Mojang Keeps Re-Adding This AMAZING Bug

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  • čas přidán 18. 12. 2023
  • For some reason, Mojang keeps re-adding an amazing new redstone bug(?) that let's us detect what item the player is holding!
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Komentáře • 759

  • @MasterChaosL100
    @MasterChaosL100 Před 6 měsíci +5708

    If you can use this with noteblocks, and each slot. You've essentially just created a working piano in Minecraft.

    • @nikj1178
      @nikj1178 Před 6 měsíci +165

      Exactly what I was thinking, imma make it

    • @Speaker-Beater
      @Speaker-Beater Před 6 měsíci +433

      convenient that the hotbar is 9 slots too, you can make one entire scale and have an extra note left

    • @BlueHazeBurnout93
      @BlueHazeBurnout93 Před 6 měsíci +330

      ⁠​⁠@@Speaker-BeaterIf the hotbar was 10 slots, you could make an entire scale and even have 2 extra notes left.

    • @catovr
      @catovr Před 6 měsíci +428

      @@BlueHazeBurnout93 Now get this, if it was 11 slots, you could make an entire scale and even have 3 extra notes left

    • @Saiyana
      @Saiyana Před 6 měsíci +67

      I think the delay is a bit too long for that, its something like half a second or less but still enough to make it really hard to play anything

  • @arcanine_enjoyer
    @arcanine_enjoyer Před 6 měsíci +1992

    Just remember to prevent the villager from ever getting back to its work station or else it will refresh its trades the following day

    • @random832
      @random832 Před 6 měsíci +85

      Most of the potential here is for custom maps with custom villagers anyway.

    • @itskdog
      @itskdog Před 6 měsíci +177

      ​@@random832 custom maps wouldn't need to worry about this as they could use commands, though. I'm seeing this more as a survival thing.

    • @connerkb8497
      @connerkb8497 Před 6 měsíci +16

      I suppose that could also be used as an advantage, for something like randomized puzzles or codes.

    • @Pickled_Poet
      @Pickled_Poet Před 6 měsíci +5

      ​@itskdog I can see it as both for vailla and puzzle making.
      Id use it as a control panel for a factory or multiple Redstone contractions. I like the right click feature of edible items

    • @jan_harald
      @jan_harald Před 6 měsíci +14

      @@Pickled_Poet custom maps can already check every inventory slot of the player with command blocks though, so it's only for SURVIVAL puzzle making ;P

  • @ahoy1014
    @ahoy1014 Před 6 měsíci +1679

    So many years, and Sarc's black eye still hasn't healed.

    • @bellenesatan
      @bellenesatan Před 6 měsíci +133

      It's actually just really avant-garde eyeshadow. 😎

    • @Voidi-Void
      @Voidi-Void Před 6 měsíci

      He pays me to smack him with a hammer every day.

    • @GrantsUsername
      @GrantsUsername Před 6 měsíci +9

      Sad, very unfortunate. 😢

    • @hiddenguy67
      @hiddenguy67 Před 6 měsíci +3

      💀

    • @cuboembaralhado8294
      @cuboembaralhado8294 Před 6 měsíci +48

      He gets into another alley fight for every video. Gotta respect the commitment

  • @hasan6698
    @hasan6698 Před 6 měsíci +381

    You could actually use that like a panic button with a rarely used item like rabbit's foot. If you set those up around your base, you could activate some emergency system any moment.

    • @mrsquid_
      @mrsquid_ Před 6 měsíci +2

      you mean rabbit's foot?

    • @hasan6698
      @hasan6698 Před 6 měsíci +6

      @mrsquid_ Yeah, forgot how that thing called in the english version :)

    • @Geckoreo
      @Geckoreo Před 5 měsíci +3

      @@mrsquid_what did it originally say?

    • @RipskyOfficials
      @RipskyOfficials Před 5 měsíci +1

      More like a raw fish.

    • @hasan6698
      @hasan6698 Před 5 měsíci +16

      @@Geckoreo Bunny's paw 😂

  • @andrewchapman2039
    @andrewchapman2039 Před 6 měsíci +1262

    This is wild, and absolutely the kind of thing I'm watching for! Fill my brain with such delicious ideas.

    • @ikosaheadrom
      @ikosaheadrom Před 6 měsíci +5

      This would deff be the coolest thing to show off, the only prob would be hiding the villagers.

    • @waffleman574
      @waffleman574 Před 6 měsíci +8

      Pause

    • @brightblackhole2442
      @brightblackhole2442 Před 6 měsíci +1

      @@waffleman574 snap out of it, you're getting tunnel vision

    • @someonessecondaltaccount6932
      @someonessecondaltaccount6932 Před 6 měsíci +2

      Ah, delicious idea filled brain is my favorite food

    • @sylv512
      @sylv512 Před 6 měsíci

      yeah and mojang’s gonna remove it lol

  • @lucidmoses
    @lucidmoses Před 6 měsíci +1107

    I would think it's intentional as they would have to program it specifically to give it the response number (4). To be sure, I would check the data pack modding systems and see if there is a corresponding type of entry for it. That would prove intention but sadly if absent doesn't prove it wasn't. I can't see it being a bug for sure but unintentional.... slight maybe.

    • @devil1ndisguise_
      @devil1ndisguise_ Před 6 měsíci +28

      maybe they accidently added it and its supposed to be added in a future "bigger" update like 1.21

    • @witha1
      @witha1 Před 6 měsíci +48

      maybe the 4 has to do with a specific set of mob events and villagers pulling out an item classifies under that

    • @kmb600
      @kmb600 Před 6 měsíci +40

      According to the Wiki, "Villager holds item" falls under the "Entity Action" game event.

    • @zacvh
      @zacvh Před 6 měsíci +4

      He mentioned that it was removed and added back so I think it was intentional

    • @witha1
      @witha1 Před 6 měsíci +1

      @@kmb600 yeah this is definitely a bug then

  • @DeathbyProxy
    @DeathbyProxy Před 6 měsíci +449

    Sarc's back? Looks like Christmas came early this year!

  • @Nuttist
    @Nuttist Před 6 měsíci +106

    I love tech like this in minecraft. almost feels like not-a-bug and I hope its here to stay!

  • @C0mplexity0
    @C0mplexity0 Před 6 měsíci +220

    This is such a clever idea, never really thought much of mechanics like this

  • @ghost_ship_supreme
    @ghost_ship_supreme Před 6 měsíci +117

    This isn’t a bug! It’s an unintended new FEATURE!
    You can use them as door guards in a map! And if you unalive them then the doors will remain locked, like a doom map with security cards

    • @bitonic589
      @bitonic589 Před 6 měsíci +17

      bro unalive 💀

    • @morrison1292
      @morrison1292 Před 6 měsíci +43

      @@bitonic589scared he won’t get ads on his comment

    • @satgurs
      @satgurs Před 6 měsíci +11

      @@morrison1292 certain words make your comment not appear to others, so bypassing sensitive words like this is rather normal

    • @morrison1292
      @morrison1292 Před 6 měsíci +4

      @@satgurs not sure “kill” is one of them though

    • @Joker-fj8hg
      @Joker-fj8hg Před 6 měsíci +3

      @@satgurs not on youtube

  • @joshsatterwhite1571
    @joshsatterwhite1571 Před 6 měsíci +230

    This feels like a return to the old school Sarc content I subbed for. I honestly do enjoy the suggestion and opinion style pieces, but your mechanical videos are the best of their kind on all of CZcams. This one especially is phenomenal, and I hope this ends up being an accidental feature that stays in the game, and not a bug that gets patched out.

    • @FluffyFoxUwU
      @FluffyFoxUwU Před 4 měsíci

      i agree but i think a bug should be fixed and re-add properly as a feature as bug maybe result from consequences of something entirely different

  • @NStripleseven
    @NStripleseven Před 6 měsíci +63

    I suspect that the reason this works is because of the entity_action event, which was added in 23w31a to be a general selector for all unique things that a particular entity can do. The wiki lists Ravagers roaring and wolves shaking as the things it replaces, but elsewhere it says that camels sitting/standing, turtles digging, and witches using potions are detectable under that event as well. It’s not hard to imagine that someone could have thought “Oh hey, villagers have a unique action that they can take, I should put that in there too.”

  • @KBRoller
    @KBRoller Před 6 měsíci +234

    It seems intentional for the sculk sensors to pick up the villager equipping/unequipping vibrations. Whether the devs realized the power of that, though, I don't know, but I don't think they'll remove it. This is really cool tech! 😁

    • @sylv512
      @sylv512 Před 6 měsíci +2

      it’s a bug. of course they’ll remove it. if it doesn’t work in bedrock then they’ll definitely remove it.

  • @Spobbles69420
    @Spobbles69420 Před 6 měsíci +48

    Whole time I was thinking “yeah it’s weird but it kinda makes sense, you can do some stuff with it” and then I saw you activate a firework with it and my jaw dropped. You can build literal games inside Minecraft now with your scroll bar as a controller. You can do all kinds of stuff with that

  • @Mr_Mimestamp
    @Mr_Mimestamp Před 6 měsíci +81

    This is really cool, great find! I can finally make a secret entrance that requires players to eat a potato to enter!

  • @ichisichify
    @ichisichify Před 4 měsíci +6

    it is 2024, holding an item causes block updates

  • @CraftyMasterman
    @CraftyMasterman Před 6 měsíci +11

    how did i not know about this??????? this is so cool

  • @Protofall
    @Protofall Před 6 měsíci +9

    This reminds me of the carrot door Etho made in his LP years ago. Basically a rabbit on a lead under a wall/door and when he held the carrot, the rabbit would go hyper, tug towards the door and hit a pressure plate activating the door.
    That said, I think eventually he gave up on it and just added a button to that door. The door is in his Lab leading to the brick/water/leave hallway.

  • @ninja-ed8mj
    @ninja-ed8mj Před 6 měsíci +8

    The number 4 is the "mob exclusive action" frequency, so since only villager type mobs can Doo that I'm guessing it's not a bug but a feature

  • @SiggyTundra
    @SiggyTundra Před 6 měsíci +207

    I'm curious if this works with renamed items. If it does. Imagine using items as keys in adventure maps with this.

    • @Florian87
      @Florian87 Před 6 měsíci +80

      I don’t actually know for sure, but I’m certain it does work, you simply set up a custom villager trade with commands. Although checking if the player is holding an item is something you can already with command blocks, which is a lot more convenient, making the villager trick kinda pointless for this purpose

    • @osman8950
      @osman8950 Před 6 měsíci +44

      @@Florian87 im pretty sure this mechanic ignores NBT data

    • @SmokeFactory
      @SmokeFactory Před 6 měsíci +21

      @@osman8950yeah it does, plus using this mechanic would make the key randomly unlock if you’re near the door, rather than you actually selecting to use it (which COULD be annoying)

    • @theai_1
      @theai_1 Před 6 měsíci +41

      I mean, with adventure maps you have commands that can detect held items anyway, so it doesn't really help all too much there

    • @Lordofbones96803
      @Lordofbones96803 Před 6 měsíci +1

      @@theai_1Just wondering what command that would be because that would be very useful

  • @prizegotti
    @prizegotti Před 6 měsíci +24

    I noticed each Copper Bulb had a different note. Would it be possible to get 9 villagers, give each one a different individual trade, fill up your hotbar and use your 1-9 keys as a midi keyboard?

    • @SimplySarc
      @SimplySarc  Před 6 měsíci +14

      Yea, there were some noteblocks underground :) And sure I think that's doable!

    • @TomParkes1993
      @TomParkes1993 Před 6 měsíci +6

      noteblock has 25 pitches. with good enough coordination, 3 players could play a wider range.

    • @michael23b
      @michael23b Před 6 měsíci +2

      I accomplished a 9 note piano with this in my latest video, but the sculk sensor 1-second cooldown makes it pretty impractical

    • @kaelanirevyruun1676
      @kaelanirevyruun1676 Před 4 měsíci

      ​@michael23b add a series of sensors then :P

  • @Hadeth_a_stepa
    @Hadeth_a_stepa Před 6 měsíci +10

    how is this a bug? isn't it a feature?

  • @kadenspencer-smurthwaite9006
    @kadenspencer-smurthwaite9006 Před 6 měsíci +17

    I knew it had to do with villagers (the only mechanic i could think of that involves held items), but it's really weird that scull picks up on that

  • @ChrisGoodVibes
    @ChrisGoodVibes Před 6 měsíci +20

    thats amazing. I’ve stopped playing the game, but i still love to hear about little quirks like this. I love it.
    Thanks mate

  • @jackmercenary
    @jackmercenary Před 6 měsíci +15

    I hope they keep this, its such a niche feature that really has no downside

  • @PicklesBaby
    @PicklesBaby Před 6 měsíci +10

    As somebody who has been Redstoning for almost 8 years now, this feels like magic.

  • @TomParkes1993
    @TomParkes1993 Před 6 měsíci +9

    this isn't redstone. this is magic. i hope this is not a bug and it's kept in because good lord there is so much potential from this.

  • @Professor_Rock
    @Professor_Rock Před 6 měsíci +4

    This is when a bug should become a feature because this is one of the most amazing things I’ve seen done in Minecraft.

  • @QDCC
    @QDCC Před 6 měsíci +10

    When explaining what was going to happen I had to check it wasnt uploaded on april fools

  • @jasonrubik
    @jasonrubik Před 6 měsíci +5

    At 5:25 when you said that "there's a way to take control of the player's scroll wheel", I thought that you meant that the game would prevent the player from scrolling thru their hotbar, and that the game itself (the redstone) would be moving the selected hotbar item. I think that what you really meant was "that there's a way for the player's scroll wheel to take control of the redstone". A minor distinction, but one which might confuse non-native English speakers. This is an awesome and amazing discovery ! I hope this bug is a feature !

  • @JacobP81
    @JacobP81 Před 5 měsíci +2

    6:27 I get it now. Looking at the Sculk Sensor Minecraft article I can understand this. The 3 diffrent villager sending vibration level 4 must be detected with 3 different Skulk Sensors you have hidden. this is paired with the vibration level 8 (the eating vibration) to detect what you are eating does setting off the correct firework. Very clever.

  • @user-ud5zj5jg4m
    @user-ud5zj5jg4m Před 6 měsíci +5

    Wow that is a powerful mechanic! Will definitely give it a try.
    Btw I think you can distinguish the code item from an emerald by having 2 villagers with different trades triggering 1 isolated sculk sensor each. And plug in a comparator so when the secondary sculk gets triggered it blocks the signal from the main villager.
    Also am I the only one who thought of combination locks?

  • @n3r3sh77
    @n3r3sh77 Před 6 měsíci +2

    Imagine you build an adventure world with this mechanic used for checkpoints for a story... and then people ruin it by just letting a wolf shake to skip everything XD

  • @DiamondG489
    @DiamondG489 Před 6 měsíci +2

    That honestly would be so cool to use in builds because you can have full-on bases with item activating doors so only those who know which items to hold can activate and open the doors in question

  • @jayyh_01
    @jayyh_01 Před 6 měsíci +12

    im hoping someone makes this a datapack to make it permanent, or better yet, mojang keeps it as a feature

  • @seedlesswatermelon566
    @seedlesswatermelon566 Před 6 měsíci +2

    Wow. I was really expecting this to be update suppression, but I never would have thought that this is what you were doing! One caveat to this is that it's limited by the refresh rate of the calibrated skulk sensor.

  • @CheetahNotHacker
    @CheetahNotHacker Před dnem

    Get me a water bucket, a dog, and a consumable item. Then call me the Minecraft Lockpicking-Lawyer

  • @monkeyblade99
    @monkeyblade99 Před 6 měsíci +19

    Neat. So you could recreate up to 9 note instruments with this....

    • @KBRoller
      @KBRoller Před 6 měsíci +4

      8, really; you need an empty slot to switch to or else you can't do the same note twice in a row.

    • @Max_Power_
      @Max_Power_ Před 6 měsíci +5

      @@KBRoller Or just play the note when you right click the item, then you can use all 9 slots.

    • @nicholass5621
      @nicholass5621 Před 6 měsíci +2

      @@Max_Power_ just have it play a note when you select the item and then again if you right click, that would make it easier to use

  • @Styrofoam-ee
    @Styrofoam-ee Před 5 měsíci +2

    Really neat, don't play Minecraft much anymore but it certainly is interesting for more wireless redstone capabilities. Even if it is a bug (ahem Copper bulbs) they should keep it as it's very interesting with a lot of potential uses for redstone builders.

  • @RenderingUser
    @RenderingUser Před 6 měsíci +3

    Imagine a coded door where you need a certain combination of items in your hotbar and scroll through em

    • @Madamoizillion
      @Madamoizillion Před 6 měsíci

      I'm envisioning someone making a working physically lock with pistons as tumblers and the order of items is analogous to the points of a key aligning correctly.

  • @stage515
    @stage515 Před 6 měsíci +6

    I'm not usually a fan of the misleading thumbnails, but I'm always excited to see a SimplySarc video in my subscription feed

    • @jc_art_
      @jc_art_ Před 6 měsíci +1

      I just wish youtube channels would give some sort of idea as to what the video is going to be about. When i got to the part where he pulled out the iron ingot and the door open i immediately knew what the "bug" was and how it was done, and am about to click off the video. Its annoying that he gets money off of me anyway

    • @raddragons
      @raddragons Před 6 měsíci +2

      @@jc_art_ im not a fan of the clickbaity thumbnails either but man you sound exceptionally bitter

    • @jc_art_
      @jc_art_ Před 6 měsíci +1

      @@raddragons i just hate when people intentionally trick viewers

  • @EmergencyTemporalShift
    @EmergencyTemporalShift Před 6 měsíci

    Great video as always. I would love to see some of your old moded parodies again (Assuming you have the energy/time) I really loved those. :)

  • @username9774
    @username9774 Před 6 měsíci +3

    This needs to be in Decked Out 3

  • @jpting_
    @jpting_ Před 6 měsíci +5

    This is incredible. Now I really want to build with this in a survival world

  • @kazekami7313
    @kazekami7313 Před 6 měsíci +5

    This is gonna revolutionize minigames and puzzles.

  • @aydenbales
    @aydenbales Před 6 měsíci +2

    The convenience this tech brings is like tapping your card instead of inserting the chip! It functions the same but is cleaner and faster!

  • @dangpzanco
    @dangpzanco Před 6 měsíci

    I’m so glad you resolved the melody in the end or else I would go insane waiting for that last note :)

  • @slicedlime
    @slicedlime Před 6 měsíci +1

    That’s a really clever use of that mechanism!

  • @maker0824
    @maker0824 Před 6 měsíci +1

    That’s really cool. You could also theoretically chain these detectors to create a ton of possibilities

  • @capsey_
    @capsey_ Před 6 měsíci +9

    Sarc's type of guy to make banger video and disappear for 3 years

  • @catmoon95
    @catmoon95 Před 6 měsíci +2

    Mojang next snapshot: Removed bug regarding villagers activating skulk censors when offering a trade

  • @_gerg
    @_gerg Před 5 měsíci +2

    Hi Sarc!
    I wanted to play around with the "villager hold item" sound thing you showed off a bit ago, but I can't figure out how you did the door?
    As from my testing the villager needs line of sight within 3 blocks to make the sound. But they are nowhere to be found in the door
    Where did you Hide them!

    • @_gerg
      @_gerg Před 5 měsíci

      SLABSSSS!!! YOUR STANDING ON STONE SLABS! SNEAKY!!! AHAHAHAHA I GOT YOU!

    • @NoobWithAGun2.0-Offical
      @NoobWithAGun2.0-Offical Před měsícem

      ​@@_gerghi

  • @caleb_z
    @caleb_z Před 6 měsíci +4

    THIS IS THE COOLEST THING I HAVE EVER SEEN

  • @ambermay7032
    @ambermay7032 Před 6 měsíci

    Just thinking of all the amazing vault combinations one can make with this! Maybe even simple farm triggers for on/off/type depending on the item you are holding, or wireless switches for turning redstone on, or different reactions from redstone depending on what item you are holding e.g doors/actions in mazes.

  • @nikolaskuklis5925
    @nikolaskuklis5925 Před 6 měsíci

    U could fire snowball or arrow when holding item to trigger it too
    Or eat (from offhand) while holding the other item like emerald or iron
    And advanced selector

  • @RoarkCats
    @RoarkCats Před 6 měsíci +1

    This is a feature, also super cool, though it does suck that it's a super slow speed bc sculk has speed limits, so highly interactive minigames maybe not

  • @Fhcghcg1
    @Fhcghcg1 Před 6 měsíci +2

    One potential interesting thing you could do is to make a hidden combination lock by holding specific items in a specific order.

  • @michael23b
    @michael23b Před 6 měsíci +1

    This is insane, I freaking love it! I can think of several uses for this

  • @tarunkn
    @tarunkn Před 6 měsíci +3

    Definitely going to add this to my worlds! Would love to see how my friends react

  • @user-gw1dn1bj7t
    @user-gw1dn1bj7t Před 4 měsíci +1

    You can set up railways so it swaps directions if you hold a certain item

  • @1manApocalypse_CP
    @1manApocalypse_CP Před 5 měsíci

    This is so cool, you could make secret base entrences requiring specific items to go in.

  • @tonyaltobello6885
    @tonyaltobello6885 Před 6 měsíci +126

    This is a cry for help. Help.

  • @tjb3171
    @tjb3171 Před 6 měsíci +1

    oh wow, this is actually REALLY smart, great job finding it!!!

  • @tttITA10
    @tttITA10 Před 6 měsíci

    Oh, yeah. The old style of Simply Sarc video I like:
    - Shows up.
    - Revolutionizes Minecraft.
    - Refuses to elaborate.
    - Goes away.

  • @balazsvastag8750
    @balazsvastag8750 Před 6 měsíci

    Wow amazing! Well now I really want to use this for something. Thanks!

  • @argotheinformant
    @argotheinformant Před 6 měsíci

    So happy to see you uploading again

  • @IceMetalPunk
    @IceMetalPunk Před 6 měsíci +1

    This doesn't quite work for me; it seems the villager needs line of sight to the player in order to show the trade offer, so it only works if the villagers are visible and can look at the player.

  • @lionlance146
    @lionlance146 Před 6 měsíci

    i never knew that would trigger sculk sensors. thats a really neat feature, im surprised i havent seen anybody use it yet. thanks for exposing it :)

  • @BizarreCrow
    @BizarreCrow Před 6 měsíci +1

    Hmm you could possibly make a remote detonator using this when trap making, right click the potato and then boom, assuming ur standing close to the villager >:)

  • @gamerguy6942
    @gamerguy6942 Před 6 měsíci

    Hey I remember this guy! He made that one video fixing an old base on a server!

  • @brunoaltoe100
    @brunoaltoe100 Před 6 měsíci

    Oh man this opens up some interesting possibilites. Nice find! :D

  • @ha7vds
    @ha7vds Před 6 měsíci +2

    4:41 GLORY TO ARSTOTZKA

  • @SuperCookieGaming_
    @SuperCookieGaming_ Před 6 měsíci +1

    considering all the custom stuff hermitcraft used jn season 9 i can totally see them using this in season 10 with a retextured item and a custom villager

  • @STA-3
    @STA-3 Před 6 měsíci

    I knew from the moment you showed the doors it was about villagers... very smart!

  • @SecMem
    @SecMem Před 6 měsíci

    awesome stuff! cant wait to implement

  • @kevindutko7414
    @kevindutko7414 Před 6 měsíci

    Im already imagining some sort of map where there is a iron ingot as a keycard to get through teir 1 doors amd gold will be teir 2 and the diamind will be teir 3. also emerald will be like a masterkey for all doors.

  • @alexkorocencev7689
    @alexkorocencev7689 Před 6 měsíci +3

    Glad to see you upload :)

  • @hansbrackhaus8017
    @hansbrackhaus8017 Před 4 měsíci

    This could be useful for a dynamic railroad junction system, then the cart rider wouldn't have to to till soil, throw switches or buttons, but just hold an item to select a destination.
    Add some item frames to signify where the turn goes, and it'll be quite elegant, imho. Thanks for showing this off.

  • @johnrickard8512
    @johnrickard8512 Před 6 měsíci

    That doesn't sound like a bug but an unintended feature that was actually useful.

  • @PantanoHD
    @PantanoHD Před 6 měsíci

    bro this could be a great like keycard system in some adventure map, thats really cool

  • @pj-wille
    @pj-wille Před 6 měsíci +3

    This should be in the game forever.

  • @Gogoseit
    @Gogoseit Před měsícem

    well my only concern is how close you have to be for this to work, for the door system that works well, but for the controls not so much

  • @CadevsGaming
    @CadevsGaming Před 6 měsíci +1

    Hello! At the beginning with the piston doors there weren't any villagers to be seen, and I've been trying to recreate those doors. How do you get the villager to detect what you're holding through a block? I've been having issues with it haha

  • @beteusz
    @beteusz Před 6 měsíci +1

    can you please show us how you built the door though

  • @NiceHyper01
    @NiceHyper01 Před 6 měsíci +1

    This is actually really cool, I didn't know this!

  • @TheHuntermj
    @TheHuntermj Před 4 měsíci

    Better than exhausting the other trades to to deactivate the emerald reaction you could have 2 villagers that respond to different items. So if they both react, you're holding an emerald and the door doesn't open but if you hold just the right item, then it opens.

  • @nachoman2
    @nachoman2 Před 5 měsíci +1

    this has a lot of potential in puzzles and escape rooms as something like a key that you dont have to throw away

    • @Marcin_Burek
      @Marcin_Burek Před 5 měsíci

      command blocks are wayy easier to do. They are able to this just fine. overall mapmaking does't use features like this. but survival 100%

  • @Darki0n
    @Darki0n Před 5 měsíci

    This isn't a bug or glitch of any kind. This is a minecrafter getting crafty with the game mechanics. Good job

  • @noah_Lemon
    @noah_Lemon Před 6 měsíci

    Doc needs to get on this

  • @Hex...
    @Hex... Před 6 měsíci

    This is a really neat mechanic! Thanks for sharing :)

  • @dasneko7218
    @dasneko7218 Před 5 měsíci

    This reminds me of the stairs collision detection bug that could do the same thing. Basically by having an item on top of a stair that was pushed up and down by a piston the behavior of the item was different depending on if you had the item held in your hands or not.
    I can't remember it clearly but I think the item normally floated above the stair as if it was a full block but once you held it then the item fell down onto the lower stair which you could detect with a nearby pressure plate.
    The biggest difference is that the item was not really important so you could use anything rather than being limited to villager trade.
    Do not think the bug still works sadly.

  • @ignis2638
    @ignis2638 Před 6 měsíci

    minecraft in minecraft could actually become much easier to run with this, pressing buttons to do stuff, heck you could even add a whole system to control it for you that takes inputs and transfers them to item slot positions. Either way for survival it is going to be hard to make sure only one thing is active at a time

  • @Arthur_TheFishingVillageEngine
    @Arthur_TheFishingVillageEngine Před 6 měsíci +1

    Now this is what the community probably have wish for
    A real wireless redstone contraption that is wireless

  • @Wortigon2000
    @Wortigon2000 Před 6 měsíci

    This is pretty interesting. I might have to try playing around with it.
    New redstone component aquired: Villager.

  • @catovr
    @catovr Před 6 měsíci +1

    This only work in the day-time noon I've found since that's when villagers are "actively" trading

  • @xstros9086
    @xstros9086 Před 6 měsíci +2

    babe wake up, simplysarc uploaded

  • @meepynoodles
    @meepynoodles Před 6 měsíci

    This is really cool and I feel like there's a way to make some trap to "steal" items from your friends.

  • @JacobP81
    @JacobP81 Před 5 měsíci

    Sculk Sensor WOW never heard of those before. Interesting.

  • @exty3743
    @exty3743 Před 6 měsíci

    I’m at the beginning where he shows it off with redstone doors and I’m gonna guess he detects what you’re holding with allays

  • @austintea
    @austintea Před 6 měsíci

    Perfect for trapping friends bases, eat a food to trigger whatever trap you've prepared