[For Honor] Jormungandr Execution Concept: Wack-A-Mole
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- čas přidán 23. 08. 2024
- wanted a jorm execution that uses the "RAAAAGNAAAROKKKK" voice line because it sounds so cool
Credits:
Animated in: Motionbuilder
Rigged in: Mixamo
SFX: For Honor
Music: [song name] by Alexander Nakarada (www.serpentsoundstudios.com)
Licensed under Creative Commons BY Attribution 4.0 License
creativecommons...
The bit of the animation where hes hitting the enemy across the face looks strange, like he’s using his whole upper body strength to sweep a broom one handedly
I agree but it is a very cool concept.
@@annihilator5494 it isn’t wack a mole tho, the name makes no sense.
@@germanshepherd2701 I feel like its for the end of the execution with the overhead slam.
I would LOVE to hear the RANGARRRRROOOK scream during an execution. It's fucking amazing.
It's unfortunate that we are getting more comedic exe's like jorm's new one or aramusha's where the enemy looks like they are willingly spinning. This is some good stuff you got here
I hate "farewell horkos" executions
When I heard wack a mole I thought the opponent was gonna doge a few slams before getting hit. But this one is still awesome.
exactly what i thought as well
This is actually amazing
With how much that hammer prolly weighs. Seeing em swing the hammer at their face like that with least strain on the body and more effeciancy with just enough power to be damageing. Is a breath of fresh air, compared to most animations that make no sense.
As funny and well put together this is for jorm I thought with the name that jorm would would slam the hamar down a few times with the victim moving out of the way each time until Jorm finally hits and maybe screams.
Honestly, this would be a perfect way to introduce executions that blow open the chest.
This guy has great ideas for new executions for honor
Men I love the idea and the idea of put RAGNARÖK voice line is just like the execution of The Hitokiri you know?
Unfortunately the opponent did not survive the vibe check
This is genuinely sick keep it up
I feel like the only thing he needs is to do that cool hammer spin on that decapitation hit
i was guessing by the name, Jorm would be striking overhead with the hammer and the executionee would be trying to dodge with just his head. kinda resembling a Wack-a-Mole game
“Jotun’s reprisal” 🎉
At the end he should say his tier 4 voice line
I would main Jormungandr if they added that Execution
Oh my gawd!!! 😱 this is awesome!!!
A better animation for this concept would be for the victim to be moving his head out of the way as jorm relentlessly brings it down rapidly where the final swing lands and ends in decapitation.. like a wack a mole game
As a Jorm main, I love it.
It’s so weird hearing jorms tier 4 and not hearing the hammer slam afterwards. It’s like those sounds are combined lol.
It's always the head
Sick execute
I feel it would be better if Jorm would slam the hammer down and the guy would move and then he’s finally land a hit ending in a decapitation
Can i give a suggestion for a jorm execution?
"Loyalty of the hammar"
A ragdolling execution
(1) Jorm begins by bashing the oponent away from him but the oponent doesnt fall
(2) Jorm starts getting momentum by horizontally spinning (one handed almost like conq)
(3) Then jorm with enough momentum by spinning THROWS the hammer towards the oponent hitting in the jaw and the oponent goes spining and the hammer like a boomerang returns to Jorm like with it was the mjonir
dude this would be so awesome, but since it was made by a fan i doubt it would be made :(
as i rep 62 jorm main i accept this exe but i crave for a rework mostly
PERFECTION,I AM JORMUNGANDR MAIN AND I LOVE IT
Actually would be lit
If it’s called wack-a-mole it should be jorm missing the head as the enemy funnily dodges the hammer coming down on top of the head. Then somehow but funnily Jorms stops then moving or something, but either way at the end he hits his mark
hahahhaha this would be so much fun
this would be so fucking cool
pls do Kensei next homie
I like it
😍😍😍 woooow it’s cool
I tried making a comment about the sound effects but CZcams decided it was inappropriate so I’ll try again but toning it down
Oh my god
Nyah
*bonk bonk bonk*
*really drawn out* oh my god
*thunder*
I think it worked
Idea for zhanhu
4th feat
1st feat
Zone attack
2nd feat(push enemy backward)
Heavy right finisher(middle animation 4th feat falls and pushes enemy forward)
Decapitacion
Other than the decapitation, looks great imo.
By decapitation he probably just means the head getting crushed, not dismembered
@@MasterQueef3762 ok. Ngl, I really wish Ubi would actually add head crushing rather than just removing them in executions like this. It feels weird that the head just vanishes lol.
@@ClaimerofLoot6942 yeah, with some executions it looks really wonky
Nice
Looks sick bro 💪
woudnt it be better if the target is actively trying to avoid the hammer ? and jorm is missing the first few ? fits better the name
Ok, This Is weird
Unfortunately they preferred to give us horrible executions for all the characters. Why add new characters if they are going to be abandoned in the end? Jorm is a good example of a good character who was abandoned :/
this is good, but overusing voice lines in my opinion instead of grunts gets a little repetitive
🤣🤣🤣🤣
🤨