Accelerating Unreal Engine Pipelines on the Cloud
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- čas přidán 31. 01. 2023
- Check out AWS' Chris Melissinos, along with Asaf Eldad and Beau Peck from Incredibuild discussing how game studios can accelerate their game development on AWS using Incredibuild to optimize their cloud ecosystems.
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How good is it for a team of UE5 developers working from home? Is the solution to setup the Coordinator and Helper Agents on the cloud (AWS or Azure), with the Initiator Agents being the developer's computer at home? Or is does it require too much bandwidth for such setup to work efficiently from home?
I'm trying to understand what the platform can offer me as a developer. now i'm even more confused.