Super Mario 64 DS Was The Ultimate Launch Title...but is it Good?

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  • čas přidán 7. 07. 2023
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Komentáře • 239

  • @Minochu96
    @Minochu96 Před 11 měsíci +149

    13:03 you totally can do Koopa the quick as Yoshi, you don't need to leave the level, cause a little further into the level there's a Goomba with a Mario hat, which you can grab and have Yoshi turn into Mario and then race Koopa the Quick, everyone can race him as long as they're wearing Mario's hat

    • @MoonGhostDoodles
      @MoonGhostDoodles Před 11 měsíci +21

      Wow, shows how much bias they have for the original when they dont even know that is a thing

    • @Minochu96
      @Minochu96 Před 11 měsíci +12

      @@MoonGhostDoodles yeah, and it's even available before you unlock Mario, there is a few levels like that that has a Mario or Luigi or a Wario hat available even tho you not unlocked them yet, for Luigi it's Big Boo's Haunt, for Wario, I think it was the snowy level by the Wario painting, (which can only be entered by Luigi when using the flower) I think if I remember it correctly

    • @YopAlonso
      @YopAlonso Před 11 měsíci +16

      Unlocking a character also unlocks the pre-start cap for you to put it on Yoshi before starting a stage. And with that, the things that are specific to certain characters is reduced dramatically.

    • @Gamebuilder2000
      @Gamebuilder2000 Před 11 měsíci +10

      In fact the Koopa the Quick level is meant to be THE tutorial for how hats work in the game
      Maybe they should have increased the other doors to 2 instead of 1 so you had to learn this without just heading off to Whomp's Secret Cool Mountain Slide Fortress

    • @Nimtendo03
      @Nimtendo03 Před 11 měsíci +2

      ​@@YopAlonsoactually that's a mechanic that's only available to Yoshi.

  • @SupremeKaioshin
    @SupremeKaioshin Před 11 měsíci +7

    At the start of the video I was jump scared because I thought Jon was shirtless, and then I thought, shirtless Jon isn’t scary.

  • @CaveMiner
    @CaveMiner Před 11 měsíci +5

    SM64DS was originally supposed to have 4 player co-op, hence the 4 main characters. However, due to hardware limitations they had to cut it and offered us a multiplayer versus mode so we could get a taste for what it was meant to be

  • @Just_Shaun
    @Just_Shaun Před 11 měsíci +23

    As a kid, this was my Super Mario 64. I remember really enjoying it and don't even think I knew it was a remake of an N64 game. At that time I probably didn't even know what the N64 was.

  • @SmashCat9000
    @SmashCat9000 Před 11 měsíci +73

    This game was the absolute defining game of my childhood, it genuinely still fills me with wonder. From babbling to my dad about theories of how to unlock Waluigi, to speculating about the black box on the title screen, Mario 64 ds will forever hold a super special place in my heart ❤

    • @_Conzo_
      @_Conzo_ Před 11 měsíci +8

      Mario 64 DS is incredibly close to my heart, a fully 3D adventure on the go blew my mind, and I adjusted to the D-Pad no problem.
      I vividly remember a kid in school telling me that Waluigi was behind the fourth door, and could be unlocked by finding all the sparkling rabbits.

    • @SmashCat9000
      @SmashCat9000 Před 11 měsíci +2

      @@_Conzo_ fantastic point, when you’re a kid your motor skills aren’t all there so the controls are a non issue. when revisiting, yeah its not perfect but I find it easy to adapt to after a littlr while.

    • @_Conzo_
      @_Conzo_ Před 11 měsíci +1

      @@SmashCat9000 Exactly, I'm grateful to have played it in childhood, where I looked at games a lot less objectively and enjoyed them for what they were.

    • @novustalks7525
      @novustalks7525 Před 11 měsíci

      What black box?

    • @Josuh
      @Josuh Před 11 měsíci +2

      @@novustalks7525 On the file select screen there's an illustration of Peach's Castle in the background, you can see a "black box/window" on the right side of the castle that isn't present there in the actual game so it has been the subject of much speculation, mostly how to unlock Waluigi n stuff

  • @Randy_1803
    @Randy_1803 Před 11 měsíci +21

    A few little things I like in the DS version is that you can charge your run if you hold the run button for two seconds and then start moving, and doing a dive will save you from fall damage no matter how high you do the dive (diving would not save you in the original).

  • @viewtifuljoe99
    @viewtifuljoe99 Před 11 měsíci +27

    Even if there are issues, I think the world's a more interesting place with SM64DS in it than without it.

  • @SHIGUFEVER
    @SHIGUFEVER Před 11 měsíci +21

    GVG, you talking about the dumb stuff Nintendo youtubers never talk about makes me so happy.

  • @HamsterMaster8
    @HamsterMaster8 Před 11 měsíci +10

    The best part of this game was the multiplayer. I think i spent the most time fighting friends for stars or racing down the slide

    • @Josuh
      @Josuh Před 11 měsíci +4

      Sad it had a timer and few levels to play

  • @XanderW7381
    @XanderW7381 Před 11 měsíci +13

    I just played this game a few years ago for the first time and actually prefer it to the original despite the controls. I just like playing as Yoshi + the new content

  • @michaelkaduck1915
    @michaelkaduck1915 Před 11 měsíci +9

    I first got this game in 2014 on my original blue 3DS. It was my first time experiencing Super Mario 64, and at first, I found its segmented nature to be jarring. But now, I appreciate it much more. I've gotten much better at games. The controls are not as easy as the analog stick, but the different characters and the way they designed levels are very unique, adding a different twist to it.
    Crazy that 2024 will be the DS's 20th anniversary.

  • @PhilUP
    @PhilUP Před 11 měsíci +32

    SM64DS was a good title; some negatives would be D-Pad movement and you start out restricted compared to original SM64 which is full freedom.
    I would love to see a re-release/remaster onto a proper Nintendo console (with a few tweaks of course). Maybe a 3D All Stars 2: SMG2, SM64DS, SM3DL

  • @fernando98322
    @fernando98322 Před 11 měsíci +7

    I think a lot of people that complain about the controls with the D-Pad just cannot separate the originals to this remake. SM64DS is NOT intended to play the same, the physics aren't really the same, just look at Mario jumping in the Castle Gardens. These controls are completely serviceable and in other aspects better, like the Camera. Sure, you can't do cool speedrunner stuff but trust me, nobody who isn't a speedrunner ain't doing that. When people mention how in the original "you could jump around at your heart's content and find your own shortcuts" or whatever, they don't really know what they're talking about. They're only talking about side flipping into a wall jump to get Whomp's Fortress Star 3, and basically only that. The original is really hard to control optimally, only a speedrunner understands everything about the movement. SM64DS is a better GAME, and this is coming from someone for whom Mario 64 was his FIRST game ever, I played and 100% on my own by asking for translation help from cousins while I was in Kindergarten and later Elementary School, when I was little and I had to wake up very early to put on a Oxygen mask for Asthma (I don't know the name of the device), during those 10 minutes or so I would sit down and play Mario 64 for a bit. Maybe I'll get a new Star, maybe I have a chance of advancing in this new world and doing some reconnaissance, maybe I'll finally get how to get the Eel to come out to play.

    • @Josuh
      @Josuh Před 11 měsíci

      Nah i think even if you don't speedrun you can still benefit from some of those techniques more often than not, but yeah i agree on everything else

  • @thatssomegoodpie
    @thatssomegoodpie Před 11 měsíci +2

    I wish 3D all-stars used this version with full analog control.

  • @aquasoul8871
    @aquasoul8871 Před 11 měsíci +4

    You guys should definitely do more random live discussions like this! Was very chill to throw on in the background & pretty nostalgic :)

  • @PSpiceProof
    @PSpiceProof Před 11 měsíci +1

    incredibly generous of Charles Martinet to jump in at the end of the video to say a few words

  • @jamesmcgeachie
    @jamesmcgeachie Před 11 měsíci +1

    Sort or 'Splode is still the best touch screen minigame ever made.

  • @Water_Me_Loan
    @Water_Me_Loan Před 11 měsíci +3

    Super Mario 64 DS was my childhood!!! It’s one of the best DS games EVER!!!! :D

  • @CaveMiner
    @CaveMiner Před 11 měsíci +2

    I grew up playing SM64DS and never had problems with controls. I think people who played the N64 version prefer the original those who grew up DS version prefer that one

  • @Pootzauk
    @Pootzauk Před 11 měsíci +3

    There is a Circle Pad Patch on 3DS which lets you use the Circle Pad natively. Patched Mario 64 DS is now easily the best way to play Mario 64.

    • @lpnp9477
      @lpnp9477 Před 11 měsíci +1

      I'm still waiting on sm64ds features to be implemented in the pc port. I know there are analog patches for the emulated version too but I figure it's only a matter of time, right? Right? 😢

    • @Josuh
      @Josuh Před 11 měsíci

      Didn't know it was also on 3DS, thanks

  • @PatJamma
    @PatJamma Před 11 měsíci

    I wrote about Super Mario 64 DS on the state standardized test when I was in grade school. The writing prompt was to write about your favorite thing. And at the time, my free time was spent playing my DS and the only game I had for it, so naturally I wrote all about it and someone got paid to read and grade a 10 year old's short essay about the various levels, game structure, unlockables, and bonus modes of Super Mario 64 DS.

  • @Josuh
    @Josuh Před 11 měsíci +3

    Finally i think both games should be played, i really can't imagine just playing one version in fear that you won't like the other, both excel at what they're aiming for

  • @loganbratland4207
    @loganbratland4207 Před 11 měsíci +1

    This was how I beat Super Mario 64 as a kid and I never even thought about the d pad being a limitation. I just thought "I have a 3D Mario game on the go!"

  • @FletcherReedsRandomness
    @FletcherReedsRandomness Před 11 měsíci +5

    Super Mario 64 DS is right up there with Kid Icarus Uprising when it comes to games being compromised by the system they’re on. Literally everything about 64 DS is superior to the original except the controls, so if we got a port to the Switch or something with proper analog controls, I guarantee you this version would be VASTLY preferred to the original.

    • @Josuh
      @Josuh Před 11 měsíci +1

      yo icarus uprising plays amazing watchu on, i don't know if the experience would translate that well with a right stick or motion controls

    • @amirgarcia547
      @amirgarcia547 Před 11 měsíci

      @@JosuhKid Icarus just uses the pointer controls for the flight segments and camera controls for the land segments for the stylus while you control Pit with the circle pad, and so it could easily be replaced with another analog stick. While I think the flight segments control fine due to being on-rails, the land segments are a large chore due to constantly having to drag the camera around. Not to mention that it gets cumbersome after a while to have to hold the DS with one hand and use the stylus with the other one, which also isn’t friendly to left-handed people at all.

  • @Breeze926
    @Breeze926 Před 11 měsíci +1

    Super Mario 64 DS is one those remakes where if you read the bullet points it makes the game sound better than the original (New characters, new stages, revamped graphics), but just misses the mark on how they're implemented.

  • @Franklinplatt64
    @Franklinplatt64 Před 11 měsíci

    "You gotta take the goombas from behind and spit them out" - Jon Cartwright @ 22:56 (also found on the back of the game box

  • @Pownchao
    @Pownchao Před 11 měsíci +2

    Back when I sold a lot of my DS games to buy a 3DS, 64DS was the only one I kept because I loved the original so much. Just having a version of it on the go whenever I wanted meant a lot to me, especially because I was also planning on picking up Ocarina of Time 3D as well. N64 games on a handheld still amazes me as someone who grew up with the originals and constantly wishing I could play them anywhere.

  • @josevlog945
    @josevlog945 Před 11 měsíci +2

    I played 64 in 2020 with Super Mario 3D All Stars but it is a lot smaller but still fun. However, having played 64 DS I do really love the amount of content and I remember asking my cousin how to unlock the power ups by looking at the castle skylight and it blew my MIND because that "Mario takes to the Sky" star had been torturing me for at least months!
    My only gripe with the game is that with Bowser throws, it HAS to be with touch screen which I get for full rotation but it does make it more annoying since I barely used the touchscreen for anything.

  • @johern3373
    @johern3373 Před 11 měsíci +2

    The game absolutely plays best with the thumbstrap stylus. These days, you'd have to take those twisty-ties for cords or breadbags and wrap it on your thumb.

  • @SupremeKaioshin
    @SupremeKaioshin Před 11 měsíci +1

    Discussion Content is this channels strongest form of content. I always love to see new discussions.

  • @paperman9708
    @paperman9708 Před 10 měsíci

    The DS didn't even enter my radar. I was prepared and waiting for the release of the PSP as well. I went with a group of three other friends to wait in line for the midnight release of the PSP. Turning the PSP on for the first time and seeing that beautiful screen light up, being able to browse the internet, wireless multiplayer and the UMDs were so neat to me. I still play my PSP. Have the same one since launch 2005! We all bought Untold Legends, Twisted Metal and Ridge Racer to start. In highschool we would play over the wireless or ad-hoc wireless worked really long range surprisingly we could play from classrooms across from each other. We had the same study hall, lunch and computer class together as a group. We all did our best to match up our schedules just for the launch of the PSP! Back in 2005 it was pretty cool to watch people's reactions when they saw the browser load up myspace right in class. We were able to get on the schools wifi since they simply didn't bother with security back then lol. It was open at our tiny rural school. Smartphones weren't a thing yet remember so the PSP was like the first smartphone to me basically. I'll never forget when we had a substitute in math and they just gave us a free day so I hooked up the PSP to the tv (it has a component video to 3.5mm output) and we all watched Predator during our class since study hall was in that same room. Our substitute was awesome and loved the movie too. I still remember everyone freaking out when Predator removed his mask for the first time haha. It's pretty cool it was so easy to output to a TV from the PSP! Something the Vita stupidly lacked! Probably because the pstv existed.

  • @xt3100
    @xt3100 Před 11 měsíci +2

    personally i think Super Mario 64 DS is the TRUE complete version of MArio 64 and i am annoyed that the DS version was not in the Super Mario 3D collection

  • @andrewbrown4362
    @andrewbrown4362 Před 11 měsíci

    I played hours upon hours of Luigi Poker when I was waiting for flight paths, boats, and zeppelins in World of Warcraft.

  • @666slateran666
    @666slateran666 Před 11 měsíci +3

    Replayed it during the pandemic and it is very good! Love the character swapping feature

  • @bctalicorn809
    @bctalicorn809 Před 11 měsíci +6

    Yes, it is very good. In fact it surpasses the original in almost every way, including, hot take incoming: the controls.
    The controls are just much more approachable than the original is nowadays, and that's mostly due to the camera. But also, just in general, the characters are much less wonky. If you play it on a d-pad, sure it doesn't feel perfect, but by the end of the first star I was used to it. If you play it on a circle pad, it is MUCH more erganomic, and thus any complaint agaisnt then becomes negligable. Yes, they still only move in 8 directions, but they knew that and made accommodations for it, and it feels great. Granted, I did not grow up playing this game on the N64 hardware, so when it re-released for the 3D All-Stars collection, I got a huge shock.
    And people complain about Sunshine's controls and camera! The original Mario 64 is barely payable from certain camera angles and the camera is just as notoriously frustrating as Sunshine's. And you can't manipulate the camera hardly at all. It's legitimately very frustrating.
    And don't get me started on the collision bugs and glitches. I'd miss a very simple jump several times or clip through a platform simply because I hit it at specific angle that should have been solid. For as many glitches as Sunshine has, 64 has far, FAR more. But of course this never gets brought up because Sunshine ruined 3D Mario by making Mario feel the most versatile, fluid, and responsive that he has ever been. I know I'm going on a Sunshine rant and being snarky about it (Sunshine is in my top 5 games ever, I think its problems are blown out of proportion), but honestly, people just need to admit the 64 is just as janky... even MORE janky I'd argue. How you guys felt going from 64 to Sunshine is how I felt going from Sunshine, Galaxy, and Odyssey to 64. 64 is a fun game, but it's easily the weakest of the four from a casual standpoint. You wanna enjoy the game, you have to tame the beast that is the controls. And we should see this as a good thing, it just means Mario is continuing to grow and becoming more accessible as time goes on.
    Overall, the updated models, textures, and controls make the game far superior to the original in almost every way, and that's just what was in the base 64. Taking into account the staggering amount of super fun extra content, it's a no-brainer to me. The only thing I will give to the original is the unique physics engine and the breakability of it. You can do some amazing stuff if you've been playing it every day since its release in 96. But if not, you're better off starting with 64DS, even if you have to use a d-pad with a run button. It's just much more polished than the original, which is only a victim of time and advancement in technology.
    Disclaimer: Not saying base 64 is a bad game, I'm just saying there would be absolutely no way I would have played through the entire game if I hadn't first played through and loved 64DS so much. DS will always be the version I think of and look back on with fond memories, playing the multilayer with my cousins

    • @ironinquisitor3656
      @ironinquisitor3656 Před 11 měsíci +2

      The character models are better for sure, but the textures? Lol no. The textures are inferior. I just don't get why people keep insisting pixel texture puke is superior looking to bilinear texture filtering. I get the feeling none of you who prefer the pixel look have played PC games in the late 90s with a Voodoo graphics card installed in your PC.

    • @bctalicorn809
      @bctalicorn809 Před 11 měsíci +1

      @@ironinquisitor3656 you look at the sand in base 64 and tell me that it's better. It's not. It legitimately gave me a headache and is disorienting. The DS sand texture is leagues better.
      The coloration is muted, but the textures themselves are so much more pleasant and readable.
      Edit: Also your main concern with the filtering is just the trade off you get with the DS hardware. The flickering doesn't take away from the fact that the textures are higher quality and generally more appealing. And they may not look good when they're blown up, but they look great on a handheld screen.

    • @ironinquisitor3656
      @ironinquisitor3656 Před 11 měsíci +2

      @@bctalicorn809 Yeah they did look ok on a smaller screen. For the textures in the DS version such as the sand yeah, it just depends on the area in the game we are talking about. Plus this is 2004 vs 1996. By then when they were making the DS version of Mario 64 they knew how to use textures on 3D polygons in certain areas more effectively, even if it used the inferior texture filtering method on it due to the DS hardware limitations. The N64 had a harder time drawing textures on larger surfaces due to cartridge space and small cache, it's why the sand in that one level you described doesn't look that great. I definitely agree that the character models are superior in the DS version, by then they knew how to make 3D models look great.

    • @Josuh
      @Josuh Před 11 měsíci

      I can't recall any camera issues on 64, i think the use of the C-Buttons and L button would make any issues pretty easy to overcome

  • @PhirePhlame
    @PhirePhlame Před 11 měsíci

    As a fun fact, the Mario model in DS is actually lower-poly than its counterpart. The 3D art direction had just had time to mature in the ensuing years.
    Another fun fact that isn't as related to the video, in Mario Kart DS's balloon battle mode you can blow up your reserve balloons by blowing into the microphone...or by *_holding the Select button!_* The latter was never mentioned, iirc!

  • @Christopher-md7tf
    @Christopher-md7tf Před 11 měsíci +3

    The lack of analog controls just absolutely kills this game for me.

    • @Josuh
      @Josuh Před 11 měsíci

      There's several patches that fix this, might have taken a long time but the option is here nowadays

    • @amirgarcia547
      @amirgarcia547 Před 11 měsíci

      The 3DS fixed that issue, even if the movement is still locked to 8 directions. Though there are patches that fix that.

  • @u.dplaythroughs8486
    @u.dplaythroughs8486 Před 11 měsíci +3

    Pros:
    : All Minigames after getting all Stars
    : Graphics
    : New Boss battles
    : Nintendo GameCube stage
    Cons:
    : D Pad control
    : Wario just there to Bash colored blocks
    : Useless P Balloon from SMW
    : Silver Star mechanic from Galaxy

    • @ivanzoneBR
      @ivanzoneBR Před 11 měsíci +1

      Why is a con collecting 5 things to become 1 big thing? Thats basic game design.

    • @hansgretl1787
      @hansgretl1787 Před 11 měsíci

      64 DS released first. Silver Stars originate in this game.
      Besides, I don't see how they're a con? Collect some McGuffins to get the bigger McGuffin. Just like Red Coins.
      And the useless P Balloon? How is that a Con? If it's an optional powerup, than worst case scenario it still doesn't actively take anything away, does it?

  • @SorcererLance
    @SorcererLance Před 11 měsíci

    I remember at launch, I nicknamed the DS the Game Boy DS.
    The controls took me some getting used to holding the Y button to run and making use of the 8 way D-pad while occasionally moving my thumb from the face buttons to the touch screen to move the camera or using the L button to center it behind me not unlike how the Z button did with Zelda on the N64.
    As for the multiplayer aspect having all 4 characters playing on-screen, I believe that was the original plan when we got that teaser trailer showing us all four characters flying around with the wing cap around and above the castle when it was tentatively titled as "Super Mario 64 x 4".
    The minigames... The majority of them were already available from the get-go in New Super Mario Bros as well, so no bunny-hunting for that at least.

  • @dan5827
    @dan5827 Před 11 měsíci +1

    i loved this game as a kid and still do. i had never played the original, so i didn't know there was another way to play other than the dpad. i loved playing as yoshi and unlocking the mini games. the mario unlock level was a favorite.
    i remember learning that originally the abilities were all originally for mario and thought it was so weird as they all had an ability.
    still my favorite version

  • @JGS_xS
    @JGS_xS Před 11 měsíci +1

    I played the remake many times in my elementary years. I had a lot of memories with it! Nowadays I play the original more often, especially the PC ports. The remake will always have a place in my youthful years!

  • @goldmemberpb
    @goldmemberpb Před 11 měsíci +2

    As Somecallmejohnny stated in his review, they took a game that was designed with analog stick in mind and remade it for a system that lacks it. it effectively neutered the entire game that way. If they waited until the 3ds, that would have been amazing to see alongside OOT 3d.

  • @PARR-E
    @PARR-E Před 11 měsíci

    I’m pretty sure most people didn’t get DS until 2006 or later. In fact, the DS Lite might as well have been the first DS because it was the first DS model so many people owned.

  • @blazestar2590
    @blazestar2590 Před 11 měsíci

    So back when I was in elementary school, (I want to say 3rd grade?), my teacher had a rule that after we take a test, we weren't allowed to just sit and wait for everyone to finish. We had to either read or write after we were done. Didn't matter what we wrote as long as we were writing. And I was so into Mario 64 DS back then, I decided to write down all my experiences with the game. I'd write about finding the secret stars and how I found them, unlocking characters and mini games, I basically wrote a walk through about my entire first time experience playing the game. Unfortunately the old notebook I wrote all that in is lost to time now, but I'll always have such fond memories of 64 DS because of it.

  • @TheGoldenNostril
    @TheGoldenNostril Před 11 měsíci +2

    The fact Wario is playable was a big highlight for me

  • @jeremysart
    @jeremysart Před 11 měsíci

    My experience was very similar to Jon. I was in highschool when the GBA came out, and I was a huge fan of my SP. But by the time the DS came along I wasn’t all that interested after seeing pictures and specs of the upcoming PSP which was way ahead of its time imo. It wasn’t until I seen a friend playing Super Mario 64 DS around ‘07 that I became interested, and eventually picked up a white DS lite for myself and my girlfriend at the time, along with the Wi-Fi cart and an R4 card. If I had to be honest, I enjoyed the mini games more than the actual game and swinging Bowser by the tail was a huge PITA with the d-pad.

  • @JamesHealeyTX
    @JamesHealeyTX Před 11 měsíci

    I played this game so much. This is the only Mario game I've 100% completed and I did so with that thumb strap that came with the original Nintendo DS. Not as many people seems to have done it that way. I haven't even played the original Super Mario 64 that much compared to the DS version.

  • @wizawhat
    @wizawhat Před 11 měsíci +4

    I think you have to put yourself back in time to really appreciate 64 DS. The controls are ass, but as someone who wasn't enamored with SM64 growing up, I was absolutely enchanted with this version, and completed it far before I completed the original version for the first time. Imagine if instead of All Stars, we got a full remake of this version for the Switch. That would have been amazing

  • @btd0ja
    @btd0ja Před 11 měsíci +2

    I was a DS kid through and through, and the controls in 64 DS are nowhere near as bad as the original

  • @MainMemory
    @MainMemory Před 11 měsíci

    I hope someday the Super Mario 64 decompilation gets all of DS' unique content ported to it with co-op multiplayer and maybe an easier way to swap characters, that would be the ideal version of the game to me.

  • @jo.sevigny
    @jo.sevigny Před 11 měsíci +1

    At first, I tought Jon was shirtless...

  • @yalborap
    @yalborap Před 11 měsíci

    I adored Mario 64 DS at the time. It was a ton of fun, and did a lot of interesting tweaks to the original.
    Also, the launch DS honestly still looks good to me. It has a certain...Industrial-ness that appeals on some primal level. I never bothered upgrading, and still have mine.

  • @supersaiyankrillin1237
    @supersaiyankrillin1237 Před 11 měsíci +14

    Loved this version. I could never play the original because Mario 64 bowser looks absolutely terrifying.

    • @Matanumi
      @Matanumi Před 11 měsíci +1

      Bah hahaha. Mario party too
      This update was nicer

    • @lpnp9477
      @lpnp9477 Před 11 měsíci +4

      I always thought he looked stubby and too cute in the original.
      I do appreciate the more on model 3d characters of this version.

  • @chknrsandTBBTROX73
    @chknrsandTBBTROX73 Před 11 měsíci +5

    We will not support 64 DS slander. This is the definitive version and the version many of us grew up with.

  • @psd_seth
    @psd_seth Před 11 měsíci +1

    I feel like people who grew up with the original SM64 don’t realize that it doesn’t control well either.
    Yes, it controls *slightly* better than SM64DS, but there’s not a huge difference. Both are fine once you get used to them.
    All the extra features in the DS version make it the definitive version of the game, in my opinion.

    • @Josuh
      @Josuh Před 11 měsíci +1

      64 is actually super precise though, going off my head DS has a small slide/startup whenever you run or stop running

  • @lijevideos6690
    @lijevideos6690 Před 11 měsíci

    Great video! This was my first experience playing 64, and I was absolutely blown away - particularly because a game this gorgeous ran on the DS. I remember that the DS Lite had a raised D-Pad, which made this game significantly more comfortable to play, at least in comparison to the i and original DS.

  • @seemoremacstuff
    @seemoremacstuff Před 11 měsíci

    I got this game at launch. What I seem to remember is that the d pad on the og DS felt different from the Lite. Once I switched to the DS Lite I remember not liking to play Mario 64 DS anymore just because I didn’t like the Lite’s d pad.

  • @billalzerouali4436
    @billalzerouali4436 Před 11 měsíci +1

    Honestly as a kid i didnt have any issues with the controls

  • @RaditzSayian
    @RaditzSayian Před 11 měsíci +2

    I really feel like 64DS is a better version to play, at least in terms of controls. The QOL improvements are also very apparent.
    Switching controls (touchscreen) didn't feel odd. Felt new at the time.

    • @chuganoga1908
      @chuganoga1908 Před 11 měsíci +2

      Yeah I never had any real gripes with the controls at all. The controls were just different not bad

    • @RaditzSayian
      @RaditzSayian Před 11 měsíci

      @chuganoga1908 that's exactly how I feel. It's completely different hardware too. Simply different

  • @johnnyroche138
    @johnnyroche138 Před 11 měsíci +1

    Did Luigi run on water?
    Is Luigi Jesus?

  • @mellowfire420
    @mellowfire420 Před 11 měsíci +3

    I appreciate what it did back in the day, and I did enjoy it on ds. But something about it, makes it hard to get back to (even on switch). Just feels very dated, especially when you're used to modern controls/graphics.

  • @Yoshiihsoy695
    @Yoshiihsoy695 Před 11 měsíci

    My first ever DS was that first silver blocky model and a family member gave it to me becasue they didn’t want it anymore (I was shocked) and one day I was like I wonder how much this system can bend and I snapped the top half off 😭

  • @cianoreillycork
    @cianoreillycork Před 11 měsíci +1

    Growing up with the Wii and DS, assumed it was called Mario 64 as it was the 64th Mario game ever made and they couldn’t think of a different name. (And thinking that Mario 63 online game was the 63rd Mario game they made!!) Back in primary school for the last day of term everyone was allowed bring in their DS, everyone playing Mario 64 over download play. It was so cool being a 3D game, made me confused why most other DS games were 2D, ah simpler times!! Finally got to try the original via 3D all stars but I’ll always prefer this one with so many nostalgic memories.
    Edit: And of course all those school rumours of unlocking Waluigi!! 😅

  • @Anthon1996
    @Anthon1996 Před 11 měsíci

    There's a hack that allows for analogue controls on the 3DS, even with ZL/ZR and nub support to move the camera. It plays great.

  • @Goldfire345
    @Goldfire345 Před 11 měsíci

    There is now a mod for modded 3ds users that allows for analog input its quite nice

  • @selder_7
    @selder_7 Před 11 měsíci +1

    I got a DS for my birthday to get Sonic Rush and Mario Kart

  • @selder_7
    @selder_7 Před 11 měsíci +1

    Luigi gambling was peak

  • @selder_7
    @selder_7 Před 11 měsíci +1

    A remake of 64DS would be best

  • @chaoticcranium
    @chaoticcranium Před 11 měsíci +1

    If Nintendo had bothered to port Super Mario 64 DS to Switch as an OPTION (keep the original too) in Super Mario 3D All-Stars, I might have actually plonked the $60 for it.
    Playing this game with actual control sticks and on the big screen would be wonderful, because that would absolutely make this the definitive version of this game in my book.
    Of course, adding Super Mario Galaxy 2 and actually interesting extras would have helped make Super Mario 3d All-Stars not seem like the bare minimum, soulless cash grab it was too. And it still sold like hotcakes...sigh...

  • @666slateran666
    @666slateran666 Před 11 měsíci

    Lived in Seattle at the time, knew someone who worked at Nintendo and was able to get a DS early. Game changer

  • @laserwolf65
    @laserwolf65 Před 11 měsíci

    This is how I first played Mario 64. Honestly? I like it more than the 64 version when I finally got around to that.

  • @crudelymadeentertainment6536
    @crudelymadeentertainment6536 Před 11 měsíci +1

    You can race koopa the quick with yoshi

  • @SuperPaperPokemon
    @SuperPaperPokemon Před 11 měsíci

    It's an amazing game despite its shortcomings. It has all the content from Super Mario 64 and a few more levels. It has 4 playable characters. It had better looking models despite the lower poly count.
    Yeah, the d-pad controls were pretty bad, but... the rest was pretty great! I'd so take a rerelease where the only change was giving full 360 joystick controls. And, well, finagling the second screen info back on the first screen, of course.

  • @HeroineNisa
    @HeroineNisa Před 11 měsíci +1

    This was my first time playing Super Mario 64 and I loved it, I do agree that the D-Pad controls were kinda finicky, but I really liked it and made me play the mario 64 on an emulator, later on bought it again and played it on the wii virtual console. What a game! Also in the DS I could play my GBA games and my DS games, so it was great since my mother somehow broke my GBA SP by mistake lol.

  • @PeaceArt1
    @PeaceArt1 Před 11 měsíci

    That shirt made me think the host was naked. That shirt almost matches his skin color perfectly.

  • @m.m.2341
    @m.m.2341 Před 6 měsíci

    I played the original, I played 64DS when it launched and I never had a problem with the D-Pad. Right now I'm replaying 64DS on the Wii U and I like it more than 64 on Switch, which has analog controls. I don't mind it one bit. 64DS is just the cooler game with more stars, levels, characters.

  • @cormoranstrike1544
    @cormoranstrike1544 Před 11 měsíci +2

    Didn’t gameboy micro release after the DS

    • @amirgarcia547
      @amirgarcia547 Před 11 měsíci

      Yep, it did. DS was November 2004, and GB Micro was September 2005.

  • @smackjack78
    @smackjack78 Před 11 měsíci +3

    I can look past the control scheme of this game. It’s awkward, sure, but if you can get used to it, then Super Mario 64 DS is a great game, I love it with so much of my heart. There’s so much to this game that it’s honestly insane. Multiple characters with different strengths and weaknesses, extra missions to each world, more levels to play, new powerups, and side content with the multiplayer mode and the rec room

  • @Randy_1803
    @Randy_1803 Před 11 měsíci +1

    My absolute favorite thing to do in 64 DS is seeing how many stars I can get in a non-intended way using Luigi.

    • @Josuh
      @Josuh Před 11 měsíci

      I feel you

  • @20000dino
    @20000dino Před 11 měsíci

    14:04 Okay, but it's not like Mario could the the propeller thing in Super Mario 64 in the first place. It's one thing to argue that the Cap powers shouldn't have been divided by the 4 playable characters (and I still personally think it's a logical decision and not a big deal), but it's another thing to argue that all the characters should play the same. Why even have multiple playable characters, then?
    One thing I do agree on - the wall jump should have been universal. It's especially a pain to play as Wario without it (in fact, I'd have personally given Wario a completely different moveset akin to Wario Land and Wario World, like how they did in Render96).

  • @mavrickindigo
    @mavrickindigo Před 11 měsíci +1

    You can do Koopa the Quick with Yoshi. Just grab the Mario hat.

  • @demi-fiendoftime3825
    @demi-fiendoftime3825 Před 11 měsíci +1

    This is my preferred version of mario64

  • @markvicferrer
    @markvicferrer Před 11 měsíci +2

    I couldn't get over the controls. But an enhanced remake with everything you mentioned would be nice.

  • @markellhawthorne2921
    @markellhawthorne2921 Před 11 měsíci

    Hard to believe that the DS turns 20 next year.

  • @jaxpool155
    @jaxpool155 Před 11 měsíci

    i adored this game, to the point that eventually i got all 150 stars and all the minigames! it definitely is easier to play on a 3ds with the circle pad nowadays over the dpad of the ds/ds lite, but it was still an incredible experience. the cap system made things interesting and it was hilarious hearing the wrong voice clips from the characters

  • @chapperscornwall
    @chapperscornwall Před 11 měsíci

    I remember getting on fine with the d-pad after an initial irritation

  • @Dashiell777
    @Dashiell777 Před 11 měsíci

    So you know you can play the Browser levels with the other characters including Yoshi. The only one you cant do it is the 3rd one unless you do a glitch

  • @Gamer1288
    @Gamer1288 Před 11 měsíci +1

    18:33 Why is Jon complaining about a Cool Easter Egg and a potential tease to more islands around Isle Defino?

  • @K3vinTuCara
    @K3vinTuCara Před 11 měsíci +1

    It also came out on the Wii U

    • @Josuh
      @Josuh Před 11 měsíci

      So did the original, albeit with poor lighting and noticeable input lag

  • @DavinGordon
    @DavinGordon Před 10 měsíci

    SM64DS is my favorite Yoshi game

  • @mds_main
    @mds_main Před 8 měsíci

    I would love a remake of Super Mario 64 that takes the best of both worlds plus some additions (like a playable Waluigi).
    That said, yeah this game was my introduction to Mario as a whole and I had no idea it was a remake, but yeah I can see now its problems but it is not as bas as people say.

  • @halcyonacoustic7366
    @halcyonacoustic7366 Před 11 měsíci

    My pet peeve about M64 DS was the run button. 99% of the time you want to be running full speed. It should have been a toggle or hold B to walk. My hand would hurt eventually.
    Edit: there is a custom desmume build that adds control stick but its honestly not quite as good as n64 controls.

  • @jaretco6423
    @jaretco6423 Před 11 měsíci +1

    I use to play this when the DS was new and I didn't even own the original version till the Virtual Console. Between the two, I say the N64 version is superior. Yeah. The DS has more characters to play, minigames & other contents to make it seem better and the models is an upgrade. But the D-Pad controls just does not match up very well and it makes some levels and mission even worst than the original because of that. Even with the 3DS analog stick, it still didn't feels natural. Mario 64 controls is easier to move around with an analog because it was played with the analog in mind. Of course, the controls in the N64 isn't perfect. Far from it. But I had an easier time controlling Mario in the N64 version than I did with the DS version. While playing other characters is cool in theory, they were very underwhelming. More so with Luigi & Wario because they felt situational for some mission that's require to use this specific character and that's it. Where Mario can do pretty much everything he can do as than Luigi & Wario couldn't do; especially since in Mario 64 where he can do everything in that game and he's the only one to reach the final level. So yeah. Mario 64 DS is ok, but inferior to the N64. I hope Nintendo will give us an true remake of Mario 64 to have something better.

  • @kristjanbirnirivansson528
    @kristjanbirnirivansson528 Před 11 měsíci

    The DS version should have been included on the 3D Al-Stars

  • @belstar1128
    @belstar1128 Před 11 měsíci

    I grew up with gba and ds ports of the iconic Mario games. but a lot of people where hating on them saying they are worse than the original and that i was not a real fan and too young and stuff. but that was 10 to 15 years ago. these days i think most people that grew up with nes snes and n64 games are too mature to say such things now. and really the difference in age now feels smaller .in 2010 the ds version was only 6 years old while the n64 version was 14 years old. but now the ds version is 19 years old while the n64 version is 27 years old so they are both retro and nostalgic compared to new games.

  • @baileypalmer103
    @baileypalmer103 Před 11 měsíci

    I played the heck put of this game. I loved having the different characters but i usually played luigi.

  • @jekfrumstotferm9830
    @jekfrumstotferm9830 Před 11 měsíci +1

    Loved this game growing up. An issue I have with it now that wasn't brought up in this discussion is the colors. I think in some cases, the DS version looks a lot less vibrant and saturated. This is especially noticeable in Bob-omb Battlefield, if you do a side-by-side comparison you'll get what I mean. Whether or not it looks worse is up to the player, but I don't like it as much.

  • @googleuser64920
    @googleuser64920 Před 11 měsíci

    I loved it, was basically my childhood. And pokemon diamond/pearl(both)

  • @mitwhitgaming7722
    @mitwhitgaming7722 Před 11 měsíci +4

    I wish they would release a Gameboy Classic in the same style as the NES and SNES Classic, with a bunch of greatest hits pre installed.

  • @Gamer1288
    @Gamer1288 Před 11 měsíci

    I'll be honest, If the clunky controls were fixed and they made it so that all Characters can Wall Jump as Mario is still technically the only one able to fight and beat Bowser meaning he is unique in that aspect then this version would have been the Superior Version.