I’d love to see all range units getting accuracy like arambai, higher attack, longer range and slower reload time. Also Ranged units like archers should have minimum range. It would look dope when cloud of arrows kill multiple targets. I hate the view of all projectiles hitting one single target. 🤣
a few weeks ago i had an army of savars, like 45 of them. I played against a mongol an he destroyed me with his mangudai army (aprox 50), savar is to slow to be a mount unit
my boy with 82 arrows in his body:
Savar: It is just a flesh wound!
one more . Dead.
83 Arbalesters
Savar: We'll call it a draw.
we need more re skin units like savar.
I've said this in someone's stream, we deserve a rework unit for Aztec Pikemen, the civ nowadays deserves it
@@CaesarCJ15 i think that we can start with monks.
The amazing thing is that is not just a re skin for the Paladin, but a completely different unit
Britons: **sweats nervously*
Britons have FU halb, also Longbow does 1 more damage than Arb so *only* 55 are needed instead of 83.
I’d love to see all range units getting accuracy like arambai, higher attack, longer range and slower reload time. Also Ranged units like archers should have minimum range. It would look dope when cloud of arrows kill multiple targets. I hate the view of all projectiles hitting one single target. 🤣
Minimum range would wreck archers in any competitive environment
Another amazing video from my fav youtuber
165/2 attack means = 82.5 arrows so 83
Or just compute ceil(health/max(1, damage - armor)) to get ceil(165/2) = ceil(82.5) = 83
165/2 = 82.5, so 83. (165HP, 10 hits, 8 armor=2 hits/each )
ulubatlı hasan misali
a few weeks ago i had an army of savars, like 45 of them. I played against a mongol an he destroyed me with his mangudai army (aprox 50), savar is to slow to be a mount unit
Mangudai is a fast-firing unit. When micro comes into play, things can change.
Skill issue
Ahh yes 165 / (10-8)
It sound like a someone needs a nerf.
It is an imperial age unit with a ton of upgrades prior.
They lose hardcore to anti-cavalry and will lose to generic fully upgraded paladins.
Every archer civ has either FU Halb or good Camels. Don't use Arb directly against Paladin/Savar
@@xotl2780 No, they only lose to Lith, Frank and Teut paladins because of higher attack speed.
too weak, savar needs buff
Yeah he should have bonus damage and resistance to spear units as well.
How many was that?
eLEVENTY TRillion
and thats why aoe was always shit
rock paper scissor tactics