Pathfinder 2e Fighting Goblins in 7 Minutes or Less

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  • čas přidán 10. 07. 2024
  • The pilot episode for a new series where I run through the stat block of a Pathfinder 2e monster. A video about GOBLINS, but not the ancestry, the monster!
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    Support the channel by checking out my Pathfinder Infinite product here: www.pathfinderinfinite.com/pr...
    Or buy me a coffee: ko-fi.com/kingoogatonton
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    I am not affiliated with Paizo in anyway, just a huge fan! Check out more Paizo products here: paizo.com/products
    And the source of the 10 Fun Facts about Goblins is the Rise of the Runelords adventure path, available here: paizo.com/products/btpy8tc0?P...

Komentáře • 34

  • @ICLHStudio
    @ICLHStudio Před 11 měsíci +25

    I've always liked the chaotic-little-psycho version of Goblins that PF has (also love the PF designs for them too). There are a couple of details I like to add to the lore in my game to sort of justify their behavior while still letting them believably have the full depth of any other race so as to not hinder their inclusion as PC playable.
    The main thing is that my Goblins have almost no ability to feel pain; this helps explain why when growing up away from other races (such as in goblin-only tribal villages) they have a harder time developing empathy and often find physical cruelty funny, because without understanding pain it usually never occurs to them that others might feel it. It also explains why they like fire so much, it's cool and pretty and useful, but terrifyingly painful; take that away and it's just cool and pretty and useful. You can pair this with a few other lore ideas, such as that they age really fast and so have a very limited time as children to fully learn social behaviors.
    This all makes it make sense why a tribe of wilderness goblins are scary (but kinda funny) monsters, while a goblin that grew up in a city or a village with other races would have been more effectively taught empathic behaviors and be just as 'civilized' as anyone else.

  • @Ramen-ms9xn
    @Ramen-ms9xn Před 11 měsíci +24

    As someone that is awful at roleplaying, I absolutely love this! I hope there would ever be more of it c:

  • @martinmarru
    @martinmarru Před rokem +16

    Great series idea. I am looking forward for more.

  • @chrizzlybear5565
    @chrizzlybear5565 Před rokem +6

    Great video! Who's next? Hobgoblins? Kobolds? Orcs? Sonething else entirely?

  • @JoeyAL863
    @JoeyAL863 Před 11 měsíci

    Love the video, looking forward to more in the same vein. Your goblin chaos table looks fun too! Gonna check it out.

  • @Gurunarz
    @Gurunarz Před rokem +4

    I'm in love with your videos!

  • @boris_bulletdodger9109
    @boris_bulletdodger9109 Před rokem +6

    Positive comment!

  • @thementalitydisturbedcolli7430
    @thementalitydisturbedcolli7430 Před 11 měsíci +1

    Hey man, i dont know why but the comments on the ghoul video are turned off, but I love this series and really looking foward to more! Would love to see a video hobgoblins or orcs.

  • @ostravaofboletaria1027
    @ostravaofboletaria1027 Před 11 měsíci +2

    More of those please. Also are Goblin warriors not OP because of Longbow crits?

  • @Kasaaz
    @Kasaaz Před 4 měsíci

    A 'loinsloth' sounds terrifying...

  • @astral_ghxst
    @astral_ghxst Před 11 měsíci +3

    goglin

  • @severussnape2917
    @severussnape2917 Před 11 měsíci

    Useful

  • @Jasonwfd
    @Jasonwfd Před 11 měsíci +2

    Great idea for a video series, and I love the video! Breaking down the best uses for a creature's abilities is great for us GMs (and probably players too). And that random goblin action table is a WONDERFUL idea! What a fun way to introduce variance, comedy, and roleplay the chaos that is supposed to be a hallmark for goblins.
    One piece of critique though: really wish you didn't use the term "crazy" for the title of your random action table. It's not a term most of us have really put much thought into, and we've probably grown up with its usage being innocuous and commonplace (at least, that's how it was for me). But I know now that the term is commonly used to dismiss, harass, undermine, and harm neurodiverse people. I know I've been trying hard to minimize using it in my own everyday speak. So, I don't think you're doing any purposeful harm here, and I'm not even necessarily asking you to change the title, but what I am asking is that you consider this when making future projects or videos.
    Anyway, really liking your style with these and how you approach explaining game mechanics and tactical decision making. Thanks for your work, and I'm looking forward to the next one!

    • @KingOogaTonTon
      @KingOogaTonTon  Před 11 měsíci +3

      Duly noted, thanks for the suggestion! Critique is always welcome when it comes to inclusivity, sorry I didn't think about it before!

  • @Zepherus14
    @Zepherus14 Před 6 měsíci

    I thought goblins were scared of horses?

  • @MK_ULTRA420
    @MK_ULTRA420 Před 10 měsíci

    Goblin Slayer would be far worse without the tragic backstory. Now you have a Chaotic-Evil Fighter who loves killing Goblins.

  • @numimio
    @numimio Před rokem +5

    OogaTonTon that doesn't look like adjacent to me at 3:09. That's diagonal!

    • @KingOogaTonTon
      @KingOogaTonTon  Před rokem +14

      You scared me but I double checked, diagonal counts as adjacent!

    • @JacksonOwex
      @JacksonOwex Před 7 měsíci

      @@KingOogaTonTon REALLY?! That makes that ability EVEN MORE awesome!!!

  • @demonic_myst4503
    @demonic_myst4503 Před 11 měsíci +1

    Whats the remaster are they getting rid of alignments now

    • @KingOogaTonTon
      @KingOogaTonTon  Před 11 měsíci

      Check out this video for more information: czcams.com/video/YNcPjaCT5lw/video.html&ab_channel=KingOogaTonTon

    • @demonic_myst4503
      @demonic_myst4503 Před 11 měsíci

      @@KingOogaTonTon aww ok tbh i never used alignment not be ause didnt like it but because i prefered more nuonced morality when I dm good and evil was fine for demons and angels but humans and inteligent creatures i prefered play them as more guided by their personality and desires than By alignments

    • @JacksonOwex
      @JacksonOwex Před 7 měsíci

      @@demonic_myst4503 Alignment is SUPPOSED to have been and EXTENSION of a characters personality, and like ones personality it's NOT static! I have NO IDEA when, or why, it became something that "shoe-horned" a character into a decision

    • @demonic_myst4503
      @demonic_myst4503 Před 7 měsíci

      @@JacksonOwex even at its statt its been a mess of black and white story tellling dnd was created around 1900s fantasy which was very much created by christian authors who had a very strict good vs evil naratove most time like lord rings gandalf is a literal angel

  • @Animenite97
    @Animenite97 Před 11 měsíci +2

    A character that is flanked is flat-footed to everyone. That's why flanking is so good. Also, use the in game term, Flat-Footed, not off-guard.
    Edit: Ignore me, I'm stupid, apparently.

    • @1uohdh2
      @1uohdh2 Před 11 měsíci +7

      The remaster is changing the term to off-guard

    • @ChristopherCooke
      @ChristopherCooke Před 11 měsíci +3

      All of that is wrong. Not only is off-guard the new canon name for the condition, but the flanking rules state:
      "When you and an ally are flanking a foe, it has a harder time defending against you. A creature is flat-footed (taking a -2 circumstance penalty to AC) to melee attacks from creatures that are flanking it."

    • @Animenite97
      @Animenite97 Před 11 měsíci +2

      @@1uohdh2 Wild. Alright, thanks.

    • @datonkallandor8687
      @datonkallandor8687 Před 11 měsíci +5

      They absolutely are not.
      "When you and an ally are flanking a foe, it has a harder time defending against you. A creature is flat-footed (taking a -2 circumstance penalty to AC) to melee attacks from creatures that are flanking it." Core Rulebook.
      *from creatures that are flanking it*, not everyone.

    • @Animenite97
      @Animenite97 Před 11 měsíci

      @@datonkallandor8687 *squints* I have never seen someone play it like that.