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general shock
United States
Registrace 16. 10. 2015
If you are against Violence or Terrorism or Hate or Anarchy or Mass Murder or Revenge or in any way shape or form GET THE FUCK OFF MY CHANNEL AND GO KILL YOUR SELF YOU DO NOT DESERVE TO LIVE AND YOU NEVER WILL. FUCKING RETARDED ASS BRAIN DEAD COCK SUCKING WASTES OF SPACE LIKE YOU SHOULD ALL BURN IN HELL WITH YOUR ENTIRE FUCKING FAMLILY FOR ALL ETERNITY BEING BEAING BEATEN/MULTILATED WITHOUT REST. If you have ever told anyone in your life not to complain no matter what the context was this also applies to you. this also applies to anyone who has ever said anything even remotely close to "calm down" or "dont take it seriously" or anyone who cares about "respect" YOU PHAGGET ASS RETARDED PEICES OF SHIT SPECIFICLY DESERVE TO BE WATER BOARDED WITH LEMON JUICE AFTER HAVING ALL OF YOUR SKIN PEALED OFF ONTOP OF BURINING IN HELL AND BEING BEATEN WITHOUT REST WITH YOUR ENTIRE FUCKING FAMILY. This also also applies to anyone who cares about getting credit over mods, videos, or originality Etc.
Street Fight (Prototype 2 Console Commands)
Debug Menu: www.dropbox.com/s/op2h7j2h84nf8mq/debugmod.rar?e=1&dl=0
Link to the guy who made it: www.reddit.com/r/PrototypeGame/comments/r1ra6f/my_modded_prototype_2_menu_with_nearly_every/
Tpf order:
White
Venom Jacket 15.1 white finger
Jacket + face 3
Winter Mod
venom Mod
Black
Venom JACKET 15
Venom Jacket + face Black
Winter Mod
Venom Mod
Red
Venom jacket 17.4
Winter Mod
vrd_for_p2
(theres extra jackets in the folder with the ones i used in the video and i added a armored heller Test skin)
New Jackets With Faces: drive.google.com/drive/folders/1Hn2xeZoUeqzHIYId0Un_LBaVv_FjSWrS?usp=sharing
Red Jacket With Face:
drive.google.com/drive/folders/1b9ptoY7KDyoy1cqYedxSuOmv7dx8exxF?usp=sharing
(i used this tpf to make the faces)
Desmond mod(Assassins Creed):
www.playground.ru/prototype_2/file/prototype_2_desmond_james-936934
Winter mod: www.playground.ru/prototype_2/file/prototype_2_mod_na_zimnee_okruzhenie-1083474
(These tpf files are what i combined to make the jackets)
Venom Jacket skin:
www.playground.ru/prototype_2/file/prototype_2_venom-1122694
(Put this one below the first skin for the black jeans)
Black Outfit Skin: www.playground.ru/prototype_2/file/prototype_2_chyornyj_skin_chyornyj_skin_plyus_dlya_hellera-910151
Red Virus Glow: www.playground.ru/prototype_2/file/prototype_2_virus_red_dark-1039364
The Playgrounds website is in Russian you might need to use a webpage translator or use a browser like Microsoft Edge that dose it automatically
Link to the guy who made it: www.reddit.com/r/PrototypeGame/comments/r1ra6f/my_modded_prototype_2_menu_with_nearly_every/
Tpf order:
White
Venom Jacket 15.1 white finger
Jacket + face 3
Winter Mod
venom Mod
Black
Venom JACKET 15
Venom Jacket + face Black
Winter Mod
Venom Mod
Red
Venom jacket 17.4
Winter Mod
vrd_for_p2
(theres extra jackets in the folder with the ones i used in the video and i added a armored heller Test skin)
New Jackets With Faces: drive.google.com/drive/folders/1Hn2xeZoUeqzHIYId0Un_LBaVv_FjSWrS?usp=sharing
Red Jacket With Face:
drive.google.com/drive/folders/1b9ptoY7KDyoy1cqYedxSuOmv7dx8exxF?usp=sharing
(i used this tpf to make the faces)
Desmond mod(Assassins Creed):
www.playground.ru/prototype_2/file/prototype_2_desmond_james-936934
Winter mod: www.playground.ru/prototype_2/file/prototype_2_mod_na_zimnee_okruzhenie-1083474
(These tpf files are what i combined to make the jackets)
Venom Jacket skin:
www.playground.ru/prototype_2/file/prototype_2_venom-1122694
(Put this one below the first skin for the black jeans)
Black Outfit Skin: www.playground.ru/prototype_2/file/prototype_2_chyornyj_skin_chyornyj_skin_plyus_dlya_hellera-910151
Red Virus Glow: www.playground.ru/prototype_2/file/prototype_2_virus_red_dark-1039364
The Playgrounds website is in Russian you might need to use a webpage translator or use a browser like Microsoft Edge that dose it automatically
zhlédnutí: 11
Video
Foc Escalation With Editable Skills
zhlédnutí 17Před dnem
Instructions For Mod Below: Dont replace the one you already have Place the Coal file here: Transformers.Fall.of.Cybertron.Incl.ALL.DLCs\Transformers - Fall of Cybertron\TransGame\Config\PC\Cooked Be sure to make backups of your save files The Keybinds Are going to be in the comments (Its a long list because i Combined a ton of mods and changed their keybinds) Download For The Finished Mod: dri...
Unification Mod Ai Extended Fight
zhlédnutí 21Před 28 dny
Place theses mods in any addon on (like 7.0 angry marines) for the mod you intend on using and if you want to use the special UA modes with theses mods remove the scar files from the addon folder. Auto Use ability's For All Vanilla factions No Matter What Mod You Use: www.moddb.com/mods/auto-abilities-submod-for-ultimate-apocalypse-thb Unification FX Mod: www.moddb.com/mods/fx-sub-mod-for-unifi...
Reshaded Venom (Deadpool Game)
zhlédnutí 5Před měsícem
Venom Skin: www.nexusmods.com/deadpool/mods/28?tab=files&file_id=296 UI mod: www.nexusmods.com/deadpool/mods/3?tab=files
The Bright Psycho (Modded Saves Below)
zhlédnutí 33Před měsícem
Saves: drive.google.com/drive/folders/1zP9VUFQxfVbcHFk2vkZ-rBGl-gG404at?usp=sharing (Shadow Of War Editor) Mod/How To Use Mod: czcams.com/video/ycl3H-lpQrg/video.html czcams.com/video/ZvXiPIPNxkM/video.html
Venom vs A Army of Mercers (Actual Video in Description)
zhlédnutí 36Před měsícem
The original video got perma blocked due to 2 songs (with was meant to be out around june) and youtube considered the 36 minute gameplay video a "music playlist" and made the entire thing un editable so instead of me just muteing the 2 songs via the youtube editor like normal i had to recorded the recording in mp4 and upload it to odysee odysee.com/@generalshock:a/Bright-hell-mp4:e?r=5SrSz9zP76...
Deadshot Gameplay
zhlédnutí 47Před 2 měsíci
Instructions And Download Links Below the bane/console/dlc_loading_phase txt files used in the video: drive.google.com/drive/folders/14JIbOWg_Z4kEhcS4ZsjeGUlJEQ6VmWum?usp=sharing (Alot of these instructions are copied and edited from other videos i did so if this doesn't work let me know suit slots makes this whole thing like 5 times more complicated if it replaces the wrong dlc folder config. ...
Venom vs a Army of Mercers (Full Video This Time)
zhlédnutí 5Před 2 měsíci
No clue on why the songs are now unblocked Debug Menu: www.dropbox.com/s/op2h7j2h84nf8mq/debugmod.rar?e=1&dl=0 Link to the guy who made it: www.reddit.com/r/PrototypeGame/comments/r1ra6f/my_modded_prototype_2_menu_with_nearly_every/ Tpf order: White Venom Jacket 15.1 white finger Jacket face 3 Winter Mod venom Mod Black Venom JACKET 15 Venom Jacket face Black Winter Mod Venom Mod (theres extra ...
Unification Mod With Console Commands/Spectator Mode and More
zhlédnutí 77Před 2 měsíci
The Spectator mode and the Ai Extended works With All mods (Downloads and tutorials below) List of what was used in the video: AI extended (The AI Will finally acknowledge the player as a teammate and it will do its best to save you), In game console commands (Spectator Mode),Night Lords (Before 7.0),Unification FX Mod. (This works for 7.0 also) And Auto use abilities for Vanilla factions Sorry...
Custom Armor (Dead Space 3)
zhlédnutí 10Před 3 měsíci
Visor: www.moddb.com/games/dead-space-3/addons/new-visor-colors Armor: www.nexusmods.com/deadspace3/mods/32 Table: fearlessrevolution.com/viewtopic.php?t=12556 Backlight Color Changer: www.nexusmods.com/deadspace3/mods/3?tab=files&file_id=4 First time playing a dead space game and i only downloaded it assuming it had working Ai coop...........FECK
Over 2 Years of Batman Arkham Knight Mod Testing
zhlédnutí 134Před 3 měsíci
All of the these screenshots are would be thumbnails for videos that were either going to be made, already made or is going to be made.
Deathstroke Removes His Competitors (Batman Arkham Origins)
zhlédnutí 36Před 3 měsíci
Texmod order going down: "Bloody Stroke", "White and Grey", "Darker Death Stroke", "Masked Tn Bane" Bloody Death Stroke: drive.google.com/drive/folders/14VKqvWmPIDr868Bwa06iLuxlN5yuI1Dd?usp=sharing (I edited this to make the tpf) White and grey Death stroke: www.nexusmods.com/batmanarkhamorigins/mods/63?tab=files&file_id=66 Darker Death stroke: www.nexusmods.com/batmanarkhamorigins/mods/2?tab=f...
Necrofugitive Update Gameplay (Still No Stealth)
zhlédnutí 35Před 3 měsíci
This is a old video i found in a random folder
Venom faces Part 2 (Prototype 2 Console Commands)
zhlédnutí 88Před 3 měsíci
Venom faces Part 2 (Prototype 2 Console Commands)
Venom Faces Part 1 (Prototype 2 Console Commands)
zhlédnutí 413Před 3 měsíci
Venom Faces Part 1 (Prototype 2 Console Commands)
More Custom Texmod Skins Download (Prototype 2)
zhlédnutí 28Před 4 měsíci
More Custom Texmod Skins Download (Prototype 2)
Reshaded Fall of Cybertron Escalation With Console Commands (Downloads/Instructions Below)
zhlédnutí 96Před 4 měsíci
Reshaded Fall of Cybertron Escalation With Console Commands (Downloads/Instructions Below)
Beating The Color off of Death stroke (Arkham Origins Mods)
zhlédnutí 155Před 5 měsíci
Beating The Color off of Death stroke (Arkham Origins Mods)
Men of War Unlimited Skirmish Points Mod With 40K Units
zhlédnutí 21Před 6 měsíci
Men of War Unlimited Skirmish Points Mod With 40K Units
Remember trying to change your ability to a shield Will crash your game to desktop if you do it on a non Shield Wielding character also the hover ability crashes the game when used on scouts/normal small car characters. if you dont like some of the keybinds just ask and i can just make a new coal file OR you can use the editor and put in what ever keybinds you want. Keybinds for the mod in the video: Bindings=(Name="P",Command="UnlimitedAmmo",Alt=True) Bindings=(Name="one",Command="ThrowWeapon",Alt=True) Bindings=(Name="G",Command="Give TnWeaponSysCorruptor",Alt=True) Bindings=(Name="0",Command="Give TnWeaponAssaultRifle",Alt=True) Bindings=(Name="C",Command="Debug_DebugCameraStrategy",Alt=True) Bindings=(Name="Insert",Command="Debug_TimeStepDisable") Bindings=(Name="seven",Command="SwitchLevel MP_Forsaken_BASE_m") Bindings=(Name="eight",Command="exec Console.txt") Bindings=(Name="NumPadnine",Command="ReplaceAbility 0 TransGame.TnAbilityCloakingAI") Bindings=(Name="T",Command="AddSkill TnSkillDecreaseHealthRegenDelay"Control=True) Bindings=(Name="i",Command="AddSkill TnSkillHealthForKill"Control=True) Bindings=(Name="NumPadOne",Command="ReplaceAbility 0 TransContent.TnAbilitySpawnDrone") Bindings=(Name="NumpadZero",Command="ReplaceAbility 0 TransContent.TnAbilitySpawnSentry") Bindings=(Name="NumPadThree",Command="ReplaceAbility 0 TransContent.TnAbilitySpawnAmmoCrate",Alt=True) Bindings=(Name="NumPadFive",Command="ReplaceAbility 0 TransGame.TnAbilityBarrier") Bindings=(Name="NumPadFour",Command="ReplaceAbility 0 TransGame.TnAbilityWhirlwind",Alt=True) Bindings=(Name="NumPadSeven",Command="ReplaceAbility 0 TransGame.TnAbilityShield") Bindings=(Name="",Command="ReplaceAbility 0 TransGame.TnAbilityHoverAi") Bindings=(Name="y",Command="Give TnWeaponBurstRifle | Give TnWeaponSawBlade | Give TnWeaponAssaultRifle " Bindings=(Name="J",Command="God") Bindings=(Name="K",Command="Teleport") Bindings=(Name="K",Command="setmoney 1000000",Alt=True) Bindings=(Name="L",Command="ReplaceAbility 1 TransGame.TnAbilityGrenade",Alt=True) Bindings=(Name="L",Command="ReplaceAbility 0 TransGame.TnAbilityShockwaveAi") Bindings=(Name="F1",Command="Start ESC_Ark_BASE_m?PlaylistId=2?PreferredFaction=0?GameMode=SV?Gamemodetag=SV?Game=TransContent.TnSurvivalGame?GameTeamStatus=2?IconicMode=2?GameRules=SV?MaxPlayers=1?Name=?Team=0") Bindings=(Name="F2",Command="Start ESC_Gladiator_BASE_m?PlaylistId=2?PreferredFaction=0?GameMode=SV?Gamemodetag=SV?Game=TransContent.TnSurvivalGame?GameTeamStatus=2?IconicMode=2?GameRules=SV?MaxPlayers=1?Name=?Team=0") Bindings=(Name="F3",Command="Start ESC_Temple_BASE_m?PlaylistId=2?PreferredFaction=0?GameMode=SV?Gamemodetag=SV?Game=TransContent.TnSurvivalGame?GameTeamStatus=2?IconicMode=2?GameRules=SV?MaxPlayers=1?Name=?Team=0") Bindings=(Name="F4",Command="Start ESC_Iacon_BASE_m?PlaylistId=2?PreferredFaction=0?GameMode=SV?Gamemodetag=SV?Game=TransContent.TnSurvivalGame?GameTeamStatus=2?IconicMode=2?GameRules=SV?MaxPlayers=1?Name=?Team=0") Bindings=(Name="P",Command="Showhud") Bindings=(Name="C",Command="Debug_DebugCameraStrategy") Bindings=(Name="X",Command="ToggleDebugCamera")
random list of console commands to use Subtract-- PlayersOnly (freezes everything but your avatar) NumpadTwo -- Slomo 0.1 NumpadThree --Slomo 0.3 NumpadZero -- Slomo 1 Alt + T or Backspace -- Debug_TimeStepRun (stops all motion including your avatar and allows you to increment time by pressing Alt + T again) Alt + R or Insert or Alt + Backspace -- Debug_TimeStepDisable (disables time step) Bindings=(Name="C",Command="Debug_DebugCameraStrategy",Alt=True) Bindings=(Name="F",Command="Debug_FreezeRendering",Alt=True) Bindings=(Name="T",Command="Debug_TimeStepRun",Alt=True) Bindings=(Name="Backspace",Command="Debug_TimeStepRun") Bindings=(Name="Insert",Command="Debug_TimeStepDisable") Bindings=(Name="R",Command="Debug_TimeStepDisable",Alt=True) Bindings=(Name="Backspace",Command="Debug_TimeStepDisable",Alt=True) Bindings=(Name="Subtract",Command="PlayersOnly") Bindings=(Name="NumpadTwo",Command="Slomo 0.1") Bindings=(Name="NumpadThree",Command="Slomo 0.3") Bindings=(Name="NumpadZero",Command="Slomo 1") BODY COMMANDS Bindings=(Name="B",Command="ToggleFlying",Alt=True) Bindings=(Name="F11",Command="SetSpeed 15",Alt=True) Bindings=(Name="G",Command="God",Alt=True) Bindings=(Name="V",Command="PlayAnimation Nav_Idle_Rest",Alt=True) Bindings=(Name="I",Command="Suicide") Bindings=(Name="U",Command="changesize 1") -any number bigger than one increases size and any number below 1 decreases the size. Having just "1" stays the same Bindings=(Name="W",Command="Axis aBaseY Speed=0.45",Alt=True) Bindings=(Name="S",Command="Axis aBaseY Speed=-0.45",Alt=True) Bindings=(Name="A",Command="Axis aStrafe Speed=-0.45",Alt=True) Bindings=(Name="D",Command="Axis aStrafe Speed=0.45",Alt=True) LEVELS Bindings=(Name="seven",Command="SwitchLevel L01_TheExodus_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L02a_DefendTheArk_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L02b_DestroyAllMortars_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L03a_EyeOfTheStorm_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L03b_CutAndRun_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L04a_BridgeAssault_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L04b_StopTheTransport_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L04c_FlyingFortress_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L05_Soundwave_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L06_Megatron_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L08a_Starscream_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L08b_GrimlockSmash_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L09_FinalFight_BASE_m") TnCampaignPlayerCharacterSwapper MULTIPLAYER MAPS Bindings=(Name="seven",Command="SwitchLevel MP_Tempest_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Sewers_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Launch_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Forsaken_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Dissect_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Desolation_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Corrosion_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Convoy_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Bowels_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Array_BASE_m") ESCALATION MAPS Bindings=(Name="seven",Command="SwitchLevel ESC_Gladiator_BASE_m") Bindings=(Name="seven",Command="SwitchLevel ESC_Iacon_BASE_m") Bindings=(Name="seven",Command="SwitchLevel ESC_Temple_BASE_m") Bindings=(Name="seven",Command="SwitchLevel ESC_Ark_BASE_m") ABILITY AND SKILL COMMANDS Bindings=(Name="NumPadThree",Command="ReplaceAbility 0 TransGame.TnAbilityShockwaveAi",Alt=True) Bindings=(Name="NumPadSix",Command="ReplaceAbility 0 TransGame.TnAbilityCloakingAI",Alt=True) Bindings=(Name="L",Command="ReplaceAbility 0 TransContent.TnAbilitySpawnMinions",Alt=True) Bindings=(Name="T",Command="AddSkill TnSkillDecreaseHealthRegenDelay"Control=True) Bindings=(Name="L",Command="ReplaceAbility 0 TransContent.TnAbilityHover",Alt=True) Bindings=(Name="NumPadOne",Command="ReplaceAbility 0 TransContent.TnAbilitySpawnDrone",Alt=True) Bindings=(Name="NumPadTwo",Command="ReplaceAbility 0 TransGame.TnKillStreakImprovedOrbitalRecon",Alt=True) Bindings=(Name="NumPadFour",Command="ReplaceAbility 0 TransContent.TnAbilitySpawnAmmoCrate",Alt=True) Bindings=(Name="NumPadFive",Command="ReplaceAbility 0 TransGame.TnAbilityRollerSphereGravityAura",Alt=True) Bindings=(Name="NumPadZero",Command="ReplaceAbility 0 TransGame.TnAbilityAoeHeal",Alt=True) Bindings=(Name="NumPadZero",Command="ReplaceAbility 0 TransGame.TnAbilityShield",Alt=True) Bindings=(Name="NumPadZero",Command="ReplaceAbility 0 TransGame.TnAbilityExplosionPathBruticus",Alt=True) GENERAL COMMANDS Bindings=(Name="two",Command="PlayersOnly",Alt=True) Bindings=(Name="F9",Command="ToggleHud") Bindings=(Name="F",Command="ViewTeam",Alt=True) Bindings=(Name="three",Command="Teleport 10",Alt=True) Bindings=(Name="eight",Command="exec Console.txt") Bindings=(Name="seven",Command="SwitchLevel (ENTER LEVEL HERE)") Bindings=(Name="P",Command="UnlimitedAmmo",Alt=True) Bindings=(Name="one",Command="ThrowWeapon",Alt=True) Bindings=(Name="T",Command="TimeStepRun",Alt=True) Bindings=(Name="four",Command="Slomo 0.4",Alt=True) Bindings=(Name="R",Command="Debug_TimeStepDisable",Alt=True) Bindings=(Name="F2",Command="FOV 0") Bindings=(Name="F3",Command="FOV 120",Alt=true) Bindings=(Name="C",Command="Debug_DebugCameraStrategy",Alt=True) Bindings=(Name="U",Command="setmoney 99999999",Alt=True) Bindings=(Name="L",Command="Give TnWeapon(ENTER WEAPON NAME HERE)",Alt=True) NORMAL WEAPONS Bindings=(Name="L",Command="Give TnWeaponSniperRifle",Alt=True) Bindings=(Name="L",Command="Give TnWeaponSysCorruptor",Alt=True) Bindings=(Name="L",Command="Give TnWeaponAoESlow",Alt=True) Bindings=(Name="L",Command="Give TnWeaponDrainGun",Alt=True) Bindings=(Name="L",Command="Give TnWeaponAssaultRifle",Alt=True) Bindings=(Name="L",Command="Give TnWeaponIonBlaster",Alt=True) Bindings=(Name="L",Command="Give TnWeaponHeavyPistol",Alt=True) Bindings=(Name="L",Command="Give TnWeaponBurstRifle",Alt=True) Bindings=(Name="L",Command="Give TnWeaponHeavyMG",Alt=True) Bindings=(Name="L",Command="Give TnWeaponGrenadeLauncher",Alt=True) Bindings=(Name="L",Command="Give TnWeaponBazooka",Alt=True) Bindings=(Name="L",Command="Give TnWeaponChainBeam",Alt=True) Bindings=(Name="L",Command="Give TnWeaponSawBlade",Alt=True) Bindings=(Name="L",Command="Give TnWeaponShotgun",Alt=True) Bindings=(Name="L",Command="Give TnWeaponHomingRocket",Alt=True) Bindings=(Name="L",Command="Give TnWeaponClusterCannon",Alt=True) Bindings=(Name="L",Command="Give TnWeaponShockwaveGun",Alt=True) Bindings=(Name="L",Command="Give TnWeaponRetroBlaster",Alt=True) Bindings=(Name="L",Command="Give TnWeaponRetroScopedPistol",Alt=True) Bindings=(Name="L",Command="Give TnWeaponRetroTorqueRifle",Alt=True) SOLDIER WEAPONS Bindings=(Name="L",Command="Give TnWeaponBurstRifleAI",Alt=True) Bindings=(Name="L",Command="Give TnWeaponHeavyGunnerMG",Alt=True) Bindings=(Name="L",Command="Give TnWeaponTitanHeavyMG",Alt=True) Bindings=(Name="L",Command="Give TnWeaponSharpShot",Alt=True) Bindings=(Name="L",Command="Give TnWeaponBurstRifleAi",Alt=True) Bindings=(Name="L",Command="Give TnWeaponShotgunAi",Alt=True) Bindings=(Name="L",Command="Give TnWeaponRocketLauncherAi",Alt=True) Bindings=(Name="L",Command="Give TnWeaponFlyerRocket",Alt=True) Bindings=(Name="L",Command="Give TnWeaponRocketVehicle",Alt=True) Bindings=(Name="L",Command="Give TnWeaponGuardianBlaster",Alt=True) end Bindings=(Name="L",Command="Give TnWeaponSniper",Alt=True) Bindings=(Name="L",Command="Give TnWeaponEnforcerDeathBeam",Alt=True) Bindings=(Name="L",Command="Give TnWeaponEnforcerFlakCannon",Alt=True) Bindings=(Name="L",Command="giveweapon TnWeaponDropshipSentry",Alt=True) Bindings=(Name="L",Command="giveweapon TransContent.TnWeaponAttackDrone",Alt=True) Bindings=(Name="L",Command="Give TransContent.TnWeaponBuggyTurret",Alt=True) Bindings=(Name="L",Command="giveweapon TransContent.TnWeaponMarauderFlameThrower",Alt=True) Bindings=(Name="L",Command="giveweapon TransContent.TnWeaponMarauderNapalmCannon",Alt=True) Default__TnCampaignPlayerCharacterDescription DEBUG CAM: Bindings=(Name="X",Command="ToggleDebugCamera",Alt=True) Bindings=(Name="Left", Command="DebugCamStrafe -400 | OnRelease DebugCamStop") Bindings=(Name="Right", Command="DebugCamStrafe 400 | OnRelease DebugCamStop") Bindings=(Name="Left", Command="DebugCamTurn -20000 | OnRelease DebugCamStop",Alt=True) Bindings=(Name="Right", Command="DebugCamTurn 20000 | OnRelease DebugCamStop",Alt=True) Bindings=(Name="Up", Command="DebugCamMoveForward 400 | OnRelease DebugCamStop") Bindings=(Name="Down", Command="DebugCamMoveForward -400 | OnRelease DebugCamStop") Bindings=(Name="Up", Command="DebugCamPitch 20000 | OnRelease DebugCamStop",Alt=True) Bindings=(Name="Down", Command="DebugCamPitch -20000 | OnRelease DebugCamStop",Alt=True) Bindings=(Name="Left", Command="DebugCamStrafe -100 | OnRelease DebugCamStop",Shift=True) Bindings=(Name="Right", Command="DebugCamStrafe 100 | OnRelease DebugCamStop",Shift=True) Bindings=(Name="Left", Command="DebugCamTurn -2000 | OnRelease DebugCamStop",Shift=True,Alt=True) Bindings=(Name="Right", Command="DebugCamTurn 2000 | OnRelease DebugCamStop",Shift=True,Alt=True) Bindings=(Name="Up", Command="DebugCamMoveForward 100 | OnRelease DebugCamStop",Shift=True) Bindings=(Name="Down", Command="DebugCamMoveForward -100 | OnRelease DebugCamStop",Shift=True) Bindings=(Name="Up", Command="DebugCamPitch 2000 | OnRelease DebugCamStop",Shift=True,Alt=True) Bindings=(Name="Down", Command="DebugCamPitch -2000 | OnRelease DebugCamStop",Shift=True,Alt=True
(Put this inside of a txt file and call the text file "autoexec.lua" and put it in the main game files folder) Console commands: bind("shift+tab", "toggle_screenmode()") bind("shift+F1","setsimrate(2)") bind("shift+F2","setsimrate(8)") bind("shift+F3","setsimrate(4)") bind("shift+F4","setsimrate(100)") bind("shift+F5","ingame_stats_toggle()") bind("shift+F6","ingame_select_ui_toggle()") bind("shift+F7","cursor_hide()") bind("shift+F8","cursor_show()") bind("F5","switch_player_control()") bind("F7","disableai()") bind("F8","enableai()") bind("F9","toggle_FOW()") g_ScreenModeSwitch = true function toggle_screenmode () if g_ScreenModeSwitch then g_ScreenModeSwitch = false taskbar_hide () message_hide () SS_ToggleModifierEvents(false) ingame_stats_mouseover_toggle (false) ingame_stats_toggle (false) ingame_select_ui_toggle (false) else g_ScreenModeSwitch = true taskbar_show () message_show () SS_ToggleModifierEvents(true) ingame_stats_mouseover_toggle (true) ingame_stats_toggle (true) ingame_select_ui_toggle (true) end end fowmode = 0 function toggle_FOW() if fowmode == 0 then FOW_RevealAll() fowmode = 1 else FOW_Reset() fowmode = 0 end end function SS_ToggleModifierEvents(state) t_ModifierList = { "builder_idle_event", "negative_cover_event_modifier", "cover_event_modifier", "morale_break_event" } local j = World_GetPlayerCount() for i = 1, j do local player = World_GetPlayerAt (i-1) for x = 1, table.getn (t_ModifierList) do Modifier_Player_FX_Enable (player, t_ModifierList[x], state) end end end function switch_player_control() local player = World_GetPlayerAt(Tut_GetLocalPlayerIndex()) if Cpu_IsCpuPlayer(player) then run = W40k_SwitchToPlayer( player, true ) else run = Cpu_ControlLocalPlayer(); end end function disableai() run = Cpu_EnableAll(false); end function enableai() run = Cpu_EnableAll(true); end
Isn’t this Batman’s moves?
It's batman's strike set (punches) and counters but it's every characters takedowns
Fun tip for spawning behemoths they only work on the last island area you unlock in the story and spawning more than1 behemoth makes them Yank your camera wildly every time they attack (The video was first going to be me fighting 10 of them at the same time along with super soldiers and etc with the kajui theme going as a funny meme but then i got a head ache trying to drag my camera from each and every behemoth any time they as so much as breath)
"As above, so below" by Essenger & Cryoshell? Neat.
Snap i forgot to list all the songs Thankyou for reminding me XD
Keybind list copy and pasted Directly from the Coal file (Hopefully from the right Coal file i have a ton of them) Remember trying to change your ability to a shield Will crash your game to desktop if you do it on a non Shield Wielding character I dont know why also using the hover ability on a jet mode character is janky because they dont have the correct animations so you just Tpose and Walk on Air menacingly. Another thing if you slow down time with Numpad 3 you need to press N to turn it off and there's the weird time step thing with backspace. Anyway if you dont like some of the keybinds just ask and i can just make a new coal file OR you can use the editor and put in what ever keybinds you want. (Im gunna reply to this comment so i can copy and paste the random Console commands i found because youtube hates copied and pasted paragraphs) Bindings=(Name="P",Command="UnlimitedAmmo",Alt=True) Bindings=(Name="one",Command="ThrowWeapon",Alt=True) Bindings=(Name="G",Command="Give TnWeaponSysCorruptor",Alt=True) Bindings=(Name="0",Command="Give TnWeaponAssaultRifle",Alt=True) Bindings=(Name="",Command="PlayAnimation Nav_Idle_Rest") Bindings=(Name="C",Command="Debug_DebugCameraStrategy",Alt=True) Bindings=(Name="F",Command="Debug_FreezeRendering",Alt=True) Bindings=(Name="T",Command="Debug_TimeStepRun",Alt=True) Bindings=(Name="Backspace",Command="Debug_TimeStepRun") Bindings=(Name="Insert",Command="Debug_TimeStepDisable") Bindings=(Name="R",Command="Debug_TimeStepDisable",Alt=True) Bindings=(Name="Backspace",Command="Debug_TimeStepDisable",Alt=True) Bindings=(Name="Subtract",Command="PlayersOnly") Bindings=(Name="NumpadTwo",Command="Slomo 0.1") Bindings=(Name="NumpadThree",Command="Slomo 0.3") Bindings=(Name="N",Command="Slomo 1") Bindings=(Name="seven",Command="SwitchLevel MP_Forsaken_BASE_m") Bindings=(Name="eight",Command="exec Console.txt") Bindings=(Name="NumPadSix",Command="ReplaceAbility 0 TransGame.TnAbilityCloakingAI") Bindings=(Name="T",Command="AddSkill TnSkillDecreaseHealthRegenDelay"Control=True) Bindings=(Name="'",Command="ReplaceAbility 0 TransContent.TnAbilityHover") Bindings=(Name="NumPadOne",Command="ReplaceAbility 0 TransContent.TnAbilitySpawnDrone") Bindings=(Name="NumPadTwo",Command="ReplaceAbility 0 TransGame.TnAbilitySpawnSentry",Alt=True) Bindings=(Name="NumPadThree",Command="ReplaceAbility 0 TransContent.TnAbilitySpawnAmmoCrate",Alt=True) Bindings=(Name="NumPadFive",Command="ReplaceAbility 0 TransGame.TnAbilityBarrier") Bindings=(Name="NumPadFour",Command="ReplaceAbility 0 TransGame.TnAbilityWhirlwind",Alt=True) Bindings=(Name="NumPadS8even",Command="ReplaceAbility 0 TransGame.TnAbilityShield") Bindings=(Name="NumPadZero",Command="ReplaceAbility 0 TransGame.TnAbilityHoverAi") Bindings=(Name="y",Command="Give TnWeaponBurstRifle | Give TnWeaponSawBlade | Give TnWeaponAssaultRifle " Bindings=(Name="J",Command="God") Bindings=(Name="K",Command="Teleport") Bindings=(Name="K",Command="setmoney 1000000",Alt=True) Bindings=(Name="L",Command="ReplaceAbility 1 TransGame.TnAbilityGrenade",Alt=True) Bindings=(Name="L",Command="ReplaceAbility 0 TransGame.TnAbilityShockwaveAi") Bindings=(Name="F1",Command="Start ESC_Ark_BASE_m?PlaylistId=2?PreferredFaction=0?GameMode=SV?Gamemodetag=SV?Game=TransContent.TnSurvivalGame?GameTeamStatus=2?IconicMode=2?GameRules=SV?MaxPlayers=1?Name=?Team=0") Bindings=(Name="F2",Command="Start ESC_Gladiator_BASE_m?PlaylistId=2?PreferredFaction=0?GameMode=SV?Gamemodetag=SV?Game=TransContent.TnSurvivalGame?GameTeamStatus=2?IconicMode=2?GameRules=SV?MaxPlayers=1?Name=?Team=0") Bindings=(Name="F3",Command="Start ESC_Temple_BASE_m?PlaylistId=2?PreferredFaction=0?GameMode=SV?Gamemodetag=SV?Game=TransContent.TnSurvivalGame?GameTeamStatus=2?IconicMode=2?GameRules=SV?MaxPlayers=1?Name=?Team=0") Bindings=(Name="F4",Command="Start ESC_Iacon_BASE_m?PlaylistId=2?PreferredFaction=0?GameMode=SV?Gamemodetag=SV?Game=TransContent.TnSurvivalGame?GameTeamStatus=2?IconicMode=2?GameRules=SV?MaxPlayers=1?Name=?Team=0") Bindings=(Name="P",Command="Showhud") Bindings=(Name="C",Command="Debug_DebugCameraStrategy") Bindings=(Name="X",Command="ToggleDebugCamera")
Subtract-- PlayersOnly (freezes everything but your avatar) NumpadTwo -- Slomo 0.1 NumpadThree --Slomo 0.3 NumpadZero -- Slomo 1 Alt + T or Backspace -- Debug_TimeStepRun (stops all motion including your avatar and allows you to increment time by pressing Alt + T again) Alt + R or Insert or Alt + Backspace -- Debug_TimeStepDisable (disables time step) Bindings=(Name="C",Command="Debug_DebugCameraStrategy",Alt=True) Bindings=(Name="F",Command="Debug_FreezeRendering",Alt=True) Bindings=(Name="T",Command="Debug_TimeStepRun",Alt=True) Bindings=(Name="Backspace",Command="Debug_TimeStepRun") Bindings=(Name="Insert",Command="Debug_TimeStepDisable") Bindings=(Name="R",Command="Debug_TimeStepDisable",Alt=True) Bindings=(Name="Backspace",Command="Debug_TimeStepDisable",Alt=True) Bindings=(Name="Subtract",Command="PlayersOnly") Bindings=(Name="NumpadTwo",Command="Slomo 0.1") Bindings=(Name="NumpadThree",Command="Slomo 0.3") Bindings=(Name="NumpadZero",Command="Slomo 1") BODY COMMANDS Bindings=(Name="B",Command="ToggleFlying",Alt=True) Bindings=(Name="F11",Command="SetSpeed 15",Alt=True) Bindings=(Name="G",Command="God",Alt=True) Bindings=(Name="V",Command="PlayAnimation Nav_Idle_Rest",Alt=True) Bindings=(Name="I",Command="Suicide") Bindings=(Name="U",Command="changesize 1") -any number bigger than one increases size and any number below 1 decreases the size. Having just "1" stays the same Bindings=(Name="W",Command="Axis aBaseY Speed=0.45",Alt=True) Bindings=(Name="S",Command="Axis aBaseY Speed=-0.45",Alt=True) Bindings=(Name="A",Command="Axis aStrafe Speed=-0.45",Alt=True) Bindings=(Name="D",Command="Axis aStrafe Speed=0.45",Alt=True) LEVELS Bindings=(Name="seven",Command="SwitchLevel L01_TheExodus_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L02a_DefendTheArk_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L02b_DestroyAllMortars_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L03a_EyeOfTheStorm_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L03b_CutAndRun_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L04a_BridgeAssault_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L04b_StopTheTransport_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L04c_FlyingFortress_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L05_Soundwave_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L06_Megatron_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L08a_Starscream_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L08b_GrimlockSmash_BASE_m") Bindings=(Name="seven",Command="SwitchLevel L09_FinalFight_BASE_m") TnCampaignPlayerCharacterSwapper MULTIPLAYER MAPS Bindings=(Name="seven",Command="SwitchLevel MP_Tempest_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Sewers_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Launch_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Forsaken_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Dissect_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Desolation_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Corrosion_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Convoy_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Bowels_BASE_m") Bindings=(Name="seven",Command="SwitchLevel MP_Array_BASE_m") ESCALATION MAPS Bindings=(Name="seven",Command="SwitchLevel ESC_Gladiator_BASE_m") Bindings=(Name="seven",Command="SwitchLevel ESC_Iacon_BASE_m") Bindings=(Name="seven",Command="SwitchLevel ESC_Temple_BASE_m") Bindings=(Name="seven",Command="SwitchLevel ESC_Ark_BASE_m") ABILITY AND SKILL COMMANDS Bindings=(Name="NumPadThree",Command="ReplaceAbility 0 TransGame.TnAbilityShockwaveAi",Alt=True) Bindings=(Name="NumPadSix",Command="ReplaceAbility 0 TransGame.TnAbilityCloakingAI",Alt=True) Bindings=(Name="L",Command="ReplaceAbility 0 TransContent.TnAbilitySpawnMinions",Alt=True) Bindings=(Name="T",Command="AddSkill TnSkillDecreaseHealthRegenDelay"Control=True) Bindings=(Name="L",Command="ReplaceAbility 0 TransContent.TnAbilityHover",Alt=True) Bindings=(Name="NumPadOne",Command="ReplaceAbility 0 TransContent.TnAbilitySpawnDrone",Alt=True) Bindings=(Name="NumPadTwo",Command="ReplaceAbility 0 TransGame.TnKillStreakImprovedOrbitalRecon",Alt=True) Bindings=(Name="NumPadFour",Command="ReplaceAbility 0 TransContent.TnAbilitySpawnAmmoCrate",Alt=True) Bindings=(Name="NumPadFive",Command="ReplaceAbility 0 TransGame.TnAbilityRollerSphereGravityAura",Alt=True) Bindings=(Name="NumPadZero",Command="ReplaceAbility 0 TransGame.TnAbilityAoeHeal",Alt=True) Bindings=(Name="NumPadZero",Command="ReplaceAbility 0 TransGame.TnAbilityShield",Alt=True) Bindings=(Name="NumPadZero",Command="ReplaceAbility 0 TransGame.TnAbilityExplosionPathBruticus",Alt=True) GENERAL COMMANDS Bindings=(Name="two",Command="PlayersOnly",Alt=True) Bindings=(Name="F9",Command="ToggleHud") Bindings=(Name="F",Command="ViewTeam",Alt=True) Bindings=(Name="three",Command="Teleport 10",Alt=True) Bindings=(Name="eight",Command="exec Console.txt") Bindings=(Name="seven",Command="SwitchLevel (ENTER LEVEL HERE)") Bindings=(Name="P",Command="UnlimitedAmmo",Alt=True) Bindings=(Name="one",Command="ThrowWeapon",Alt=True) Bindings=(Name="T",Command="TimeStepRun",Alt=True) Bindings=(Name="four",Command="Slomo 0.4",Alt=True) Bindings=(Name="R",Command="Debug_TimeStepDisable",Alt=True) Bindings=(Name="F2",Command="FOV 0") Bindings=(Name="F3",Command="FOV 120",Alt=true) Bindings=(Name="C",Command="Debug_DebugCameraStrategy",Alt=True) Bindings=(Name="U",Command="setmoney 99999999",Alt=True) Bindings=(Name="L",Command="Give TnWeapon(ENTER WEAPON NAME HERE)",Alt=True) NORMAL WEAPONS Bindings=(Name="L",Command="Give TnWeaponSniperRifle",Alt=True) Bindings=(Name="L",Command="Give TnWeaponSysCorruptor",Alt=True) Bindings=(Name="L",Command="Give TnWeaponAoESlow",Alt=True) Bindings=(Name="L",Command="Give TnWeaponDrainGun",Alt=True) Bindings=(Name="L",Command="Give TnWeaponAssaultRifle",Alt=True) Bindings=(Name="L",Command="Give TnWeaponIonBlaster",Alt=True) Bindings=(Name="L",Command="Give TnWeaponHeavyPistol",Alt=True) Bindings=(Name="L",Command="Give TnWeaponBurstRifle",Alt=True) Bindings=(Name="L",Command="Give TnWeaponHeavyMG",Alt=True) Bindings=(Name="L",Command="Give TnWeaponGrenadeLauncher",Alt=True) Bindings=(Name="L",Command="Give TnWeaponBazooka",Alt=True) Bindings=(Name="L",Command="Give TnWeaponChainBeam",Alt=True) Bindings=(Name="L",Command="Give TnWeaponSawBlade",Alt=True) Bindings=(Name="L",Command="Give TnWeaponShotgun",Alt=True) Bindings=(Name="L",Command="Give TnWeaponHomingRocket",Alt=True) Bindings=(Name="L",Command="Give TnWeaponClusterCannon",Alt=True) Bindings=(Name="L",Command="Give TnWeaponShockwaveGun",Alt=True) Bindings=(Name="L",Command="Give TnWeaponRetroBlaster",Alt=True) Bindings=(Name="L",Command="Give TnWeaponRetroScopedPistol",Alt=True) Bindings=(Name="L",Command="Give TnWeaponRetroTorqueRifle",Alt=True) SOLDIER WEAPONS Bindings=(Name="L",Command="Give TnWeaponBurstRifleAI",Alt=True) Bindings=(Name="L",Command="Give TnWeaponHeavyGunnerMG",Alt=True) Bindings=(Name="L",Command="Give TnWeaponTitanHeavyMG",Alt=True) Bindings=(Name="L",Command="Give TnWeaponSharpShot",Alt=True) Bindings=(Name="L",Command="Give TnWeaponBurstRifleAi",Alt=True) Bindings=(Name="L",Command="Give TnWeaponShotgunAi",Alt=True) Bindings=(Name="L",Command="Give TnWeaponRocketLauncherAi",Alt=True) Bindings=(Name="L",Command="Give TnWeaponFlyerRocket",Alt=True) Bindings=(Name="L",Command="Give TnWeaponRocketVehicle",Alt=True) Bindings=(Name="L",Command="Give TnWeaponGuardianBlaster",Alt=True) Bindings=(Name="L",Command="Give TnWeaponSniper",Alt=True) Bindings=(Name="L",Command="Give TnWeaponEnforcerDeathBeam",Alt=True) Bindings=(Name="L",Command="Give TnWeaponEnforcerFlakCannon",Alt=True) Bindings=(Name="L",Command="giveweapon TnWeaponDropshipSentry",Alt=True) Bindings=(Name="L",Command="giveweapon TransContent.TnWeaponAttackDrone",Alt=True) Bindings=(Name="L",Command="Give TransContent.TnWeaponBuggyTurret",Alt=True) Bindings=(Name="L",Command="giveweapon TransContent.TnWeaponMarauderFlameThrower",Alt=True) Bindings=(Name="L",Command="giveweapon TransContent.TnWeaponMarauderNapalmCannon",Alt=True) Default__TnCampaignPlayerCharacterDescription DEBUG CAM: Bindings=(Name="X",Command="ToggleDebugCamera",Alt=True) Bindings=(Name="Left", Command="DebugCamStrafe -400 | OnRelease DebugCamStop") Bindings=(Name="Right", Command="DebugCamStrafe 400 | OnRelease DebugCamStop") Bindings=(Name="Left", Command="DebugCamTurn -20000 | OnRelease DebugCamStop",Alt=True) Bindings=(Name="Right", Command="DebugCamTurn 20000 | OnRelease DebugCamStop",Alt=True) Bindings=(Name="Up", Command="DebugCamMoveForward 400 | OnRelease DebugCamStop") Bindings=(Name="Down", Command="DebugCamMoveForward -400 | OnRelease DebugCamStop") Bindings=(Name="Up", Command="DebugCamPitch 20000 | OnRelease DebugCamStop",Alt=True) Bindings=(Name="Down", Command="DebugCamPitch -20000 | OnRelease DebugCamStop",Alt=True) Bindings=(Name="Left", Command="DebugCamStrafe -100 | OnRelease DebugCamStop",Shift=True) Bindings=(Name="Right", Command="DebugCamStrafe 100 | OnRelease DebugCamStop",Shift=True) Bindings=(Name="Left", Command="DebugCamTurn -2000 | OnRelease DebugCamStop",Shift=True,Alt=True) Bindings=(Name="Right", Command="DebugCamTurn 2000 | OnRelease DebugCamStop",Shift=True,Alt=True) Bindings=(Name="Up", Command="DebugCamMoveForward 100 | OnRelease DebugCamStop",Shift=True) Bindings=(Name="Down", Command="DebugCamMoveForward -100 | OnRelease DebugCamStop",Shift=True) Bindings=(Name="Up", Command="DebugCamPitch 2000 | OnRelease DebugCamStop",Shift=True,Alt=True) Bindings=(Name="Down", Command="DebugCamPitch -2000 | OnRelease DebugCamStop",Shift=True,Alt=True)
It's Already 2024 and still Nothing
true but at least they added healing and some extra nice powers to the game i was gunna do another video with the new abilities they added but got side tracked XD
What's the name of the song bro ???
"Bury The Light"
Beautiful moves
hey how did you go online on transformers fall of cybertron
so look i did not go online a guy made a mod for you to play offline escalation....But he did make a mod to play online with other people too tho XD czcams.com/video/wLIapR4glRU/video.html
i subscribed
wow good job
What does your mods look like
i dont really make mods i just like combining tons of them and then editing them to work together or changing them to do completely different things which is what most of my batman Arkham knight videos are about ( i normally list which ones i combined and edited in the description of the video so other people can also try combining them to get unique results)
cool vid! tested it out, works just fine. Any way to play or fight against the ww2 factions with the 40k mod?
i dont know how or why but at some point i like broke or gliched something out which ended up allowing me to do that even without the robz realism mod installed so i assume it might have something to do with the saves or something (also i found out ww2 guns can pen space marine armor if you have enough machine guns fire into the helmet point blank)
@@generalshock4359 I've done that once myself, just can't figure out how makes it glitch out. Cheers tho!
@@Benji-kr7de i think using the newest version of the war hammer mod on steam workshop and doing this allows for the ww2 thing.but im just saying i think if you use this mod combo long enough you will be able to do the 200cp even after deleting the game and redownloading it with zero mods installed XD i really hope that doesn't break multiplayer tho cause i would have no clue on how to fix it
@@generalshock4359 I'll give it a shot mate, thanks again! (just to clarify when you say doing this, do you mean going into the mod and removing the same files as in the robz?) You're a real one man cheers
@@Benji-kr7de just remove the files in robz and happy to help
Arkham Red Hood has learned Arkham Batman’s moves 🔥🔥🔥
It gets even better when you find out you can change batman's glue gun into a real gun. you could even give it a blood explosion if you want to. Set SkeletalMeshComponent'Batman_Archetypes.Gadgets.ExplosiveGel.Batman_Explosive_Gel.GadgetMesh' SkeletalMesh SkeletalMesh'Red_Hood_Weaponry.Mesh.Red_Hood_Weaponry_SINGLE' set RExplosiveGelBomb TimerWarningSound AkEvent'Ww_MDLC00_CHR_Redhood_Guns.Play_RH_Gun_Fire_Single' set RExplosiveGelBomb SuperComboExplosionSound AkEvent'Ww_MDLC00_CHR_Redhood_Guns.Play_RH_Gun_Fire_Single' set RExplosiveGelBomb ExplosionSound AkEvent'Ww_MDLC00_CHR_Redhood_Guns.Play_RH_Gun_Fire_Single' Set RExplosiveGelBomb SuperComboExplosion ParticleSystem'DLC_VFX_RasAlGhul.Particles.BloodSlash' Set RExplosiveGelBomb Explosion ParticleSystem'DLC_VFX_RasAlGhul.Particles.BloodSlash' Set RExplosiveGelBomb bSuperComboThrow true Set RGooSprayBm LaunchSpeed 150000 Set RGooSpray MaxAmmo 400 Set RGoospray Ammo 400
I know I’m late but how did you get the frost walker ring?im trying to get it
i think i got it from a random lvl 80 orc because i got other rings that dose this same thing with poison and fire from other random lvl 80 orcs. if you get too tired of looking for it you could also try using the editor for this game and tell the item to spawn when you kill a orc
Did SolarShot copy the Strikelist and CounterList I created and add it to his mod changing only the Takedowns? Until the moment when the skin was changed, I thought it was my mod, but I realized that it wasn't just when Brawler Takedowns were applied, it must be just a coincidence, I think. Anyway, great video.
this is a combo from the edited deathstroke mod i used in the video before now and the edited custom move set on nexus it basically makes redhood counter and punch like batman im still in the process of figuring out how to only give him the robot kill moves but so far i just keep breaking the character and the takedowns XD
@@generalshock4359 If you mean the takedowns against the Riddler's robots, here they are, there are 3 in total: (TakedownAnimset=AnimSet'Anim_Batman_RT_Com.Code.BM_RT_Takedown',TakedownTargetAnimset=AnimSet'Anim_Batman_RT_Com.Code.RT_BM_Takedown',TakedownAnimName="Robot_Combat_Takedown_01",TakedownSpeed=TS_Fast,takedownType=TDT_Robot,TakedownDamageBone=BONE_L_Hand,GeneralMovement=TDM_Forwards,CombatSetID=5,bActive=True,bCanBeMirrored=True) (TakedownAnimset=AnimSet'Anim_Batman_RT_Com.Code.BM_RT_Takedown',TakedownTargetAnimset=AnimSet'Anim_Batman_RT_Com.Code.RT_BM_Takedown',TakedownAnimName="Robot_Combat_Takedown_02",TakedownSpeed=TS_Fast,takedownType=TDT_Robot,TakedownDamageBone=BONE_L_Hand,GeneralMovement=TDM_Forwards,CombatSetID=5,bActive=True,bCanBeMirrored=True) (TakedownAnimset=AnimSet'Anim_Batman_RT_Com.Code.BM_RT_Takedown',TakedownTargetAnimset=AnimSet'Anim_Batman_RT_Com.Code.RT_BM_Takedown',TakedownAnimName="Robot_Combat_Takedown_03",TakedownSpeed=TS_Fast,takedownType=TDT_Robot,TakedownDamageBone=BONE_R_Foot,GeneralMovement=TDM_Forwards,CombatSetID=5,bActive=True,bCanBeMirrored=True)
If you just want Riddler's 3 Takedowns ready, it's here: Set RPawnPlayerCombat TakedownList ((TakedownAnimset=AnimSet'Anim_Batman_RT_Com.Code.BM_RT_Takedown',TakedownTargetAnimset=AnimSet'Anim_Batman_RT_Com.Code.RT_BM_Takedown',TakedownAnimName="Robot_Combat_Takedown_01",TakedownSpeed=TS_Fast,takedownType=TDT_Unarmed,TakedownDamageBone=BONE_L_Hand,GeneralMovement=TDM_Forwards,CombatSetID=5,bActive=True,bCanBeMirrored=True),(TakedownAnimset=AnimSet'Anim_Batman_RT_Com.Code.BM_RT_Takedown',TakedownTargetAnimset=AnimSet'Anim_Batman_RT_Com.Code.RT_BM_Takedown',TakedownAnimName="Robot_Combat_Takedown_02",TakedownSpeed=TS_Fast,takedownType=TDT_Unarmed,TakedownDamageBone=BONE_L_Hand,GeneralMovement=TDM_Forwards,CombatSetID=5,bActive=True,bCanBeMirrored=True),(TakedownAnimset=AnimSet'Anim_Batman_RT_Com.Code.BM_RT_Takedown',TakedownTargetAnimset=AnimSet'Anim_Batman_RT_Com.Code.RT_BM_Takedown',TakedownAnimName="Robot_Combat_Takedown_03",TakedownSpeed=TS_Fast,takedownType=TDT_Unarmed,TakedownDamageBone=BONE_R_Foot,GeneralMovement=TDM_Forwards,CombatSetID=5,bActive=True,bCanBeMirrored=True))
The one in the first comment is to be applied only against robots, the one in the second comment I just modified them for you, to be applied against unarmed enemies, merge the 6 into one TakedownList, otherwise the enemies will just fall to the ground without reaction .
@@KalunBR thankyou
LoadPC Playable_DLCRedHood set BmGame.RBMCombatManager bDisableChargeAttack true set BmGame.RBMCombatManager bDisableGrabAttack true set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Helmet' set RAddContentPlayerCharacterMesh ExtraMeshes (SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Armour_Chest',SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Armour_Shoulders') set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Body' set RAddContentPlayerCharacterMesh PhysicsAsset PhysicsAsset'Arkham_Knight_Mesh.Physics.Arkham_Knight_Ragdoll' set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Body' set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Armour_Shoulders' set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Armour_Chest' set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Armour_Shoulders' set BmGame.RPawn bAllowedToShootWithChainGun true set BmGame.RBatmobileCannon bLoseAccuracyOverTime false set BmGame.RBatmobileCannon bChainGunScreenShake false set BmGame.RBatmobileCannon bOverheating false set BmGame.RHelicopterBase IsFriendly false set BmGame.RVehicleNPC IsFriendly false set BmGame.RBMCombatManager bDisableChargeAttack true set BmGame.RBMCombatManager bDisableGrabAttack true drive.google.com/drive/folders/1CRduT8maui6Oap1-YzwBoOLLvx1N6sn8?usp=share_link
Which ar challenge u this
Teen Titan
drive.google.com/drive/folders/18IQfUBmYx_FSnxK4b3TSqgA8lb3taa3K?usp=sharing made a better move set "GUN KIATA"
drive.google.com/drive/folders/18IQfUBmYx_FSnxK4b3TSqgA8lb3taa3K?usp=sharing made a better move set "GUN KIATA"
i looked in the txt file for the custom moves mod and edited it to where your character now repeatedly stabs people in the chest and the back shoots them slams people into the ground and snaps peoples necks drive.google.com/file/d/19yaPJA57KxJhxqVoAJfU09Q3YpTYRgyl/view?usp=sharing
If someone knows how to give redhood a glide in you mind posting it in the comments? I saw a video where a dude did it but he didn't have the code posted. Also i was planning on doing this during the recording but i completely forgot here's the codes to turn on and off gravity set engine.worldinfo worldgravityz 99 set engine.worldinfo worldgravityz 0
if you want to do this as death stroke use this code but instead of using the end key just look at deathstroke in the showcase area with azrael and press f12 on both of them also this mod works in EVERY MISSION just restart the mission and spam f12 during the loading screen also if you just want to play redhood in every mission just only use this code (LoadPC Playable_DLCRedHood) in the console txt without cape: LoadPC Playable_DLCRedHood Set RPawnCombat bForceHeavyCounter true set SkeletalMeshComponent'BmScript.Default__MPawnPlayerRedHood.RightWeaponMesh' SkeletalMesh SkeletalMesh'Azrael_Sword.Azrael_Sword_BM3' set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Deathstroke_Ozzy_Mesh.Mesh.Deathstroke_Skin_Head' set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Deathstroke_Ozzy_Mesh.Mesh.Deathstroke_Skin' set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Deathstroke_Ozzy_Mesh.Mesh.Deathstroke_Skin' set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Deathstroke_Ozzy_Mesh.Mesh.Deathstroke_Skin_Head' Set RAddContentPlayerCharacterMesh StandAloneBeltMesh SkeletalMesh'Azrael_Sword.Azrael_Sword_BM3' Set RPawnPlayerBm TurningFingersOn 1 Set SkeletalMeshComponent'BmScript.Default__RPawnPlayerBm.FingersMesh1' SkeletalMesh SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Armour_Shoulders' with cape LoadPC Playable_DLCRedHood Set RPawnCombat bForceHeavyCounter true set SkeletalMeshComponent'BmScript.Default__MPawnPlayerRedHood.RightWeaponMesh' SkeletalMesh SkeletalMesh'Azrael_Sword.Azrael_Sword_BM3' set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Deathstroke_Ozzy_Mesh.Mesh.Deathstroke_Skin_Head' set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Deathstroke_Ozzy_Mesh.Mesh.Deathstroke_Skin' set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Deathstroke_Ozzy_Mesh.Mesh.Deathstroke_Skin' set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Deathstroke_Ozzy_Mesh.Mesh.Deathstroke_Skin_Head' Set RAddContentPlayerCharacterMesh StandAloneBeltMesh SkeletalMesh'Azrael_Sword.Azrael_Sword_BM3' Set RPawnPlayerBm TurningFingersOn 1 Set SkeletalMeshComponent'BmScript.Default__RPawnPlayerBm.FingersMesh1' SkeletalMesh SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Armour_Shoulders' set RAddContentPlayerCharacterMesh ExtraMeshes (SkeletalMesh'Azrael_BM3_Mesh.Mesh.Azrael_Cape_Skin'SkeletalMesh') set RAddContentPlayerCharacterMesh CapeMesh SkeletalMesh'Azrael_BM3_Mesh.Mesh.Azrael_Cape_Skin'
Custom Moves: www.nexusmods.com/batmanarkhamknight/mods/281 red hood skin:www.nexusmods.com/batmanarkhamknight/mods/103 copy and paste the code file in custom moves called red hood only in the txt file called you made bane and put it in the binarys area almost forgot to mention if you happen to make a mistake somewhere and your character stops existing and you cant even go into the menu because your stuck just press the END key to teleport to the coded in mission and leave found this on MR.JAG's comment section this lets you hit thru shields/shock sticks and electrified enemies the lower txt removes the thug charge attack and the one below that removes the grabmove that slows down the gameplay set BmGame.RPawnPlayerCombat bIncreasedCombatPower true set BmGame.RBMCombatManager bDisableChargeAttack true set BmGame.RBMCombatManager bDisableGrabAttack true this is extremely helpful when using redhood in freeroam fighting against brutes
If you want to play as deathstroke for any character instead and you dont have him unlocked in showcases copy and paste this into some a text file and name it console set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Deathstroke_Ozzy_Mesh.Mesh.Deathstroke_Skin_Head' set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Deathstroke_Ozzy_Mesh.Mesh.Deathstroke_Skin' set RAddContentPlayerCharacterMesh CapeMesh None set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Deathstroke_Ozzy_Mesh.Mesh.Deathstroke_Skin' set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Deathstroke_Ozzy_Mesh.Mesh.Deathstroke_Skin_Head' make another text file named "DLC_loading_phase" then copy and paste this in there start batentry?Game=BmGame.RGameInfo?ChallengeSource=Frontend_ARChallenge?Id=720?Start=Challenge720?Area=Bank_Large,Hideout_A3,Hideout_L1,Hideout_B2,Showcase_Characters_Deathstroke,DLCRedhoodDocks_A1?Players=Playable_Batman,Playable_JokerFPS,Playable_Catwoman0,Playable_DLCRedHood,Playable_Nightwing0,Playable_Joker,Playable_Azrael,Playable_Robin0?Chapters=8?Flags=gChallenge_NW_720,CH8_Hideout_Redhood_Chase go here again Batman - Arkham Knight\Batman - Arkham Knight\DLC\313100\Config and put this in the Bm input file there or put it in the other Bm input location and then set the file to read only again Bindings=(Name="END",Command="exec DLC_loading_phase.txt") now copy and paste both of the text files you made into here Batman - Arkham Knight\Batman - Arkham Knight\Binaries start the game press the END key or what ever key you changed it to in the bindings command and you will teleport into a mission while your in that room spam the F12 key a ton of times which should lag your game a bunch then leave the mission after that you are free to pick any mission challenge or character and spam the f12 key while loading a mission if he doesn't show up yet restart the mission and spam F12 again during the loading time until he dose (if your character turns invisible and your stuck you need to press END again and press F12 key a ton more times while in that mission and try again)
What’s the song?
czcams.com/video/wVMA2cQm87Q/video.html heres another song like this one czcams.com/video/WNHigw3VvFg/video.html
🔥🔥
I LOVE THE SONG IN THE BACKROUND. AND I LOVE PEARCE AIDEN. 💝🤩
Hey you ever play god of war
i havent played it but ive seen alot of playthroughs of it
why the hell did u make that comment
what ever reason why i cussed you out for i do not take it back
Me<--- genocidal+bipolar+racist towards humans
@@generalshock4359 jeezus
@@generalshock4359 cant we just be friends i mean ur nice to gizmo
@@vasthydra8355 Ehh........no XD you funny tho
Also I like red hood he's one of the best robin in the series he isn't bratty or makes jokes and he's closer to batman's fighting level more than anyone else in the series
You ever play gta 5 like you can mod the superheroes all that like its realistic powers everything. If you can then can you make a injustice superman vs superman vid
i havent played it but theres a flash and a superman mod for this game you can fly and run at super speed slow down time XD you can also become invincible also i need redownload injustice i sorta broke nightwing as in i accidently removed him from the game (i was trying to add a white lantern nightwing but the mod had zero installation instructions so i ended up forgetting to make a copy of his files and ended up deleting them in the process XD)
also i was trying to put that off for awhile cause my controller is still broken and am dreading having to play that game because of how pissed half the time im trying to record that game
@@generalshock4359 I wanna see white lantern nightwing vid if I get him ok
Too bad no injustice batman mod in this game
in arkham origins there was a injustice deathstroke in the base game also i wouldnt be surprised if someone already made some theres tons of random sites with mods that dont show up in the search results when you look up mods for certain games
@@generalshock4359 I saw it once, but is not the same as arkham origins. Small staff
mad cuz ur bad X D
ni
gg
gg
er
I SWEAR TO GOD IF I EVER FIND YOUR FAMILY IM GOING TO BUY 4 DOGS JUST TO R A P E THEM ALL WHILE BEATING THEM TO DEATH WITH A METAL PIPEI SWEAR TO GOD IF I EVER FIND YOUR FAMILY IM GOING TO BUY 4 DOGS JUST TO R A P E THEM ALL WHILE BEATING THEM TO DEATH WITH A METAL PIPEI SWEAR TO GOD IF I EVER FIND YOUR FAMILY IM GOING TO BUY 4 DOGS JUST TO R A P E THEM ALL WHILE BEATING THEM TO DEATH WITH A METAL PIPEI SWEAR TO GOD IF I EVER FIND YOUR FAMILY IM GOING TO BUY 4 DOGS JUST TO R A P E THEM ALL WHILE BEATING THEM TO DEATH WITH A METAL PIPEI SWEAR TO GOD IF I EVER FIND YOUR FAMILY IM GOING TO BUY 4 DOGS JUST TO R A P E THEM ALL WHILE BEATING THEM TO DEATH WITH A METAL PIPEI SWEAR TO GOD IF I EVER FIND YOUR FAMILY IM GOING TO BUY 4 DOGS JUST TO R A P E THEM ALL WHILE BEATING THEM TO DEATH WITH A METAL PIPEI SWEAR TO GOD IF I EVER FIND YOUR FAMILY IM GOING TO BUY 4 DOGS JUST TO R A P E THEM ALL WHILE BEATING THEM TO DEATH WITH A METAL PIPEI SWEAR TO GOD IF I EVER FIND YOUR FAMILY IM GOING TO BUY 4 DOGS JUST TO R A P E THEM ALL WHILE BEATING THEM TO DEATH WITH A METAL PIPEI SWEAR TO GOD IF I EVER FIND YOUR FAMILY IM GOING TO BUY 4 DOGS JUST TO R A P E THEM ALL WHILE BEATING THEM TO DEATH WITH A METAL PIPEI SWEAR TO GOD IF I EVER FIND YOUR FAMILY IM GOING TO BUY 4 DOGS JUST TO R A P E THEM ALL WHILE BEATING THEM TO DEATH WITH A METAL PIPEI SWEAR TO GOD IF I EVER FIND YOUR FAMILY IM GOING TO BUY 4 DOGS JUST TO R A P E THEM ALL WHILE BEATING THEM TO DEATH WITH A METAL PIPEI SWEAR TO GOD IF I EVER FIND YOUR FAMILY IM GOING TO BUY 4 DOGS JUST TO R A P E THEM ALL WHILE BEATING THEM TO DEATH WITH A METAL PIPEI SWEAR TO GOD IF I EVER FIND YOUR FAMILY IM GOING TO BUY 4 DOGS JUST TO R A P E THEM ALL WHILE BEATING THEM TO DEATH WITH A METAL PIPEI SWEAR TO GOD IF I EVER FIND YOUR FAMILY IM GOING TO BUY 4 DOGS JUST TO R A P E THEM ALL WHILE BEATING THEM TO DEATH WITH A METAL PIPEI SWEAR TO GOD IF I EVER FIND YOUR FAMILY IM GOING TO BUY 4 DOGS JUST TO R A P E THEM ALL WHILE BEATING THEM TO DEATH WITH A METAL PIPEI SWEAR TO GOD IF I EVER FIND YOUR FAMILY IM GOING TO BUY 4 DOGS JUST TO R A P E THEM ALL WHILE BEATING THEM TO DEATH WITH A METAL PIPE
My guy, did you really just go into my channel, dislike my video, call me a racist slur, and tell me to kill myself? Imagine being such a pathetic human being that you have to drop so low.
ill take that as a complement
and dont forget your pets if i find any of them ill burn them alive
also if you think this is low at all your brain to fucking small for even a microscope to even try to render if anything it shows i have a spine and a distinct distaste for people with brains smaller than atoms
also if you ever wanted to know what a perfect execution looks like well here you go (shotgun to the face gif) i.imgur.com/wrInfg2.gif
im not gunna lie that gif looks like he used rubber bullets but what ever the dudes dead so
Yeah I'm not dumb enough to click that
i.imgur.com/wrInfg2.gif its just a guy getting shot in the face your family is gunna start looking like this guy when i find you
Bro who are you? Do I know you?
nope if you did you would of already been dead
I SWEAR TO GOD IF I EVER FIND YOUR FAMILY IM GOING TO BUY 4 DOGS JUST TO R A P E THEM ALL WHILE BEATING THEM TO DEATH WITH A METAL PIPE
seriously people like you are the reason why i will always support mass murder and terro rism
Very nice work man, year 2 superman from the comics destroys plenty of heroes and the green lantern corps while enraged
wow youtube messed up the timing and the recording for the intro (0:15) that is really weird cause i have the video stored on my laptop and it looked perfect legit that is what took several days to get right XD edit: never mind my youtube was broken and i had to restart it im glad the real video is not what i just saw XD also thankyou
@@generalshock4359 you welcome bro. Also could you now do a vid with the batman skin you were fighting against as superman, and vs him again st yellow lantern superman afterwards
Could you please make more injustice videos with yellow lantern superman and also If you can could you make a mod of Bruce wayne batman the one where insurgency batman frees him from regime superman
i dont make the mods but you can go on this website www.mksecrets.net/forums/eng/viewforum.php?f=87&start=250 (I completely forgot to put this in the description) and find the guy who made the mod and ask him also i was sorta in the middle of getting some controllers from amazon since while i was making theses videos i was playing with a Very broken controller and the last one i bought from was somehow worse than the broken one and it took over 2 months to get here but yeah ill try to make another yellow superman vid
@@generalshock4359 ok thanks bro. Ima subscribe to you just in case also could you do a cyborg batman vs superman vid after the yellow lantern superman vid please
sorry about the video taking so long im pretty bad at playing superman and 2-10 minutes of this game strait up gives me hand cramps so im trying to play the game more to remove that ( i used to be able to play around at least 6 hours strait)
@@generalshock4359 ok np
Bro yellow lantern superman from injustice year 2 dude I've been wanting to see this for years thank you so much
Where to download the mod www.mksecrets.net/forums/eng/viewforum.php?f=87&start=250
Sound in beginning muted due to video being blocked 4:35
How did you get your tank so strong it's awesome
thanks man my guy has 4k crit and i have the victury rush set so i get 20% health back with each kill and a healing relic with all that being boosted by having so much crit its ALOT of health im getting back i can tank like this on my sorc and marauder with this armor
I love era mods! They are some of the best mods you could get but I am more interested in individual map downloads as I find they have more unique custom sides. I could probably list a few maps that are hectic and fun if you were interested.
CZcams somehow makes it look low qualty but if you download the mods in the description it looks better
how to play the game ?
try steam but uhh ( if you want it free doe try steam unblocked) this video was made like mabey 2 or 3 years ago and i deleted steam XD