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Dead Space Remake Is Literally Perfect
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- čas přidán 19. 02. 2023
- It's not every day that a Remake is released that surpasses the original, and January 27th was that day. If you haven't already, you need to buy this game! Please LIKE and SUBSCRIBE! Thank you for watching! :)
Hey all! Just wanted to say thank you for the support and sorry about the audio levels in this video. At times it doesn’t sound the best, and I attribute this to being in the middle of reworking my setup, working with a mic stand for the first time and being far too close to it. A couple of you have pointed it out, so I just wanted to let y’all know I am aware of the issue and it will be fixed for next time! Thank you! :D
I still can't get over how badly Nicole comes down with a series case of "Willem Dafoe" face while Isaac is watching the whole video, at the end.
Also nice how snapping his delusion also breaks Cross of her's, as well, they didn't need to show Cross the video of Mercer blowing Jacob's brains out while he was in stasis, just Isaac watching Nicole....
You close one loophole, you open another!
Kendra in the remake is much more personable towards Isaac, trying to manipulate him against Hammond.
She really good out of her way to be on Isaac's good side as opposed to the original where she's overly hostile to everyone. This time she's much more in line with her mission, using Isaac to do the heavy lifting.
Maybe I just never paid it much mind, as I knew she was a bad guy from the get go from playing the OG. I’ve always looked at her sowing mistrust for no reason as a good reason not to trust her
Agreed, I never played the og, cause it's hard locked to 30 fps on pc. But throughout the game I never distrusted her, she seemed like how any person would be in the situation. Then there was her chastising issac for giving the ship to kyne but that makes sense shes scared and wants out. So when she kills kyne and flys away I felt like she did it because she wanted out. Idk her intent was a lot less clear. Like I thought she and issac were close because of the opening interaction.
It is entirely possible that I was blinded by the fact that I never trusted her. I felt that she just had more dialogue, none that really expanded on her character other than trying to sow distrust. Maybe I can play it again and get another perspective.
@@EanFox7 in fairness when you already know her game plan it's hard to just go along with the manipulation. But I'm sure it was a fun change for new players ^^
Not to mention idk about anyone else but when she dies in remake it was actually kinda sad. Cause I felt how Isaac does he's tired or everyone he cares about dying. Even after everything she does he doesn't want her to die. And when they reach for each other you feel their despair only for the last person he cared about to be ripped away from him. And at the end of the days she's being manipulative but she's also doing what she believes is the good thing to do.
This man is severely underrated.
Thank you! I appreciate that :)
Practically perfect. It has dethroned Dead Space 2 as my favorite horror game. I have one single gripe though and that's on subsequent playthroughs. There are too many instances where the game blocks progress until a conversation has finished. You can't open doors, you can't save, you can use the store until the conversation has ended. And that happens often. I just wanna go but the game is like "Not so fast, fuck face." I'm not gonna pretend this is a remake specific problem. Literally every Dead Space has this problem. Reminds me of the problem I have with Doom 2016. The game is perfect until it locks you in a room and a character talks at you for 5 minutes. Maybe it's a me thing but a game that makes me wait is agonizing.
Ahh. That is something I didn't notice, as I only played about 1 and a half playthroughs for this video. I could see how that would bother someone who may be trying to go for speed though, especially if you're on a second playthrough.
I love Dead Space, but I typically will only play it once, take a break, then play it again a few months later.
@@EanFox7 I'm most of my way through a third playthrough. I'm a big Dead Space fan. I've been looking forward to a Dead Space resurgence. From announcement to release I was worried EA was gonna put their dirty mitts all over this game like the 3rd. I'm overwhelmingly relieved that isn't the case. It really feels like the perfect blend of 1 and 2. 1 had the best setting and 2 had the best combat. The remake just smashes them together for the best of both worlds. You love to see it.
@@OnePolishMoFo I feel you man. I’m right there with you. I’m so glad this remake worked out and put Dead Space as a franchise back on track and in the public eye.
i mean if the gamplay is really just improved(debatably).but the intro of dead space 2 puts any transformation on the ps5hit to shame. at that point you have graphics and forced gameplay elements with a cringy story to compete with. its your opinion man but cringe is discernable and this remake is cringe. look at the rock thro out section and its pretty easy to discern the original team was way better at redwood.
@@slicqidden5891 what forced gameplay elements are you talking about? Also how is the story cringe? Have you played the game?
Really hoping that we get a dead space 2 remake
So do I, my friend. I think we definitely will. Just gotta hope EA will let the devs do their thing.
@@EanFox7 yeah after seeing how successful this remake was EA has to know what to do and how to handle it
they will probably dumb down the intro so the normies dont get grossed out, so plz no. they will find a way to make elli a STROOONG WOMAN when she already wasnt week
@@slicqidden5891 somehow I doubt that they’d really change anything in the DS2 intro. It was perfect
I think Isaac's real nightmare begins when he learns Nicole is dead because he never knows if one of the necromorphs he killed used to be Nicole. Spends all his time looking for her only to later learn he may have boot-stomped her for pulse rifle ammo three levels back.
Damn😂 that would have been a really cool scene in concept of you think about it. Isaac finding Nicole maybe? And yeah I agree!
Loved the original but absolutely adore the remake! Can't wait to see what Motive makes next, oh and awesome video as always!
Thank you! Good to see you again. Yeah this Remake is phenomenal. Better than the OG, I’d say. Hopefully we’ll get a DS2 Remake that’s just as good!
@@EanFox7 no problem! A DS2 remake would be awesome, but I also wonder what Motive would make if they made an original Dead Space, but we'll just have to wait and see!
@@bomboowomboo in all honesty, (idk if you made it to the end) but I’d rather them trash DS3 and fully reimagine it in their own image. Then make DS4.
@@EanFox7 I 100% agree, I personally never finished DS3 (even though I tried to force myself) and prefer them do what you said.
Yeah DS3 was an unfortunate case. Tried it multiple times as well over the years, the final time recently, and I just couldn’t do it.
The best part of Dead Space is when you get to the point where you are not trapped in space with necromorphs, but necromorphs are trapped in space with you.
Indeed.
man really threw hands with multiple necromorphs like he beat the game 50+ times on impossible holy shit
I was dying of laughter at that moment lmao. LOVE this game.
Fantastic remake. I hope that Motive does Dead Space 2 as well in order to make us whole.
I’m right there with you man. Here’s hoping! Thank you for watching :D
I was “Nicole is DEA” and thought Isaac was secretly smuggling something on the side 🤣🤣
Dead Space remake is amazing 10/10 but Dead Space 2 still the best and cant wait for that to be remade. Dead Space remake did have minor things I didn't like which was Nicole looks older than her age, emotion from the characters were a little off, Hammond not being voiced by Peter Mensah, and couple of rare glitches.
I’m really interested in seeing what they do with a DS2R. I’m sorry there were things about it you didn’t like, I felt like everything was pretty spot on. I was fortunate in that I didn’t have any bugs or FPS issues while playing. I wonder why they couldn’t/didn’t get the original actor for Hammond?
I fucking need a Dead Space 2 remake with the same polishment and quality as the first remake.
Couldn’t agree more!
Personally, I love this franchise, I think they did an amazing job with this remake, everything is better, though I wish they would’ve also brought back the original actors for Hammond and Dr. Kyne.
I still feel the new actors did a phenomenal job! Thank you for watching :D
Oh yeah, something I haven't seen a lot of people notice, because it's something easily missed and doesn't really affect gameplay, is that the map for the Exec Rooms in Chapter 10 are labeled backwards. Captain Mathius room is labeled as Commander Holt's and vice versa, same as the other two rooms in that section. It doesn't really affect gameplay, but it was something I noticed on my first playthrough.
I never even noticed at all! Must’ve been a mistake on the Devs part
@@EanFox7 Wouldn't be surprised. It's a really minor detail and you have to be paying a lot of attention to notice it, so I'm not surprised the devs might have missed it, especially since it doesn't really affect gameplay.
You gotta realize, the necromorphs travel through the vents. The first thing the kellion crew did after landing? Open the Vents. Thats why the survivors got overrun when you showed up.
I guess I should have been a bit more specific when saying “they can come from anywhere”. When I meant anywhere, I meant like any vent
"would you ever square up with a necromorph?" Oh HELL nah I would NOT! Lmao
Hahahahah
EA stands to make truly sick amounts of money on a Dead Space 2 remake if they can just limit their involvement to telling Motive, "Hey Guys what you did for Dead Space 1 do it again for Dead Space 2 only better. I agree so much with what you said and it can't be said better in my comments. I will repeat and confirm that if you have NOT played the Dead Space Remake you are seriously cheating yourself out of one of the finest immersive gaming experiences of the PS5 \ Steam \ Xbox Series XS generations. This Dead Space remake is pitch perfect. I hope EA makes a mint with this Dead Space remake so they make a Dead Space 2 remake this good.
Dead Space 3 should be thrown away! Let MOTIVE fashion a fitting end installment that is faithful to the first two Dead Space masterpieces. Well that's my 2 cents.
I couldn’t agree with you more amigo. Here’s to a new and improved DS2R!!!
Not sure if anyone informed, but the Spitter you mentioned, is both actually called the Spitter and was in Dead Space 2. I wish you could catch the acid ball like in DS2 but they're still welcome
Apparently they are also in DS1 as some people have pointed out to me. They just work different now
I think you forgot to mention the guardian type necromorph, the ones that stick to the wall that can 1-hit kill you if you get too close and also endlessly spit out baby spitters that shoot projectiles at you.
You are absolutely correct. Unlike my title, my video itself is NOT perfect lol. It’s okay though, I don’t think it brings down the rest of it imo but thank you for mentioning it!
Great video, you definitely point out how the remake improves on the original by leaps and bounds but I have to disagree on just one of your weapon observations. I admit that in the original, the flamethrower was basically useless. However, in the remake, it’s one of my primary weapons and here’s why: when the flamethrower is fully upgraded, the alt-fire flame wall is a game changer because it has the ability to trap multiple enemies in it’s flames, which softens their limbs for easier dismemberment. I highly recommend it against the pregnant Necromorphs and the swarmers they produce as well as the other creepy crawlers that will drain Isaac’s health.
I’ll have to give it another chance on another playthrough. Someone else pointed out that the Line Gun is great when maxed so I need to try that out as well. I appreciate you giving my video a watch :D it means a lot!
You say we don't know what necromorphs look like but they don't look like anything. Necromorphs are not a species. The Marker puts out a powerful electro magnetic signal that manipulates dead tissue and cells. Necromorphs look like anything the Marker wants them to look like. It's not like it's a parasite or virus. It's something else entirely. Now if you're asking what do the creators of the Markers look like, that a mystery I hope never gets solved. Something created the Markers for an unknown purpose. Whatever it is it's unfathomably ancient. We're talking billions of years ancient at least. All we know is they want to "make us whole". My theory is the makers want all life in the universe to be assimilated into a single hive mind network of brethren moons. And when everything is a brethren moon it'll initiate a final evolution into a singular entity. Making us whole.
That is a good point, though I still do think my point does stand due to the fact that we don't know what created the marker. Surely whatever created the Marker would create it so that it spreads more of "it" to whatever is within range of it? I do agree with you though, what created the marker should never be revealed. A little bit of mystery is always fun!
Thanks for giving my video a watch and sharing your thoughts man, I like your theory! I do wonder how it will all come together when DS4 comes around.
@30:03 i never ran out of ammo in my 3 playthroughs, but its mostly because i had the ripper, one ripper blade can clear a room and enemies often drop a stack of 3. its the most cost effective weapon. its good to see that melee is actually useful now.
I became addicted to the Ripper in my first play through. Straight up madness, I love it. I definitely ran out of ammo though, because I have terrible aim lmao. Yeah, the new Melee is great!
That Alt-Fire for the Flamethrower, the Flame Wall, COMPLETELY obliterates the Guardians (the one shot kill enemies stuck to the walls). It’s sooooo Aliens for me!
It’s been a very long time since I proof watched this video but I think I forgot to mention that one altogether lol but you are right! It’s not half bad hahaha
Hey, great review! Just wanted to answer your question about what are the real Necromorphs. This was explained in Dead Space 3, which explains why most don't really remember or know this. The Necromorphs originate from the Brethren Moons, moon-sized Necromorphs that created the Black Markers. They use the Markers to send out the mind-altering signal and the Necromorph infection signal that re-animated dead bodies.
That’s probably the simplest explanation I’ve seen here today. Thank you for letting me know! I never finished DS3, despite how many times I tried.
@@EanFox7 Yeah. The necromorphs in Dead Space fit both a cosmic horror and body horror niche. The Markers are basically just a messed up way the Brethren Moons use to reproduce. Humans, the aliens from DS3, none of us matter to them because we're just flesh for them to reproduce.
I honestly think that the Remake is somewhat easier than the original.
Sure there is a Clearence system alongside a random enemy spawn in the rooms you've already visited before...but
1) The controls are alot smoother and more responsive
2) The enemies in general are much slower
3) You no longer need to sacrifice nodes to open doors and you can just dump all of them into upgrades
I personally didn’t feel like it was easier. I still felt like I was hurting for health and ammo even on normal difficulty. I personally liked the lack of having to use nodes. They just reworked the system to make you backtrack which is better imo. The slashers won’t like outright sprint at you but there wasn’t any enemy that I felt was lacking. I wish I knew about the clearance system lol I would have talked about it in this video.
@@EanFox7 Yeah there were times where i was scrounging for both ammo and healthpacks but the way this game works is - it will give you what you need. Either in a random unopened locker or in a random necromorph you've just killed. And it will always give you ammo specifically for the weapons you have on you. Which is why in New Game plus i am using only Plasma Cutter, Line Gun and a Force Gun. No fourth weapon at all and i always have alot of ammo for those three.
amazing review Eanfox! Cannot believe u have only 352 subscribers!
Thank you man! :D
Audio issue aside, this is by far my favorite video covering the Dead Space remake. You covered your topics in ways that are welcoming to older fans and people who recently got into dead space through the remake. Terrific video
Thank you! I appreciate that :D yeah I was hoping that I structured it in an informational/entertaining way so everyone could enjoy
Bro when u unlock the pistol whip attachment for the plasma cutter You can literally just square up w a necromorphs
You can square up with them pretty much from the get go lol
I watched this video, then hit subscribe and realized your subscribers count and couldn't believe. Great quality man, I'm 100% sure your channel will grow massively. Keep grinding!
I really appreciate that! That makes me feel really good you have no idea. Yeah my upload schedule is a little crazy cause I work in construction and such, but I love doing this and I’ll always do my best to entertain you
Fantastic video! I've been a die hard fan of Dead Space since Dead Space 2 came out, and I adored everything about this remake! I'm confident we'll get a remake of Dead Space 2, and I CAN'T WAIT! Keep up the great work!
Thank you very much! I’m confident as well, we just gotta hope EA can let the devs do their thing! Thank you for the support and for watching, it means the most :D
Fast legal fact: Your feet are technically considered lethal weapons, in the court of law.
Given the right circumstances, even an old lady could kill you with a well placed stomp, even a geriatric one!
Lmfao that’s good to know. I’m glad I talked about the stomping lol
The only thing I thought was kinda weird was how nicole now looks 60 and Isaac looks like he's in his 20s or early 30s
They’re both actually 40. The model they used in DS1 just looked young. It didn’t bug me too much. She looked more like a real person in the remake than the original anyway lol
The Necromorphs are supposed to look like massive moon sized balls with tentacles
They are called the brethren moons
Yeah I personally didn’t like that.
The pulserifle isn't actually a grenade launcher, it's a trip mine thrower c:
Are you sure you’re not referring to the Line Gun?
@@EanFox7 Nope! Been using the pulse rifle to set up mines before encounters start to make them a lil easier! They have a funny sound that sounds like an egg timer c:
I'm honestly shocked that EA made such a great game. I thought because Jedi Survivor was so good that it would be a WHILE before EA was gonna get lucky and make a great game.
EA can publish good games as long as they let the devs do their thing. Jedi Fallen Order was phenomenal too, I’m really hoping Jedi Survivor will be just as good if not better. I think Fallen Order showed EA that single player games are still viable in today’s market.
It literally is perfect besides tiny little things , like before the update you couldn't change your suit appearance to previous versions , thank god they fixed it , but also when u upgrade weapons , they change appearance, and even if you reset the upgrades they never go back to the original appearance. For instance the plasma cutter turns black after you get the third upgrade , even if you take it off it stays black forever. I personally like the yellow plasma color with the original brown engineer suit , but I can never get it back. I wish they would fix that
Yeah that little addition was really cool! I like the Level 5 suit design more than all of the others so I was bummed about having to always use level 6. Also I personally like the black plasma cutters, but I hear you. It’s the same feeling with the suits pre update. Thanks for watching man :D
Only example of mutilation being more effective to kill an enemy that I can think aside from Dead Space is the Ghost People from Fallout: New Vegas.
Great example, I love NV and I couldn’t think of that one.
I don't know if someone else already commented this but another game where dismemberment is useful and a core mechanic is metal gear rising revengeance but that's an action game and dead space is a shooter so dead space is still pretty unique. Granted is mgr you're more often chopping enemies into little bits but there are certain enemies where it's useful to widdle them down and chop there arms or legs off but it's still quite different from dead space, just thought that felt worth mentioning.
No actually, nobody has mentioned this before. I’ve never played an MGS game, though I know how popular those can be. I’m honestly surprised someone came up with an example. You’re the first lol. Thank you for watching and sharing :D
@@EanFox7 it's a hard recommend, unlike any other game in the series, has a short length, is endlessly replayable and memeable. Great video btw I have been playing the crap outta this game the last 2 to 3 weeks and it's been so much fun, and I love hearing all the positive feedback
You're right. It's literally just called Spitters. They were introduced in Dead Space 2.
Apparently they WERE in DS1, but were not all that common
@@EanFox7 I don't remember them at all. Looking at the wiki it says they aren't, but I feel like they were. Time to run through the original again to find out.
@@SHARDK2 I saw a video of them on CZcams. They’re there but not common and they act differently. In DS1 they look identical to regular slashers
Werent Spitters in the Original DS as well? I think the model was different but I am quite certain I remember acid spitting necromorphs.
Still female models
Indeed they were, the easiest way to tell them apart from normal slashers were the sharper angles on the blade arms, usually clothed, and the modified "human-like" abdomen arms are holding open the chest/abdomen to allow the acid pustules to expand and store the spitting acid. They were more utilized and distinct in DS2.
They were they're just a lot rarer in the OG than in the remake they're also in DS2.
Someone pointed this out to me actually and I looked into it. So yes, they were in DS1 but were different.
So in DS1, they shot the projectile at you and it’d do instant damage without any extra effects. In DSR, it’s more like acid, burning you slowly and slowing you down. So I was wrong, but the splitter does work differently than the OG.
Spitters in the original are always one specific model, a woman in a green and yellow jumpsuit. They barely used their spitting ability, and mostly just acted like regular slashers.
30:16
EanFox: *beating two necromorphs to death with bare hands*
InfamousDark86: "Are ya winning, son?"
The funniest part about that message was that clip was taken from literally the last mission lol
@@EanFox7 oh really? haha, you were literally BEATING the game
with your fists
@@supercoolguy99 Literally with hand to hand violence lmao
Nice video, man.
Thank you good sir :D It is much appreciated
With EA it's always a coin toss. The dev team has definitely proven themselves with this remake, but in a possible DS2 Remake, we already know EA's tactic to garner trust then abuse it with low quality products as much as we allow them to.
Hell, Capcom who kickstarted the Remake hype, dropped the ball with a much lower-effort RE3 too.
Yeah, RE3 was a bummer man. Especially since it’s my favorite of the OG games. Here’s hoping they just let the devs do what devs do.
Remember in the original when Necromorphs could f*cking parry you like they were playing Dark Souls? That shit was insane.
They could do that? I need to replay it.
@@EanFox7 Oh yeah, that shit surprised me the first time it happened. It made no sense to me then because what is the point of the melee button if trying to use it to make space gets you countered and stunned?
Totally agree. I initially thought the remake was going to be mid, and just a graphical upgrade cash grab, but it was so much more and I am glad it was. This is the definitive way to play the original game.
I completely agree! It’s the best version of the two IMO. Better in every way!
Dead Space 2 Remake needs to happen asap.
Agreed!
Instant sub. I loved this Video and I love Dead space REMAKE!
Thank you sir! I appreciate that a lot! I’m glad you enjoyed the remake :D
I'm having pre-emptive nightmares about daycare level when the Dead Space 2 remake comes out. That and the stalker fight levels.
I totally forgot about the Stalkers… DS2R is gonna be amazing!
It's a brilliant remake
Couldn't agree more my friend! :D
Love the video! Gotta say I disagree pretty strongly about the line gun though. That primary fire is one of the most satisfying and useful weapons of all time! Keep it up, man.
Thank you! I appreciate you taking the time to watch :D is it good fully upgraded? I preferred to avoid the line gun especially at longer distances
@@EanFox7 I would compare it to a shotgun. You can upgrade the speed significantly to make it more effective from distance, too. I mean, everything is subjective with this stuff. So it might not be your thing. But try it fully upgraded sometime.
I’m still trying to get the upgrade that lets you drop 3 mines instead of 1 lol
Great review! I did want to note that Spitters were in the original game too, just slightly redesigned for the remake.
Yeah some others have pointed that out as well. From what I’ve seen though after further research is that they were fairly uncommon and the projectile was a lot like the baby’s. So I can see how I totally forgot it existed lol. And thank you! I really appreciate you watching :D
Awesome video! Can't wait to play the game
The real question is my friend, will you pay for it? xD and thanks :D
In a perfect world:
They make a remake/complete retcon of 3
Then they make Dead Space 4
Then they remake Dead Space 2 for VR
Idk about the VR thing, but the other two I completely agree with
Great video, love this game!
Thank you so much! I appreciate the sub :)
Hi! I have the same microphone you have, which is a blue yeti. I am quite used to it, I’ve recorded a ton of stuff with it (I have nothing on my channel so don’t check) which is why I know that it’s not supposed to sound like that.
I think you should turn the gain down. Because it is completely destroying the audio quality. Because the gain is too high, the sound of your voice is too much for the microphone to properly handle, and it becomes distorted. Basically, when you record your voice, I am assuming you will see a spectrum on your screen. You’re probably using audacity or something like that, this spectrum, ideally, it should not reach the top or the bottom at all times. It should actually never do it. Here, it seems like it’s reaching it all the time, and it sounds really harsh because of it.
If you feel like it’s too quiet if you turn it down, you can still up the sound post recording, but recording it like this, makes your voice sound harsh and overly loud. I don’t have the technical terms but.. basically you should consider turning the gain down. :)
I think you will get better results with your voice doing it this way. Just a tip, do whatever you want with it. Hope this helps! :D
This was an issue I was struggling with for sure. I am trying to create some sort of interesting background setup for my videos, and I’m now working with an arm stand. I’ve never used one before and definitely was too close. I’ll also be turning the gain down as you suggest. I am not a professional, so I did not know the audio should never touch the top or bottom. I will not make that mistake again, thanks to you! I use audacity, as it’s free like you said. Thank you so much for your advice my friend, it is invaluable. Also, thanks for watching :) I hope it wasn’t bad enough to prevent you watching till the end!
Loved your analysis and subscribed!
Thank you! Means a lot :D
This is a rather top notch review as well as a nice 42 minutes, noticed half way in this is a smaller channel, didnt realized beforehand, good quality overall.
I do however have a twist on the opinion of us "not knowing" what the necromorphs really look like, i know the reality is that they can have a variety of appearances and theres nothing strictly statign what they Must look like, but if i had to say we know what they look like in any case i'd say its either the Moons or the hive mind to some extent, still doesnt really hit the nail on the head but i'd say its a good direction to go in given all the forms do share one immediately recognizable theme despite the variety.
And i'd argue its possible to actually lose some of, if not all the fear factor sometimes once you get used to the formula of how the bodies are mutated, but i guess that can be somewhat subjective for many people, but the effect of us not really knowing what they look like i'd say is not necessarily as true as it would probably be cool to believe it is, particularly because of the shared themes that i can recognize throughout all their forms and additionally knowing what it is they are intended to become.
I appreciate that! Yeah, I’m a little channel. Just doing it all for fun :)
About the Necro’s, I think you’re right. What someone else mentioned in another comment is, if the Necro’s were to have an actual form, it’d likely be what CREATED the marker. In a way, it’s kinda left to interpretation like that. Honestly though, I do hope we don’t get an answer. I do think it makes it creepier to not know, though I can see how not everyone can see it that way. I like your theory!
Hello my friend. I also did a review on this game because, like you, I was VERY worried about EA's involvement too. It was the only review I have done that has got full marks from me 10/10. Motive knocked it out of the park with this and with the rumours of them wanting to remake the sequel, I am beyond happy. This review was way more in depth than most and you have my respect. The editing was also very good. Congrats on a really great, well put together video and one of the best reviews on Dead Space I have seen. I have finished the game multiple times at this point and the new Soldier RIG was just WOW! My next task...the Nightmare Mode haha, wish me luck. As I said, great job, keep up the good work 👍
Wow man thank you! I greatly appreciate it. I worked hard on this video, so despite its flaws, I’m really happy to see other people enjoying it. I’m glad that you enjoyed the game as well. I’m only on hard mode for my 2nd play through at the moment, but I haven’t had the time to continue playing lately. I also can’t wait for DS2R. I wonder what changes they’ll make?
@@EanFox7 I have to say, I wasn't expecting half the changes they made on this one. I didn't think they could improve on perfection other than the graphics but they went above and beyond with this one lol
@@TGFGamesta there were a few things in the OG that could have been improved, and I’m glad that the devs at motive felt the same way. They really managed to improve SIGNIFICANTLY on certain parts of the game, IE: Zero G and Turret sections. Though I was just as surprised as you to find EA didn’t meddle with development.
@@EanFox7 Exactly right. The best change for me was the zero G. No more zooming from one place to another. I agree that the changes they made, even the limb destruction, have a massive impact on the game. The turret section I was saying, live on stream "This was one of the hardest sections, I hope they have improved it" and when I got to it and just said "Yayyyy" 😂
What’s the soundtrack playing in the background? This is an amazing video.
The first song is called “Gardens Interactive”. It’s from LittleBigPlanet 1 and the other song is from LittleBigPlanet 2. It’s called the “Pod Theme”. Thanks for watching and commenting man, I know nobody is going to see this video because it isn’t relevant so it feels good to see at least someone appreciate it :D
@@EanFox7the soundtrack around the 13-17 minute mark?
@@SeddieWeddie the entire video has only those 2 songs lol
I went into this game blind. I knew they had dead space trilogy… however, I only finished dead space. I started dead space 2 and did not have time to get to dead space 3… though from what I keep hearing… That was a good thing. I remembered being frustrated from dead space because of the gravity glide mechanism in the zero g parts and the turret parts. However, dead space remake is one of my most favorite games now. I do hope for a dead space 2 remake… though I kinda want to finish the original dead space 2 first 😅
If you have the time or ability to, I recommend you still try DS2. It’s still a phenomenal game to this day, and just like you, I hope we see a DS2R. Honesty I think it’s a matter of when not if. I’d be curious to see how they would improve upon it though, considering this remake included the improvements that DS2 made. DS3, I’ve tried a few times over the years and I have yet to actually enjoy it lol. I’m so glad you enjoyed the remake! And thank you for watching :D it means a lot
Definitely worth it if you never played it, but when you still have 1 ,2 & 3 ! I will definitely be waiting for a price drop and just played it through gamefly.
I hear ya. Not everyone can just drop a fat 70 on a whim. You're going to love it!
If Im remembering correctly, the spitter was first introduced into dead space 2, I only vaguely remember because it was one of the main forms in the multiplayer. Here’s to hoping if they do remake the second game they also bring back the MP!
Someone actually corrected me on this in another comment. So the spitters actually were in DS1, but I missed them because their isn’t really anything unique about their projectile. It’s a lot like the babies. On impact they will do instant damage and nothing else, in the remake it’s more acidic, burning you over time and slowing you down. So I think that’s why I missed them in DS1 because their projectile is a lot like the babies.
@@EanFox7They basically never use their projectile in the original DS1 as well. It'll happen every now and then but the vast majority of the time they just behave like normal slashers.
@@devindalton4688 that would explain why I totally forgot they even existed. I literally can’t even remember ever even seeing it myself. But there’s videos of it on CZcams so I now know it was a thing lol
@@EanFox7 I like the changes to them a lot personally, the slowdown effect is taken wholesale from pukers in the sequels, and now that does damage to you as well of course, the puker slowdown never did any damage to you. Makes them a genuine ranged threat as opposed to an occasional annoyance.
@@devindalton4688 I agree. They are a much more memorable enemy with the new changes for sure. I definitely won’t forget they exist next time around lol
I don't like how they changed Kendra and Hammond. So I still prefer the original.
Fair enough!
I find it kinda funny (weird, but funny) that I was so looking forward to Callisto Protocol as a spiritual successor backed by one of the original creators of Dead Space. Meanwhile, I was wary of the Dead Space Remake because of EA.
Then both games came out and I realized that the rest of the EA Redwood/Visceral games team must have been reining in Schofield’s impulses to cheap jump scares and odd mechanics that impede gameplay. I was surprised that EA was actually able to get out of Motive’s way to let them make a faithful and fantastic update to a classic franchise.
Despite how Callisto turned out, I still have respect for it. They took a chance and it just didn’t work out. It’s unfortunate how it worked out for that game. And yeah I’m right there with you. EA needs to keep their grubby hands off dead space lol. I hope they learn from their mistakes when they killed the series originally! It was a surprise to be sure, but a welcome one.
Wanted to let you know that Necromorphs aren't supposed to look like anything in particular. They always look like a mutation of the species they are infecting.
Necromorphs are basically a signal from the Marker that alters the bodies of random people.
A few people have pointed this out in previous comments. It's a really interesting topic, it seems many have a lot of varied opinions on it, but the general consensus is what you said. Thank you for watching and pointing it out :D
@@EanFox7 all life on earth was created by black marker, that is why it can affect our DNA in that alternative universe, it gives life to create biomass so flesh-eating moons can come and eat it
@@emulation2369 was that explained in any of the DS games? That the marker created humanity?
@@EanFox7 Dead Space Martyr book, and pretty much in Dead Space 3
In space, no one can hear you scream*
Lol did I get it wrong? Dangit
this game was a highlight of my gaming history
Straight up
I praised ea for finally doing something right, and while it's still an overall win it's got a bit of ea in it. All these months later and it's not got a single update on PC. The stuttering is still there.
Damn that’s unfortunate. Have they abandoned it entirely?
Great video I like watching people praise things I already love
hahahah I feel that. "Tell me more about why what i love is amazing" and thank you!
Good video. I'm at the Marker pedestal right now on Hardcore NG+. I'm getting murdered. I'll try to pay attention better next time. 😸
Uh oh. Good luck with the hive mind! Also thanks for watching :D I literally just uploaded an unboxing on the Collector's if you're interested.
@@EanFox7 Sure thing! I’ll check it out.
Dead Space 2 remake is inevitable at this point… I just hope they don’t fumble the ball like Capcom did with the RE3 remake after the immense success of RE2 remake. Then if they follow your model of a new Dead Space 3, the stage will be set to finally get Dead Space 4. I’m willing to walk with them for the next ten years to get there! They won me over. I used to say I’d never forgive EA for what they did to Dead Space 3, but they have earned my forgiveness with this remake. I’m back on board!
Thanks for the comments man! Yeah I’m hoping so as well. All EA has to do is let the devs do their deal. They’ve proven they’re capable with this remake. Speaking of RE remakes though, I wanna see an RE5 remake
Ive purchased it today it`s sooo Good !!!!!
Yes!!! I'm happy for you man :D Thanks for coming back!
I'm going to ruin your happiness: Kenshi, Toribash
Hahahah dang it. Whats that? Never heard of it
@@EanFox7 Kenshi is a top down squad based single player RPG survival game, if you hit an enemy's limb they can no longer use that limb e.g, can't walk, can't swing sword.
Toribash is a game where you individually control each "joint" of the body and have to use this system to force the enemy fighter to the floor or make them fall out of the ring. It's encouraged to attack limbs in order to remove the enemy's ability to fight or knock them to the floor.
They're very different games but fun in their own ways c:
@@SconeysASMR interesting! I’ve likely never heard of it because it’s top down. I’ve only ever played a handful of top down games. Good job for thinking of an example!
NOTHING is a Perfect 10 imho.
But this DS remake is definitely a solid 9 in my book. 👍
Per a lot of the discussion in these comments, I have been made aware of a few things that make this game not quite perfect, but it is still really freaking close. So the title shall remain the same xD I still love the remake so much man. I'm glad you liked it as well! Also thanks for watching :D
Im just glad EA didn't mess with development in this remake. The publisher is almost always the reason something goes bad and its very well-known fact that EA's involvement in development itself tends to ruin the game.
Couldn’t agree more. If they roll the same way for DS2R, it’ll also be a massive success!
I love dead space Have all 3 but as you said my Favourite is dead space 2 , Im getting this remake tommorow !!
That's great! You're going to love it :D
@@EanFox7 can't wait for it thanks very much
Kendra, kyne, Hammond, and Temple were all much better in the original than compared to the remake
I personally disagree, but I respect your opinion. One character I may agree on in terms of one scene is where Kyne is talking about how the unitoligists believe the marker is divine. It was better acted in the original, but other than that I think the rest of the remake is better
Great review but got to dial in that mic a bit more with voicemeeter... make it buttery smooth more crisp and clear.. or get a better mic.. blue yeti?
Yeah blue yeti. I appreciate you pointing that out! A couple others have as well, one dude gave me some good tips that will definitely be fixed by next video.
@@EanFox7 no biggie! You have an excellent channel. I setup voicemeeter to make mine buttery smooth I can send you the screenshots if you want.. voicemeeter is very complex
@@snakeplissken3613 what is voicemeeter? And thank you :D
@@EanFox7 it’s a software for PC thst controls all audio input / output.. mic gain, pitch, noise canceling, etc... you can make your voice buttery smooth. Look up Voicemeeter Banana tutorials.. it’s free!
@@snakeplissken3613 I’ll keep that in mind, I’ll definitely look it up! Thanks for the tip man :D
something to add to your analysis is that I would say it was the market that got into the franchise. This didn't happen just to deadspace but to many other games. Resident Evil 5 and 6 almost kill the franchise too. Everyone was jumping into the heavy Action leaning design. Now, It's also interesting to see what the original devs of Visceral did in Callisto Protocol without the "intervention" of EA. I think the devs at that time thought going more into action territory was the right thing and well, failed. Also, Dead Space 2 although incredible beloved by fans wasn't a critical business success. The production costs were insane and that's more a studio thing than a publisher thing. Not saying EA doesn't screw it up, but we tend to blame them when a game flops and leave them out when the game succeed, and basically their involvement in both cases, is the kinda the same.
I see what you’re saying, but I think DS3 was a case of corporate meddling. It’s been said that the developers originally had an entirely different vision for the title, but EA put their hands in the pot. As for Callisto, they just wanted to make a Dead Space game. It was far too similar but far too inferior to dead space to ever be successful. Still is a shame what happened with that title though. And yeah I do agree. I mean I’m okay with praising EA when they do something right, but it just always seems as though they do things wrong most of the time. Also about the DS2 thing, I think that’d be why EA would dip their hands in. Because DS2 didn’t sell as much as they wanted. I appreciate you for watching and sharing your thoughts! :D
the guy who fights the hardest for 'meaning' dies a pointless death...
Chen isnt in there anymore, its just a Slasher.
I know Chen isn’t necessarily in there anymore, that was just how I interpreted the moment. The néw way had more meaning than the original.
Nice review! Always good to hear from fellow fans. Also cool shirt
Thank you! And thank you! :D I hope you enjoyed the game as much as I did!
@@EanFox7 I did! My only thing i would change is the awesome exhales Isaac used to give in the original, they were so creepy, the pulse rifle how it would scream after you fired it in the old game, and more ship creaking. But the game is fantastic
So there were some audio things you think the OG did better. Admittedly, I thought they all sounded great here! Then again, I don’t typically use headphones so I didn’t pay much notice to those aspects.
I’m really glad you enjoyed the remake :) here’s hoping for DS2R!
Welp, you've got a subscription from me. Very well done video, and is further inspiring me to start making content on my channel.
Thank you sir! I really appreciate that, it means a lot :D you gotta start somewhere man! Get creating!
I would say the game crashed on me twice, when I never remember the original crashing on me even once.
Also they removed an enemy (the acid puker) and replaced it with a different flavor of "usual Necromorph" that can blend into a group and hock loogies at you from a distance before you even know what's going on. Not that the original didn't do that whole "blending into the chaos, and next thing you know you're being attacked from an angle you weren't watching," thing. The cast of attackers feels less diverse
Avoiding spoilers, I also feel like the ending goes around it's elbow to wipe it's butt; Closing plot holes that weren't really that big of a deal in the first place
Other than that, no notes, great remake. Now get to work on Dead Space 4 before you remake 2!
The acid puker wasn’t introduced until DS2. The spitters were apparently in DS1, however they worked differently. Refer to other comments in term of this cause it’s been discussed quite a lot. I’m good with them doing a DS4, however I think they’d be better off redoing DS3 first. DS3 was a failure by comparison, therefore, they should try to take inspiration from the original non-corporatized version and reimagine DS3 before they create 4.
@@EanFox7 thanks for the info. I'm guessing I fought some in the Ishimura, on the Sprawl (in DS2), and the memories bled together.
I would have liked to have seen them ch.10 onward, or on the planet, like they're a "late-stage" Necromorph, and there's been no mention of them because nobodies seen them yet.
- slaps head -
The puker was added for the multiplayer aspect of 2, that's right! Thanks again
Remake is definitely good but it’s not perfect.
No classic aiming option,no option to change your aiming sensitivity without changing main one.Necromorphs now have a script that protects them when they popping outta vents or when they going in,also they are significantly less aggressive than in the original.
Some areas have poor performance with stuttering and fps loss even tho there are no enemies in there.I hope that devs are gonna work on this game and improve it.
I haven’t noticed that protection script honestly, I felt like I had no problem blasting necromorphs away at any time. Also what do you mean by classic aim? And I didn’t have any FPS issues on my end really, but I do have friends on PC that say the frames are a nightmare.
@@EanFox7 well try to punch necromorphs immediately after they popped out of a vent,that does no damage no pushback with heavy blades upgrade on plasma cutter or try kinesis them with a pipe or anything sharp,that also does no damage because they in an animation process of getting out of a vent.Classic aiming is an option that was present in every main dead space game,basically that’s another way to aim,where it’s based on a position of your gun and not on position of your reticle in middle of a screen.
Your channel name sounds familiar, yet this is the first vid of your channel I have watched. Why is that?
Anyway, great vid bout the Dead Space Remake. I might hop onto New Game+ later this week.
Strange, maybe there's somebody out there who just looks like me or something lol. Thank you! I worked hard on it. Did you enjoy it? I played like the first half of my New Game + but haven't gone back to it yet.
@@EanFox7 perhaps there's someone with a similar name or channel/page, not exactly sure who. But yeah, I enjoyed the vid, it's nice to hear other peeps talk bout the remake.
Yeah I agree! I love hearing other people give their take. Really helps you put things in perspective and get a good view on a product. Now you’ve got me wondering who I remind you of lmao
I'd rather square up with a necro than Isaac
Honestly same lmao
I tend to not agree regarding Kendra. Yes, in both games she screws you over but while in the first game she was just evil, in here you can hear in her dialog that she has legit reasons to take the marker and she also sounds remorseful towards Isaac, like she valued their time together
I didn’t feel that she was remorseful at all though. Perhaps another play-through will change my mind, but I didn’t interpret any of her actions as giving her more character, only furthering her push for mistrust against Hammond.
Dope review. But everything you said about stasis can literally be done in the OG. They didn’t change that at all in the remake. All in all, great review fam… 💪🏾
Thank you! I appreciate that :) it’s been a while, I forget what I said about it… when it comes to being able to impale things using stasis though, that wasn’t implemented until the 2nd game.
It was so easy to get crafting parts in DS3, idk why you would buy it. I found the searching loot and finding hidden caves fun.
They still should’ve never put a monetization scheme like that in DS3 at all. Oh what it could have been.
@EanFox ph I agree, I just thought it was silly ciz I found that as a kid to be fun, so why would I make it less fun for myself was my point. I agree 100%!! But that awakening dlc was pretty Fire. Did you enjoy it?
Unfortunately, I never made it to the end of DA3. I’ve tried a few times but I decided a couple of months ago on my now final attempt that I just don’t like the game.
@EanFox that's fair. I think it's because I was younger and the engineering aspects of guns and looting were what I enjoyed, followed by the action and light horror. I think they succeeded in making it more accessible for kids, but it probably was not the best end cap for mature fans. The DLC I remember being much more horror than the actual main game and the "true" ending was sick with the moons.
@@elolife1375 yeah I remember liking DS3 more as a kid, but I still never finished it lol. Did they really put the true ending in the freaking DLC? Lol
My new favorite dead space.
I do have two things that I think are a step down from the original, though in every other aspect the game is perfect.
1. I do not like the change in dr Mercers eventual fate. His death in the original was more fitting than in this version.
2. I feel like some of Hammonds voice acting delivery was too subdued. Some times he was good, sometimes he seemed like he was just reading a script.
Fair enough man. I personally didn’t mind Mercer’s death, I was pretty indifferent on it honestly. Also for Hammond, I thought he sounded fine but I’ll play it again and see! I’m really glad that you loved the game though!
The remake is great, the only thing I'm pissed about is how they butchered the audio
What do you mean messed up the audio
@@EanFox7 The slashers sound weird, cartoony almost? Instead of screaming and roaring like the original game it just sounds like a man yelling "AEEEEGH" in a high pitch. The drag tentacles don't have their roar anymore, same for the brutes, the hivemind also got its high pitched screech removed. Also this isn't exactly audio related but in the original slashers used to full on sprint towards isaac, now they don't do that they just... walk fast towards him.
Love the Video but I have to disagree on one point, the point on Kendra Daniels.
I have played the game a few times now because its that good but I dont believe Kendra is the same as in the original.
Both Kendra and Issac were hired to work on the shimura for the repair mission so Kendra knowing this only shares trust with Issac whilst not trusting Hammond seeing as he works for the Company (CeC) which is the one going against Earth govs ban over the planet.
She was made this time to be more trusting in Issac and more hostile towards hammond. Even In her final moments Issac still tried to help Kendra and she beliving in Issac as a good person reached out for his help.
It is hard to see her in different light especially cause we know what happened in the original. But if your willing to do the new game plus and think of what I said You will see this. At no point was she friendly to any but Isaac because he is thr only one she could trust.
I feel like it can be hard to trust/see her as someone trustworthy fully knowing what she was going to to going into it. She is definitely nicer to Isaac, but I didn’t really feel as though she is MORE hostile towards Hammond. She definitely has more dialogue, but I didn’t interpret any of that as her getting more character. I just looked at it as her trying to stab me in the back lol. Perhaps with another play through, that may change.
@@EanFox7 Im sure you will see a slight difference of what I mean... might as well as you try and get that secret ending... wont be too much of a chore
@@kruger2635 what do I have to do to get that ending?
@@EanFox7 Well you will fine I think about 12 marker statues that you will find around the Ishimura, then you place them in the candles in the crew deck in one of the executive rooms, once all candles are covered, you finish thr game like normal and you will get the secret ending. It can only be done on new games plus.
@@kruger2635 Is THAT what those are for??? I found like 2 of them lol. I'll have to watch a guide on that for sure.
I don’t think they should do DS2 remake they should just do a new dead space 3. Knowing EA by the time they get to making a new three they will repeat the cycle and meddle with the formula again.
Honestly man, I hear your point. EA can never be trusted. I still want a DS2R though. It’s be weird to have a new DS3 and have a bee DS1 but not 2.
EanFox guy, your audio makes this barely watchable. I truly need you to fix it, in fact, you probably don't even need to re-record, just run it through an audio processor.
already on it. It'll be fixed in the next video.
I'd say it's almost perfect. There's only 2 changes I didn't like. 1 was the ending. The ending was just executed better in the original. And Nicole being whatserface, if I recall, in the original she was some kind of monster. Like one room you followed her into, she was some kind of creature walking around.
I see your point, in all honesty I was pretty indifferent. I felt how they did it here was pretty good, especially with how they tied it into Cross’s character. And in the OG Nicole was a hallucination by the marker.
No, she wasn't a monster in any way (I beat the game on every difficulty like 30 times)
@@emulation2369 a hallucination
I’d love to see Batman or something just beating the piss outta the necromorphs 😂 that’d be hilarious
He’d probably kick some booty though lmao
@@EanFox7 he spars with Superman and Wonder Woman on the regs. They should be scared of him 😂
But if we wanna discuss the dementia effect of the marker I personally do believe he’d be very vulnerable to it. He’s broken down at seeing the visage of his parents before and also depending on the time period of his career if he were haunted by Jason it’d probably be game over
@@JOSHISRANDOM Yeah the marker could potentially do him in. Though this conversation does make me wonder how someone more “super” would handle it. Like Superman.
@@EanFox7 It’d be awesome if they did official crossovers like that. I’m also thinking about Spider-Man and how his spider sense would basically be overloaded. They’ve explored how it could give him migraines before in one of the marvel zombies reboots since there’s danger everywhere.
Superman though would probably fair pretty well. I don’t recall him ever having really substantial loss (other than krypton 😬) so he’d probably be less vulnerable to the marker’s influence. I feel like he’d just have to know the cause of what’s happening and then he could pretty much instantly destroy the marker
@@JOSHISRANDOM I think an official crossover of that sort would only work in some wacky multiplayer game like smash or
Something. I’m not the biggest super hero fan, so I haven’t seen the marvel zombies episodes but I could see that happening. & yeah, Superman is too OP for something like this I feel
31:45 RE4 lmao how else am I gonna round house kick them
I mean like, dismembering enemies to take them down.
I loved Dead Space 3, just don’t upgrade your weapons fully, stop upgrading your weapons half way through the game, if you do this then this game is good.
I mean I don’t know about that. I don’t think just doing that would really change the game up all that much
@@EanFox7 try it, it makes a bigger difference than you might think, at least as far as the pure thrill of combat encounters and game mechanics is concerned at least, but that’s over half of the overall experience/ challenge.
In my opinion Dead Space One and Two were awesome games, except some of the combat encounters seemed to rely less on player skill and combat, and more on you doing exactly what the game wanted you to do, too many deaths due to game cheats, ie, monsters appearing out of thin air with no options not to die except for repetitively replaying the mission until you could figure the exact position where the game thought you should be in; ( like the infamous space elevator ride in Dead Space 2 ) well that’s just not acceptable, not nowadays, it may have been acceptable once upon a time last generation but not nowadays.
Dead Space 3 also had a number of graphical improvements and technical innovations in both gameplay mechanics, and world design, but I will admit that there were some aspects of the narrative and of the horror aspect of the first two games that were watered down in Dead Space 3 in favor of focusing on improvements in combat, overall gameplay mechanics, and world design; including but not limited to, smoothness of gameplay, and player agency, so I guess It was a trade off. Where I think Dead Space 3 really did drop the ball was in their inability to keep combat encounters challenging throughout the game, they totally miscalculated as far as the difficulty curb and made all weapons overpowered towards the latter part of the game, leaving the player with uninspiring gameplay and combat in the last quarter of the game, that’s what actually killed Dead Space 3 in my opinion, in spite of its other apparent shortcomings that was the nail in the coffin, and it definitely watered down the feeling of being afraid as well.
Coming from someone who also enjoyed Mass Effect Andromeda more-so than Mass Effect One, I must confess that I am one of those new gen type players that actually values game combat mechanics, and player agency, as much or more so than a game’s narrative and storytelling. If I simply wanted a game with great narrative and storytelling content as opposed to great gameplay mechanics and world design, why I would rather read a great story in a book.
It's a little buggy, but overall it's a great game
A close friend of mine has reported some minor bugs and FPS issues as he is on PC, but my game ran and played just fine all the way through. What kind of bugs did you encounter? And Thank you for watching! :D