Fuzzy Walk: An AMAZING Option-Select VS Tick Throws (SF6 Guide)

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  • čas přidán 29. 05. 2024
  • Master this and your defense will get WAY better!
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Komentáře • 99

  • @femshepFGC
    @femshepFGC Před měsícem +44

    I have an anxious delay throw tech habit on defense that I’ve been trying to break, so this is great.

    • @Chris_F
      @Chris_F  Před měsícem +2

      Let me know if it helps! Curious to hear

    • @femshepFGC
      @femshepFGC Před měsícem +2

      @@Chris_F Do you know of any simpler ways to set up a tick throw situation to rehearse this in training mode? I have some motion input difficulties and getting a consistent Akuma combo right out of the gate is likely to be a pain.

    • @Chris_F
      @Chris_F  Před měsícem +6

      Yeah just put the dummy point blank and do jab,throw then jab, cr mk

    • @Dengiz21
      @Dengiz21 Před měsícem +1

      I have the same habit, what helps me break it in matches sometimes is thinking "just take the throw". Until you're in range to die from a throw, getting punished for whiffing is a way worse outcome, so throw teching should not be that high on the mental stack. But of course humans are irrational creatures lmao

    • @frameadvantagecy
      @frameadvantagecy Před 17 dny

      Same here bro.

  • @AlfaTrion
    @AlfaTrion Před měsícem +20

    Teaching us what to record in the slots is such a big help. Thank you!

    • @Chris_F
      @Chris_F  Před měsícem +4

      Been a staple of my content from day 1

    • @FullyBadDad
      @FullyBadDad Před 28 dny

      Amazing video. Much needed as well. Thanks

  • @GimR
    @GimR Před měsícem +26

    This is great, thank you!

    • @Chris_F
      @Chris_F  Před měsícem +4

      Glad you liked it!

    • @jpVari
      @jpVari Před měsícem +4

      Two lab monsters in one comments section?! Also lemme add, this was a big help.

    • @RyzenZegend
      @RyzenZegend Před měsícem

      The Word CHEESING was created because of Street Fighter 2. It's when a person hits an opponent while blocking then proceeds to throw them knowing it's close if not impossible to counter. This is banned by Arcade standards till this day. Those who use it are looked down on and is required to let the other person throw them back. When " Pro's who use this technique lets me know they're not that good and chances are they will lose.
      Have Fun!

    • @Chris_F
      @Chris_F  Před měsícem

      @RyzenZegend thx for the laugh, that was a good scrubquote

    • @RyzenZegend
      @RyzenZegend Před měsícem

      @@Chris_F Is it really a scrub quote? Have you been to the Arcades to play Street Fighter? Where when you lose it's money you're losing. Most Street Fighter players today are scrubs! They play with controllers that have no D-pad or Arcade stick just buttons. Talk about cop out! Not willing to put in no work what so ever they have resolved to playing with "Modern Control's " Yeah most " pro players" will not survive in the Arcades because they have to stand up while playing. 🤣🤣🤣🤣

  • @astjuly8239
    @astjuly8239 Před měsícem +5

    And if you are using leverless (with thumb up layout, not WASD) you can just hold down+back and tap up while holding down+back, down+back+up = back since in game SOCD

  • @MTMXBL
    @MTMXBL Před měsícem +7

    short and sweet, showcasing one piece of tech, no filler. perfect youtube video

  • @AnagramMC
    @AnagramMC Před 3 dny

    Don't normally comment on videos, but you really are the best FGC content creator in regards to these slight mechanical things that us higher level players use but don't really explain to the masses. I use micro walk fuzzy guarding all the time, but I never really thought to explain it in depth like this with a practical use case. Great work!

    • @Chris_F
      @Chris_F  Před 3 dny

      Thank you SO very much for taking the time to leave this comment!

  • @dukky6587
    @dukky6587 Před měsícem +1

    Great content, straight to the point, covers a bunch of useful options, counters and drills. Perfect video!

    • @Chris_F
      @Chris_F  Před měsícem

      Thank you so much for the kind words!😭

  • @O3Oyy
    @O3Oyy Před 24 dny

    Short and very concise yet super useful
    Plz make other tip video this long
    Many thanks :D

  • @MegaChaoseater
    @MegaChaoseater Před měsícem

    As always, Chris_F with the top SF6 content on the block. Thank you Chris_F!

    • @Chris_F
      @Chris_F  Před měsícem +1

      Thanks to you too bro!

  • @chubs7897
    @chubs7897 Před měsícem

    Great tech showcase! Excellent Undernight music choice!

    • @Chris_F
      @Chris_F  Před měsícem

      Glad you enjoyed it!

  • @alialshaches6658
    @alialshaches6658 Před měsícem +1

    I got nothing to say. Just commenting to help the video cause it was too damn solid. Good job dude !

    • @Chris_F
      @Chris_F  Před měsícem

      Thank you so much for taking the time out of your day to help!

  • @Rogue_Nave_Gaming
    @Rogue_Nave_Gaming Před měsícem +1

    another great guide! thanks man!

    • @Chris_F
      @Chris_F  Před měsícem +1

      Glad you enjoyed!

  • @tomoe7255
    @tomoe7255 Před měsícem

    Hey that's pretty cool, while in the corner you're basically screwed, that's pretty good in the mid screen! Thx for the video!

    • @Chris_F
      @Chris_F  Před měsícem +1

      Corner pressure is strong in this game haha. Thx for watching!

  • @graveaxel3607
    @graveaxel3607 Před měsícem

    Wow this is going to be so useful, when I notice someone walking back a lot out of my tick throws I go low to condition them. But this will stop myself from being conditioned in the same way. Another great aspect of this is you dont give up as much screen space micro walking backwards

    • @Chris_F
      @Chris_F  Před měsícem

      Glad it was helpful!

  • @Jonfgc
    @Jonfgc Před měsícem +1

    The world needs an anti Akuma guide!

    • @Chris_F
      @Chris_F  Před měsícem +3

      Working on it but these things take time bc I like to be thorough

  • @Sp4reChangePlz
    @Sp4reChangePlz Před 24 dny

    Great video man

  • @strych88
    @strych88 Před měsícem

    this is so simple yet so amazing....

  • @terrorclawful
    @terrorclawful Před měsícem +3

    Thanks, i face high mmr masters occasionally on the battlehub and i wasnt sure how to punish the fuzzy back walk, this is massive for me

    • @Chris_F
      @Chris_F  Před měsícem +1

      Let me know if it helps improve your defense!

  • @5eun729
    @5eun729 Před měsícem

    Thanks for this. I think you should make a video about defense. It would help a lot.

    • @Chris_F
      @Chris_F  Před měsícem

      I do have some videos about defense! Thx for watching!

  • @Grayfox541
    @Grayfox541 Před měsícem

    Wow this is amazing 😍

    • @Chris_F
      @Chris_F  Před měsícem +1

      Thank you! 😊

    • @Grayfox541
      @Grayfox541 Před měsícem

      @@Chris_F Thank YOU for making it!

  • @orangejuiceow5420
    @orangejuiceow5420 Před měsícem

    You can also do the fuzzy walk after certain blockstrings to block both low forwards and sweeps, and whiffpunish accordingly

  • @BlackwingStorm900
    @BlackwingStorm900 Před měsícem

    Thank you

  • @feri7mble
    @feri7mble Před měsícem

    Definitely a good option, along with fuzzy mashing, both being generally better than delay tech even though intermediate players only do the latter option.

  • @waishanchan5316
    @waishanchan5316 Před měsícem

    Great! This happened tons of times after the Akuma release.

    • @Chris_F
      @Chris_F  Před měsícem +2

      He gets oki all day every day lol

    • @elijahoneill5228
      @elijahoneill5228 Před měsícem

      ​@@Chris_Ffor real he's so fast

  • @sf6288
    @sf6288 Před měsícem

    The big problem corner loop and shimmy and everything

  • @yaner6941
    @yaner6941 Před měsícem

    cool video, does this works only with jabs? what about different buttons or dr jab

    • @Chris_F
      @Chris_F  Před měsícem

      Does not work against DR jab. It will work on other buttons that are -1 and leave the opponent in tick throw range

  • @freeway184
    @freeway184 Před měsícem

    Hi! Thanks for this great tip! But not working with stand jab + throw. any idea for lab this ? Thanks a lot !

    • @Chris_F
      @Chris_F  Před měsícem +1

      It could be a spacing issue or your character has slow backwalk speed. Hard to say without more info

    • @freeway184
      @freeway184 Před měsícem

      Hi my friend thanks for the answer 😊 you are right, it is the backwalk that is too slow for my character (JP )! Thanks a lot 🙏🙏❤️

  • @McMeatBag
    @McMeatBag Před měsícem +1

    I was in this situation all night against Akumas lol

    • @Chris_F
      @Chris_F  Před měsícem

      And hopefully you won’t be anymore!

  • @jeb_38
    @jeb_38 Před měsícem

    When the video so good you just HAVE to comment 🙏

  • @tatybara
    @tatybara Před měsícem +1

    does this work on a drive rush tick throw? im at work i cant check rn

    • @Chris_F
      @Chris_F  Před měsícem +1

      No bc a jab from drive rush will put you too minus to walk back before the throw comes out

  • @bolognious2263
    @bolognious2263 Před měsícem

    does this work with JP whose walk speed is comparable to a snail on crutches?

    • @Chris_F
      @Chris_F  Před měsícem

      I don’t play JP so I suggest testing yourself

  • @Lexicon865
    @Lexicon865 Před měsícem

    Oh so I mainly just have to KBD when enemies try to do a tick throw, got it

    • @Chris_F
      @Chris_F  Před měsícem +1

      Mmm not really bc this doesn’t have a backdash input

  • @hamonoverdrive6111
    @hamonoverdrive6111 Před měsícem

    I can't record a perfect jab tick throw cuz there is always a two frame gap (black on frame meter)

    • @Chris_F
      @Chris_F  Před měsícem

      If the jab is -1 then you can do a tick throw. They aren’t frame tight!

    • @hamonoverdrive6111
      @hamonoverdrive6111 Před měsícem

      @@Chris_F thanks, I’ll check it again

  • @user-nr3ft3rr5u
    @user-nr3ft3rr5u Před měsícem

    Great tip and counter play (5LP 2LK 2LP), full package.
    In a hitbox you can hold ↙and tap ⬆to get a SOCD ⬅, this technic is also good against overhead low mixups.
    Until Tokido release his super low button pressing another button to get the socd feels faster.

  • @MrCrimsonftw
    @MrCrimsonftw Před měsícem

    How would I punish this as deejay I’m pretty sure he can’t chain with cr.lk in the middle

    • @Chris_F
      @Chris_F  Před měsícem

      Every character can chain from a light punch into another light

    • @MrCrimsonftw
      @MrCrimsonftw Před měsícem

      @@Chris_F i know but I can’t get 3rd hit I would need to convert

  • @affinity601
    @affinity601 Před měsícem

    Does this work in gran blue?

    • @Chris_F
      @Chris_F  Před měsícem +1

      I don’t know I haven’t tried

    • @affinity601
      @affinity601 Před měsícem

      @@Chris_F np! Ill sure be later today. Ty

    • @affinity601
      @affinity601 Před měsícem

      @@Chris_F it does and u have saved me from a lot of beatrix command grabs. Tyvm brother

  • @z1u512
    @z1u512 Před měsícem

    The input feels like a korean backdash lol

    • @Chris_F
      @Chris_F  Před měsícem

      Korean backdash has a neutral input in it, this does not.

  • @wildzide
    @wildzide Před měsícem

    Can slow ass characters like Zangief and Marisa do this?

    • @Chris_F
      @Chris_F  Před měsícem

      Not sure, I don’t play them. You’ll have to test yourself, sorry

  • @humbertocezar3883
    @humbertocezar3883 Před měsícem

    Doesnt work with dhalsim

    • @Chris_F
      @Chris_F  Před měsícem

      Dhalsim is a bit of an exception in more cases than one

  • @JustineUrata
    @JustineUrata Před měsícem

    Tbh why won’t they just add 3-5frames of window to tech throw, isn’t it more fun to play with dying by just throwing?

    • @Chris_F
      @Chris_F  Před měsícem +9

      Because that would make throws way too weak and it would be a very, very boring game if that happened

    • @JustineUrata
      @JustineUrata Před měsícem +3

      @@Chris_Fthrow damage when you’re in parry deals more damage in this game, i wouldn’t call that “boring” if you just lose to that part. Not to disrespect you good sir but i just hate the part that you die just by grabbing is what you call boring when you can win if you play good footsies and good defense when this game is so much more offense oriented when there’s a drive mechanic

    • @feri7mble
      @feri7mble Před měsícem +1

      You can try Granblue Fantasy Versus, it has a large window to tech throws which allows you to do it reactively, though you still take a bit of damage if you do it this way instead of immediately teching.

    • @skychaos87
      @skychaos87 Před měsícem +1

      Throws are not the problem, its the freaking throw loops and easy oki that leads to meaty throw from any touch thus creating alot of guessing situations. Not to mention neutral and hit confirm skips with drive rush. SF6 might be the most balanced SF series other than SF1, but it's also one with lesser skill ceiling.