John Romero's SIGIL 2 dev: E6M9 Secret Level Part 3

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  • čas přidán 13. 09. 2023
  • Got the area behind the blue armor/lava room connecting to the outside courtyard. Added nukeage pool and berserk to open yellow key closet. Got spawning monsters after opening yellow key closet. Added details. Next up is behind the yellow door. -- Watch live at / theromero
  • Hry

Komentáře • 59

  • @Just.Kidding
    @Just.Kidding Před 8 měsíci +5

    Of course. Of COURSE John Romero listens to Buckethead. That is somehow the least surprising, but most fulfilling thing I've heard/seen in a long time.

  • @jlczgames95
    @jlczgames95 Před 9 měsíci +7

    It's so exciting to see the backstage of new Romero's Doom WAD development. I hope it's going to be released soon! The first SIGIL was just unreal.

  • @PixelThorn
    @PixelThorn Před 9 měsíci +5

    It's atrocious that this man's channel isn't bigger!

    • @delphicdescant
      @delphicdescant Před 9 měsíci +2

      Yeah it's kinda surreal to see literal John frickin Romero streaming and not getting more views.

    • @user-ww2lc1yo9c
      @user-ww2lc1yo9c Před 8 měsíci

      ​@@delphicdescant
      This is a sign of the end of days. In place of such exalted people, trashy tiktokers and people like Pedwdiepie who just makes fun of odd things or sssniperwolf, gets promoted. This is a true sign that the end of the world is very near. Get ready, Jesus is coming.

    • @jonathan19947
      @jonathan19947 Před 8 měsíci

      @@user-ww2lc1yo9c It does not mean the end of the world is coming it just simply means that people don't know great content to choose from.

    • @user-ww2lc1yo9c
      @user-ww2lc1yo9c Před 8 měsíci

      @@jonathan19947
      if people are going to be this stupid, then we know that man kind's is no more the intelligence life. Rather, it is the prototype of stupid life. Have you ever heard scientists talk about searching for stupid life on other planets? No, they are always wanting to make contact with and looking for intelligent life, not stupid life.
      This is the sign that Jesus is coming. Get ready.

  • @TheBrassDancer
    @TheBrassDancer Před 9 měsíci +3

    Your mapping style is timeless. And your taste in music is awesome.

    • @MarkaNgamer
      @MarkaNgamer Před 7 měsíci

      Yeah, the experience and knowledge is showing. Some mappers put 10x more details and scope yet still cannot pair to the experience that his game design mastery provides.

  • @hypnos9336
    @hypnos9336 Před 9 měsíci +1

    you, carmack and the rest are absolute legends man. doom owned my childhood, and now that I'm an adult.. well.. not much has changed. still playing doom, still trying to make a map once in a while. thank you for everything. you guys are responsible for literally one of the greatest games ever made, and I don't say that lightly!

  • @rastamangames
    @rastamangames Před 7 měsíci

    Happy birthday, mister Romero!

  • @doomfan9319
    @doomfan9319 Před 8 měsíci

    Romero looks great!
    He's still a child at heart and it fills me with joy he's keeping well

  • @delphicdescant
    @delphicdescant Před 9 měsíci +1

    The man, the myth, the legend.

  • @remasteredretropcgames3312
    @remasteredretropcgames3312 Před 7 měsíci

    Our Glorious Leader creates more Greatness.

  • @MrCantStopTheRobot
    @MrCantStopTheRobot Před 9 měsíci

    "It's a callback to E1M1..."
    Would be neat to establish a subtle UAC interior design language. That nice irony between a Standard Reception Foyer Habitat Module and the insane carnage occurring within it.

  • @SgtPowerWeiner
    @SgtPowerWeiner Před 8 měsíci

    John I am so HYPE to play Sigil 2 since the one humanity wad map dropped 😭
    Thank you for the hard work man, it's gonna be a blast

  • @mikezeiger-wn7ii
    @mikezeiger-wn7ii Před 9 měsíci +9

    Hey John, do you have channel memberships turned on? I can't seem to find them and want to support the project.

  • @KIonutzR
    @KIonutzR Před 9 měsíci

    Really enjoyed the E6M9 series. Such a weird and awesome feeling seeing Doom maps being designed by the Doom guy himself. Can't wait to play these!
    I just know decino's gonna "love" your fireblu secrets =)).
    Couple of very nitpicky points (that others pointed out throughout the series):
    1) At the start of the level, facing the blue carpet with the window on the left, look at the step texture wrapping around the lowered area. It is interrupted next to those "electro-pillars" at the bottom. Another way of looking at it is by facing the first window straight-on, with the tech pillars to the left and right. Look down at the step texture delimiting the floor height difference next to said pillars. You'll notice two small sectors that have a wall texture instead of the step texture. (pause between 46:20 and 46:21 for an example, and look in the lower left corner).
    2) When the red-key room walls open, only one of the two walls has tracks on the side. The one closer to the red door doesn't have tracks. Pause at 47:01 for an example and look slightly to the right.
    3) With the hidden switch that reveals itself to open the red key room, there's still that narrow black sector used for the lighting trick. Could be removed.
    Anyway, hope I can catch some of the streams live!

  • @MihaiComan17
    @MihaiComan17 Před 9 měsíci

    I am making a Q1 level inspired by Doom E1M1 and watching your work, it is very inspiring. Thank you John.

    • @MarkaNgamer
      @MarkaNgamer Před 7 měsíci

      I'd like to see it. Have any link?

  • @DemirSelmanovicDev
    @DemirSelmanovicDev Před 9 měsíci

    hey romero we met today im the kid that was at zadar
    like your content aswell

  • @jonathan19947
    @jonathan19947 Před 8 měsíci

    Who is this handsome clean shaved devil?

  • @BloodyRomero
    @BloodyRomero Před 8 měsíci

    KHRUANGBIN - oh eyah.

  • @RMJ1984
    @RMJ1984 Před 8 měsíci

    I hope that someday we might get a chance to play a map from him made in the UDMF which has what feels like infinite possibilities.

  • @raygun26
    @raygun26 Před 9 měsíci

    Guys my hero.

  • @GAB25190
    @GAB25190 Před 9 měsíci

    You are amazing!

  • @ordepcaetano
    @ordepcaetano Před 9 měsíci +1

    Greetings from Portugal

  • @scottjgray83
    @scottjgray83 Před 9 měsíci

    Awesome

  • @redvoiddd
    @redvoiddd Před 9 měsíci

    MASTER

  • @scsi_joe
    @scsi_joe Před 8 měsíci

    @John Romero - Wow, this year in December is going to be the 30th anniversary of the original Doom release, Congrats!
    Any special plans?

  • @gsestream
    @gsestream Před 9 měsíci

    wolf3d has a key door cheese, let the enemy open the door, and keep it open, with their body on the way; wolf3d original engine could have been outdoors military shooter, with sand bags, walls, bunkers and all those, normandy et al

    • @gsestream
      @gsestream Před 8 měsíci

      if you are still interested, then very fast scatter lighting method is to have some approximate boundary volume, like sphere/aabb-box of all scene objects, then in some fast way render low/high resolution object z-buffered view per pixel based on the bvh volumes, then sum up the whole buffer to get the total lighting from any approximately seen pixels/sun/lights, pixels can be texture/light mapped, multiple passes to get the actual lighting interaction per pixels, relies on the fact that the per pixel scene approximate render is fast, can be usual triangle spam, re-rending the scene like with mirrors with g-buffers, but for scatter lighting in 360 degrees of view buffers, both color and z-buffers, the representation could even be a 2d sprite (single textured polygon/quad) per object, to make things simple

  • @oneshotreviews6822
    @oneshotreviews6822 Před 9 měsíci +1

    Anyone know how I can try and make my own doom maps?

  • @DarkElfDiva
    @DarkElfDiva Před 8 měsíci

    Mr. Romero, did you hear about the guy who got 100% kills in E1M8?

  • @cristianjacobjimenez9794
    @cristianjacobjimenez9794 Před 9 měsíci +1

    Can you share your machine specs?? thanks,

  • @haircafekevin
    @haircafekevin Před 8 měsíci

    Mr. Romero, please make a new Hexen game!

  • @mb3558
    @mb3558 Před 8 měsíci

    Shaven the 🧔.

  • @mikehonda7934
    @mikehonda7934 Před 9 měsíci +1

    39:01 not sure but I didn’t see all the responses, but a map idea if anyone did make that as a switch needed to pass the Map, make it an Arch-Vile jump out of the room with enemies spawning in.

  • @plasticflower
    @plasticflower Před 8 měsíci

    Obligatory fangirl comment here. Hello John!

  • @themisterdellou
    @themisterdellou Před 9 měsíci

    I still don't understand, is this doom 1 or doom 2?

    • @TewgyTaylor
      @TewgyTaylor Před 9 měsíci +5

      This is doom 1. He has said he probably plans on doing doom 2 stuff afterwards though

    • @zouzou_u
      @zouzou_u Před 9 měsíci +4

      It’s for Doom 1. He’ll be making Doom 2 maps after he’s finished with SIGIL 2.

    • @themisterdellou
      @themisterdellou Před 9 měsíci

      @@TewgyTaylor thanks

    • @themisterdellou
      @themisterdellou Před 9 měsíci +1

      @@zouzou_u thanks

    • @eulogp9888
      @eulogp9888 Před 9 měsíci +1

      @@zouzou_u I always got the impression John doesn't like Doom 2 very much. He has always excelled more with D1 assets only.

  • @berboky4576
    @berboky4576 Před 9 měsíci

    bye

  • @eulogp9888
    @eulogp9888 Před 9 měsíci +1

    Friendly reminder that John owes us a complete E1 remake which include his great E1M4b and E1M8b levels and 7 others. If he don't want a complete techbase stuff, E1M8b can split the episode's theme in half, with second half involving John's vision how episode 2 should look like. In the end of the day, 3 complete D1 episodes would be the best, the complete game John envisaged back then without limitations.

    • @masterdhise
      @masterdhise Před 9 měsíci

      What do you mean he "owes us"?

    • @MrCantStopTheRobot
      @MrCantStopTheRobot Před 9 měsíci

      By "owes us" he refers to the Blood Pact John signed with the Shadow Lords of the previous Age, to delight Killchasers like we DooM players in perpetuity.

    • @CaptainResident
      @CaptainResident Před 9 měsíci

      He doesn't owe us that, though, he only remade the specific levels he didn't originally make. He's done with that now.
      Why would he remake anything from E2 and E3 too? Those were Sandy and Tom's levels. I don't think he's looking to trample what they envisioned for the game, he only redid the two outliers in what was mostly his episode.

    • @eulogp9888
      @eulogp9888 Před 9 měsíci

      @@CaptainResident I didn't say anything about E2 and E3 dude, only E1. Update his own levels to the new limit removing standards. The two levels don't fit at all into the original episode, because of higher details and much bigger difficulty, even in E1M4b.

  • @southpakrules
    @southpakrules Před 9 měsíci

    153

  • @franalmonte8843
    @franalmonte8843 Před 9 měsíci +1

    Hello. Currently playing Doom The way id did

  • @user-ww2lc1yo9c
    @user-ww2lc1yo9c Před 8 měsíci

    How come John Romero has only 26k subscribers on his channel, how come? I am very worried.
    This is a sign of the end of days. In place of such exalted people, trashy tiktokers and people like Pedwdiepie who just makes fun of odd things or sssniperwolf, gets promoted. This is a true sign that the end of the world is very near. Get ready, Jesus is coming.

  • @MrCantStopTheRobot
    @MrCantStopTheRobot Před 9 měsíci

    DooM mapping is better _WITH PRIME!_

  • @silverstone4188
    @silverstone4188 Před 8 měsíci

    👆🏽🎃LOOK