Building An Outpost In Starfield! Starfield Tips And Tricks | Z1 Gaming
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- čas přidán 7. 06. 2024
- This video is sponsored by Bethesda
In the year 2330, humanity has ventured beyond our solar system, settling new planets, and living as a spacefaring people. You will join Constellation - the last group of space explorers seeking rare artifacts throughout the galaxy - and navigate the vast expanse of space in Bethesda Game Studios’ biggest and most ambitious game.
Get Starfield Here: bit.ly/3KVvHYD
#starfield #z1gaming
00:00 Introduction
00:26 Resource Gathering
06:23 Base Location
11:41 Building The Base!
34:33 Bonus Base!
37:06 Outro - Hry
Helium 3 can be mined on the moon in the Sol system
So this video shows me 2 things that are handy to know before I tried them out for myself
1) Outpost/Base building can be started much earlier
2) Outpost Mining is not an *easy* way to riches (at least without manufacturing or some such)
But it also shows that it is still worth doing! (Getting your own resources for upgrades/research etc)
Yeah I can see how it is a late game thing for a lot of people but it’s my first goal just from a role play perspective. At level 12 I’ll have the outpost science skill and will start mining.
Outpost building and ship building both can be done very early and while it costs a lot of money for ships and resources for outposts to get the best stuff, you can still make a decent base or ship pretty early on in the game. Money hasn't really been an issue as most quests pay by the thousands and then you can also just sell loot you get along the way and credits you find laying around and in containers adds up too.
With so many bases, factories, abandoned sites to raid in the game on so many planets I can’t see how anyone not get rich eventually. As well you going to find contraband on almost every place you raid. I’ve found at least one yellow contraband on the last three missions I went on for quest objectives and I just left it there and kinda remembered where the place was. One was just a stolen art painting was $25k. Since I didn’t have an outpost, wasn’t going to take it back to legal space. But surely a great reason to have an outpost not under military preying eyes.
Tau Seti system is on the very left edge of the galaxy. It has 9 planets and like 12 moons, the moon i chose Tau Seti 8B has aluminum, iron, nickel, xenon and tanalum plus a few other minerals. And to go with this it also has 8 species of animal and 6 plants. Oh yeah! And i found a helium foundery with like 600 helium😂
I can almost confirm this. I was in that system in my last game play on “Into the Unknown” mission. I think it was the system and could be wrong. But planet III. It was vegetative planet with life animals. But I could swear doing surveys and here there mining I noticed Aluminum, Iron and Nickel and a lot of corrosive gas. An abandoned mine was there. I do know I surveyed scan the planet from space.
I've been awaiting for years for this game. Thanks for covering it.
After 76...that's pathetic
Why? Why waiting years? You could have done something better than waiting, like eating, drinking, working out and going to work.
After the countless hours of settlement building in Fallout 4 & CAMP building in Fallout 76 and struggling with wire management for powering everything up, I am SO glad that wiring is not a thing in this game. Really excited to give this a try myself when early access goes live later on tonight. Also glad to see that my guess that you'd be able to give bases custom names has been confirmed. All my outposts are going to be references to various other sci-fi/fantasy series.
Also, don't know how true to life this game is, but I do know that Tantalum is useful for making high-density capacitors (I tend to prefer them to more standard electrolytic, because they are also more stable).
the fast travel thing is a super big deterrent for me though...at least Skyrim had you at least visit a location once to unlock fast travel there (or you could pay some gold to have a horse and carriage, or a boat for the DLC content, to take you there); but this...come on, being able to instantaneously warp everywhere with zero need to unlock fast travel options, well... that is REALLY bad for a game that's supposedly supposed to have the sense of discovery at its core. Unless someone explains to me that this isn't the case, I'm going to be pretty disappointed
There is wiring but thats just there to allow you to connect to switches to turn things off so they arent running all of the time - its a "if you want to" rather than "you HAVE to" mechanic =)
It makes sense once you understand that you would be traveling for weeks from one planet to another if you can't jump to them.
t also makes soince since nothign is unexplored space,s omeone was already there to every planet and moon in the lore of the game, so you have those coordinates in your Nav System of your ship.@@aydointergalacticcorporati698
@@aydointergalacticcorporati698you can warp to orbits of planets and moons that you haven't visited before, but you cannot fast travel to somewhere undiscovered. That element still exists. The closest you can get is setting landing points on the ground to place you near objects of interest that you haven't visited, but you still have to walk (or moon walk, bunny hop) there and discover it.
Why it remind me of amougus?
This game is amazing. The thought and detail is mind blowing. Built my first outpost with landing pad and ship building. It’s suppose to let u choose more parts but haven’t verified that yet
Very helpfull ! Thanks for this video. So many Fallout 4 Vibes.
The game is such a great experience! I would say that only little problem so far is that sometimes my ai companion is totally useless. Meaning he/she/it just stands or runs around, not shooting etc. the enemy.
I haven't got to the base building aspect. I decided to check it out later and now I am focusing on ship improvement, raiding other ships and casual exploring.
Can't wait to play more! I gotta say I feel I am a bit addicted to it. :)
Oyes, the addicton is strong with this one - my mind constantly wonder to Starfield while doing other stuff.
A little tip to help you find the resources on the ground. Place your beacon down, go into build mode and check what extractors that you have. You can further this by swapping view modes and zooming out to see where the resource veins are. Also if the location doesn’t suit you then you can delete the outpost beacon without any repercussions.
i’ve found that you can also just hold the beacon and see what resources are available in the top left of the screen
I'm watching this because I don't want spoilers and I know that base building is relatively late in the game, but I'm still itching for content because I gotta wait a whole week to gain access, lol. So thanks xD
This is what I wanted to see!
This looks awesome!
"I just sold $23k worth of stuff, so the $23k worth of stuff I just bought was FREE!" - girl math.
I kinda want conveyors from your storage like the Satisfactory game so you can send things straight to manufacturing where they are automatically made.
There is a feature for this, but not on a conveyorbelt.
Great video. I really like how you take the time to explain
I'm going to have to watch all these a few times. Still learning the new mechanics.
I liked, was already subscribed, and watched for all the fun things. Thanks for showing off the outpost building. Honestly it is one of the things I'm most curious about for starfield.
Once you land, hit "R" and move the potential location of your outpost beacon around, and it will show you what resources you will be able to harvest based on a circle around the beacon. You might have been able to get more/other than water and aluminum. This determines which harvesters you can build. You do NOT need outpost engineering to build those initial extractors.
Where and when does a companion crew with Outpost management skills come in for the outpost project?
@@ardentdfender4116 The first crew I assigned to my first outpost is actually the little sanitation bot, which adds a 10% resource creation bonus. You can assign companions or crewlings you hire in bars to your outposts as well. You need a crew station on the outpost to assign crew. you do this via the "crew" menu in the starship menu.
woo I have been waiting for this game to come out
The value of items shown in inventory is sooo misleading. The items that are valued in thousands can be sold only for hundreds at most. It would be good to have an average value across visited systems shown. That would actually make more sense. I know developers like to cut corners so it would be better to just not have a value shown at all.
How do you use the outpost simple fabricator to create items?
I have that starfield hype
When you mine resources, does it have a set amount you can mine in an area? Or will it mine the resources indefinitely?
Early release comes out August 31st, 8 pm EST and September 1st, 2 AM CEST
Modders need to get to work on this game... in a big way.
Making the resource groupings tighter so that bases actually make sense to build.
And to save it from being trash
Is this ep 2 or is that comming later? Becose i juat did watch ep 1 and it feels like it have jumpet from ep 1 to ep 100
Man im like 18 hours in starfield and im loving it its so much fun
for early access it comes out today not tomorrow, depending on your time zone so eastern time at 8pm you can play it
Excellent video meed more haha
You can mine for stuff like copper an such in space. Your ship autocollects if what I saw is correct.
How you got wind turbines and large landing pad etc? We’re the same level and I also done have outpost engineering yet I don’t even have the option for those
Great video, subscribed
I hope you make just as detailed video on the ship builder.
Haven't watched you since Hydroneer 2.0, lets go!
how do you build in the hab on time 20;14 what button did you push and do you know for xbox ive been looking and cant find any one so few how any help will be appreciated
you help in a way the survey mode in the hab and i did subscribed thank you
Can’t wait for mods for this for more in depth building.
really great video!
Just this alone would make me want to play the game which is crazy
Crazy pathetic
This video is more than helpful
Im wondering, just started, i made thesw doors, but i didnt see any npc enter yet. Will they enter the buildings? And is there a other way to just make a door, you dont need a suit on every planet anyway.
I know you know this now but for those that don't. You can sell stuff directly from your ship's cargo. Just look at the text on the bottom right when in the merchant screen and press the button /key (R on pc)
bought the premium edition, and i love it so far, steep learning curve. though.
Because gamers are 70 IQ now.
Kinda missing FO4 building rn (which was extremely frustrating to get used to). Two things are annoying: (1) building heights & (2) storage. It's annoying to build a bunch of habs only to have "foundation too tall" mean I start over or make a new plan. Sucks I can't lower all buildings at once or have angled hallways with stairs in them. I'm also missing that FO4 workbench that let you put all your junk in one place & access it at each workstation on the settlement. Does linking storages let you use them at workbenches? Am I doing something wrong? Lol
There is a moon in the Narion system that has iron, aluminum, and the fuel gas. If you look long enough you can get one outpost that has all 3 resources.
Any more intel on this this?
@@SM-kt6zq It's Andraphon
@@andreavloypI have been looking everywhere and cannot for the fuckin life of me find all three
A helpful tip is whenever you Grav wrap in on a planet, if no hostile confront you at that point, scan the planet and go about your business. It takes less than 4 seconds. But you will build up a catalog of more accurately surveyed planets and moons which all helps you to find what you need. It also worth a lot of money to two people also the surveyed results. But I can swear in my last play session I was on a planet with vegetation and animal life that had Iron, Aluminum, Nickel, Chlorine and some two star gas compounds. I should go back and check my notes for planetary surveys done. Which if you’ve done, you have a record of it on the white tablets in your inventory. They take up 0.0 mass. But a lot of people play the game just zoom easy rapid travel from place to place avoiding ship travel and in so doing they miss out on data gathering being in orbit above a planet. Now my character has the Wanted trait, a jailed criminal by the UC Navy and I got bounty Hunters after me like crazy 😂, so it would be almost easier to try to avoid space getting flagged for ship combat. But I still get in them planetary scans. The better your geology survey skills are the better the scans get. As you still need boots on ground to fully complete them. But they are worth boat loads of cash. For others the scans let you now great spots to build outposts.
I'm loving it on my Xbox series x.
need Starfield!
I wonder what will Kinggath and his team in the modding scene will do in this game for this outpost. xD
Im curious. Considering how big this game is and with the outpost cap can you deconstruct a base in case you decide to build it somewhere else?
Yeah, if you go upto the computer thing that you first placed down and hold the button to rename, it will delete the base
This game needs ground vehicles from buggies, enclosed van rovers to trucks. I am even planning my settlements to have a wide main street pathway for truck sized vehicle to move through.
Ep.2 this fast :O. I wanna but I don't wanna!
Relatable
This isnt Episode 2 of the series. This is just a Tips and Tricks video showcasing the Basebuilding aspect of the game, sponsored by Bethesda.
Is there a mission that leads to outpost building Like in fallout 4 or do you just have to do it on your own?
Need your hand held in every game?
whats your current ship build in this video
I played Elite dangerous (and for a time No mans Sky) for my space game fix and it looks like i might have found my new space game for 2023 ownards
Hoping to build base on planet around asteriod field, don't mine on the ground, just sit back & blast rocks which auto into your hold, then land
Need a FO4 system for base building.
Is it possible to have random settlers come to your outpost similar to fallout 4? Or do you have it manually assign people to an outpost?
What do you think all the constellation people are for?
At least two people you meet very early in game has high Outpost skills for recruiting individuals as crew you can use.
Don’t know if you’ve figured this out yet, but I tend to run around the planets with the outpost beacon out so it’ll tell me everything that’s in the area…
Is there a way to quickly find where your outposts are? It seems easy to forget on which planet I place an outpost.
...??? The outpost tab?
6:30 i see spaceship debris. now i'm curious what there
hey need help. has anyone figured out how to remove output links? so I accidentally established an output link between a container that I didn't want and now I want to undo the output.
I was hoiping for a review, then again I am not that bothered as I am in no rush to get the game but thanks for the post.
Any idea how to raise/lower the height of structures? It's driving me nuts that my landing pad it like 4 stories up.
Don't be a cl0wn
@@ftniceberg874 So you don’t know either 😂
I thought Nickle & Titanium was two that was most important?! Any recommendations of planets with those?
Completely forgot starfield premium early access was active thanks for the reminder
Love the game!!!! I think it is awesome!!! There are so much to do so i don't understand when you read others say there is nothing to do in Starfield, LOL i say then they never have played it at all.
wait, how are there no power cables? My solar panels are producing power but not putting it toward the extractors.
I can play it today the 31st on PC at 8 PM eastern time.
You can sell items straight from cargo hold...no need to carry it to vendors.
Can you only have an airlock for a door?
this game slapped star citizen in the nuts
How is this not in the Starfield playlist?
Best Loading of the Year
Yep...lots and lots of loading screens 😂🤣
So how do you find your outpost once you’ve left and traveled to different star systems?
it leaves a map marker you can fast travel to
super hyped to play this, sadly i wont be payed until the 1st so thats when i will get it and play it
It opens up in hour
@@DAVIDM-jz3fw i know but i wont be payed until the like mid morning or mid day
@@Carbar_8 mine says 4 days
@@Carbar_8 I just saw that, I'm Short $99 so I'll just have to wait
Brokies fiending for a mediocre game 🤣😂
I was hoping to Z you in this game! Expected to! Watching whileim downloading, looks great!
You should quit building your base onto of the resources you're trying to mine.
But thanks for the video. You are helping me decide if I want to buy this game.
Have you figured out how to access your transfer container storage from your ship? Also, I built a landing pad but my ship never lands there… anyone else having this issue?
You need a transfer container, looks like a scissor lift type thing! And you can access that from you ships cargo etc! And only smaller ships will land on the small pad, get the bigger landing pad and it’ll land there! :)
Gonna need a place in red mod, so I can make custom structures.
God you're teasing us 😭
Greetings. The element Ytterbium is pronounced Ee-TUR-bee-umm. And now you know (tm). Good vid.
Got a cool 250k from doing the uc navy mission
by god man! sort by val...
That metal is NOT called aluminum but aluminium, you know with TWO i's rather than one.
I had pirates come into my outpost and destroy my extractors and power supplies, now everything won’t turn back on even after I hit repair. Any solutions or workarounds anybody knows?
Ok when i go home im
Just gonna focus on outpost building
Is it the scanner that has the high pitch screech beep? Rip headphone users it sucks
Yo wuzup, really dissapointed on the game, good i didn't waste my money on it. Looks like two different game developers made the game, one is someone that really likes to make polished visual games, and another is the king of fails, bethesda. There is no map or icons in towns to actually know where you are going to when searching for a store, and looks like when you build stuff , you need to have the materials inside your inventory, it will not work if they are in storage. I bet that Bethesda dev team never played No Man's Sky or other games that are not inventory management simulators.
30 different resources you need for basically everything...
Bethesda: "Pick one"
🤦♂
MORE.
Ummm, Argon is a Gas not a Mineral. One would thing they would have done at least basic research when they were creating this game.
can you get settlers like in fallout 4?
if im right you can hire people to work at your outposts!
@@NYCWalIcrawler I hope so! I don’t want my bases feeling dead lol
@@xenthic-2291It has been confirmed by BGS during interviews that you can hire random NPCs and robots to use on your ships and outposts.
There's no random settlers like in Fallout, but any companion can be assigned as either a crew member on your ship, or to an outpost and they have skills that help. You can find crew members for hire at bars, random encounters, and throughout the different faction storylines.
With all the shills making vids you should know that's what the constellation companions are for along with a few others found during your fast travel loading screen simulator gameplay.
You can mine massive amounts of iron blasting asteroids.
bad thing is.. 1 cargo link to 1 cargo link.. you cant have 1 at the main base and 2 somewhere else delivering to main base.. its always 1 to 1
You can daisy chain them in steps though.
@@TwistedSisler nope. then you always need atleast 2 in every outpost. cause yif you ahve 12 that is linked to another one, then you cant use this one for the next one if you know what i mean. so you have to ahve a link that unloads into box and then another one to get the gathered stuff to the next stop. so every outpost needs 2 taht isnt the home outpost
@@Matthew.1994 Yeah but you can still daisy chain your supplies around is what I mean
@@TwistedSisler ye i have to look into it. for example. how do i get He3 to a planet that has no when the ship uses all for the travel to it (other system) :D
@@Matthew.1994 Might have to have a surplus maybe. I'm honestly not sure on that. I haven't delved too deep into outposts yet. I've mostly been questing around in the faction stories at the moment.
Anyone know if 8 is the maximum outposts or can it be expanded on by the outpost skills, probably management? Seems to be weird thing to cap, but I don’t know anything about the technical side of the game.
an IGN review said it is 8 on any given planet, but I guess can go up to 24
Why is it a weird thing to cap? With 1k planets, it would be weird not to have a cap..
@@javelinphotographydon't trust IGN. it's 8 total. With a thousand planets there's no way you could have 8/planet.
@@niko9942 just read some articles and watch some videos, and yea seems like the number of outposts are total. So 8 total is that rank one but by the time you get to rank 4 you can have up to 24.
I see modders removing that limitation real fast.
@@niko9942lol you pushing Tod's thousand planets lie still?
Can outpost be attacked ?
If by attacked, you mean raided like in Fallout 4, I don't believe so but I am not sure. I'm thinking no because of how inconvenient it would be to have to navigate around the galaxy just to defend one of your bases. There's already WAY too much to do in the game as it is lol. They can get attacked by roaming creatures though like they did in this video.
trees and rocks are apparently still there when building the base. but invisible. annoying. and i cant get into my base
Stop complaining...it's a bugthesda game...you know what to expect
@@ftniceberg874 No thanks.
weird that you cant delete outposts
"Lets go into this" is not helpful, when opening up a menu..... Fortunately I was able to pause and look at the menus and see you opened up your scanner (F) and then selected (R) for the outpost. Thanks for the video.
I can't for the love of god figure out how to satisfy the fueled generator operating cost. I have He-3 in my inventory. What gives?
I think it needs to be in the base storage, but don't quote me on that.
@@TwistedSisler I eventually figured out you need gas storage and for that storage to have an output link attached to the generator.
why does your character use O2 on a planet with O2 on it. cant you take your helm off?
Oxygen works like stamina in this game along with being air. Running and jumping expends oxygen. Once you run out, the CO2 bar starts filling up and it eventually starts hurting you until you die. I don't know if you can technically die from running.. I've never tried lol. Makes me want to.