Subdivision modeling is a popular technique used in 3D modeling to create smooth and curved surfaces from simpler geometry. Both Rhino and Blender support subdivision modeling, but they have some differences in the way they implement it. In Rhino, SubD is a relatively new feature that was introduced in Rhino 7. SubD stands for Subdivision Surface, which is a type of NURBS geometry that can be subdivided into smaller faces to create smooth surfaces. Rhino's SubD modeling allows for precise control over the shape of the model, with the ability to adjust the density of the mesh, and to use creasing and softening to control the sharpness of edges. Rhino's SubD modeling can be used to create highly precise and accurate models, making it popular in industries such as product design and engineering. Blender, on the other hand, has a more robust set of subdivision modeling tools that allow for more organic and fluid shapes. Blender's subdivision modeling allows for the creation of highly detailed and complex models, including characters and creatures, and it supports a range of different subdivision algorithms, including Catmull-Clark and Loop. In summary, while both Rhino and Blender support subdivision modeling, they have different strengths and are often used for different types of modeling tasks. Rhino's SubD modeling is known for its precision and accuracy, while Blender's subdivision modeling is known for its ability to create organic and complex shapes.
Hello! Thanks for your great tutorials, you are really helping me model my product design assignments! I am having a problem right now. I have two SubD objects that I created using mesh. Now I'm trying to do boolean difference on them but for some reason when I click mesh boolean difference or normal boolean difference, the program won't allow me to choose these subD objects. Is it possible for you to help me?
what if we have done the shape nicely in subd, then we need to put another design/pattern on it? it will broke the topology of the primary subd and change the shape due the pattern applied has complicated shape. hope u understand what im saying. hard to say without visual.
Sorry for the late reply. Yes, once an operation such as solid boolean difference etc is applied...the topology is broken...because the SubD is now converted to polysurface.
Subdivision modeling is a popular technique used in 3D modeling to create smooth and curved surfaces from simpler geometry. Both Rhino and Blender support subdivision modeling, but they have some differences in the way they implement it.
In Rhino, SubD is a relatively new feature that was introduced in Rhino 7. SubD stands for Subdivision Surface, which is a type of NURBS geometry that can be subdivided into smaller faces to create smooth surfaces. Rhino's SubD modeling allows for precise control over the shape of the model, with the ability to adjust the density of the mesh, and to use creasing and softening to control the sharpness of edges. Rhino's SubD modeling can be used to create highly precise and accurate models, making it popular in industries such as product design and engineering.
Blender, on the other hand, has a more robust set of subdivision modeling tools that allow for more organic and fluid shapes. Blender's subdivision modeling allows for the creation of highly detailed and complex models, including characters and creatures, and it supports a range of different subdivision algorithms, including Catmull-Clark and Loop.
In summary, while both Rhino and Blender support subdivision modeling, they have different strengths and are often used for different types of modeling tasks. Rhino's SubD modeling is known for its precision and accuracy, while Blender's subdivision modeling is known for its ability to create organic and complex shapes.
This is great! Please do more sub-d tutorials on rhino, these are really helpful, thanks a lot!
Nicely organized video. I would like to see more subD videos with more advanced topics
Seus vídeos me ajudaram bastante. Saudações aqui do Brasil.
Thanks for viewing :)
Hello! Thanks for your great tutorials, you are really helping me model my product design assignments! I am having a problem right now. I have two SubD objects that I created using mesh. Now I'm trying to do boolean difference on them but for some reason when I click mesh boolean difference or normal boolean difference, the program won't allow me to choose these subD objects. Is it possible for you to help me?
what if we have done the shape nicely in subd, then we need to put another design/pattern on it? it will broke the topology of the primary subd and change the shape due the pattern applied has complicated shape. hope u understand what im saying. hard to say without visual.
Sorry for the late reply. Yes, once an operation such as solid boolean difference etc is applied...the topology is broken...because the SubD is now converted to polysurface.