Using Weighted Bevels In Blender

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  • čas přidán 5. 09. 2024
  • Taking a look at how you can use weighted bevels with subdivision in Blender.
    Looking for Blender 3d resources? Check out my website for links to assets, addons, discord, and more.
    www.pzthree.com/

Komentáře • 15

  • @heckensteiner4713
    @heckensteiner4713 Před 2 měsíci

    Fantastic demonstration. I dont know why more people don't use weighted bevels or subdivision creases when modeling. I guess it's because it doesn't translate well to games or other software? I think I just answered my own question, but I love it because it's non-destructive.

  • @3TQHAJSHNQ
    @3TQHAJSHNQ Před 2 měsíci +3

    I always learn something from watching your videos. Thanks for posting.

    • @NNgon
      @NNgon Před 2 měsíci

      More like A lot of things

  • @axcel100
    @axcel100 Před 2 měsíci +1

    I really like using this workflow, also adding a weighted normal modifier can help with face transitions in between the weighted edges

  • @gejmerlend
    @gejmerlend Před 29 dny

    Great video. May I ask for a theme link?

  • @quintin1561
    @quintin1561 Před 2 měsíci

    I use this exact workflow for sub d modeling. Its so simple for most holding edges 👍

  • @Just-CDR
    @Just-CDR Před 2 měsíci +1

    Nice Video👌 Can you do one about creating a low poly game version out of the high poly bake version?

  • @PuttMeetsHelios
    @PuttMeetsHelios Před 2 měsíci

    That was quite interesting! Question: Let's assume you have imported Open Street Map 3D data to Blender, maybe a part on Manhattan. Then you would have a lot of N-Gons on the buildings. Is there a way to do the quads not manually but automated? Goal: I am looking for a time-efficient way to bevel the cities buildings and basically rounding up all their shapes a bit.

    • @pzthree
      @pzthree  Před 2 měsíci +1

      For distant objects try using a bevel shader, can be baked. For geo, a regular modifier by angle is your best bet.

    • @PuttMeetsHelios
      @PuttMeetsHelios Před 2 měsíci

      @@pzthree Thanks a lot!

  • @kickskii
    @kickskii Před 2 měsíci

    What's the addon you're using that shows you the cut angle while using the knife tool?

    • @pzthree
      @pzthree  Před 2 měsíci

      Preferences / key map / knife tool ... change settings. Save preferences.

    • @kickskii
      @kickskii Před 2 měsíci

      Thank you very much!

  • @M.Scibor
    @M.Scibor Před 2 měsíci

    This is like I dont have words. Topology looks like shit but it works almost perfectly and it is fast as fuck... It stands in opposite for what i have learned but WOW its amazing.

    • @Specter_1125
      @Specter_1125 Před 2 měsíci

      You learn good topology first so you know when and where you can get away with bad topology.