Guile CA 72% Microwalk Combo! First Variant, Street Fighter 6
Vložit
- čas přidán 25. 08. 2024
- Just to improve on the original microwalk combo; integrating the launch kick more instead of b.hp like in the previous microwalk combo. Definitely is possible to online!
Done with a Dualsense Edge Controller.
I like how you mimicked the lvl 3 actions with your controller while Guile was doing them
Somebody realized it! Finally!
@@CosmonautSpiralu getting a sub for that
I would be flabbergasted if someone landed this in ranked,but impressed at the same time,well done
I be pulling this off whenever I would feel confident in the microwalk, but I wouldn’t wanna risk losing the set if I’m not confident
@@CosmonautSpiral understandable
Nuckle Du does it in real offline play though
@@Chosimba_ng never seen it mate
Stuff is way easier with a hitbox. Arcadestick or controller to get all those perfect booms in a row would be a challenge.
How many frame perfect inputs are in this damn thing dear god
About 12
@@CosmonautSpiral Jesus Christ
Sir, this channel is INSANE.
That combo was the best combo i have ever seen in my life , wow what a good player over here , keep it up..
Perfect
PERFECT!
BUHLAAAAAYDE!
Shooty!
Love the captions ❤
:)
That super at the end must’ve been annoying to miss in training 😂 nice combo
PERFECT!
PERFECT!
The new devastator combo! Until it eventually gets patched out like the last one.
I’ll probably come up with something higher than that
The micro, I didn't notice until a while agp re watching this video
It’s very neat to do a microwalk, extra…300 damage depending on what moves you do after a microwalk. Varies between other characters on how much damage you can do with the microwalk
Correct me if I'm wrong, but the microwalk is on the 5hp after the first dr sequence right? I kinda can't tell just guessing
Yup! The st.Hp is the button that’s used, you got it right.
Couple of questions. wen u go in for the crouch medium punch twice into sonic boom then light punch after do u ever have a situation where guile would stand up even tho u are holding down back? And I never can land the heavy kick even when I hit a perfect boom into super. Wat is the timing on that?
1, if you’re always holding down back, you will always be in a crouching state. At times the d-pad likes to reset your position/your charge if you angle it accordingly, it could possibly be the reason. 2, for the st.hk, best thing you can do is just lab the last bit of the combo to get a better rhythm to it. Keep practicing- if you need to as well, slow down the game speed by 50% and practice st.hk into super.
@@CosmonautSpiral thanks bro!
Good luck! You can do it!@@jamilbush9648
If a Guile did this to me I'm deleting every fighting game I have tbh
Blacklist me whenever you reach to Master Rank- or don’t hop on SF6 between 2PM EST- 12AM EST.
I think if you added a sliver more of health to the ai it still would’ve ko’ed
Still would’ve KO’d, but I found something that I can probably reach to 73%, have to see if it’ll actually land. I be brainstorming these combos
Good thing there's combo breakers so you can't hit someone 42 times.
42, huh?
Hold my beer:
m.czcams.com/video/zIO1y6PomF4/video.html
I can never for the life of me land perfect booms after cr medium punch :(. Its a always a regular one. Are you on pad?
Definitely was using pad; used a DualSense Edge controller but still makes no difference in performing a perfect boom. For any perfect boom, you’d have to press the punch button the moment you tap on forward. That we know.
In this case for a boom loop, this is important to note: 1. For the first cr.mp, you’d have to input a light punch perfect boom ahead of time. 2. For the second cr.mp, you’d have to input the light perfect boom the moment cr.mp touches the opponent. You cannot use a medium perfect boom nor a heavy perfect boom, only light punch perfect boom in corners depending on spacing and unique circumstances.
Take your time in learning how to execute perfect booms more efficiently and more consistently. Check out this video here on how to perform perfect booms! czcams.com/video/KuUAsMCn1A0/video.htmlsi=2kCu5s9mqyKOnuo8
You got this!
Do you turn the Button Release Input on? I think this is very helpful for perfect boom.
@@loongtsing262no i dont. Can you explain how it works?
@@TheUmerK I don't know. Maybe it makes the input keep longer?Anyway it really makes a difference to me. So I recommend you try it.
While this combo is impressive i rather stick my reliable and consistent combos 😂
Free
How in the fuck can I do this
With enough confidence, family man energy, and precision, you can pull it off. If I can do it, you can do it- I did it with a Dualsense edge controller so it’s possible. Check out this vid if you’re having a tough time understanding or performing a microwalk czcams.com/video/dEYohyImRfs/video.htmlsi=mob6xcLxxGEJVE4f
You got this!
@@CosmonautSpiral THANK YOU!
I'm confused about the DI combo that cr.mp cr.mp Llpboom, then cr.lp lp.boom. When I'm trying this combo, after cr.LP perfect LP boom, I get only +5, cannot link next cr.MP. I think there should be some trick.
When the drive rush before cr.mp cr.mp is performed, mash cr.mp so you can do it as early as possible. Then continue the loop as you normally would. That’s what was easy for me to land it more consistently and for it not to drop.
@@CosmonautSpiral Well I successfully got the cr.mp combo. Now I meet second question, after the first DR cr.mp combo, I see you can perform a st.HP and DR again. It looks like I'm a bit far so I cannot hit the opponent with HP. Do you walk a little forward after the boom?
@@CosmonautSpiral OK I see that in the video, it's micro walk.
@@loongtsing262 yup! Just move up a tiny bit, you’ll get it. Even for me it’s not consistent, I still work on improving my microwalk.