Geometry Nodes Made Easy: 3 Procedural Shapes in Blender

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  • čas přidán 15. 06. 2024
  • 🔸 Simple procedural Geometry Nodes shapes for motion graphics in Blender for beginners.
    To try everything Brilliant has to offer-free-for a full 30 days, visit brilliant.org/StrayCreations/. The first 200 of you will get 20% off Brilliant’s annual premium subscription
    #blender #tutorial #geometrynodes
    Learn how to create abstract procedural shapes in this Blender tutorial, you can use this to make stunning motion graphics animations!
    PROJECT FILES: straycreations.gumroad.com/
    Twitter: / straycreations
    Reddit: / stray_tom
    Instagram: / stray_thomas
    Music by Epidemicsound and
    / @on4word
    00:00 Intro
    00:26 Example 1: Magnet Toy
    04:13 Sponsor Message
    05:27 Example 2: Curve to Mesh + Instancing
    08:49 Example 3: Spiral Sine Waves
    12:08 Outro
    This video was sponsored by Brilliant
    MORE TUTORIALS:
    |EASY| ▶ 10 Geometry Nodes HACKS in Blender: • 10 Geometry Nodes HACK...
    |MEDIUM| ▶ Geometry Nodes + Simulations: • Geometry Nodes + SIMUL...
    |HARD| ▶ Neuron Fractal tutorial: • This node is just INCR...
    I will be making more tutorials on Blender, specifically geometry nodes, AI and simulation nodes.
  • Krátké a kreslené filmy

Komentáře • 50

  • @StrayCreations
    @StrayCreations  Před rokem +1

    To try everything Brilliant has to offer-free-for a full 30 days, visit brilliant.org/StrayCreations/. The first 200 of you will get 20% off Brilliant’s annual premium subscription

    • @ComanderMusikFan
      @ComanderMusikFan Před 11 měsíci

      When I try your way I had a major problem to conect the both "Trim Curve" like you do. I simply can´t organized my Nodes like you did. When I used "Reroute" than it didnt worke.
      Any tips for me?

  • @erzdesignworks
    @erzdesignworks Před 3 měsíci +3

    Really good tutorial with attention to video montage, thanks for sharing this knowledge!

  • @a3dadventure79
    @a3dadventure79 Před 8 měsíci +1

    definitely enjoyed this. it packs a huge punch in geo nodes. a lot to learn and apply here. thanks for sharing these

  • @shallowandpedantic2320
    @shallowandpedantic2320 Před rokem +2

    Awesome, thank you. It's so cool to see mathematics come to life visually in Blender like this. Exciting to think about what can be done with this.

  • @ADiHe
    @ADiHe Před rokem

    nicely explained and edited. thanks for doing it, want to see more :)

  • @Eruntano314
    @Eruntano314 Před 8 měsíci +2

    Try x(t) =r1*sin(n1*t) +r2*sin(n2*t), y(t) =r1cos(n1*t) +r2*cos(n2*t).. r1 & r2, n1 & n2 are constants, t increments every step. It makes a spirography kinda model... Lots of fun to play with :)

  • @efeekinci3020
    @efeekinci3020 Před rokem +3

    Excellent tutorial

  • @alirezaakhavi9943
    @alirezaakhavi9943 Před rokem +1

    such a wonderful and interesting video really great thank you! subbed! :)

  • @1lastlemon
    @1lastlemon Před rokem

    wow the editing too good!

  • @zen1thar
    @zen1thar Před rokem

    Great tutorial! Keep it up, love ur content!

  • @marcvandenbroeckDaKawa

    Net waar ik naar op zoek was. Thx

  • @richochet
    @richochet Před 5 měsíci +1

    This is brilliant, subscribed!
    (Please could you display keyboard shortcuts and also the final node setup for each rig, I wasn't able to make mine work, and got lost somehow along the way).

  • @alejo_3d_art
    @alejo_3d_art Před 3 měsíci

    Thanks!

  • @figmentariumanimation7598
    @figmentariumanimation7598 Před 6 měsíci

    Feel like I just broke through a huge cloud of animator's block. Thank you my friend!

  • @neerajbhatt3368
    @neerajbhatt3368 Před 11 měsíci +1

    Great tutorial!!! Could you post the node set up for the first object...I am missing some connections as object does not turn up as yours?

  • @rosettaexchangeengine141
    @rosettaexchangeengine141 Před 3 měsíci

    Very nice and useful. It would be good if you would periodically zoom out all the way so we viewers could get our bearings. Thanks!

  • @Shattered3582
    @Shattered3582 Před 9 měsíci

    nicely edited video, but will come back to it when i am more informed on how goe nodes work

  • @blendercomp
    @blendercomp Před rokem +1

    awesome! :)

  • @Gonicoxdofficial
    @Gonicoxdofficial Před rokem +1

    First time I understand geometry nodes

  • @nigratruo
    @nigratruo Před 8 měsíci +7

    Huh??? Am I the only person that has a hard time following all these crazy nodes? I'm sure if you are used to geometry node, this is a simple setup, but it feels hella complicated to me.

  • @bUildYT
    @bUildYT Před 2 měsíci +1

    yo bro, question is a bit random, but how is the effekt called of ur writing at 3:31 ? negativ something... how is that done in davinci resolve?

  • @elijah8244
    @elijah8244 Před 6 měsíci

    yu are good bro ı am dive in your channel now

  • @abv250
    @abv250 Před 11 měsíci

    The tube and ball structure is working, but there is no larger sphere in the centre, and I can't find where it is supposed to come from. Can you tell me what node controls the center sphere?

  • @sennabullet
    @sennabullet Před 8 měsíci

    not getting rounded ends to tubes at 3:15. Seemingly no effect at all when i move the 'segment' parameter of the Bevel modifier. Thoughts?

  • @Sethizback1
    @Sethizback1 Před rokem

    Hi, in the part about the spiral wave @11:45 , when you use the position node to change the thickness of the curve - for me it just provides a uniform thickness instead of changing it based on the position. What should I check? I followed the part exactly in Blender 3.4.1

    • @drumboarder1
      @drumboarder1 Před 9 měsíci

      I had the same issue, if you play with the multiply node that goes into the third sine node he added, you'll see the issue.
      It's scaling the mesh based on the size of the sine wave weirdly

  • @figmentariumanimation7598
    @figmentariumanimation7598 Před 6 měsíci

    How did you splice the two branches at 11:05? I'm having trouble figuring out what tool you used

  • @you6e
    @you6e Před 8 měsíci

    terrarria new update looks kinda crazy

  • @trochilusneon3141
    @trochilusneon3141 Před 8 dny

    Great tutorial! I just have a question, if we delete part of the mesh in the primitive object, the trim no longer works as supposed to be but it views several segments of lines as one curve and doesn't trim them seperately, any solution?

    • @StrayCreations
      @StrayCreations  Před 8 dny +1

      Thanks! If you want to convert individual edges to curves, you can use the Split Edges node before converting to a curve

    • @trochilusneon3141
      @trochilusneon3141 Před 4 dny

      @@StrayCreations Thank you so much for the rapid response! This totally saved my day!

  • @WTB-1
    @WTB-1 Před 8 měsíci +1

    I'm using 3.6.4 and my spheres never were behind the tubes. This is what I hate about Blender. Everytime I get in the middle of a project theres always an issue with Nodes being updated from last version. I give up! Screw it!

  • @ThisIsNotZion
    @ThisIsNotZion Před rokem

    This is just what I need! Thank you!
    But I have a problem... when I try to do the command at 1:21 it connects to a viewer node but nothing happens to the shape, and if I do everything else it doesn't seem to affect it
    What is the cause of that? :(

    • @StrayCreations
      @StrayCreations  Před rokem +1

      Hi, thanks for commenting! That sounds like a weird issue indeed, maybe the viewer node isn't/wasn't turned on?
      The viewer node is turned on when the top bar of the node is dark red / brown. If it's not red but gray, click the little eye icon on the top right of the node. Of course it also needs input geometry.

    • @ThisIsNotZion
      @ThisIsNotZion Před rokem +1

      Thanks for answering! It looks to me like the node wasn't turned on, but the node didn't have an eye icon so I couldn't do much either.
      But I already managed to solve the problem, and I don't know if in the correct way but I wondered if the version of blender in which I was working (3.3.1) affected something, and after updating it to the latest version (3.5) seems to have fixed it
      Thanks for answering and for the amazing tutorial! Now I can finish my project!

    • @StrayCreations
      @StrayCreations  Před rokem

      That was most certainly the problem, I think. I should've specified which version I used..
      but unless mentioned, I use the newest official version at the time of uploading.

  • @josephheitman652
    @josephheitman652 Před rokem +1

    The terraria music is killing me 😆

    • @blakecasimir
      @blakecasimir Před 11 měsíci

      The classic Doskpop modules are hyping me up!

  • @oliverhuynhhh
    @oliverhuynhhh Před 3 měsíci

    Explain geometry nodes like everybody has known it before 😅

  • @Dina_tankar_mina_ord
    @Dina_tankar_mina_ord Před rokem

    I recognize this voice? Do you have a food channel aswell?

  • @dantelavigne4493
    @dantelavigne4493 Před 9 měsíci +3

    STOP ZOOMING IN SO MUCH JESUS CHRIST DUDE

  • @TheRealPostpunker
    @TheRealPostpunker Před 2 dny

    Not that easy to understand if you never used geometry nodes.

  • @herculeholmes504
    @herculeholmes504 Před 5 měsíci +2

    You lost me at 41 seconds in.