that Extend Edge tip! Those fucking imprint gaps have periodically driven me nuts, so that's definitely going in my shortcuts menu.
Love it! One question, how did you added more matcaps to plasticity? i was able to change some of the default ones, but couldn't find anything about adding more than the default number of matcaps. Cheers man
►► The Hard Surface Academy - www.blenderbros.com/academy
Plasticity is magic powers!!!! Love it!
Extend edge... This is a cool tip👍
Thank you, Ryuurui, for the tips. I have been looking for this information for a long time. Every time I watch the new intro about each update, I get lost on how to apply them.
Hey, thanks for the shout-out, mate :)
anytime mate!
Awesome tips, thankyou!
Hot damn, I had no idea about that Extend Edge tip! Those fucking imprint gaps have periodically driven me nuts, so that's definitely going in my shortcuts menu.
Why you dont show the rendering process any more, that was the icing on the cake!
when they have sale, wanna try it (earlier 30 day trial wasted, opened 1 time)
Love it!
One question, how did you added more matcaps to plasticity? i was able to change some of the default ones, but couldn't find anything about adding more than the default number of matcaps. Cheers man
Thanks a lot !!!
Hey Ponte, why do you still do hard surface modeling in Blender instead of plasticity when nurb modeling is faster?
I model in both depending on what needs to be done mate