This Nuke Strategy Is "Honestly Disgusting"

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  • čas přidán 25. 07. 2023
  • Beyond All Reason (BAR) is a free to play Real Time Strategy Game. You'll find plenty of gameplay, guides, commentary and tier lists coming up for BAR on this channel.
    Check out BAR for FREE here ➤ www.beyondallreason.info/
    Main Channel ➤ @AussieDrongo
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Komentáře • 98

  • @justinian420
    @justinian420 Před rokem +139

    Drongo, you have a social responsibility to remind the community that there are maps other than strait and glitters.

    • @sarahcoppin2249
      @sarahcoppin2249 Před rokem +4

      those maps are over played, but they are a lot of fun if u get a team that talks and understands gameplay and eco.

    • @Amanredpill
      @Amanredpill Před rokem +4

      When i play multiplayer, the rebel inside me will avoid this map

    • @justinian420
      @justinian420 Před rokem +1

      @@Amanredpill I almost refuse to play these two, only if I'm in a party and we had plans to play and can't find a good lobby

    • @wuy4
      @wuy4 Před rokem +5

      NEVER! Straits is the only map in the game!

    • @ohmygod419
      @ohmygod419 Před rokem

      Lmao

  • @maeror1022
    @maeror1022 Před rokem +28

    Oh man. You stick your anti-nuke down and think you're safe and then a little ghost comes along and your whole base goes bye bye.

  • @johnproctor1675
    @johnproctor1675 Před rokem +22

    Love the talk about how 8000 metal isn’t a lot of metal after reclaiming the like what 25 metal in the windmills lmfao.

    • @chrozome
      @chrozome Před rokem +2

      I think he was more worried about space than the metal.

  • @raghna
    @raghna Před rokem +26

    instead of the countermeasure, it's cheaper to build a bunch of wind around your antinuke

    • @zhshsG7
      @zhshsG7 Před rokem +4

      That's actually a great tip. Very out of the box thinking

    • @jxg1652
      @jxg1652 Před rokem +7

      Funny you should say that, I was experimenting with those things a bit couple weeks ago ... and the selfd emp radius of spybots is MASSIVE.
      So if you want to block them (and not just decloak them - which isn't that good cuz what good is it if they are decloaked and immediately selfd and emp ur anti right after?)... if I remember right, it was about 40 windmills if you drag a 1-spaced box around the anti.
      And spybots can reclaim. Most people aren't aware of that, but - theoretically a spybot could reclaim one of your windmills and THEN emp your anti. So you'll also need llts.
      3 of them to really cover every corner.
      In total you'll still get away with similar cost as countermeasure - and the winds produce energy.
      Another way to do this could be not intend to block but just decloak the spybot ando build the winds with 3-4 spaces and just 2 llt next to the anti - but also, a llt will not instakill a decloaked spybot, so you'll need to draw a even bigger box - probably you'll still end up with 30-35 winds and you'll occupy a extremely large amount of space.
      Dragons teeth are NOT a alternative, because units can squeeze through them (very, very slowly, but they can) - and I believe they count as dead entities (like rocks and wreckages) that will not decloak hostile units.
      My personal summary is clear: Its far, far easier and much, much quicker to just build intrustion countermeasure + you'll save a lot of space. And it'll also show you gremlin stealth tanks.

    • @macdjord
      @macdjord Před 6 měsíci +1

      Or dragon's teeth. Blocking enemy units is what its for.

  • @Krarilotus
    @Krarilotus Před rokem +6

    A tip for you Drongo: Only eat the comm until like 10-50 metal an use that comm later by resurrecting and maybe even going in with the com later invis to blow up big amounts of stuff as in a comm bomb or a dgun on some antinuke
    They won't expect that :D

  • @Amanredpill
    @Amanredpill Před rokem +4

    notification camera location, i do press f3 as you mentioned. it scrolls you through at least the last 3 note locations. it does for me at least anyway. Hope this helps

  • @babies784
    @babies784 Před rokem +13

    I just want to point out to everyone that the counter doesn't have to be an intrusion countermeasure. Just build some walls around the antinuke if it's isolated or on the path through the frontline. Still, a brilliant idea and a fun watch.

    • @jayfarthing
      @jayfarthing Před rokem

      I was thinking this as he said it. Even just putting the anti nuke in the centre of the base so they can't get to it cloaked would probably be enough

    • @SoowDeJu
      @SoowDeJu Před rokem +1

      Do walls stop the emp?

    • @HonshuHigamori
      @HonshuHigamori Před rokem +3

      @@SoowDeJu haven't tried but not likely, given the EMP blast does not seem to require line of sight to take effect. That's why it can affect buildings on the other side of the building it is standing next to with its EMP
      What you will need to do is space the wall around the anti such that it exceeds the radius of the ghost's EMP blast. Pulling these numbers out of my ass here, but assume the emp blast has a radius of 4. You would have to build walls around the anti such that no unit could get closer than 5 units to it. If you do it in this way, the ghost will not be able to walk close enough to the anti to emp it

    • @chronographer
      @chronographer Před rokem

      I think some light mines are the answer.

    • @UnknownSquid
      @UnknownSquid Před rokem

      The emp blast radius is quite big, but yeah there's a lot of ways you can make this much harder to pull off. Having a single grunt/pawn, or a couple scouts will also allow you to react and kill the spy bot if it bumps into something.

  • @MoreDrongo
    @MoreDrongo  Před rokem +7

    Sorry for the poor quality of the video guys, unfortunately this was recorded in 1080P :(

    • @jons4917
      @jons4917 Před rokem

      Was just about to ask if the video appeared a bit LQ for others! No worries dude!

    • @BrokeWrench
      @BrokeWrench Před rokem

      Watching on my phone it gets hard to see the chat at 1080. Still enjoying the nutshot nukes lmao

  • @UnknownSquid
    @UnknownSquid Před rokem +3

    Name ideas for Drongo's secret alias...
    "Grunt Lover 96"
    "EnoughWithTheEcoAlready"
    "Rush T1"
    "No Shenanigans Here"
    "I Won't Take Your Rocks"

  • @lolsteamroller
    @lolsteamroller Před rokem +4

    Really cool to see you finally split your energy converters from the AFUS itself, so you don't die if someone sneezes on your base.

    • @TheRealNimble
      @TheRealNimble Před rokem

      I disagree he had to still keep them close and if they went off his anti nuke was gone and his con turrets so all he would have is energy vs still having conversion or build power with the other way he builds

  • @chronographer
    @chronographer Před rokem +10

    Drongo changing his name to another degenerate eco AFUS reference and thinking people won't recognise him... 🤣

    • @3komma141592653
      @3komma141592653 Před rokem

      Honestly, so lame gameplay, push a nuke and win. That ruins the fun for both teams who actually want to play the game.

    • @jesiscrust
      @jesiscrust Před rokem +2

      @@3komma141592653that’s like.. your opinion man

  • @Tim5tin
    @Tim5tin Před rokem +6

    Maybe you could change your name to Bongo! Thanks for the vid

  • @alanpaone
    @alanpaone Před rokem +2

    intrusion countermeasures need the unit to be moving, if you wait with the spybot next to the antinuke, they won't catch it in time unless they build the seismic first, which could potentially be really funny

  • @moos3h212
    @moos3h212 Před rokem +3

    OneMoreLazzarus - should be your next name

  • @uruson
    @uruson Před rokem +1

    Could do an acronym name. AntiFuckUpStrategy? AnglingForUrSalt? AskForUrSalvation? All'sFineUnderSun? AllFedUpSon?

  • @apgamer4053
    @apgamer4053 Před rokem +1

    22:20 never thought to do that he says ITS LEGET IN THE TIPS WHEN THE GAMES LOADING "GET YOUR GHOSTS TO THE ENEMY PREVAILER"

  • @Whippy1991
    @Whippy1991 Před rokem +3

    While I appreciate the strat and it would of worked regardless, this game was a straight loss for us from the beginning. one of our frontliner disconnected at like 6 mins, and the long sea did nothing :D effectively 6v8, but yea, the strat worked. Was not expecting it.

  • @TheRealGaffer
    @TheRealGaffer Před rokem +1

    Pretty funny to see this in action, I know emp missiles got a nerf in the past because they could easily disable an anti for a nuke follow up. I feel like countermeasures and mines arent used enough so this might bring them into play a bit more.

    • @Shindo13371
      @Shindo13371 Před rokem

      I feel like you could just wall it in too? 3 or 4 tiles spacing from wall and there's just no way for the ghost to get to it, right?

    • @TheRealGaffer
      @TheRealGaffer Před rokem

      @@Shindo13371 Ghosts can actually reclaim as well, I'm not familiar with how long it takes them to reclaim a wall piece though, or if it gives the enemy player a warning when it's happening.

  • @F_Print
    @F_Print Před rokem +3

    I was very disappointed last time you tried when it failed but you redeemed yourself by nuking 2 players instead of one this game! Awesome move, that's definitely going to make some backliners rethink their early game build orders!

  • @justinian420
    @justinian420 Před rokem +3

    I wonder if a cheap way to defend against this is to have a bunch of ticks set to patrol in the rear, the spy bot is slow, likely to be intercepted by patrols if set up right

    • @HonshuHigamori
      @HonshuHigamori Před rokem +5

      Roughly in order of least expensive to most expensive,
      1) Place antinuke in the center of your base, forcing the ghost to reveal itself by getting too close to your other buildings. For example, leave a hole in the middle of a windfarm and place the antinuke at the center of that windfarm. Keep a few units on standby and then you can kill the ghost before it can EMP the anti
      2) Literally wall off the anti. The ghost will have no means of EMPing the anti on its own provided you space the wall correctly. Walls are very cheap and can also help defend the anti in case units with teeth manage to leak through the front line.
      3) Have a couple units set to patrol around the anti. You'll probably need at least 4-6 Rovers or Ticks to provide reasonable coverage, given the speed of the ghost and the range of its EMP blast.
      4) Counterintrusion

    • @justinian420
      @justinian420 Před rokem

      @@HonshuHigamori I like it

  • @bigblue4364
    @bigblue4364 Před rokem +1

    Countermeasure is expensive, a box of wind turbines will keep the bot out and make energy while it does that.

  • @falentertainment7063
    @falentertainment7063 Před rokem

    Hey quick question: What's the dirrefence between this and zero-k?

  • @CoenCritcho
    @CoenCritcho Před rokem

    Did you work out how to get idle Lazarus to display?

  • @Christubeopher
    @Christubeopher Před 3 měsíci

    How do you suddenly move the camera from base to spybot?

  • @JustLikeBuildingThings
    @JustLikeBuildingThings Před rokem +3

    Easier strat... Wall off your anti nuke.

  • @estavrionto6953
    @estavrionto6953 Před rokem +1

    3:53 lol, should have pinged that

  • @mat6548
    @mat6548 Před rokem

    Hey ! Could you please do a naval guide ? I find it really hard to play naval and i'm really confused

  • @Ulubai
    @Ulubai Před rokem

    Having a good time, having a good time!

  • @FuuzBeeen
    @FuuzBeeen Před rokem

    Love to see your games, I am trying to get friends to join me in playing this

  • @JG-nm9zk
    @JG-nm9zk Před rokem +1

    There are only so many Australians around 30 ts

  • @anonymousperson7048
    @anonymousperson7048 Před rokem

    Drongo you should really use the procrastinator widget so you dont need to manually reset orders

  • @tomhoni9642
    @tomhoni9642 Před rokem

    what is the range of that spy bots emp explosion? just surround the anti nuke with solars and windmills then? ^^

    • @luked002
      @luked002 Před rokem

      Maybe a few ticks on patrol will be more effective?

  • @00AllScorpion00
    @00AllScorpion00 Před rokem

    Would be nice to get the replay of your vids. Maybe in the description?

  • @viljosavolainen2286
    @viljosavolainen2286 Před rokem

    Couple of llt.s or grunts should cover the antinuke?

  • @SweetJP.
    @SweetJP. Před rokem

    I still don't understand why you build AFUS' on top of everything else, instead of as far back as possible. can anybody explain this?

  • @sarahcoppin2249
    @sarahcoppin2249 Před rokem +7

    u should only nuke rush if u tell the team and someone else can sell/give t2s, for all the new players seeing this

    • @3komma141592653
      @3komma141592653 Před rokem

      He notoriously doesn't care about other players. So...

  • @joannisorlandos1439
    @joannisorlandos1439 Před rokem

    You said the guy Flaggonabeer wasn't an aussie, but he might be. A friend of mine from the UK gets the US flag, I think because his IP is not known to be UK or something.

  • @chaz706
    @chaz706 Před rokem

    Walls.
    enough walls around an anti nuke can prevent this

  • @Taaz2
    @Taaz2 Před rokem +1

    Got it
    Time to start buidling wind gens around my A/N or even better, mines

  • @NicholasW943
    @NicholasW943 Před rokem

    What a brutal strategy.

  • @zacox
    @zacox Před rokem

    Drongo with a fake mustache, wondering how people recognized him. lol

  • @Rejic
    @Rejic Před rokem +1

    Maybe this is the old supreme commander player in me, but always build two antinukes in separate places. Not sure how viable that is in this game as I've never played.

    • @jxg1652
      @jxg1652 Před rokem

      Maybe not initially, but longterm yes. A 2nd Anti also protects you from a initial overnuke attempt (one anti can, depending on mapsize, shoot down between 4 to 6 nukes launched simultanously).

  • @onyxia8786
    @onyxia8786 Před rokem

    OMG I can't wait to do this strat myself ! It literally plays out just like NOVA in SC2!!!!! (I also wanna do this strat because I was a very cheesy SC2 player and I will now bring the cheese into BAR Mu HA HA Ha Ha ha ha ha ha ha ';..;')

  • @ohmygod419
    @ohmygod419 Před rokem

    I do love the nuke stuff

  • @thejester-king4135
    @thejester-king4135 Před rokem +1

    Mexpert

  • @lexlancelian8481
    @lexlancelian8481 Před rokem +1

    Man, I started doing this few days ago and now you are making video about it xD What will be next ? my mountain fotress ? xD
    P.S. ppl started making anti-spy buildings since I started abusing spy in multiple ways

  • @Jewels___
    @Jewels___ Před rokem

    Spicy

  • @SapphosSails
    @SapphosSails Před rokem +1

    Honestly SUCH a simple counter... .build like TWO cameras for 60 metal. I do it often as a frontliner

    • @wuy4
      @wuy4 Před rokem +2

      Cameras can't see those units. And if you are counting on the ghosts walking on top of your cameras, good luck.

  • @carloscardoso5476
    @carloscardoso5476 Před 7 měsíci

    plural of lazarus is lazarii

  • @warriordx5520
    @warriordx5520 Před rokem

    Lazarus => Lazares (Lazarees)

  • @alexandregoudreau7070
    @alexandregoudreau7070 Před rokem +1

    You probably want to switch to unrelated names to throw people off

  • @SJ23982398
    @SJ23982398 Před 24 dny

    Lazarii

  • @LOTSL
    @LOTSL Před rokem

    OneMoreDave theres like so many davids who play this get on the dave wagon for names

  • @johnproctor1675
    @johnproctor1675 Před rokem +2

    First baby whoooo. Nuke supremacy

  • @XViper123
    @XViper123 Před 6 měsíci

    Impressive, but I wouldn't suggest this makes for a very fun game.

  • @Sandhammer
    @Sandhammer Před rokem +1

    A mex too far!

  • @erickerr2221
    @erickerr2221 Před rokem

    Probably because you stream and post videos, lol

  • @Dozer456123
    @Dozer456123 Před rokem

    PondOrGrief is the worst, whenever people see him in games now they just insta kick him

  • @Nil-js4bf
    @Nil-js4bf Před rokem

    My impression of this game is that front liners are the dumb Terran players that spam marines while the backline are cultured zerg players that spam drones but have access to Protoss quality cheese whenever they feel like it. I jest but nothing like a game that goes completely according to plan.

    • @ohmygod419
      @ohmygod419 Před rokem +4

      Frontline has to manage vision, too, i think. Much more interactive early game in general

  • @llamaboss1434
    @llamaboss1434 Před rokem +2

    Nukes need to be locked until 20/25 min. Change my mind. The razor sharp eco rush into nukes followed up by the dice roll of who gets deleted and the coin flip to whether that's an insta loss is not engaging or fun. It punishes newer players hard. Worse, it's a deeply uninteresting mechanic that pushes out more entertaining gameplay. Nuke rushes are the worst thing a video game can be, not just frustrating. But BORING.

    • @HonshuHigamori
      @HonshuHigamori Před rokem +1

      Its a mechanic that punishes brainless turtling and creates an important niche for scouting and deepstrike units like commandos or marauders. Antinuke-nuke cost and timing dichotomies already heavily favors the defender. If the attacker successfully scouted, brought down your anti coverage, and capitalized on it, you should up your anti-scouting game.
      TLDR get good

    • @luked002
      @luked002 Před rokem

      I agree with nukes not being a fun mechanic, maybe the charge time should be longer or it only becomes active after you gain a few stock. Alternatively make it easier to scout and prepare

  • @Doushibag
    @Doushibag Před rokem +1

    Congrats, you've enhanced the worst part of the game and taught it to others. Have you no shame?