Making the Synth from Everything In it's Right Place by Ear - Day 159 of Producing for a Year
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- čas přidán 25. 08. 2024
- This is Day 159 of my 1 year challenge, where I do music production in Logic Pro everyday for at least 15 minutes. Today a classic synth sound from Radiohead by ear!
Samsmyers tutorial: • How to: Radiohead “Eve...
To better understand this challenge, watch this: • What is this and Why a...
To hear music by me, go here: / wavepunk
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I love how focused you get after the intro
hahaha, it took me probably an hour including a 15 minute detour noodling with the distortion, but it flew by because of how into it I got :P Thanks for watching!
Sounding great! What can also help when trying to recreate a sound is finding out what synth was originally used. Usually helps narrow down your options when figuring waveforms/filters. Believe Radiohead used a Prophet for this track (an 08 I think), which doesn't have a sinewave oscillator.
Yo that's a great tip, and that's wild to me there's a synth out there that doesn't have a sinewave oscillator. Definitely would have helped me get to the correct sound faster though if I had known!
@@WavePunkMusic Sinewaves are surprisingly rare on hardware synths, especially analogue and vintage models. Probably because they're not very useful when it comes to subtractive synthesis, which relies on starting with harmonically rich wavetypes. You often have to resort to sub oscillators or self-resonant filters to achieve or approximate a sinewave.
@@zebedeezac9838 I had no idea, but this makes sense especially with the context @machinate gave in his comment about overtone-rich waves.
Im gonna have to listen to the real song like 7 times tonight - great song
it really is :D thanks for watching!
I think the tutorials process is more often than not the correct way to go about most synth recipes; start with lots of overtones, and lowpass to taste. It felt like you were trying to stack oscillators until the sound was right instead, making that an additive process more like east coast synthesis. In terms of attack, what normally adds the "punch" in the beginning is having lower SUSTAIN, so that the sounds attack is louder than its body - simply setting the attack to zero wont make the attack punch
ahh yeah I can totally see what you mean about sustain creating attack punch. I think I always picture a lowered sustain as a loss of energy in the body rather than creating an intense attack, I'll try this in the future!