Never Reject The Call Of Bonk In Monster Hunter Sunbreak

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  • čas přidán 20. 06. 2024
  • Hey Everyone!! Never Reject The Call Of Bonk In Monster Hunter Sunbreak, In todays video i got requested to take the hammer out into some hunts. Hope You Enjoy
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  • Hry

Komentáře • 12

  • @ZurigaSungama
    @ZurigaSungama Před 19 dny +6

    As the French say: le bonque

  • @NstHarlequin
    @NstHarlequin Před 19 dny

    As strange as it seems I finally played rise after 1000h in world and your videos are a great inspiration, thank you.

  • @claraginjas
    @claraginjas Před 19 dny +1

    Very nice fight! I used Hammer throughout World but haven't touched it in Rise!

  • @Colton42-d7b
    @Colton42-d7b Před 19 dny

    Hammer is so much fun also I love the new layered I know you have been using it for a while now but it looks super cool

  • @JoshTheMadLad
    @JoshTheMadLad Před 19 dny +1

    Sort of given up playing MHR Sunbreak due to my experience with strength hammer on primordial malzeno, shits near impossible. Can only imagine just how much worse it is later on.

    • @emperortethysusdacertified8175
      @emperortethysusdacertified8175 Před 19 dny

      Yeah I kinda jumped ship 'cause of how bad the anomaly investigations get.
      Optional or logical difficulty like the hazard quests is one thing, but being forced to go up against a freakin' Wroggi that has higher HP than 4-player Fatalis from World and may as well be dropping mini-nukes with each attack for a chance to get some crafting materials that you need a literal metric boatload of for decorations and weapon augments is something else entirely.

  • @Nako3
    @Nako3 Před 19 dny

    I always wanted to play Elden Ring because it looks similar to Monster Hunter :D

    • @Pyrac
      @Pyrac  Před 19 dny +1

      It's honestly the best souls game to get your feet wet with the souls games, followed by dark souls 1 and bloodborne

  • @Agito5V
    @Agito5V Před 19 dny

    Hope you get enough rest

  • @CensorShtTube
    @CensorShtTube Před 19 dny

    Monster speed vs weapon speeds is the main issue with sunbreak. If monsters were just %15 slower. More playstyles would be viable.

    • @Pyrac
      @Pyrac  Před 19 dny

      that's not its problem though, i explained what it was, it removes too many of its own openings repeatedly coupled with next to 0 scaling with element in a game heavily focused on element