Red hood skin/Custom Moves Gameplay
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- čas přidán 25. 08. 2024
- Custom Moves: www.nexusmods....
red hood skin:www.nexusmods....
I didnt show it in this video because i didnt know about it yet but someone in the comments for one of the mods on nexus showed how to transform the disrupter into a sniper rifle so im putting that code with the skin
console txt: Set RAddContentPlayerCharacterMesh StandaloneBeltMesh SkeletalMesh'Red_Hood_Weaponry.Mesh.Red_Hood_Weaponry_SNIPER'
Set SkeletalMeshComponent'BmScript.Default__RDisruptorSniperBm.GadgetMesh' SkeletalMesh SkeletalMesh'Red_Hood_Weaponry.Mesh.Red_Hood_Weaponry_SNIPER'
set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Body'
set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Body'
(modding this game takes WAY TOO LONG most of the time XD) Instructions below for trying to make the modding for this permanently easier (i also found that someone els did this on nexus)
before turning on the game go here" \Batman - Arkham Knight\Batman - Arkham Knight\DLC\313100\Config" and put in a Bminput file (if you dont know how to make one just look in this file and copy and paste the one in here" /Batman - Arkham Knight\Batman - Arkham Knight\BmGame\Config" inside of that spot then go in the Bminput file and erase everything in it and then copy and paste this inside of said file:
[Engine.PlayerInput]
Bindings=(Name="F12",Command="exec Console.txt")
Bindings=(Name="END",Command="exec DLC_loading_phase.txt")
after you do that make a text file named DLC_loading_phase after that copy and paste this inside of that file.
start batentry?Game=BmGame.RGameInfo?ChallengeSource=Frontend_ARChallenge?Id=720?Start=Challenge720?Area=Bank_Large,Hideout_A3,Hideout_L1,Hideout_B2?Players=Playable_Batman,Playable_DLCHarleyQuinn,Playable_DLCBatGirl,Playable_Robin0,Playable_JokerFPS,Playable_Catwoman0,Playable_DLCRedHood,Playable_Nightwing0,Playable_Joker,Playable_Azrael,Playable_Robin0?Chapters=8?Flags=gChallenge_NW_720,CH8_Hideout_Redhood_Chase
after you did that grab the console txt file and the DLC loading phase txt file and put it in here Batman - Arkham Knight\Batman - Arkham Knight\Binaries
turn on the game press end after you load into the mission press f12 like 5-10 times then leave the mission after that what ever mission or character you choose next be sure to restart their mission again and spam f12 a bunch during the loading screen and the black screen
(even after doing this i still ended up with like 50 different console.txt files on my desktop with a folder for each of them)
almost forgot if you want the redhood skin in the gameplay to have to cape be sure you pick batman and his batman beyond skin (if you want the redhood in the Thumbnail put this in your console text instead he wont have the cape tho you could remove the line of code called capemesh for that i haven't tested it)
set RAddContentPlayerCharacterMesh ExtraMeshes (SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Armour_Chest',SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Armour_Shoulders')
set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Body'
set RAddContentPlayerCharacterMesh PhysicsAsset PhysicsAsset'Arkham_Knight_Mesh.Physics.Arkham_Knight_Ragdoll'
set RAddContentPlayerCharacterMesh CapeMesh None
set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Body'
set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Armour_Shoulders'
set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Armour_Chest'
set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Armour_Shoulders'
the custom moves has its own set of instructions that will be easier after doing this literally copy paste console in binaries and press f12 while playing the game 2 times
Arkham Red Hood has learned Arkham Batman’s moves 🔥🔥🔥
It gets even better when you find out you can change batman's glue gun into a real gun. you could even give it a blood explosion if you want to.
Set SkeletalMeshComponent'Batman_Archetypes.Gadgets.ExplosiveGel.Batman_Explosive_Gel.GadgetMesh' SkeletalMesh SkeletalMesh'Red_Hood_Weaponry.Mesh.Red_Hood_Weaponry_SINGLE'
set RExplosiveGelBomb TimerWarningSound AkEvent'Ww_MDLC00_CHR_Redhood_Guns.Play_RH_Gun_Fire_Single'
set RExplosiveGelBomb SuperComboExplosionSound AkEvent'Ww_MDLC00_CHR_Redhood_Guns.Play_RH_Gun_Fire_Single'
set RExplosiveGelBomb ExplosionSound AkEvent'Ww_MDLC00_CHR_Redhood_Guns.Play_RH_Gun_Fire_Single'
Set RExplosiveGelBomb SuperComboExplosion ParticleSystem'DLC_VFX_RasAlGhul.Particles.BloodSlash'
Set RExplosiveGelBomb Explosion ParticleSystem'DLC_VFX_RasAlGhul.Particles.BloodSlash'
Set RExplosiveGelBomb bSuperComboThrow true
Set RGooSprayBm LaunchSpeed 150000
Set RGooSpray MaxAmmo 400
Set RGoospray Ammo 400
Beautiful moves
🔥🔥
Which ar challenge u this
Teen Titan
Isn’t this Batman’s moves?
It's batman's strike set (punches) and counters but it's every characters takedowns
drive.google.com/drive/folders/18IQfUBmYx_FSnxK4b3TSqgA8lb3taa3K?usp=sharing made a better move set "GUN KIATA"