I thought I was good a Chiv 2, always top 3 in TO 3:1 KD average, tons of multi-kills and ez 1v1 then I join a clan and got rekt by everyone. It's shocking how high the level is between 1v1 pro's and casual TO players, with high scores.
@Eric Peterson Idk if this is how he did it but there's an option which allows you to choose the side your attack comes from by aligning your move side and attack side so that if you move left you will attack left and vice-versa.
@Stridah's Angels Well eric up there asked how to counter swinging right to left and AFAIK if you have the option on and are moving in the right direction a counter should also be effected. Maybe this is a PC console thing too Idk if PC has different inputs or options for choosing side of attack.
In the past year since joining the Chivalry 2 community I have evolved from a newb just chucking attacks and holding down block to a better defensive player that utilizes counters and can hold his own against more experienced players. While I still have problems with footwork, I am learning and I have won fights by just moving aside or matrix dodging their slashes. I'm not the best player, far from it. But I am much better than I was thanks to these videos.
I started like 2 days ago and I suck at dueling but when it comes to team modes I mow people down it’s all about shifting momentum from one player to another 2-3 unexpecting players I literally rack kills up like that and when I fight I always quickly duck and walk to the same side as where I’m gonna swing from because most don’t expect it and if done right it helps hide your wind up for a heavy attack
Another tactic: Your downward chop still does damage for a half second or so AFTER the swing is done. So if you keep aiming your missed downchop you can SOMETIMES still score a hit just by reaiming it before the animation is fully over, it has a bit of a fraction of a thrust-like window after the drop falls.
I think there's something special about the way this game plays but I can't explain it. Usually, I find myself turned off by the idea of really learning the deeper aspects of a game's techniques, I'm fine with just learning as I play and getting a little better each time the hard way. But Chiv feels like a game that invites you to go deep into the combat system and really learn what you're doing. I like that.
Another thing I would add is when you are defending against multiple people try to follow the rule of never hitting the same person twice and target swapping (look at target A, walk at target A, swing at target A and turn to hit target B behind you with the end of the attack) should never be undervalued! It's crazy how many people you can pile together that all seem to take it in turns letting you slap them in the face with a shovel after they try to stab you in the back for those multikills
Good stuff Stridah. Been playing since launch casually (only level 325) However, I still find myself coming back to your guides as they are helpful. Thanks for the editing and info.
Great guide! Can you please do a guide how to defend against spears? It's the only weapon that I cannot block (maybe 1 in 10), even with a shield I still get hit..
Counter feint their stabs. Sure you can still only do a simple counter but by counter feinting you can increase your swing range and close the gap even more
One small detail that I noticed that could help you counter them is that if you see the enemy stabbing with their weapon starting high, it's going to be a stab. If it's coming from low, it'll be a slash
Thanks man, this is exactly what I was looking for. Just started playing last weekend and it’s one of my new fav all time games. It’s like bf but medieval?!!?!? Never had so much fun losing so I can’t wait till I’m good
I was playing around in arena a bit with dodges. if a enemy has a heavy two handed weapon, when they swing from left or right if you are quick enough you can move as close to them as you can and crouch while looking down. you should duck under their weapon and gain initiative. its also a great way to get mindless players to TK
So that's how you counter. I've been doing it without blocking first, like chambering in mordhau, wondering why I couldn't pull it off. Trying to 1vX with just riposte was getting to be a chore. Thanks!
I have a related question - When should you be using an actual dodge, like the small dash laterally or backwards? I've noticed I lose my stamina a lot faster than my opponents and I think it's because of dodging frequently (Tendency from 1k hours in Vermintide lol). From what I've seen, experienced players don't do full on dodges very often, and will usually try to "walk-dodge" out of an attack if they can't counter or riposte it. Thanks a lot!
Actually, couuld use a vid with time stamps of all the different weapon animation. 2 days ago I decided to get out of duels, topped the leader's board 3 games in a row, counterfeinted like Malric in Tenosia, but when I got back to duels I met a two-handed spear user who killed me 5 v 0 without me hitting him once. He just does attack feints and two-handed spear's animation is completely unintuitive. He just spins it in his hands and then hits me. I bet the animator's favorite ninja turtle is Donatello.
@@StridahsAngels Could also show how to use different weapons. It's not really like Mordhau, but some weapons legitly have very different usage. I dueled against people who use glaves and they basically just swing and it really works cause you can't reach them with anything except for another polearms. Well, it works until you learn their tricks.
I would say if you want to practice your foot work, try to play the ambusher, it is essential in his play style you will die a lot at the beginning , but improve when and how to dodge your enemy
I am a new person who played katar ambusher a lot already and what ambusher taught me was to disengage and run away from a fight if I dont get the backstab opening off XD. Really though It taught me a big lesson about how to pick engagements and the best time to run into a fight and more importantly....when not to. I still believe ambush should have gotten the man at arms passive of 50% lower back step cooldown.
something that's been bothering me is that there is very little information on the man at arms subclass. one-handed with plenty of dodge, but what does that mean in the terms of a messy battlefield? it doesn't seem like they want to be in the thick of things as they want space to move around, and the general range of one handed weapons are not that great in terms of taking on several opponents. so what do they actually do and how do they function and what is their ideal position on a battlefield? in essence how do they take advantage of wielding a one-handed weapon and the ability to dodge more than others?
I utilize this class like a medic personally. If you run the rape here and the short sword you can quite easily handle being on the front or midlines. Before trying to run that class though, I would recommend getting used to and proficient with running the ambusher class as it will have a similar idea when it comes to gameplay.
One handed weapons are the best 1v1 weapons. The range difference is a laughable attempt at balance when they do 5-10 less damage than their 2 handed counter part while also being twice as fast. If the range is a major problem for you try flanking or ambushing people to close the distance instead of a head on push
"Countering is the only way to actively regain stamina in the game" I mean, from what I can personally tell, it also looks like doing damage with a melee hit against an enemy also provides a very slight boost to stamina, so I don't think that wording is quite right. Then again, it's pretty insignificant when compared to what you gain from a counter, so it almost might as well be the case.
@@StridahsAngels Random thought though: would said slight stamina gain be increased with every player you manage to hit? It's just like, come to think of it, maybe that's one way they've managed to make 1vMany group fights just a little bit more fair. Assuming it's multiplied and not still slight even in those situations, of course.
Love these videos! All these tactics are great and there is a learning curve but none of it really matters in public lobbies. The two biggest factors are frame rates. If I get good frame rates, my defense is good. If not, I can’t block much. It’s more like guessing when you see only part of the attacks and your movement feels super slow with opponents speeding there way to you making it super hard to guess distance. If the game is running well, these tactics work but it’s a total crap shoot on how the game runs. The game runs terribly on PS4. You can’t react to anything. On PS5, it is better but it’s also hit and miss. Next, mouse and keyboard…I haven’t played on PC and don’t like mouse and keyboard. But it definitely feels like so many moves you discuss are much easier to make and faster on PC. Maybe I don’t understand the speed mechanic but sometimes I experience players backing up faster than I can close distance. Personally, I’ve got about 500 hours on this game there is definitely a skill component but a much bigger factor in combat performance is how the game runs. Don’t get too cocky cuz you’re likely just slapping a player that is moving in mud or your seeing all the frames and they see only flashes. It’s hard to describe. I wish I knew a way to get some performance data on the game on console to verify. Internet connect and server side issues certainly exist too. I don’t think the tech is quite there for this game to be crossplay competitive with large lobbies yet. But it’s still fun.
idk on ps5 I only have lags and trouble joining on community servers, in TO is runs pretty smooth. The mouse+keyboard discussion is pretty wild because the only thing where I feel controllers are on a disatvantage are throwing stuff its kind of buggy on console but its not that bad. Just higher your right stick sensitivity and you are fine. I only play on 2x but a lot of people use higher sensitivity. Most stomps in 1vs1 are a skill factor besides the bad performence on ps4. Some people run faster then you because difference classes have different moves speeds for instance vanguard is the fastest and knight the slowest.
I agree with everything you’ve ever said, BUT your boxing comment. Keeping your hands up is the first thing you have to learn! Stick to what ya know champ 😏
Okey, this helped. I thought one has to tap the block, but can HOLD it. And for contering, was wondering why it is not working, did not know you have to hold block before.
Countering on this game is pretty ez since I’ve kept for honor on rotation for 5 years lmfao you don’t need a specific direction just timing which is pretty ez in comparison. Fient is also ez to do since playing for honor only played 2 days and I’m already dropping 60-90 kills a match
What i realy like to do is bait a player to a counter but hit an entering player with it then doge backward and if not surounded re enter with a special or a heavy slash
I consider myself a semi advanced player. I play console so idk how easy it is on pc, but i always tell my friends if the back up practice ducking cause I’d say 1 out of 5 times they will whiff their attack.
Also, how do you deal with players that are actually really good and happen to use things like the short sword? It's impossible for me to counter and they are very good at staying right in my grill. Specifically there is this player Gabriella I have fought on multiple occasions... I can kill them in TO while they're busy with another opponent, but in FFA they are my worst nightmare.
Kick them when they block or punch them when they hit you, their chops are super fast. Its pretty hard to do. But sometimes you can dash forward PAST them and do a sideswing and reaim it and hit them in their back?
Maybe it's a dumb question but how do you hold your attack while performing a feint (using mouse and keyboard)? I try to hold the left click but it doesn't work
@@StridahsAngels if i'm right, you can hold the second attack after a feint(or morph). And i'm not talking about swing manipulation but holding the attack by pressing a button.
@@steom8016 slowing it down by performing a heavy attack? You just hold your input down to perform a heavy. So on slash to slash, do the first slash and hold down the second.
@@StridahsAngels I used a controller and It worked Just by holding down the attack button, but for some reason It doesn't work if i use a mouse. Anyway, thanks for taking the time to answer me
@@StridahsAngels And that is my biggest flaw and habit that I am trying to break. I take a footman's stamina and apply it to the knight class. Damn muscle memory!!
Takes a bit of practice. This might sound a bit weird, but look past your enemy. You can still know what your enemy is doing in front of you by the animations that are coming, but observe your surrounding for those sneaky bastards that love to get behind you and maneuver your character around as well. Also, you don't have to always fight. If you see 4 enemies pushing towards you and you know more will join, nothing wrong with pulling away and waiting for teammates 👍
I just get high as hell and play this game its dope as hell kd does not matter to me I genuinely enjoy this game tbh I don't think I've ever raged on this game
You can faint your counter attack to end the loop in your favor I.e your opponent slashes so you counter slash but faint to an overhead and if he tries to count the slash then he will eat the overhead.
So if I do fall for a feint during my counter, do I need to press block again to counter their feint or just the correct attack? I have done it before, but it was the heat of the moment lol so I'm not even sure how I pulled it off.
Did the window for counters get delayed at some point? I find that if I try to counter slashes at the last possible moment, like you do in the video, I just get hit.
@@StridahsAngels Unless all my opponents have really bad ping, probably not. Though that might explain why I often get hit by drags even when blocking and looking straight at the weapon.
@@StridahsAngels ah got it makes it a little easier to understand. I plan on getting food with the rapier since I like fencing. I know it’s not a great weapon but figured I’d have some fun with it. Also thanks for clarifying.
@@StridahsAngels understandable , but you have to agree it’s better than block spamming and just repeating the cycle of block riposte block riposte kick stab
@@drugsarebad97 everything has a situational use, but if your getting stuck in riposte offs you probably still need more understanding of the core combat.
the game is insanely repetitive and but can be satisfying, i have over 24 hours on it and I just can't deal with the hit reg and the fact that when you block, despite it showing the block icon in the middle sometimes it doesnt even block
@@StridahsAngels there definitely is some netcode shenanigans going on. its been brought up in other videos. animations dont sync to the numbers sometimes. you can get hit from someone mid swing or watch your weapon clip straight though them. not all the time but it happens
Counters are always worth it if you want to have the stamina to go on long streaks without needing to stop fighting. Especially after the blunt weapon changes they are even more necessary.
@@BuzzedBee- Ya Robert, it took me awhile to get that down. So basically you treat your mouse like your hips in real life. Swing your mouse into or away while attacking. Just make room on your desk otherwise you are knocking shit over lol
Seriously though when you watch someone good on CZcams it’s nothing like how it is in game these videos have you believe you have plenty of time an people don’t attack you all at once 😂
@@alanl728 no LOL! Just saying everyone plays the same game, i post tons of gameplay and do it live to. If the experience is different it usually means mistakes are being made.
This game has no place forcing PC vs console, reason player numbers are down. I have a handful of friends that quit playing this game because key and mouse on PC is ALWAYS SUPERIOR to console and controller in any PVP game, apparently tripwire didn't get the message from every other PVP game🤦♂️🤣 again PC vs console has ZERO PLACE IN PVP, ZERO😂🤦♂️
Really? I have seen some Twitch Streamers that play on console and watching them play, they would give PC players a headache with their heavy drags and feints.
Nah man, I definitely agree that pc is easier to learn and console has a harder learning curve but in the end console can be just as good as top tier pc players.
Put alot of work into this hope you guys enjoy! Almost FRIDAY and the Big Stream twitch.tv/stridah
I noticed when you counter you're able to swing from the right. Whenever I counter it always makes me swing from the left. Howre you able to do that
I thought I was good a Chiv 2, always top 3 in TO 3:1 KD average, tons of multi-kills and ez 1v1 then I join a clan and got rekt by everyone. It's shocking how high the level is between 1v1 pro's and casual TO players, with high scores.
@Eric Peterson Idk if this is how he did it but there's an option which allows you to choose the side your attack comes from by aligning your move side and attack side so that if you move left you will attack left and vice-versa.
@@sameveland8560 there are swing inputs for both sides, I tend to use the appropriate side to counter perhaps that’s what you mean?
@Stridah's Angels Well eric up there asked how to counter swinging right to left and AFAIK if you have the option on and are moving in the right direction a counter should also be effected. Maybe this is a PC console thing too Idk if PC has different inputs or options for choosing side of attack.
"It's not gambling if you know your gonna win" GS.
I like that one 😂
Ngl that shit hit different haha sounded op
The hangover was a great movie, surprised nobody realised this
The virgin counter/feint/footwork dueler vs the Chad lucky hit followed by a point blank Dane throw to the face. No but in all serious great video.
TY MUCH MATE!!
In the past year since joining the Chivalry 2 community I have evolved from a newb just chucking attacks and holding down block to a better defensive player that utilizes counters and can hold his own against more experienced players. While I still have problems with footwork, I am learning and I have won fights by just moving aside or matrix dodging their slashes. I'm not the best player, far from it. But I am much better than I was thanks to these videos.
I am really glad to hear this! Keep it up!
I started like 2 days ago and I suck at dueling but when it comes to team modes I mow people down it’s all about shifting momentum from one player to another 2-3 unexpecting players I literally rack kills up like that and when I fight I always quickly duck and walk to the same side as where I’m gonna swing from because most don’t expect it and if done right it helps hide your wind up for a heavy attack
I’m grinding hard trying to get better. This game has me punished. But these videos are nice.
"Okay guys, defend the objective as a group"
*Team runs all over the map trying to get kills.
Eh, sometimes you need to run out as far outside as you can, to hold enemies for a while while your boys regroup into adequate position
Another tactic: Your downward chop still does damage for a half second or so AFTER the swing is done. So if you keep aiming your missed downchop you can SOMETIMES still score a hit just by reaiming it before the animation is fully over, it has a bit of a fraction of a thrust-like window after the drop falls.
Nice tip!
I think there's something special about the way this game plays but I can't explain it.
Usually, I find myself turned off by the idea of really learning the deeper aspects of a game's techniques, I'm fine with just learning as I play and getting a little better each time the hard way.
But Chiv feels like a game that invites you to go deep into the combat system and really learn what you're doing.
I like that.
Agree it is addicting
Another thing I would add is when you are defending against multiple people try to follow the rule of never hitting the same person twice and target swapping (look at target A, walk at target A, swing at target A and turn to hit target B behind you with the end of the attack) should never be undervalued! It's crazy how many people you can pile together that all seem to take it in turns letting you slap them in the face with a shovel after they try to stab you in the back for those multikills
Good stuff Stridah. Been playing since launch casually (only level 325) However, I still find myself coming back to your guides as they are helpful. Thanks for the editing and info.
Thanks mate! Pretty sure I recognize your name!
Just got back into this game I’ve been looking for good guide and this was the best one I’ve came across thanks for the info homie
Great guide! Can you please do a guide how to defend against spears? It's the only weapon that I cannot block (maybe 1 in 10), even with a shield I still get hit..
Thanks mate! They will usually stab so just counter and walk in on them
Counter feint their stabs. Sure you can still only do a simple counter but by counter feinting you can increase your swing range and close the gap even more
stab counter and circle to hit his side/back
One small detail that I noticed that could help you counter them is that if you see the enemy stabbing with their weapon starting high, it's going to be a stab. If it's coming from low, it'll be a slash
Just get up close and personal
I've been getting a lot better at the game thanks to tutorials like your's. Thanks for the effort!
❤️ keep grinding mate!
Thanks man, this is exactly what I was looking for. Just started playing last weekend and it’s one of my new fav all time games. It’s like bf but medieval?!!?!? Never had so much fun losing so I can’t wait till I’m good
I was playing around in arena a bit with dodges. if a enemy has a heavy two handed weapon, when they swing from left or right if you are quick enough you can move as close to them as you can and crouch while looking down. you should duck under their weapon and gain initiative. its also a great way to get mindless players to TK
So that's how you counter. I've been doing it without blocking first, like chambering in mordhau, wondering why I couldn't pull it off. Trying to 1vX with just riposte was getting to be a chore. Thanks!
Glad it helped mate
Best instructional video yet broski!
Thanks much mate!
I have a related question - When should you be using an actual dodge, like the small dash laterally or backwards? I've noticed I lose my stamina a lot faster than my opponents and I think it's because of dodging frequently (Tendency from 1k hours in Vermintide lol). From what I've seen, experienced players don't do full on dodges very often, and will usually try to "walk-dodge" out of an attack if they can't counter or riposte it. Thanks a lot!
Yup dodge is a last resort eats Stam!
I felt the ‘gambling’ section personally 😂
😂😂😂 chips on the table type.
Actually, couuld use a vid with time stamps of all the different weapon animation. 2 days ago I decided to get out of duels, topped the leader's board 3 games in a row, counterfeinted like Malric in Tenosia, but when I got back to duels I met a two-handed spear user who killed me 5 v 0 without me hitting him once. He just does attack feints and two-handed spear's animation is completely unintuitive. He just spins it in his hands and then hits me. I bet the animator's favorite ninja turtle is Donatello.
I will see if I can do anything I would have to add substance to the video some how
@@StridahsAngels Could also show how to use different weapons. It's not really like Mordhau, but some weapons legitly have very different usage. I dueled against people who use glaves and they basically just swing and it really works cause you can't reach them with anything except for another polearms. Well, it works until you learn their tricks.
@@BIGESTblade greatsword or no sword
The spears worst nightmare is a one handed just don't let him get away from you and attack right after him and you'll win
@@flaming7488 yes and always presume he will stab while countering. Slash and stab are with the spear the same and he only has a weak overhead.
The video I was looking for! SUBSCRIBED
great! see you on the field
Just watched you guys championship very helpful you are crazy with that sword my boy 💯
But I also played chiv 1 so I feel the foot work part sometimes I don't even block
Thank you my man!
Editing looks crisp, nice job champ!
Thanks bro!
Nice! Some great stuff for the battle. Good description!
ty mate!
I’ve found the 1v1 duel servers (ffa ones) are a great way to practice and hone skills
Until you get stabbed in the back while dueling or sniped across the map 🙄
Alot of golden tips in here! It takes you seconds to tell me but it'll take me months to master lol, time to get grinding, thanks
😂it’s all practice stick with it!
Best explained video ive seen so far!
Thank you sir!!!
Best video yet champ.
God bless😁
thanks much mate!
Great video! I have learned so much from you, So thank you
Love to hear it! Ty for the support!
"Mind very quickly process. " And there in lies my biggest problem. Lol
I would say if you want to practice your foot work, try to play the ambusher, it is essential in his play style
you will die a lot at the beginning , but improve when and how to dodge your enemy
I am a new person who played katar ambusher a lot already and what ambusher taught me was to disengage and run away from a fight if I dont get the backstab opening off XD. Really though It taught me a big lesson about how to pick engagements and the best time to run into a fight and more importantly....when not to. I still believe ambush should have gotten the man at arms passive of 50% lower back step cooldown.
1:26 best username ever
Make sure when you stab you’re relatively close as well I used to miss my stabs constantly
There needs to be more multiplayer sword play games
Yes sir!
So glad to see this fan base growing
facts! cant wait till steam release!
@@StridahsAngels For sure, should more than triple it's awareness level.
there's etiquette? "you didnt kill me how i expected you to kill me scrub!" good ima do it again.
? But yeah take em off the table anyway you can
something that's been bothering me is that there is very little information on the man at arms subclass.
one-handed with plenty of dodge, but what does that mean in the terms of a messy battlefield?
it doesn't seem like they want to be in the thick of things as they want space to move around, and the general range of one handed weapons are not that great in terms of taking on several opponents.
so what do they actually do and how do they function and what is their ideal position on a battlefield?
in essence how do they take advantage of wielding a one-handed weapon and the ability to dodge more than others?
it is super strong for 1v1 duels so you want to ideally find isolated enemies.
I utilize this class like a medic personally. If you run the rape here and the short sword you can quite easily handle being on the front or midlines. Before trying to run that class though, I would recommend getting used to and proficient with running the ambusher class as it will have a similar idea when it comes to gameplay.
scout tf2
One handed weapons are the best 1v1 weapons. The range difference is a laughable attempt at balance when they do 5-10 less damage than their 2 handed counter part while also being twice as fast. If the range is a major problem for you try flanking or ambushing people to close the distance instead of a head on push
Thank you for this guide !
No problem enjoy
"Countering is the only way to actively regain stamina in the game"
I mean, from what I can personally tell, it also looks like doing damage with a melee hit against an enemy also provides a very slight boost to stamina, so I don't think that wording is quite right. Then again, it's pretty insignificant when compared to what you gain from a counter, so it almost might as well be the case.
So stamina gained through hits will not sustain your fight, I would consider it inconsequential in the grand scheme.
@@StridahsAngels Random thought though: would said slight stamina gain be increased with every player you manage to hit? It's just like, come to think of it, maybe that's one way they've managed to make 1vMany group fights just a little bit more fair. Assuming it's multiplied and not still slight even in those situations, of course.
I hate how games never name defensive moves properly
"if you are like me and not perfect"
dude... i wish i would be almost as perfect as you :D
Lol! Just keep practicing brother
@@StridahsAngels yeah well, got about 45h now and i get a feeling for all those different techniques. :D
Addictive game :X
Thanks for your tutorials!
Love these videos! All these tactics are great and there is a learning curve but none of it really matters in public lobbies.
The two biggest factors are frame rates. If I get good frame rates, my defense is good. If not, I can’t block much. It’s more like guessing when you see only part of the attacks and your movement feels super slow with opponents speeding there way to you making it super hard to guess distance. If the game is running well, these tactics work but it’s a total crap shoot on how the game runs. The game runs terribly on PS4. You can’t react to anything. On PS5, it is better but it’s also hit and miss.
Next, mouse and keyboard…I haven’t played on PC and don’t like mouse and keyboard. But it definitely feels like so many moves you discuss are much easier to make and faster on PC. Maybe I don’t understand the speed mechanic but sometimes I experience players backing up faster than I can close distance.
Personally, I’ve got about 500 hours on this game there is definitely a skill component but a much bigger factor in combat performance is how the game runs. Don’t get too cocky cuz you’re likely just slapping a player that is moving in mud or your seeing all the frames and they see only flashes. It’s hard to describe. I wish I knew a way to get some performance data on the game on console to verify. Internet connect and server side issues certainly exist too. I don’t think the tech is quite there for this game to be crossplay competitive with large lobbies yet. But it’s still fun.
Very long post mate but there are console gamers on controller who can play at the highest end of the game.
idk on ps5 I only have lags and trouble joining on community servers, in TO is runs pretty smooth. The mouse+keyboard discussion is pretty wild because the only thing where I feel controllers are on a disatvantage are throwing stuff its kind of buggy on console but its not that bad. Just higher your right stick sensitivity and you are fine. I only play on 2x but a lot of people use higher sensitivity. Most stomps in 1vs1 are a skill factor besides the bad performence on ps4. Some people run faster then you because difference classes have different moves speeds for instance vanguard is the fastest and knight the slowest.
Awesome guide champ
Thanks so much!
yoo, nice Video! Love it.
Thanks so much!
I agree with everything you’ve ever said, BUT your boxing comment. Keeping your hands up is the first thing you have to learn! Stick to what ya know champ 😏
The vast majority of successful fighters now a days use a good amount of Philly shell. Many exclusively use it.
Okey, this helped. I thought one has to tap the block, but can HOLD it. And for contering, was wondering why it is not working, did not know you have to hold block before.
Glad you got it now
@@StridahsAngels sometimes the simpliest advice will make a great difference. Before lost 5duels without any change. Next 10, I won 7.
Countering on this game is pretty ez since I’ve kept for honor on rotation for 5 years lmfao you don’t need a specific direction just timing which is pretty ez in comparison. Fient is also ez to do since playing for honor only played 2 days and I’m already dropping 60-90 kills a match
This helps a lot
Glad to hear it!
This video helped me out so much thanks buddy 💜💙👍
No problem!!!
What i realy like to do is bait a player to a counter but hit an entering player with it then doge backward and if not surounded re enter with a special or a heavy slash
I consider myself a semi advanced player. I play console so idk how easy it is on pc, but i always tell my friends if the back up practice ducking cause I’d say 1 out of 5 times they will whiff their attack.
Well made ,here's a sub
Thanks mate
At 5:25-5:28 you killed the guy you were dueling by… feinting? But it didn’t say feint just counter successful. Pls explain
You should make a video about legacy skills if you played mordhau and chiv 1 haven't seen many content creators make that vid
I played some mordhau no chiv 1 unfortunately
Also, how do you deal with players that are actually really good and happen to use things like the short sword? It's impossible for me to counter and they are very good at staying right in my grill. Specifically there is this player Gabriella I have fought on multiple occasions... I can kill them in TO while they're busy with another opponent, but in FFA they are my worst nightmare.
try to abuse distance jab, dodge and they can be countered its tough tho.
Kick them when they block or punch them when they hit you, their chops are super fast. Its pretty hard to do. But sometimes you can dash forward PAST them and do a sideswing and reaim it and hit them in their back?
What's good key binding for mkb? Block with right click and scrolling up or down to counter over head and stabs is just awkward
I use default they are good
Are jabs not a thing? Why am I gonna let guy wind up or spam feint and not jab?
Cool vid. I'm coming from Mordhau so not sure how that will help me never played the first Chiv. Is the player base still going strong?
Chiv 2 has great community! You will pick it up fast I played mordhau at release
Maybe it's a dumb question but how do you hold your attack while performing a feint (using mouse and keyboard)? I try to hold the left click but it doesn't work
I am having a little trouble understanding what you mean?
@@StridahsAngels if i'm right, you can hold the second attack after a feint(or morph). And i'm not talking about swing manipulation but holding the attack by pressing a button.
@@steom8016 slowing it down by performing a heavy attack? You just hold your input down to perform a heavy. So on slash to slash, do the first slash and hold down the second.
@@StridahsAngels I used a controller and It worked Just by holding down the attack button, but for some reason It doesn't work if i use a mouse. Anyway, thanks for taking the time to answer me
Good video bro, ty. Did u mention dodging or i missed?
I did not mention, I had planned on adding it to the footwork and forgot to! I tend to use dodge as more of a last resort.
@@StridahsAngels And that is my biggest flaw and habit that I am trying to break. I take a footman's stamina and apply it to the knight class. Damn muscle memory!!
Thank you
No problem good luck!
This is so hard I'll be one of the block and slash grunts for life. I'm not worthy master!
You will get it with practice!
Takes a bit of practice. This might sound a bit weird, but look past your enemy. You can still know what your enemy is doing in front of you by the animations that are coming, but observe your surrounding for those sneaky bastards that love to get behind you and maneuver your character around as well. Also, you don't have to always fight. If you see 4 enemies pushing towards you and you know more will join, nothing wrong with pulling away and waiting for teammates 👍
I just get high as hell and play this game its dope as hell kd does not matter to me I genuinely enjoy this game tbh I don't think I've ever raged on this game
Ha! Drank to much playing last night
Mirror the opponents attack
What if they mirror my mirrored attack? This chain of countering goes on until one has no stamina
This can happen in high level duels, but if your playing TO this will never happen
🤣
You can faint your counter attack to end the loop in your favor I.e your opponent slashes so you counter slash but faint to an overhead and if he tries to count the slash then he will eat the overhead.
Tip #1. Get on that ballista and don’t stop shooting
Ballista is cuckery
Let’s goooo!!!
want to see you win the FFA next time now haha!
I’m always down to get in and mix it up!
So if I do fall for a feint during my counter, do I need to press block again to counter their feint or just the correct attack? I have done it before, but it was the heat of the moment lol so I'm not even sure how I pulled it off.
no just feint into the other attack. you will see it the more you play.
I never manage to feint my missed riposte into a counter. What buttons am I supposed to press here?
Counter feint? You just use the attack Input that aligns with the actual weapon attack that they feinted to
@@StridahsAngels My biggest issue is those damn huge drags that people pull off with their 2 teammates hitting you in the face as well ;)
counter, doesnt you have to counter right before the enemy attack? if you hold block, it wont be a counter
Did the window for counters get delayed at some point? I find that if I try to counter slashes at the last possible moment, like you do in the video, I just get hit.
might be higher ping?
@@StridahsAngels Unless all my opponents have really bad ping, probably not. Though that might explain why I often get hit by drags even when blocking and looking straight at the weapon.
What is a good keybind for feint? V is so obnoxious
I use q
Since when are longswords so fricking fast in counterattacks?????
Longsword accells are super fast
1v1 duels really help
I still don’t understand counters is it block through or same side strike?
While holding the block mirror the attack being thrown
@@StridahsAngels ah got it makes it a little easier to understand. I plan on getting food with the rapier since I like fencing. I know it’s not a great weapon but figured I’d have some fun with it. Also thanks for clarifying.
I’m a new player and iv found that for starters , your much better off learning to dodge correctly instead of trying to riposte
Dodge should be a last resort someone like me will eat dodge spammers alive.
@@StridahsAngels understandable , but you have to agree it’s better than block spamming and just repeating the cycle of block riposte block riposte kick stab
@@drugsarebad97 everything has a situational use, but if your getting stuck in riposte offs you probably still need more understanding of the core combat.
Do counters have to be from the same side as the apponent?
No
Will you ever make a Video that is longer than 10 min😂❤️
Most likely not lol!
Nah Stridah knows the attention span of CZcamsrs and that is 4-10 min 👍
I gamble a los when i go vs feint heavy players
It’s not gambling when you know you will win 😃
the game is insanely repetitive and but can be satisfying, i have over 24 hours on it and I just can't deal with the hit reg and the fact that when you block, despite it showing the block icon in the middle sometimes it doesnt even block
Game is amazing! Rarely hit reg issues!
@@StridahsAngels there definitely is some netcode shenanigans going on. its been brought up in other videos. animations dont sync to the numbers sometimes. you can get hit from someone mid swing or watch your weapon clip straight though them. not all the time but it happens
You have to aim the dot cursor at the enemies weapon while holding block, otherwise the enemy could sometimes swing past/around your block
best defensive strategies:
change game
play on pc
have 0 ping connection
play with a shield against console players
Bro this seems a tad salty lol, shields suck btw
@@StridahsAngels it is salty obviously, the reason is because playing against SMURF pc players feels like playing against cheaters
Smurfing exists on pc?
@@thundersword2375 no shit
Counter attacks just aren't worth it it needs more of a stun to more so guarantee a hit for better punishment
Counters are always worth it if you want to have the stamina to go on long streaks without needing to stop fighting. Especially after the blunt weapon changes they are even more necessary.
Then nobody would ever attack first
Is this game still worth to buy? I thought Mordhau is better than Chivalry 2.
This game is better IMO then mordhau. I have played both.
Chiv 2 is better in gameplay and graphics tbh
It looks like you swing faster. What do you play on.
Pc but weapons swing same on all systems I may be accelling attacks
@@StridahsAngels ty it looked different
@@BuzzedBee- Ya Robert, it took me awhile to get that down. So basically you treat your mouse like your hips in real life. Swing your mouse into or away while attacking. Just make room on your desk otherwise you are knocking shit over lol
What about ducking?
I wouldn’t recommend making it a large part of your defense.
@@StridahsAngels thanks
I don’t want one position I want ALL POSITIONS
Why does this game have to be more complex than tf2? Why cant I just have fun?
Complex is good’
@@StridahsAngels but not very newbie frendly
Seriously though when you watch someone good on CZcams it’s nothing like how it is in game these videos have you believe you have plenty of time an people don’t attack you all at once 😂
We play the same game in the same lobbies!
@@StridahsAngels are you threatening me?
@@alanl728 no LOL! Just saying everyone plays the same game, i post tons of gameplay and do it live to. If the experience is different it usually means mistakes are being made.
Crouch blocking... he didn't emphasize the importance.
Ultimately no dodge
This game has no place forcing PC vs console, reason player numbers are down. I have a handful of friends that quit playing this game because key and mouse on PC is ALWAYS SUPERIOR to console and controller in any PVP game, apparently tripwire didn't get the message from every other PVP game🤦♂️🤣 again PC vs console has ZERO PLACE IN PVP, ZERO😂🤦♂️
There are top tier players on console
Really? I have seen some Twitch Streamers that play on console and watching them play, they would give PC players a headache with their heavy drags and feints.
Nah man, I definitely agree that pc is easier to learn and console has a harder learning curve but in the end console can be just as good as top tier pc players.
Good fun game but the combat system is bullshit haha
not even a single sentence about dodge mechanics. lol
Thank your for watching the entire video! Feel free to add anything you like.
Dodge is Dodge there I helped you
Preciate it
No prob.