Variant Manager Configurator | An Unreal Engine 5 Course | Vol. 1

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  • čas přidán 16. 06. 2024
  • Hey everyone!
    In today's video you will learn How to create a configurator using the variant manager inside unreal engine 5.
    We start off in Blender where I discuss the creative process and the thought process behind setting up and preparing for a configurator. We take a dive into unreal engine where we discover the ins and outs of the variant manager and learn the process of creating an optimized configurator.
    Lumen Course: • Lumen for Archviz | An...
    Trailer: • Variant Manager For Ar...
    -- LINKS --
    3D assets: dimensiva.com/
    Batch Exporter: github.com/mrtripie/Blender-S...
    -- SOCIALS --
    Instagram: / wessel.huizenga
    LinkedIn: / wessel-huizenga-43b7ba129
    ArtStation: www.artstation.com/wessel
    Song: Mellow
    Music by: CreatorMix.com
    -- TIMESTAMPS --
    00:00 - Intro
    01:28 - Project Preparation Blender
    09:11 - Setting Up The Unreal Project
    10:14 - Importing Configuration Data
    10:53 - Project Preparation Unreal Engine
    13:11 - Introduction To The Variant Manager
    15:15 - Variant Manager - Objects
    18:02 - Variant Manager - Materials
    20:54 - Variant Manager - Lighting
    23:50 - Variant Manager - Camera's
    26:42 - Variant Manager - Dependencies
    27:45 - Adding the Configurator Code
    29:34 - Configurator Controls
    29:55 - Outro
    30:33 - CZcams Members - Thank You!
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Komentáře • 134

  • @WesselHuizenga
    @WesselHuizenga  Před rokem +28

    Hey all!
    I realised I missed an important factor when creating a custom camera within the Variant Manager Configurator!
    When the camera is selected in the outliner > in the content browser search for BPAC_CameraMotion > drag this component in the camera instance. This should resolve any errors and enables motion on play mode!
    Here a visual representation of what to do: czcams.com/channels/vBPwX7eeaj34NUk3Pk8M7Q.htmlcommunity?lb=UgkxOfI4w-IytjfAdbsB9dwpaYEmRg5UKwHb
    My apoligies!

    • @sumitdandge6909
      @sumitdandge6909 Před 9 měsíci

      Hi Wes, thank you very much for the tutorial. Incrediably helpful. Although can you help me with some critical errors. I created a car variant manager but when I play the level, the variants are not working. Only thing works is camera positions. And as I stop playing the level, geting 5 critical errors with 'BP_Configurator' and 'WBP_PopupSelector'. Please help!

    • @theJoourney
      @theJoourney Před 2 měsíci

      I think you can add that part of the video to your already existing video with the CZcams editor

  • @bentheremedia3011
    @bentheremedia3011 Před 11 měsíci +1

    Wow this is so well put together! Thank you so much!

  • @henrytan6030
    @henrytan6030 Před 11 měsíci

    Man this is a charm, i dont even know it has configuration template till i watch your videos, really helpful

  • @Sknueppel85
    @Sknueppel85 Před 7 měsíci

    Hey Wessel,
    Thank you so much for this excellent tutorial. It has been incredibly helpful to me, and it's an indispensable resource for me and my team!
    Thanks to you!

  • @casperap5573
    @casperap5573 Před 10 měsíci +4

    Your tutorials are amazing. Very informative, good audio and well thought out.

  • @TheMhankel
    @TheMhankel Před 6 měsíci

    Super great infos on here! Thanks so much!!!🔥👍

  • @riaanvanjaarsveldt922
    @riaanvanjaarsveldt922 Před měsícem

    Top notch work! Thanks for sharing.

  • @user-ey8tb1xc7z
    @user-ey8tb1xc7z Před 10 měsíci +1

    Show por demais man! Bem didático e objetivo, parabéns!

  • @piyushyankee8937
    @piyushyankee8937 Před 9 měsíci

    Thank you So much for this Tutorial, it opened a whole new path to me. thank you so much

  • @Aleksey_V_
    @Aleksey_V_ Před 4 měsíci

    Thanks a lot man! This tutorial is a realy good starting point in interactive for me.

  • @ravnOne65
    @ravnOne65 Před 11 měsíci

    I would give you 5 stars for this, if youtube has such a system :-) Incredible nice tutorial. Easy to follow. Salut man

  • @SiLiDNB
    @SiLiDNB Před 9 měsíci +15

    Some more things to keep in mind that might lead to some errors (I got these while implementing the VMC into an already existing, quite complex project):
    • Make sure to add the "BPAC_CameraMotion" from the imported ProductConfig folder to your Camera Actor as a Component (Wessel also already commented that)
    • In my case, I had to set the "Default GameMode" in the Project Settings to the "BP_ConfigGameMode", also from the imported folder

  • @marcosmanilla9383
    @marcosmanilla9383 Před rokem +1

    Awesome video!!! Thanks

  • @syno3608
    @syno3608 Před 5 měsíci

    you are a great teacher .
    thank you so much .

  • @UnrealDojo
    @UnrealDojo Před 10 měsíci +1

    amzing and easy to understand

  • @khaled1saidi277
    @khaled1saidi277 Před 6 měsíci

    That’s awesome ❤

  • @b4rtmod
    @b4rtmod Před 9 měsíci

    Amazing tutorial my Friend, I want to apply in other stuff I`m planning here as well, really loved that!

  • @JIYADavidBONA
    @JIYADavidBONA Před rokem

    Many thanks for this!!!

  • @gedastube
    @gedastube Před rokem +14

    You don't need Align tools (6:45) to move objects to the center of the world. Simply select objects and hit Alt+G

  • @UnrealFabCom
    @UnrealFabCom Před 6 měsíci +1

    great tutorial

  • @andrijgomon4136
    @andrijgomon4136 Před rokem +1

    Thank You!

  • @nguyenquangtrac
    @nguyenquangtrac Před rokem

    Thank you so much!

  • @maimkawy7027
    @maimkawy7027 Před 11 měsíci

    Amazing thanks a lot

  • @prajwalkm7778
    @prajwalkm7778 Před rokem

    Woah , thanks

  • @ArchBlend.
    @ArchBlend. Před rokem

    YAAAAY THANKS

  • @elminkaraev3535
    @elminkaraev3535 Před 5 měsíci

    Thank you!!!

  • @brettwheeler7793
    @brettwheeler7793 Před 10 měsíci +11

    I literally get a list of blueprint runtime errors after migrating the productconfig folders into my file... there's not even buttons on the bottom of the screen when I press play.

  • @PesimistaAntropologico

    thank you!

  • @chejz
    @chejz Před rokem

    can't wait for this :) to bad I am living in country where membership is not available.

  • @ElPibeMagic
    @ElPibeMagic Před 11 měsíci +1

    This is awsome ! Thank you so much ! Do you know if it is possible to add a configurator like this to a first person walkthrough of an apartment?

  •  Před rokem

    Awsoome!

  • @VinMoses
    @VinMoses Před měsícem

    Awesome work! and also very informative, do you have any workflow tutorials from blender to EU 5 ?

  • @user-tp3eq8zf1z
    @user-tp3eq8zf1z Před rokem

    Thank you

  • @lauro.dominici
    @lauro.dominici Před 2 měsíci

    First of all this video is amazing!!! very educational and inspirational!!!
    Can I ask you which other webiste you rely on for hi quality 3d models?

    • @WesselHuizenga
      @WesselHuizenga  Před 2 měsíci +1

      Thank you!!
      I only use dimensiva. Models in my scene that can’t be found on dimensiva I model myself! (3d modelling is a hobby- but not recommended for client work as it takes to much time)

  • @omarkarout5707
    @omarkarout5707 Před 7 měsíci +1

    Thank you for this tutorial.
    How can I add the variant manager functionality to a first person?

  • @nakhoul10452
    @nakhoul10452 Před 6 měsíci

    Great tutorial :D just one question, is there a way to change input settings? like mouse orbit and zoom plus a touch input? thank you

  • @gurmanjitthind3406
    @gurmanjitthind3406 Před 10 měsíci +1

    Thank you for this tutorial! IDK if it's an appropriate ask but can you share the finished project files?

  • @Mars0685
    @Mars0685 Před 8 měsíci

    Killer tutorial well done! Donyou know any website where I can download alreadyb textured furnitures likes the kitcken?

  • @cesarbrito4996
    @cesarbrito4996 Před měsícem

    Nice video, super helpful! I have a question, can I put multiple Variant Manager? Like 1 for the kitchen 1 for the living room 1 for the Master bedroom or I need to do all spaces on 1 Master Variant Manager and make each space a Variant Set with variants.

  • @sonthai9539
    @sonthai9539 Před 11 měsíci

    Love it

  • @bellousow2607
    @bellousow2607 Před 11 měsíci

    wonderful job
    can you show as how to animate doors and windows

  • @javierrobles7564
    @javierrobles7564 Před měsícem

    awesome tutorial!, is there a way so the camera stops clipping through walls when im rotating through the level?

  • @AndreasStrou5455
    @AndreasStrou5455 Před měsícem

    hello sir , super helpful video !!!! , i have a question about the collision system of the camera ,i add correct collisions to my objects and the walls, but my camera still goes through the objects , how we can fix this ?

  • @natishmaac
    @natishmaac Před rokem

  • @tanay9613
    @tanay9613 Před měsícem

    Amazing Tutorial Wessel, helped me a lot in my project. I do have query though, the icon for variant set is not updating, whether it is set from viewport or from file. Is there any solution for this ?

  • @peterwillson3322
    @peterwillson3322 Před 7 měsíci

    Hello mate could you please make more tutorials like this one? Please ❤

  • @lzanlorenzi1
    @lzanlorenzi1 Před 11 měsíci

    Great video. It is possible create for mobile… like ipad or iphone or android? Thanks

  • @MiniCasaBrasileira
    @MiniCasaBrasileira Před rokem

    Nice, can you make a video about ilumination for archvz video.

  • @jessiethorpe3259
    @jessiethorpe3259 Před rokem +2

    This is amazing 😊 thank you.
    Is this something you would be able to package and send to someone/upload to a website or would it only work in Unreal?

    • @WesselHuizenga
      @WesselHuizenga  Před rokem +4

      Thanks! Absolutely! You could create a build to send or stream it! It would work like any other game/project that you would package/build

    • @jessiethorpe3259
      @jessiethorpe3259 Před rokem

      @@WesselHuizenga Awesome 😁 Thank you! Your tutorials are always fantastic btw 😃

    • @dschaydschee
      @dschaydschee Před 11 měsíci +2

      @@WesselHuizenga Great work. Is it possible to create something like this in UE4 and package it as an HTML5 Project which can then be embedded into a webpage?

  • @vladimirxoxoxoxox2938
    @vladimirxoxoxoxox2938 Před měsícem

    What would be the way to add camera attached to the first persone BD character? Thank You!

  • @natishmaac
    @natishmaac Před rokem

    Waiting..

  • @robrob2835
    @robrob2835 Před 11 měsíci

    Great tips! Are you using lumen in your scene?

  • @forfran
    @forfran Před 11 měsíci

    can you do some tutorials for exterior rendering with unreal ? ty

  • @NormaSanchez-ud7jy
    @NormaSanchez-ud7jy Před 8 měsíci

    Great tutorial! This really worked for me, just one question... What if I want to have a character moving around the place and also having the UI, is this possible?

  • @edge-viz
    @edge-viz Před 9 měsíci

    Great tutorial!
    do you know if there is any way to exit the locked camera views and being able to move freely in the space by any chance? I'm trying to figure it out but doesn't seem easy

    • @WesselHuizenga
      @WesselHuizenga  Před 9 měsíci +2

      You can link the variant manager to a custom UI. I can use simple button action to make changes.
      I will do a follow up tutorial on this in the future!

  • @frizzywizzy8121
    @frizzywizzy8121 Před rokem

    Thats great! Can you please tell the name of the small squared tile? Is it from quixel?

    • @WesselHuizenga
      @WesselHuizenga  Před rokem +1

      thanks!
      You can get them here: quixel.com/megascans/home?search=tiles&search=green&assetId=viyjdjd

  • @zbieraj
    @zbieraj Před rokem +1

    Does this work with VR?

  • @MatheusLima-dn4fr
    @MatheusLima-dn4fr Před 8 měsíci

    Is possible to export to web and link variations with e-commerce for example woo commerce?

  • @super-six-four
    @super-six-four Před rokem +1

    didn't see this video yet, so i have a question. is there a topic about how to deliver this configurator to a customer? do you compiling this scene, or want customer to download UE4/5?
    any way, great job and tutorial, Wessel!

    • @WesselHuizenga
      @WesselHuizenga  Před rokem +7

      Thanks! In the video we build a configurator that is completely finished for building purposes. I don’t go over how to build/package the project because there is a lot information about that topic already. If there is a high demand I might do a follow up!

    • @super-six-four
      @super-six-four Před rokem +3

      @@WesselHuizenga yeah, but all of that you've made we can find an information in the internet as well 🙂 so i think it would be useful for all to have COMPLETE course. if you be so kind to add this important topic 😇

    • @medusa6826
      @medusa6826 Před 11 měsíci

      @@WesselHuizengawould be Great.

  • @marcbupe6133
    @marcbupe6133 Před 9 měsíci

    Hi! great video! so helpful! do you have the models or scene to make this tutorial? thanks!

    • @WesselHuizenga
      @WesselHuizenga  Před 9 měsíci +2

      Sadly no.. some models are from third party’s without permission to share or resell. I’m working on making a future proof solution to share models!

  • @stephandp6716
    @stephandp6716 Před 10 měsíci

    WHEN YOU REPLACE THE KITCHEN IS IT JUST TO LOCATE THE OBJECTS? DO I NEED TO ASSEMBLE THE KITCHEN IN UNREAL OR CAN I GO TO THE NEXT STEP?

  • @I3ordo
    @I3ordo Před 7 měsíci

    the lightning, mood soo sweet, love it, you think 306012gb will feel smooth with lumen?

    • @I3ordo
      @I3ordo Před 7 měsíci

      tbh i just cant justify building scenes away from my precious corona, but i really love the creative freedom once you set the scene right...rrrrr

    • @WesselHuizenga
      @WesselHuizenga  Před 7 měsíci

      Thank you! 100% work

  • @dkr4883
    @dkr4883 Před 8 měsíci

    How to add different variant manager for different rooms? Every area has many components.

  • @chadgtr34
    @chadgtr34 Před 11 měsíci

    can you help us create a Race Car configurator ?

  • @tejasparastekar7271
    @tejasparastekar7271 Před 9 měsíci

    why the texture maps won't import during fbx and datasmith file importing and only static mesh does??

  • @Saaket
    @Saaket Před rokem

    If i am using sketchup for the modelling part , how do i go about it ? Can you reply in a short message thanks Wessel! Lovely video.

    • @WesselHuizenga
      @WesselHuizenga  Před rokem +2

      Same principle! Just make sure that things you want to configure are separated. From there follow along with the unreal engine part!

  • @ThongNguyen-xj5eb
    @ThongNguyen-xj5eb Před 10 měsíci

    Im stuck at the camera tracking the actor. My camera look at tracking setting is not working at all. Any idea?

  • @aston81
    @aston81 Před 11 měsíci +2

    Hi I imported the configurator BP to my project and had to changed the game mode in addition to the LVSActor and cam. It works but I get a number of BP Configurator errors. Reset Variant,Init Camera, Call Variant Actor and so on. Using UE5.2... any idea?

    • @adithyas4362
      @adithyas4362 Před 4 měsíci

      did you find any solution? i am getting the same error

  • @emirhancat4141
    @emirhancat4141 Před 9 měsíci +1

    Which template did you use for kitchen project, not the guitar one? It doesn't work when i migrate ProductConfig folder from Product Configuration(Guitar one) into an Architecture-Blank template . Keeps showing errors. I see double squares buttons in the ui bot they don't respond.

    • @WesselHuizenga
      @WesselHuizenga  Před 9 měsíci +1

      I used the archviz template- gave no issues for me. Try importing your scene to the guitar template, it doesn’t really matter what way you go about it

    • @nicodela6854
      @nicodela6854 Před 5 měsíci

      Have you found a way fix to this issue ?

    • @Limaplus
      @Limaplus Před 5 měsíci

      me too!! :(

    • @Limaplus
      @Limaplus Před 5 měsíci

      I fixed, you must load BP-configgamemode into game mode in wordsetting.

  • @07deco31
    @07deco31 Před 10 měsíci

    Please how to walk in the stage.because the templathe is blocked and we can not walk

  • @VincentTrethewey
    @VincentTrethewey Před 24 dny

    How do you use this with your first person Character? This workflow is awesome for Products but not very useful for interactive walkthroughs.

  • @michaelkukula5926
    @michaelkukula5926 Před 8 měsíci

    Hi. I created save and load menus, and I can't figure out how to save the choices that I made in the Variant Manager. Do you or anyone here know ow to do that?

  • @NguyenHuy-mz1yj
    @NguyenHuy-mz1yj Před rokem

    vip

  • @2501MarcoAntonio
    @2501MarcoAntonio Před 9 měsíci

    @Wessel Do you know why I can't rotate or focus the camera for each view. It's like it's blocked

    • @WesselHuizenga
      @WesselHuizenga  Před 9 měsíci +1

      If you look for my pin comment I have an explanation and a fix for this issue! Hope that will help

  • @saisudheer8826
    @saisudheer8826 Před 11 měsíci +1

    Hello sir...I tried the template in other projects but the Alt+LMB is not working can you help me regarding this please....?

    • @WesselHuizenga
      @WesselHuizenga  Před 11 měsíci +1

      czcams.com/channels/vBPwX7eeaj34NUk3Pk8M7Q.htmlcommunity?lb=UgkxOfI4w-IytjfAdbsB9dwpaYEmRg5UKwHb
      this should help ;)

  • @mwlbrt4239
    @mwlbrt4239 Před 10 měsíci

    hey is it possible to make smooth camera transitions between the different camera angles ?

    • @SiLiDNB
      @SiLiDNB Před 9 měsíci +1

      Yes that's possible! For example, you can use the "Set View Target with Blend" node for that.

    • @themoodoflk1
      @themoodoflk1 Před 8 měsíci

      can you elaborate on that? with this setup, there is only one camera that changes places. I managed to make this blend when the project started, but not when I change through the different viewpoints. any tips?@@SiLiDNB

    • @mwlbrt4239
      @mwlbrt4239 Před 7 měsíci

      @@SiLiDNB the control for the camera position is also in the variant set included, so i cant set view target with blend since its not in a blueprint ?

  • @vhugo127
    @vhugo127 Před 4 měsíci

    This tutorial its amazing!!! but a i have a problem my camera not rotate when press alt :( somebody could help me

    • @WesselHuizenga
      @WesselHuizenga  Před 4 měsíci +1

      Look at my pinned comment- that should fix it! :)

    • @vhugo127
      @vhugo127 Před 4 měsíci +1

      @@WesselHuizenga its working!! Thank you man I apreciate for you time!

  • @azarelthecreator7098
    @azarelthecreator7098 Před 3 měsíci

    There has to be a better way of working with the imported objects than having to rebuild it all over again. Couldnt you just import the scene with everything in it ti unreal as a usd file and then create the blueprint from there and have everything already where it should be?

  • @waseemkadri-md1kr
    @waseemkadri-md1kr Před 2 měsíci

    Hi Wessel, What is your PC configuration?

    • @WesselHuizenga
      @WesselHuizenga  Před 2 měsíci +1

      Custom Liquid Cooling Set: Liquid Series RGB High Kit - Corsair Hydro X
      Graphics Card Cooling: GPU Water Cooling
      Graphics Card: 24 GB ASUS ROG STRIX GEFORCE RTX 3090 - HDMI, DP
      Overclocked CPU: Overclocked Intel® Core™ i9-11900K 8 Core (3.50 GHz @ up to 5.4 GHz)
      Motherboard: ASUS® ROG STRIX Z590-E GAMING WIFI (LGA1200, USB 3.2, PCIe 4.0) - Suitable for ARGB
      Memory (RAM): 32 GB Corsair VENGEANCE DDR4 3000 MHz (2 x 16 GB)
      Power Supply: CORSAIR 1000 W RMx SERIES™ MODULAR 80 PLUS® GOLD, ULTRA
      Thermal Paste: ARCTIC MX-4 EXTREME HEAT CONDUCTIVITY COMPONENT

    • @waseemkadri-md1kr
      @waseemkadri-md1kr Před 2 měsíci

      @@WesselHuizenga Awesome!!

  • @jheanpierlaguna3216
    @jheanpierlaguna3216 Před 7 měsíci +1

    How can I do the configuration with it (BP_CONFIGURATOR)?

    • @WesselHuizenga
      @WesselHuizenga  Před 7 měsíci

      Drag the configurator as shown in the video into your viewport. Make sure you import the variant manager in the viewport as well. Simply follow the instruction in the video and you should be good to go!! In case it’s not working check if the game mode in the world settings is set to the configurator mode

  • @techtalkinhindi8409
    @techtalkinhindi8409 Před 9 měsíci

    Where the videos of importanting configurater code ?

  • @alexanderhrafnr.673
    @alexanderhrafnr.673 Před 8 měsíci

    you don't have on how to get the configuration data made from scratch or used with like first person caracter

  • @kakazuzu42
    @kakazuzu42 Před 11 měsíci

    hi, i had a problem "Blueprint Runtime Error: Accessed none Trying to read property VariantSet_5" how to fix that?

    • @Sarah-vj4wm
      @Sarah-vj4wm Před 11 měsíci +4

      I have the same problem 😢 Is there a solution?
      Edit: I found the solution for it. You need to change in the World Settings -> GameMode Override to: BP_ConfigGameMode
      Hope this solves it for you

    • @kakazuzu42
      @kakazuzu42 Před 10 měsíci

      @@Sarah-vj4wm tysm, apologies for the delay to respond

  • @azarelthecreator7098
    @azarelthecreator7098 Před 13 dny

    When i load the configurator and hit play the guitar its all messed up there is no lighting and you cant see any changes. This is when loading the stock guitar configurator. It doesnt even work out the box at all.

    • @WesselHuizenga
      @WesselHuizenga  Před 13 dny

      That might be because it has been made in an old version of ue4 and it hasn’t been updated/supported for the newer version- I can imagine some users experiencing this issue

    • @azarelthecreator7098
      @azarelthecreator7098 Před 13 dny +1

      @@WesselHuizenga I just realized its because it comes in with no lighting. I added a directional light and it fixed it.

  • @icchansan
    @icchansan Před 3 měsíci

    Hi Wessel are you selling this scene too?

    • @WesselHuizenga
      @WesselHuizenga  Před 3 měsíci

      no sorry, maybe in the future!
      Right now the scene contains some assets from third partys that i legally cant resell. I would have to replace them with my own modelling.

    • @icchansan
      @icchansan Před 3 měsíci

      @@WesselHuizenga I would love to get it, only walls, lighting, camera settings, let me know.

  • @matheusmelo3759
    @matheusmelo3759 Před 11 měsíci

    Hello, I made my scene but whenever I go to play I get the following error messages: accessed none trying to read the variantset property! Can anyone tell me what I’m doing wrong? Thanks!

    • @WesselHuizenga
      @WesselHuizenga  Před 11 měsíci

      Drag the variant that is in the content browser into the viewport- that should solve it

    • @mirrorrends6331
      @mirrorrends6331 Před 9 měsíci +3

      @@WesselHuizenga Same problem here, I did drag the variant into the viewport, still it says the same error
      Edit: I found the solution for it, after reading down on the comments someone suggested "You need to change in the World Settings -> GameMode Override to: BP_ConfigGameMode"

    • @emirhancat4141
      @emirhancat4141 Před 9 měsíci

      Lifesaver. @@mirrorrends6331

  • @QuickjobApp
    @QuickjobApp Před 7 měsíci

    Awesome tutorial! Is it possible for the user to store different configuration settings and send this data to a php serverside script?

  • @charleslamb4568
    @charleslamb4568 Před 3 měsíci

    Hi , i am quite new to unreal and have got these errors after following along. Do you have any idea on whats causing this?
    Blueprint Runtime Error: "Accessed None trying to read property VariantSet_5_53DD780140AA80DE303F9FB135D2EA55". Node: SetText (Text) Graph: EventGraph Function: Execute Ubergraph WBP Popup Selector Blueprint: WBP_PopupSelector
    Blueprint Runtime Error: "Accessed None trying to read property VariantSet_5_53DD780140AA80DE303F9FB135D2EA55". Node: Branch Graph: ForLoop Function: Execute Ubergraph WBP Popup Selector Blueprint: WBP_PopupSelector
    Blueprint Runtime Error: "Accessed None trying to read property VariantSet_5_53DD780140AA80DE303F9FB135D2EA55". Node: SetText (Text) Graph: EventGraph Function: Execute Ubergraph WBP Popup Selector Blueprint: WBP_PopupSelector
    Blueprint Runtime Error: "Accessed None trying to read property VariantSet_5_53DD780140AA80DE303F9FB135D2EA55". Node: Branch Graph: ForLoop Function: Execute Ubergraph WBP Popup Selector Blueprint: WBP_PopupSelector

    • @WesselHuizenga
      @WesselHuizenga  Před 3 měsíci

      Its hard to Bug/error fix without having the project file. from what I can understand it looks like the variant set its refering to is either not itialized or has been set to none.
      I can highly reccomend copying the error code into chat GPT. start your chat with asking what the following unreal engine error means. Chat GPT gives you a systematic approach of how to look for the problem!