Secrets to Creating a Minecraft Character in Blender 3D!
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- čas přidán 16. 10. 2023
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Unearth the secrets to creating your very own Minecraft character in Blender 3D! This tutorial explores the process of designing and modeling characters in the distinct, blocky style of Minecraft.
Discover how to use Blender's toolbox to craft the iconic cubic characters, from modeling their distinct shapes to texturing their unique pixelated patterns. We'll also delve into rigging and animation, equipping you with the skills to bring your Minecraft character to life.
Whether you're a passionate fan of Minecraft or a 3D artist looking to replicate its unique visual style, this video is the perfect guide. With these techniques in your arsenal, you'll be able to create not just Minecraft characters, but a whole array of cubic, voxel-style models.
#Blender3D #Minecraft #3DModeling #BlenderTutorial #CharacterDesign #BlenderTips #3DAnimation #BlenderGuide #MinecraftCharacter
Great Video! I think there can be improvements, such as when texturing a character, using ambient occlusion map and baking it afterwards. Then mixing it with main texture.
nice video, good to know how to texture like minecraft
When minecraft failed mob vote, we gonna make the mob ourselves 🤙
De que mafia hablas y como entro
You ain't doing a mob at Mojang's level
so cool! love the style, one question tho, I noted that sometimes when you paint the color bleeds into another part, how you can make so that doesn´t happen?
hey you forgot the first steps of deleting the default cube and adding a new cube
nvm i guess i skipped over it when i was trying to get to when he starts modeling
Everybody gangsta until we have to make the rig
WOW!
Gonna have to show this one to my daughter 🤙🏾
Que tal gran canal pero tú no usas blender
@@maxpawer1838 Lo he estado aprendiendo junto con mis hijos, ellos lo saben y ¡¡gracias!! 🙏🏿🤙🏿
You can use blocbench for this and export to blend. That's way its much easier
Yh BB is way easier, most ppl probably think voxel = Minecraft
I don't understand this line of reasoning. It's not like cubes and square texture maps are any harder to make in Blender.
@@mechadeka Have you tried? It actually is. I have used both programs. Pixel perfect UVs are difficult and Blockbench is much better for lowpoly and specifically made for Minecraft.
@@mechadeka The blockbench has an auto UV specifically for minecraft models
@@mechadeka Put a little bit more thought into it... of course you can understand how different tools have varying levels of user friendliness and ease of use.
bro how do i animate this model and put it in minecraft ?
for real bro
Дуже корисний та крутий відеоролик ❤
why isnt it working like in the video
i think, the better way to do it is to make a minecraft mob in blockbench, and export it to blender
probably, but i've tried and struggled a lot with blockbench so it might not be for everyone. good point tho
1:56 as is customary in Blender