My headcanon for the child character's gimmick of half of their materials being turned into experience is that they're just getting paid in allowance for doing chores.
I realised how strong tentacle is when I thought about it like this: when you go for full crit, it's basically 20% lifesteal for all the low health enemies, because you usually one shot them anyway. And thats just 1 tentacle, so yeah pretty busted
let's just pretend that the beer was just either a beer candy (a candy in form of small flat fridge-magnet-like beer mug 🍺), or a fake beer (Warugaki beer/Naughty brat beer). They had it for sale here in Japan back in the days. idk if it still exists nowadays lol
I, too, think this'd be a lot of fun in endless (though you won't get that far I guess, the amount of enemies will just get out of hand really fast). It's cool to have the character start out super weak and grow up to be literally stronger Loud + Mutant.
I love the boomerang for being the melee weapon equivalent for Shurikens, ranged weapon scaling off melee vs melee weapon scaling off ranged. Allows for some interesting stuff like baby with a beard being good for a “melee” weapon.
My headcanon for the child character's gimmick of half of their materials being turned into experience is that they're just getting paid in allowance for doing chores.
I love this
Nah, half the materials disappearing is because of taxes
Half the materials disappearing is cause they om nom nom them.
My theory is that they spend their allowance in dumb shit and then learn not to do it again
I realised how strong tentacle is when I thought about it like this:
when you go for full crit, it's basically 20% lifesteal for all the low health enemies, because you usually one shot them anyway. And thats just 1 tentacle, so yeah pretty busted
what I am gathering from this is Retro is the awesome dad giving the child beer and drugs lmao
That lotto ticket at the start basically added the positive benefit of the mutant into this run so much sooner.
let's just pretend that the beer was just either a beer candy (a candy in form of small flat fridge-magnet-like beer mug 🍺), or a fake beer (Warugaki beer/Naughty brat beer). They had it for sale here in Japan back in the days. idk if it still exists nowadays lol
Man it would be gold if the beer item was tweaked so that child most of the time would love it. What a messed sentence.
I, too, think this'd be a lot of fun in endless (though you won't get that far I guess, the amount of enemies will just get out of hand really fast).
It's cool to have the character start out super weak and grow up to be literally stronger Loud + Mutant.
I love the boomerang for being the melee weapon equivalent for Shurikens, ranged weapon scaling off melee vs melee weapon scaling off ranged.
Allows for some interesting stuff like baby with a beard being good for a “melee” weapon.
100% reduced harvesting modifications, well, time to make a loud child with GMO
10/10 would recommend buying a beer for your child
when you mentioned the corner trick, I thought of a character with some kind of wall/maze passive/item. imagine.
From Baby with a beard to Baby with a beer
Is this the typical Florida trailer Park trash?
that lotto ticket was peak risk it for a biscuit
Guess you will be doing a toy hammer run too then 🥰
I think you're going to love the delinquency character.
Really cool character. Not to crazy, but still really crazy
I'm really excited for tomorrow's video! I have been intruiged by the chainsaw from the first time you saw it!
They could have made the boomerang collect the money, like in Zelda
Looks like the boomerang is just like the sword swing attack but with a bunch of range
Still pretty cool tho
Great Run
XP gain be like: “Grow up”
The icon for mastery uses a boomerang but the boomerang in the mod scales off ranged damage not melee D:
Any idea how the +enemy stat works? The secondary stat shows an increased percentage, but text says +enemies, almost implying a flat amount.
Child saver would be broken
Child + Jack ...
dont gamble kids lmao
Attempt 24 of asking for engineer + multitasker
43 minutes ago